ColladaLoader2.js 26 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420
  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. */
  4. THREE.ColladaLoader = function ( manager ) {
  5. this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
  6. };
  7. THREE.ColladaLoader.prototype = {
  8. constructor: THREE.ColladaLoader,
  9. load: function ( url, onLoad, onProgress, onError ) {
  10. function getBaseUrl( url ) {
  11. var parts = url.split( '/' );
  12. parts.pop();
  13. return ( parts.length < 1 ? '.' : parts.join( '/' ) ) + '/';
  14. }
  15. var scope = this;
  16. var loader = new THREE.XHRLoader( scope.manager );
  17. loader.load( url, function ( text ) {
  18. onLoad( scope.parse( text, getBaseUrl( url ) ) );
  19. }, onProgress, onError );
  20. },
  21. options: {
  22. set convertUpAxis ( value ) {
  23. console.log( 'ColladaLoder.options.convertUpAxis: TODO' );
  24. }
  25. },
  26. setCrossOrigin: function ( value ) {
  27. this.crossOrigin = value;
  28. },
  29. parse: function ( text, baseUrl ) {
  30. function getElementsByTagName( xml, name ) {
  31. // Non recursive xml.getElementsByTagName() ...
  32. var array = [];
  33. var childNodes = xml.childNodes;
  34. for ( var i = 0, l = childNodes.length; i < l; i ++ ) {
  35. var child = childNodes[ i ];
  36. if ( child.nodeName === name ) {
  37. array.push( child );
  38. }
  39. }
  40. return array;
  41. }
  42. function parseFloats( text ) {
  43. var parts = text.trim().split( /\s+/ );
  44. var array = new Array( parts.length );
  45. for ( var i = 0, l = parts.length; i < l; i ++ ) {
  46. array[ i ] = parseFloat( parts[ i ] );
  47. }
  48. return array;
  49. }
  50. function parseInts( text ) {
  51. var parts = text.trim().split( /\s+/ );
  52. var array = new Array( parts.length );
  53. for ( var i = 0, l = parts.length; i < l; i ++ ) {
  54. array[ i ] = parseInt( parts[ i ] );
  55. }
  56. return array;
  57. }
  58. function parseId( text ) {
  59. return text.substring( 1 );
  60. }
  61. // asset
  62. function parseAsset( xml ) {
  63. return {
  64. upAxis: parseAssetUpAxis( getElementsByTagName( xml, 'up_axis' )[ 0 ] )
  65. };
  66. }
  67. function parseAssetUpAxis( xml ) {
  68. return xml !== undefined ? xml.textContent : 'Y_UP';
  69. }
  70. // library
  71. function parseLibrary( xml, data, libraryName, nodeName, parser ) {
  72. var library = getElementsByTagName( xml, libraryName )[ 0 ];
  73. if ( library !== undefined ) {
  74. var elements = getElementsByTagName( library, nodeName );
  75. for ( var i = 0; i < elements.length; i ++ ) {
  76. parser( elements[ i ] );
  77. }
  78. }
  79. }
  80. function buildLibrary( data, builder ) {
  81. for ( var name in data ) {
  82. var object = data[ name ];
  83. object.build = builder( data[ name ] );
  84. }
  85. }
  86. // get
  87. function getBuild( data, builder ) {
  88. if ( data.build !== undefined ) return data.build;
  89. data.build = builder( data );
  90. return data.build;
  91. }
  92. // image
  93. var imageLoader = new THREE.ImageLoader();
  94. function parseImage( xml ) {
  95. var data = {
  96. init_from: getElementsByTagName( xml, 'init_from' )[ 0 ].textContent
  97. };
  98. library.images[ xml.getAttribute( 'id' ) ] = data;
  99. }
  100. function buildImage( data ) {
  101. if ( data.build !== undefined ) return data.build;
  102. var url = data.init_from;
  103. if ( baseUrl !== undefined ) url = baseUrl + url;
  104. return imageLoader.load( url );
  105. }
  106. function getImage( id ) {
  107. return getBuild( library.images[ id ], buildImage );
  108. }
  109. // effect
  110. function parseEffect( xml ) {
  111. var data = {};
  112. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  113. var child = xml.childNodes[ i ];
  114. if ( child.nodeType !== 1 ) continue;
  115. switch ( child.nodeName ) {
  116. case 'profile_COMMON':
  117. data.profile = parseEffectProfileCOMMON( child );
  118. break;
  119. }
  120. }
  121. library.effects[ xml.getAttribute( 'id' ) ] = data;
  122. }
  123. function parseEffectProfileCOMMON( xml ) {
  124. var data = {
  125. surfaces: {},
  126. samplers: {}
  127. };
  128. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  129. var child = xml.childNodes[ i ];
  130. if ( child.nodeType !== 1 ) continue;
  131. switch ( child.nodeName ) {
  132. case 'newparam':
  133. parseEffectNewparam( child, data );
  134. break;
  135. case 'technique':
  136. data.technique = parseEffectTechnique( child );
  137. break;
  138. }
  139. }
  140. return data;
  141. }
  142. function parseEffectNewparam( xml, data ) {
  143. var sid = xml.getAttribute( 'sid' );
  144. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  145. var child = xml.childNodes[ i ];
  146. if ( child.nodeType !== 1 ) continue;
  147. switch ( child.nodeName ) {
  148. case 'surface':
  149. data.surfaces[ sid ] = parseEffectSurface( child );
  150. break;
  151. case 'sampler2D':
  152. data.samplers[ sid ] = parseEffectSampler( child );
  153. break;
  154. }
  155. }
  156. }
  157. function parseEffectSurface( xml ) {
  158. var data = {};
  159. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  160. var child = xml.childNodes[ i ];
  161. if ( child.nodeType !== 1 ) continue;
  162. switch ( child.nodeName ) {
  163. case 'init_from':
  164. data.init_from = child.textContent;
  165. break;
  166. }
  167. }
  168. return data;
  169. }
  170. function parseEffectSampler( xml ) {
  171. var data = {};
  172. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  173. var child = xml.childNodes[ i ];
  174. if ( child.nodeType !== 1 ) continue;
  175. switch ( child.nodeName ) {
  176. case 'source':
  177. data.source = child.textContent;
  178. break;
  179. }
  180. }
  181. return data;
  182. }
  183. function parseEffectTechnique( xml ) {
  184. var data = {};
  185. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  186. var child = xml.childNodes[ i ];
  187. if ( child.nodeType !== 1 ) continue;
  188. switch ( child.nodeName ) {
  189. case 'constant':
  190. case 'lambert':
  191. case 'blinn':
  192. case 'phong':
  193. data.type = child.nodeName;
  194. data.parameters = parseEffectParameters( child );
  195. break;
  196. }
  197. }
  198. return data;
  199. }
  200. function parseEffectParameters( xml ) {
  201. var data = {};
  202. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  203. var child = xml.childNodes[ i ];
  204. if ( child.nodeType !== 1 ) continue;
  205. switch ( child.nodeName ) {
  206. case 'emission':
  207. case 'diffuse':
  208. case 'specular':
  209. case 'transparent':
  210. data[ child.nodeName ] = parseEffectParameter( child );
  211. break;
  212. }
  213. }
  214. return data;
  215. }
  216. function parseEffectParameter( xml ) {
  217. var data = {};
  218. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  219. var child = xml.childNodes[ i ];
  220. if ( child.nodeType !== 1 ) continue;
  221. switch ( child.nodeName ) {
  222. case 'color':
  223. data[ child.nodeName ] = parseFloats( child.textContent );
  224. break;
  225. case 'texture':
  226. data[ child.nodeName ] = child.getAttribute( 'texture' );
  227. break;
  228. }
  229. }
  230. return data;
  231. }
  232. function buildEffect( data ) {
  233. var material;
  234. var technique = data.profile.technique;
  235. switch ( technique.type ) {
  236. case 'lambert':
  237. material = new THREE.MeshLambertMaterial();
  238. break;
  239. case 'phong':
  240. case 'blinn':
  241. material = new THREE.MeshPhongMaterial();
  242. break;
  243. default:
  244. material = new THREE.MeshBasicMaterial();
  245. break;
  246. }
  247. var parameters = technique.parameters;
  248. function getTexture( sid ) {
  249. var sampler = data.profile.samplers[ sid ];
  250. var surface = data.profile.surfaces[ sampler.source ];
  251. var texture = new THREE.Texture( getImage( surface.init_from ) );
  252. texture.wrapS = THREE.RepeatWrapping;
  253. texture.wrapT = THREE.RepeatWrapping;
  254. texture.needsUpdate = true;
  255. return texture;
  256. }
  257. for ( var key in parameters ) {
  258. var parameter = parameters[ key ];
  259. switch ( key ) {
  260. case 'diffuse':
  261. if ( parameter.color ) material.color.fromArray( parameter.color );
  262. if ( parameter.texture ) material.map = getTexture( parameter.texture );
  263. break;
  264. case 'emissive':
  265. if ( parameter.color ) material.emissive.fromArray( parameter.color );
  266. break;
  267. }
  268. }
  269. return material;
  270. }
  271. function getEffect( id ) {
  272. return getBuild( library.effects[ id ], buildEffect );
  273. }
  274. // material
  275. function parseMaterial( xml ) {
  276. var data = {
  277. name: xml.getAttribute( 'name' )
  278. };
  279. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  280. var child = xml.childNodes[ i ];
  281. if ( child.nodeType !== 1 ) continue;
  282. switch ( child.nodeName ) {
  283. case 'instance_effect':
  284. data.url = parseId( child.getAttribute( 'url' ) );
  285. break;
  286. }
  287. }
  288. library.materials[ xml.getAttribute( 'id' ) ] = data;
  289. }
  290. function buildMaterial( data ) {
  291. return getEffect( data.url );
  292. }
  293. function getMaterial( id ) {
  294. return getBuild( library.materials[ id ], buildMaterial );
  295. }
  296. // camera
  297. function parseCamera( xml ) {
  298. var data = {
  299. name: xml.getAttribute( 'name' )
  300. };
  301. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  302. var child = xml.childNodes[ i ];
  303. if ( child.nodeType !== 1 ) continue;
  304. switch ( child.nodeName ) {
  305. case 'optics':
  306. data.optics = parseCameraOptics( child );
  307. break;
  308. }
  309. }
  310. library.cameras[ xml.getAttribute( 'id' ) ] = data;
  311. }
  312. function parseCameraOptics( xml ) {
  313. for ( var i = 0; i < xml.childNodes.length; i ++ ) {
  314. var child = xml.childNodes[ i ];
  315. switch ( child.nodeName ) {
  316. case 'technique_common':
  317. return parseCameraTechnique( child );
  318. }
  319. }
  320. return {};
  321. }
  322. function parseCameraTechnique( xml ) {
  323. var data = {};
  324. for ( var i = 0; i < xml.childNodes.length; i ++ ) {
  325. var child = xml.childNodes[ i ];
  326. switch ( child.nodeName ) {
  327. case 'perspective':
  328. case 'orthographic':
  329. data.technique = child.nodeName;
  330. data.parameters = parseCameraParameters( child );
  331. break;
  332. }
  333. }
  334. return data;
  335. }
  336. function parseCameraParameters( xml ) {
  337. var data = {};
  338. for ( var i = 0; i < xml.childNodes.length; i ++ ) {
  339. var child = xml.childNodes[ i ];
  340. switch ( child.nodeName ) {
  341. case 'xfov':
  342. case 'yfov':
  343. case 'xmag':
  344. case 'ymag':
  345. case 'znear':
  346. case 'zfar':
  347. case 'aspect_ratio':
  348. data[ child.nodeName ] = parseFloat( child.textContent );
  349. break;
  350. }
  351. }
  352. return data;
  353. }
  354. function buildCamera( data ) {
  355. var camera;
  356. switch ( data.optics.technique ) {
  357. case 'perspective':
  358. camera = new THREE.PerspectiveCamera(
  359. data.optics.parameters.yfov,
  360. data.optics.parameters.aspect_ratio,
  361. data.optics.parameters.znear,
  362. data.optics.parameters.zfar
  363. );
  364. break;
  365. case 'orthographic':
  366. camera = new THREE.OrthographicCamera( /* TODO */ );
  367. break;
  368. default:
  369. camera = new THREE.PerspectiveCamera();
  370. break;
  371. }
  372. camera.name = data.name;
  373. return camera;
  374. }
  375. function getCamera( id ) {
  376. return getBuild( library.cameras[ id ], buildCamera );
  377. }
  378. // light
  379. function parseLight( xml ) {
  380. var data = {};
  381. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  382. var child = xml.childNodes[ i ];
  383. if ( child.nodeType !== 1 ) continue;
  384. switch ( child.nodeName ) {
  385. case 'technique_common':
  386. data = parseLightTechnique( child );
  387. break;
  388. }
  389. }
  390. library.lights[ xml.getAttribute( 'id' ) ] = data;
  391. }
  392. function parseLightTechnique( xml ) {
  393. var data = {};
  394. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  395. var child = xml.childNodes[ i ];
  396. if ( child.nodeType !== 1 ) continue;
  397. switch ( child.nodeName ) {
  398. case 'directional':
  399. case 'point':
  400. case 'spot':
  401. case 'ambient':
  402. data.technique = child.nodeName;
  403. data.parameters = parseLightParameters( child );
  404. }
  405. }
  406. return data;
  407. }
  408. function parseLightParameters( xml ) {
  409. var data = {};
  410. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  411. var child = xml.childNodes[ i ];
  412. if ( child.nodeType !== 1 ) continue;
  413. switch ( child.nodeName ) {
  414. case 'color':
  415. var array = parseFloats( child.textContent );
  416. data.color = new THREE.Color().fromArray( array );
  417. break;
  418. case 'falloff_angle':
  419. data.falloffAngle = parseFloat( child.textContent );
  420. break;
  421. case 'quadratic_attenuation':
  422. var f = parseFloat( child.textContent );
  423. data.distance = f ? Math.sqrt( 1 / f ) : 0;
  424. break;
  425. }
  426. }
  427. return data;
  428. }
  429. function buildLight( data ) {
  430. var light;
  431. switch ( data.technique ) {
  432. case 'directional':
  433. light = new THREE.DirectionalLight();
  434. break;
  435. case 'point':
  436. light = new THREE.PointLight();
  437. break;
  438. case 'spot':
  439. light = new THREE.SpotLight();
  440. break;
  441. case 'ambient':
  442. light = new THREE.AmbientLight();
  443. break;
  444. }
  445. if ( data.parameters.color ) light.color.copy( data.parameters.color );
  446. if ( data.parameters.distance ) light.distance = data.parameters.distance;
  447. return light;
  448. }
  449. function getLight( id ) {
  450. return getBuild( library.lights[ id ], buildLight );
  451. }
  452. // geometry
  453. function parseSource( xml ) {
  454. var data = {
  455. array: [],
  456. stride: 3
  457. };
  458. for ( var i = 0; i < xml.childNodes.length; i ++ ) {
  459. var child = xml.childNodes[ i ];
  460. if ( child.nodeType !== 1 ) continue;
  461. switch ( child.nodeName ) {
  462. case 'float_array':
  463. data.array = parseFloats( child.textContent );
  464. break;
  465. case 'technique_common':
  466. var accessor = getElementsByTagName( child, 'accessor' )[ 0 ];
  467. if ( accessor !== undefined ) {
  468. data.stride = parseInt( accessor.getAttribute( 'stride' ) );
  469. }
  470. break;
  471. default:
  472. console.log( child );
  473. }
  474. }
  475. return data;
  476. }
  477. function parseGeometry( xml ) {
  478. var data = {
  479. name: xml.getAttribute( 'name' ),
  480. sources: {},
  481. primitives: []
  482. };
  483. var mesh = getElementsByTagName( xml, 'mesh' )[ 0 ];
  484. for ( var i = 0; i < mesh.childNodes.length; i ++ ) {
  485. var child = mesh.childNodes[ i ];
  486. if ( child.nodeType !== 1 ) continue;
  487. var id = child.getAttribute( 'id' );
  488. switch ( child.nodeName ) {
  489. case 'source':
  490. data.sources[ id ] = parseSource( child );
  491. break;
  492. case 'vertices':
  493. data.sources[ id ] = data.sources[ parseId( getElementsByTagName( child, 'input' )[ 0 ].getAttribute( 'source' ) ) ];
  494. break;
  495. case 'polygons':
  496. console.log( 'ColladaLoader: Unsupported primitive type: ', child.nodeName );
  497. break;
  498. case 'lines':
  499. case 'linestrips':
  500. case 'polylist':
  501. case 'triangles':
  502. data.primitives.push( parseGeometryPrimitive( child ) );
  503. break;
  504. default:
  505. console.log( child );
  506. }
  507. }
  508. library.geometries[ xml.getAttribute( 'id' ) ] = data;
  509. }
  510. function parseGeometryPrimitive( xml ) {
  511. var primitive = {
  512. type: xml.nodeName,
  513. material: xml.getAttribute( 'material' ),
  514. inputs: {},
  515. stride: 0
  516. };
  517. for ( var i = 0, l = xml.childNodes.length; i < l; i ++ ) {
  518. var child = xml.childNodes[ i ];
  519. if ( child.nodeType !== 1 ) continue;
  520. switch ( child.nodeName ) {
  521. case 'input':
  522. var id = parseId( child.getAttribute( 'source' ) );
  523. var semantic = child.getAttribute( 'semantic' );
  524. var offset = parseInt( child.getAttribute( 'offset' ) );
  525. primitive.inputs[ semantic ] = { id: id, offset: offset };
  526. primitive.stride = Math.max( primitive.stride, offset + 1 );
  527. break;
  528. case 'vcount':
  529. primitive.vcount = parseInts( child.textContent );
  530. break;
  531. case 'p':
  532. primitive.p = parseInts( child.textContent );
  533. break;
  534. }
  535. }
  536. return primitive;
  537. }
  538. var DEFAULT_LINEMATERIAL = new THREE.LineBasicMaterial();
  539. var DEFAULT_MESHMATERIAL = new THREE.MeshPhongMaterial();
  540. function buildGeometry( data ) {
  541. var group = {};
  542. var sources = data.sources;
  543. var primitives = data.primitives;
  544. if ( primitives.length === 0 ) return group;
  545. for ( var p = 0; p < primitives.length; p ++ ) {
  546. var primitive = primitives[ p ];
  547. var inputs = primitive.inputs;
  548. var stride = primitive.stride;
  549. var vcount = primitive.vcount;
  550. var indices = primitive.p;
  551. var maxcount = 0;
  552. var geometry = new THREE.BufferGeometry();
  553. if ( data.name ) geometry.name = data.name;
  554. for ( var name in inputs ) {
  555. var input = inputs[ name ];
  556. var source = sources[ input.id ];
  557. var sourceArray = source.array;
  558. var sourceStride = source.stride;
  559. var offset = input.offset;
  560. var array = [];
  561. function pushVector( i ) {
  562. var index = indices[ i + offset ] * sourceStride;
  563. /*
  564. if ( asset.upAxis === 'Z_UP' ) {
  565. array.push( sourceArray[ index + 0 ], sourceArray[ index + 2 ], - sourceArray[ index + 1 ] );
  566. } else {
  567. array.push( sourceArray[ index + 0 ], sourceArray[ index + 1 ], sourceArray[ index + 2 ] );
  568. }
  569. */
  570. array.push( sourceArray[ index + 0 ], sourceArray[ index + 1 ], sourceArray[ index + 2 ] );
  571. }
  572. if ( primitive.vcount !== undefined ) {
  573. var index = 0;
  574. for ( var i = 0, l = vcount.length; i < l; i ++ ) {
  575. var count = vcount[ i ];
  576. if ( count === 4 ) {
  577. var a = index + stride * 0;
  578. var b = index + stride * 1;
  579. var c = index + stride * 2;
  580. var d = index + stride * 3;
  581. pushVector( a ); pushVector( b ); pushVector( d );
  582. pushVector( b ); pushVector( c ); pushVector( d );
  583. } else if ( count === 3 ) {
  584. var a = index + stride * 0;
  585. var b = index + stride * 1;
  586. var c = index + stride * 2;
  587. pushVector( a ); pushVector( b ); pushVector( c );
  588. } else {
  589. maxcount = Math.max( maxcount, count );
  590. }
  591. index += stride * count;
  592. }
  593. } else {
  594. for ( var i = 0, l = indices.length; i < l; i += stride ) {
  595. pushVector( i );
  596. }
  597. }
  598. switch ( name ) {
  599. case 'VERTEX':
  600. geometry.addAttribute( 'position', new THREE.Float32Attribute( array, 3 ) );
  601. break;
  602. case 'COLOR':
  603. geometry.addAttribute( 'color', new THREE.Float32Attribute( array, 3 ) );
  604. break;
  605. case 'NORMAL':
  606. geometry.addAttribute( 'normal', new THREE.Float32Attribute( array, 3 ) );
  607. break;
  608. case 'TEXCOORD':
  609. geometry.addAttribute( 'uv', new THREE.Float32Attribute( array, stride ) );
  610. break;
  611. }
  612. }
  613. if ( maxcount > 0 ) {
  614. console.log( 'ColladaLoader: Geometry', data.id, 'has faces with more than 4 vertices.' );
  615. }
  616. var object;
  617. switch ( primitive.type ) {
  618. case 'lines':
  619. object = new THREE.LineSegments( geometry, DEFAULT_LINEMATERIAL );
  620. break;
  621. case 'linestrips':
  622. object = new THREE.Line( geometry, DEFAULT_LINEMATERIAL );
  623. break;
  624. case 'triangles':
  625. case 'polylist':
  626. object = new THREE.Mesh( geometry, DEFAULT_MESHMATERIAL );
  627. break;
  628. }
  629. group[ primitive.material ] = object;
  630. }
  631. return group;
  632. }
  633. function getGeometry( id ) {
  634. return getBuild( library.geometries[ id ], buildGeometry );
  635. }
  636. // nodes
  637. var matrix = new THREE.Matrix4();
  638. var vector = new THREE.Vector3();
  639. function parseNode( xml ) {
  640. var data = {
  641. name: xml.getAttribute( 'name' ),
  642. matrix: new THREE.Matrix4(),
  643. nodes: [],
  644. instanceCameras: [],
  645. instanceLights: [],
  646. instanceGeometries: [],
  647. instanceNodes: []
  648. };
  649. for ( var i = 0; i < xml.childNodes.length; i ++ ) {
  650. var child = xml.childNodes[ i ];
  651. if ( child.nodeType !== 1 ) continue;
  652. switch ( child.nodeName ) {
  653. case 'node':
  654. parseNode( child );
  655. data.nodes.push( child.getAttribute( 'id' ) );
  656. break;
  657. case 'instance_camera':
  658. data.instanceCameras.push( parseId( child.getAttribute( 'url' ) ) );
  659. break;
  660. case 'instance_light':
  661. data.instanceLights.push( parseId( child.getAttribute( 'url' ) ) );
  662. break;
  663. case 'instance_geometry':
  664. data.instanceGeometries.push( parseNodeInstanceGeometry( child ) );
  665. break;
  666. case 'instance_node':
  667. data.instanceNodes.push( parseId( child.getAttribute( 'url' ) ) );
  668. break;
  669. case 'matrix':
  670. var array = parseFloats( child.textContent );
  671. data.matrix.multiply( matrix.fromArray( array ).transpose() ); // .transpose() when Z_UP?
  672. break;
  673. case 'translate':
  674. var array = parseFloats( child.textContent );
  675. vector.fromArray( array );
  676. data.matrix.multiply( matrix.makeTranslation( vector.x, vector.y, vector.z ) );
  677. break;
  678. case 'rotate':
  679. var array = parseFloats( child.textContent );
  680. var angle = THREE.Math.degToRad( array[ 3 ] );
  681. data.matrix.multiply( matrix.makeRotationAxis( vector.fromArray( array ), angle ) );
  682. break;
  683. case 'scale':
  684. var array = parseFloats( child.textContent );
  685. data.matrix.scale( vector.fromArray( array ) );
  686. break;
  687. case 'extra':
  688. break;
  689. default:
  690. console.log( child );
  691. }
  692. }
  693. if ( xml.getAttribute( 'id' ) !== null ) {
  694. library.nodes[ xml.getAttribute( 'id' ) ] = data;
  695. }
  696. return data;
  697. }
  698. function parseNodeInstanceGeometry( xml ) {
  699. var data = {
  700. id: parseId( xml.getAttribute( 'url' ) ),
  701. materials: {}
  702. };
  703. for ( var i = 0; i < xml.childNodes.length; i ++ ) {
  704. var child = xml.childNodes[ i ];
  705. if ( child.nodeName === 'bind_material' ) {
  706. var instances = child.getElementsByTagName( 'instance_material' );
  707. for ( var j = 0; j < instances.length; j ++ ) {
  708. var instance = instances[ j ];
  709. var symbol = instance.getAttribute( 'symbol' );
  710. var target = instance.getAttribute( 'target' );
  711. data.materials[ symbol ] = parseId( target );
  712. }
  713. break;
  714. }
  715. }
  716. return data;
  717. }
  718. function buildNode( data ) {
  719. var objects = [];
  720. var matrix = data.matrix;
  721. var nodes = data.nodes;
  722. var instanceCameras = data.instanceCameras;
  723. var instanceLights = data.instanceLights;
  724. var instanceGeometries = data.instanceGeometries;
  725. var instanceNodes = data.instanceNodes;
  726. for ( var i = 0, l = nodes.length; i < l; i ++ ) {
  727. objects.push( getNode( nodes[ i ] ).clone() );
  728. }
  729. for ( var i = 0, l = instanceCameras.length; i < l; i ++ ) {
  730. objects.push( getCamera( instanceCameras[ i ] ).clone() );
  731. }
  732. for ( var i = 0, l = instanceLights.length; i < l; i ++ ) {
  733. objects.push( getLight( instanceLights[ i ] ).clone() );
  734. }
  735. for ( var i = 0, l = instanceGeometries.length; i < l; i ++ ) {
  736. var instance = instanceGeometries[ i ];
  737. var geometries = getGeometry( instance.id );
  738. for ( var key in geometries ) {
  739. var object = geometries[ key ].clone();
  740. if ( instance.materials[ key ] !== undefined ) {
  741. object.material = getMaterial( instance.materials[ key ] );
  742. }
  743. objects.push( object );
  744. }
  745. }
  746. for ( var i = 0, l = instanceNodes.length; i < l; i ++ ) {
  747. objects.push( getNode( instanceNodes[ i ] ).clone() );
  748. }
  749. var object;
  750. if ( objects.length === 1 ) {
  751. object = objects[ 0 ];
  752. } else {
  753. object = new THREE.Group();
  754. for ( var i = 0; i < objects.length; i ++ ) {
  755. object.add( objects[ i ] );
  756. }
  757. }
  758. object.name = data.name;
  759. matrix.decompose( object.position, object.quaternion, object.scale );
  760. return object;
  761. }
  762. function getNode( id ) {
  763. return getBuild( library.nodes[ id ], buildNode );
  764. }
  765. // visual scenes
  766. function parseVisualScene( xml ) {
  767. var data = {
  768. name: xml.getAttribute( 'name' ),
  769. children: []
  770. };
  771. var elements = getElementsByTagName( xml, 'node' );
  772. for ( var i = 0; i < elements.length; i ++ ) {
  773. data.children.push( parseNode( elements[ i ] ) );
  774. }
  775. library.visualScenes[ xml.getAttribute( 'id' ) ] = data;
  776. }
  777. function buildVisualScene( data ) {
  778. var group = new THREE.Group();
  779. group.name = data.name;
  780. var children = data.children;
  781. for ( var i = 0; i < children.length; i ++ ) {
  782. group.add( buildNode( children[ i ] ) );
  783. }
  784. return group;
  785. }
  786. function getVisualScene( id ) {
  787. return getBuild( library.visualScenes[ id ], buildVisualScene );
  788. }
  789. // scenes
  790. function parseScene( xml ) {
  791. var instance = getElementsByTagName( xml, 'instance_visual_scene' )[ 0 ];
  792. return getVisualScene( parseId( instance.getAttribute( 'url' ) ) );
  793. }
  794. console.time( 'ColladaLoader' );
  795. console.time( 'ColladaLoader: DOMParser' );
  796. var xml = new DOMParser().parseFromString( text, 'application/xml' );
  797. console.timeEnd( 'ColladaLoader: DOMParser' );
  798. var collada = getElementsByTagName( xml, 'COLLADA' )[ 0 ];
  799. // metadata
  800. var version = collada.getAttribute( 'version' );
  801. console.log( 'ColladaLoader: File version', version );
  802. var asset = parseAsset( getElementsByTagName( collada, 'asset' )[ 0 ] );
  803. //
  804. var library = {
  805. images: {},
  806. effects: {},
  807. materials: {},
  808. cameras: {},
  809. lights: {},
  810. geometries: {},
  811. nodes: {},
  812. visualScenes: {}
  813. };
  814. console.time( 'ColladaLoader: Parse' );
  815. parseLibrary( collada, library.images, 'library_images', 'image', parseImage );
  816. parseLibrary( collada, library.effects, 'library_effects', 'effect', parseEffect );
  817. parseLibrary( collada, library.materials, 'library_materials', 'material', parseMaterial );
  818. parseLibrary( collada, library.cameras, 'library_cameras', 'camera', parseCamera );
  819. parseLibrary( collada, library.lights, 'library_lights', 'light', parseLight );
  820. parseLibrary( collada, library.geometries, 'library_geometries', 'geometry', parseGeometry );
  821. parseLibrary( collada, library.nodes, 'library_nodes', 'node', parseNode );
  822. parseLibrary( collada, library.visualScenes, 'library_visual_scenes', 'visual_scene', parseVisualScene );
  823. console.timeEnd( 'ColladaLoader: Parse' );
  824. console.time( 'ColladaLoader: Build' );
  825. buildLibrary( library.images, buildImage );
  826. buildLibrary( library.effects, buildEffect );
  827. buildLibrary( library.materials, buildMaterial );
  828. buildLibrary( library.cameras, buildCamera );
  829. buildLibrary( library.lights, buildLight );
  830. buildLibrary( library.geometries, buildGeometry );
  831. buildLibrary( library.nodes, buildNode );
  832. buildLibrary( library.visualScenes, buildVisualScene );
  833. console.timeEnd( 'ColladaLoader: Build' );
  834. // console.log( library );
  835. var scene = parseScene( getElementsByTagName( collada, 'scene' )[ 0 ] );
  836. console.timeEnd( 'ColladaLoader' );
  837. // console.log( scene );
  838. return {
  839. animations: [],
  840. kinematics: { joints: [] },
  841. scene: scene
  842. };
  843. }
  844. };