puppeteer.js 15 KB

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  1. import chalk from 'chalk';
  2. import puppeteer from 'puppeteer';
  3. import express from 'express';
  4. import path from 'path';
  5. import pixelmatch from 'pixelmatch';
  6. import jimp from 'jimp';
  7. import * as fs from 'fs/promises';
  8. class PromiseQueue {
  9. constructor( func, ...args ) {
  10. this.func = func.bind( this, ...args );
  11. this.promises = [];
  12. }
  13. add( ...args ) {
  14. const promise = this.func( ...args );
  15. this.promises.push( promise );
  16. promise.then( () => this.promises.splice( this.promises.indexOf( promise ), 1 ) );
  17. }
  18. async waitForAll() {
  19. while ( this.promises.length > 0 ) {
  20. await Promise.all( this.promises );
  21. }
  22. }
  23. }
  24. /* CONFIG VARIABLES START */
  25. const idleTime = 9; // 9 seconds - for how long there should be no network requests
  26. const parseTime = 6; // 6 seconds per megabyte
  27. const exceptionList = [
  28. // video tag isn't deterministic enough?
  29. 'css3d_youtube',
  30. 'webgl_materials_video',
  31. 'webgl_video_kinect',
  32. 'webgl_video_panorama_equirectangular',
  33. 'webaudio_visualizer', // audio can't be analyzed without proper audio hook
  34. // WebXR also isn't determinstic enough?
  35. 'webxr_ar_lighting',
  36. 'webxr_vr_sandbox',
  37. 'webxr_vr_video',
  38. 'webxr_xr_ballshooter',
  39. 'webgl_worker_offscreencanvas', // in a worker, not robust
  40. // Windows-Linux text rendering differences
  41. // TODO: Fix these by e.g. disabling text rendering altogether -- this can also fix a bunch of 0.1%-0.2% examples
  42. 'css3d_periodictable',
  43. 'misc_controls_pointerlock',
  44. 'misc_uv_tests',
  45. 'webgl_camera_logarithmicdepthbuffer',
  46. 'webgl_effects_ascii',
  47. 'webgl_geometry_extrude_shapes',
  48. 'webgl_interactive_lines',
  49. 'webgl_loader_collada_kinematics',
  50. 'webgl_loader_ldraw',
  51. 'webgl_loader_pdb',
  52. 'webgl_modifier_simplifier',
  53. 'webgl_multiple_canvases_circle',
  54. 'webgl_multiple_elements_text',
  55. // Unknown
  56. // TODO: most of these can be fixed just by increasing idleTime and parseTime
  57. 'webgl_animation_skinning_blending',
  58. 'webgl_buffergeometry_glbufferattribute',
  59. 'webgl_clipping_advanced',
  60. 'webgl_lensflares',
  61. 'webgl_lights_spotlights',
  62. 'webgl_loader_imagebitmap',
  63. 'webgl_loader_texture_ktx',
  64. 'webgl_loader_texture_lottie',
  65. 'webgl_loader_texture_pvrtc',
  66. 'webgl_materials_alphahash',
  67. 'webgl_materials_blending',
  68. 'webgl_mirror',
  69. 'webgl_morphtargets_face',
  70. 'webgl_postprocessing_transition',
  71. 'webgl_postprocessing_dof2',
  72. 'webgl_raymarching_reflect',
  73. 'webgl_renderer_pathtracer',
  74. 'webgl_shadowmap',
  75. 'webgl_shadowmap_progressive',
  76. 'webgl_test_memory2',
  77. 'webgl_tiled_forward',
  78. 'webgl2_volume_instancing',
  79. 'webgl2_multisampled_renderbuffers',
  80. 'webgl_points_dynamic',
  81. 'webgpu_multisampled_renderbuffers',
  82. // TODO: implement determinism for setTimeout and setInterval
  83. // could it fix some examples from above?
  84. 'physics_rapier_instancing',
  85. 'physics_jolt_instancing',
  86. // Awaiting for WebGL backend support
  87. 'webgpu_clearcoat',
  88. 'webgpu_compute_audio',
  89. 'webgpu_compute_texture',
  90. 'webgpu_compute_texture_pingpong',
  91. 'webgpu_materials',
  92. 'webgpu_sandbox',
  93. 'webgpu_sprites',
  94. 'webgpu_video_panorama',
  95. // Awaiting for WebGPU Backend support in Puppeteer
  96. 'webgpu_storage_buffer',
  97. // WebGPURenderer: Unknown problem
  98. 'webgpu_postprocessing_afterimage',
  99. 'webgpu_backdrop_water',
  100. 'webgpu_camera_logarithmicdepthbuffer',
  101. 'webgpu_clipping',
  102. 'webgpu_loader_materialx',
  103. 'webgpu_materials_displacementmap',
  104. 'webgpu_materials_video',
  105. 'webgpu_materialx_noise',
  106. 'webgpu_morphtargets_face',
  107. 'webgpu_occlusion',
  108. 'webgpu_particles',
  109. 'webgpu_shadertoy',
  110. 'webgpu_shadowmap',
  111. 'webgpu_tsl_editor',
  112. 'webgpu_tsl_transpiler',
  113. 'webgpu_portal',
  114. 'webgpu_custom_fog',
  115. 'webgpu_instancing_morph',
  116. 'webgpu_mesh_batch',
  117. // WebGPU idleTime and parseTime too low
  118. 'webgpu_compute_particles',
  119. 'webgpu_compute_particles_rain',
  120. 'webgpu_compute_particles_snow',
  121. 'webgpu_compute_points',
  122. 'webgpu_materials_texture_anisotropy'
  123. ];
  124. /* CONFIG VARIABLES END */
  125. const port = 1234;
  126. const pixelThreshold = 0.1; // threshold error in one pixel
  127. const maxDifferentPixels = 0.3; // at most 0.3% different pixels
  128. const networkTimeout = 5; // 5 minutes, set to 0 to disable
  129. const renderTimeout = 5; // 5 seconds, set to 0 to disable
  130. const numAttempts = 2; // perform 2 attempts before failing
  131. const numPages = 8; // use 8 browser pages
  132. const numCIJobs = 4; // GitHub Actions run the script in 4 threads
  133. const width = 400;
  134. const height = 250;
  135. const viewScale = 2;
  136. const jpgQuality = 95;
  137. console.red = msg => console.log( chalk.red( msg ) );
  138. console.yellow = msg => console.log( chalk.yellow( msg ) );
  139. console.green = msg => console.log( chalk.green( msg ) );
  140. let browser;
  141. /* Launch server */
  142. const app = express();
  143. app.use( express.static( path.resolve() ) );
  144. const server = app.listen( port, main );
  145. process.on( 'SIGINT', () => close() );
  146. async function main() {
  147. /* Create output directory */
  148. try { await fs.rm( 'test/e2e/output-screenshots', { recursive: true, force: true } ); } catch {}
  149. try { await fs.mkdir( 'test/e2e/output-screenshots' ); } catch {}
  150. /* Find files */
  151. const isMakeScreenshot = process.argv[ 2 ] === '--make';
  152. const exactList = process.argv.slice( isMakeScreenshot ? 3 : 2 )
  153. .map( f => f.replace( '.html', '' ) );
  154. const isExactList = exactList.length !== 0;
  155. let files = ( await fs.readdir( 'examples' ) )
  156. .filter( s => s.slice( - 5 ) === '.html' && s !== 'index.html' )
  157. .map( s => s.slice( 0, s.length - 5 ) )
  158. .filter( f => isExactList ? exactList.includes( f ) : ! exceptionList.includes( f ) );
  159. if ( isExactList ) {
  160. for ( const file of exactList ) {
  161. if ( ! files.includes( file ) ) {
  162. console.log( `Warning! Unrecognised example name: ${ file }` );
  163. }
  164. }
  165. }
  166. /* CI parallelism */
  167. if ( 'CI' in process.env ) {
  168. const CI = parseInt( process.env.CI );
  169. files = files.slice(
  170. Math.floor( CI * files.length / numCIJobs ),
  171. Math.floor( ( CI + 1 ) * files.length / numCIJobs )
  172. );
  173. }
  174. /* Launch browser */
  175. const flags = [ '--hide-scrollbars', '--enable-gpu' ];
  176. // flags.push( '--enable-unsafe-webgpu', '--enable-features=Vulkan', '--use-gl=swiftshader', '--use-angle=swiftshader', '--use-vulkan=swiftshader', '--use-webgpu-adapter=swiftshader' );
  177. // if ( process.platform === 'linux' ) flags.push( '--enable-features=Vulkan,UseSkiaRenderer', '--use-vulkan=native', '--disable-vulkan-surface', '--disable-features=VaapiVideoDecoder', '--ignore-gpu-blocklist', '--use-angle=vulkan' );
  178. const viewport = { width: width * viewScale, height: height * viewScale };
  179. browser = await puppeteer.launch( {
  180. headless: process.env.VISIBLE ? false : 'new',
  181. args: flags,
  182. defaultViewport: viewport,
  183. handleSIGINT: false,
  184. protocolTimeout: 0
  185. } );
  186. // this line is intended to stop the script if the browser (in headful mode) is closed by user (while debugging)
  187. // browser.on( 'targetdestroyed', target => ( target.type() === 'other' ) ? close() : null );
  188. // for some reason it randomly stops the script after about ~30 screenshots processed
  189. /* Prepare injections */
  190. const cleanPage = await fs.readFile( 'test/e2e/clean-page.js', 'utf8' );
  191. const injection = await fs.readFile( 'test/e2e/deterministic-injection.js', 'utf8' );
  192. const build = ( await fs.readFile( 'build/three.module.js', 'utf8' ) ).replace( /Math\.random\(\) \* 0xffffffff/g, 'Math._random() * 0xffffffff' );
  193. /* Prepare pages */
  194. const errorMessagesCache = [];
  195. const pages = await browser.pages();
  196. while ( pages.length < numPages && pages.length < files.length ) pages.push( await browser.newPage() );
  197. for ( const page of pages ) await preparePage( page, injection, build, errorMessagesCache );
  198. /* Loop for each file */
  199. const failedScreenshots = [];
  200. const queue = new PromiseQueue( makeAttempt, pages, failedScreenshots, cleanPage, isMakeScreenshot );
  201. for ( const file of files ) queue.add( file );
  202. await queue.waitForAll();
  203. /* Finish */
  204. failedScreenshots.sort();
  205. const list = failedScreenshots.join( ' ' );
  206. if ( isMakeScreenshot && failedScreenshots.length ) {
  207. console.red( 'List of failed screenshots: ' + list );
  208. console.red( `If you are sure that everything is correct, try to run "npm run make-screenshot ${ list }". If this does not help, try increasing idleTime and parseTime variables in /test/e2e/puppeteer.js file. If this also does not help, add remaining screenshots to the exception list.` );
  209. console.red( `${ failedScreenshots.length } from ${ files.length } screenshots have not generated succesfully.` );
  210. } else if ( isMakeScreenshot && ! failedScreenshots.length ) {
  211. console.green( `${ files.length } screenshots succesfully generated.` );
  212. } else if ( failedScreenshots.length ) {
  213. console.red( 'List of failed screenshots: ' + list );
  214. console.red( `If you are sure that everything is correct, try to run "npm run make-screenshot ${ list }". If this does not help, try increasing idleTime and parseTime variables in /test/e2e/puppeteer.js file. If this also does not help, add remaining screenshots to the exception list.` );
  215. console.red( `TEST FAILED! ${ failedScreenshots.length } from ${ files.length } screenshots have not rendered correctly.` );
  216. } else {
  217. console.green( `TEST PASSED! ${ files.length } screenshots rendered correctly.` );
  218. }
  219. setTimeout( close, 300, failedScreenshots.length );
  220. }
  221. async function preparePage( page, injection, build, errorMessages ) {
  222. /* let page.file, page.pageSize, page.error */
  223. await page.evaluateOnNewDocument( injection );
  224. await page.setRequestInterception( true );
  225. page.on( 'console', async msg => {
  226. const type = msg.type();
  227. if ( type !== 'warning' && type !== 'error' ) {
  228. return;
  229. }
  230. const file = page.file;
  231. if ( file === undefined ) {
  232. return;
  233. }
  234. const args = await Promise.all( msg.args().map( async arg => {
  235. try {
  236. return await arg.executionContext().evaluate( arg => arg instanceof Error ? arg.message : arg, arg );
  237. } catch ( e ) { // Execution context might have been already destroyed
  238. return arg;
  239. }
  240. } ) );
  241. let text = args.join( ' ' ); // https://github.com/puppeteer/puppeteer/issues/3397#issuecomment-434970058
  242. text = text.trim();
  243. if ( text === '' ) return;
  244. text = file + ': ' + text.replace( /\[\.WebGL-(.+?)\] /g, '' );
  245. if ( text === `${ file }: JSHandle@error` ) {
  246. text = `${ file }: Unknown error`;
  247. }
  248. if ( text.includes( 'Unable to access the camera/webcam' ) ) {
  249. return;
  250. }
  251. if ( errorMessages.includes( text ) ) {
  252. return;
  253. }
  254. errorMessages.push( text );
  255. if ( type === 'warning' ) {
  256. console.yellow( text );
  257. } else {
  258. page.error = text;
  259. }
  260. } );
  261. page.on( 'response', async ( response ) => {
  262. try {
  263. if ( response.status === 200 ) {
  264. await response.buffer().then( buffer => page.pageSize += buffer.length );
  265. }
  266. } catch {}
  267. } );
  268. page.on( 'request', async ( request ) => {
  269. if ( request.url() === `http://localhost:${ port }/build/three.module.js` ) {
  270. await request.respond( {
  271. status: 200,
  272. contentType: 'application/javascript; charset=utf-8',
  273. body: build
  274. } );
  275. } else {
  276. await request.continue();
  277. }
  278. } );
  279. }
  280. async function makeAttempt( pages, failedScreenshots, cleanPage, isMakeScreenshot, file, attemptID = 0 ) {
  281. const page = await new Promise( ( resolve, reject ) => {
  282. const interval = setInterval( () => {
  283. for ( const page of pages ) {
  284. if ( page.file === undefined ) {
  285. page.file = file; // acquire lock
  286. clearInterval( interval );
  287. resolve( page );
  288. break;
  289. }
  290. }
  291. }, 100 );
  292. } );
  293. try {
  294. page.pageSize = 0;
  295. page.error = undefined;
  296. /* Load target page */
  297. try {
  298. await page.goto( `http://localhost:${ port }/examples/${ file }.html`, {
  299. waitUntil: 'networkidle0',
  300. timeout: networkTimeout * 60000
  301. } );
  302. } catch ( e ) {
  303. throw new Error( `Error happened while loading file ${ file }: ${ e }` );
  304. }
  305. try {
  306. /* Render page */
  307. await page.evaluate( cleanPage );
  308. await page.waitForNetworkIdle( {
  309. timeout: networkTimeout * 60000,
  310. idleTime: idleTime * 1000
  311. } );
  312. await page.evaluate( async ( renderTimeout, parseTime ) => {
  313. await new Promise( resolve => setTimeout( resolve, parseTime ) );
  314. /* Resolve render promise */
  315. window._renderStarted = true;
  316. await new Promise( function ( resolve, reject ) {
  317. const renderStart = performance._now();
  318. const waitingLoop = setInterval( function () {
  319. const renderTimeoutExceeded = ( renderTimeout > 0 ) && ( performance._now() - renderStart > 1000 * renderTimeout );
  320. if ( renderTimeoutExceeded ) {
  321. clearInterval( waitingLoop );
  322. reject( 'Render timeout exceeded' );
  323. } else if ( window._renderFinished ) {
  324. clearInterval( waitingLoop );
  325. resolve();
  326. }
  327. }, 10 );
  328. } );
  329. }, renderTimeout, page.pageSize / 1024 / 1024 * parseTime * 1000 );
  330. } catch ( e ) {
  331. if ( e.includes && e.includes( 'Render timeout exceeded' ) === false ) {
  332. throw new Error( `Error happened while rendering file ${ file }: ${ e }` );
  333. } /* else { // This can mean that the example doesn't use requestAnimationFrame loop
  334. console.yellow( `Render timeout exceeded in file ${ file }` );
  335. } */ // TODO: fix this
  336. }
  337. const screenshot = ( await jimp.read( await page.screenshot() ) ).scale( 1 / viewScale ).quality( jpgQuality );
  338. if ( page.error !== undefined ) throw new Error( page.error );
  339. if ( isMakeScreenshot ) {
  340. /* Make screenshots */
  341. await screenshot.writeAsync( `examples/screenshots/${ file }.jpg` );
  342. console.green( `Screenshot generated for file ${ file }` );
  343. } else {
  344. /* Diff screenshots */
  345. let expected;
  346. try {
  347. expected = ( await jimp.read( `examples/screenshots/${ file }.jpg` ) ).quality( jpgQuality );
  348. } catch {
  349. await screenshot.writeAsync( `test/e2e/output-screenshots/${ file }-actual.jpg` );
  350. throw new Error( `Screenshot does not exist: ${ file }` );
  351. }
  352. const actual = screenshot.bitmap;
  353. const diff = screenshot.clone();
  354. let numDifferentPixels;
  355. try {
  356. numDifferentPixels = pixelmatch( expected.bitmap.data, actual.data, diff.bitmap.data, actual.width, actual.height, {
  357. threshold: pixelThreshold,
  358. alpha: 0.2
  359. } );
  360. } catch {
  361. await screenshot.writeAsync( `test/e2e/output-screenshots/${ file }-actual.jpg` );
  362. await expected.writeAsync( `test/e2e/output-screenshots/${ file }-expected.jpg` );
  363. throw new Error( `Image sizes does not match in file: ${ file }` );
  364. }
  365. /* Print results */
  366. const differentPixels = numDifferentPixels / ( actual.width * actual.height ) * 100;
  367. if ( differentPixels < maxDifferentPixels ) {
  368. console.green( `Diff ${ differentPixels.toFixed( 1 ) }% in file: ${ file }` );
  369. } else {
  370. await screenshot.writeAsync( `test/e2e/output-screenshots/${ file }-actual.jpg` );
  371. await expected.writeAsync( `test/e2e/output-screenshots/${ file }-expected.jpg` );
  372. await diff.writeAsync( `test/e2e/output-screenshots/${ file }-diff.jpg` );
  373. throw new Error( `Diff wrong in ${ differentPixels.toFixed( 1 ) }% of pixels in file: ${ file }` );
  374. }
  375. }
  376. } catch ( e ) {
  377. if ( attemptID === numAttempts - 1 ) {
  378. console.red( e );
  379. failedScreenshots.push( file );
  380. } else {
  381. console.yellow( `${ e }, another attempt...` );
  382. this.add( file, attemptID + 1 );
  383. }
  384. }
  385. page.file = undefined; // release lock
  386. }
  387. function close( exitCode = 1 ) {
  388. console.log( 'Closing...' );
  389. browser.close();
  390. server.close();
  391. process.exit( exitCode );
  392. }