EXRLoader.js 31 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475
  1. /**
  2. * @author Richard M. / https://github.com/richardmonette
  3. * @author ScieCode / http://github.com/sciecode
  4. *
  5. * OpenEXR loader which, currently, supports uncompressed, ZIP(S), RLE and PIZ wavelet compression.
  6. * Supports reading 16 and 32 bit data format, except for PIZ compression which only reads 16-bit data.
  7. *
  8. * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
  9. * implementation, so I have preserved their copyright notices.
  10. */
  11. import {
  12. DataTextureLoader,
  13. FloatType,
  14. HalfFloatType,
  15. LinearEncoding,
  16. LinearFilter,
  17. RGBAFormat,
  18. RGBFormat
  19. } from "../../../build/three.module.js";
  20. import { Zlib } from "../libs/inflate.module.min.js";
  21. // /*
  22. // Copyright (c) 2014 - 2017, Syoyo Fujita
  23. // All rights reserved.
  24. // Redistribution and use in source and binary forms, with or without
  25. // modification, are permitted provided that the following conditions are met:
  26. // * Redistributions of source code must retain the above copyright
  27. // notice, this list of conditions and the following disclaimer.
  28. // * Redistributions in binary form must reproduce the above copyright
  29. // notice, this list of conditions and the following disclaimer in the
  30. // documentation and/or other materials provided with the distribution.
  31. // * Neither the name of the Syoyo Fujita nor the
  32. // names of its contributors may be used to endorse or promote products
  33. // derived from this software without specific prior written permission.
  34. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  35. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  36. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  37. // DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
  38. // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  39. // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  40. // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  41. // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  42. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  43. // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  44. // */
  45. // // TinyEXR contains some OpenEXR code, which is licensed under ------------
  46. // ///////////////////////////////////////////////////////////////////////////
  47. // //
  48. // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
  49. // // Digital Ltd. LLC
  50. // //
  51. // // All rights reserved.
  52. // //
  53. // // Redistribution and use in source and binary forms, with or without
  54. // // modification, are permitted provided that the following conditions are
  55. // // met:
  56. // // * Redistributions of source code must retain the above copyright
  57. // // notice, this list of conditions and the following disclaimer.
  58. // // * Redistributions in binary form must reproduce the above
  59. // // copyright notice, this list of conditions and the following disclaimer
  60. // // in the documentation and/or other materials provided with the
  61. // // distribution.
  62. // // * Neither the name of Industrial Light & Magic nor the names of
  63. // // its contributors may be used to endorse or promote products derived
  64. // // from this software without specific prior written permission.
  65. // //
  66. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  67. // // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  68. // // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  69. // // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  70. // // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  71. // // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  72. // // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  73. // // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  74. // // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  75. // // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  76. // // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  77. // //
  78. // ///////////////////////////////////////////////////////////////////////////
  79. // // End of OpenEXR license -------------------------------------------------
  80. var EXRLoader = function ( manager ) {
  81. DataTextureLoader.call( this, manager );
  82. this.type = FloatType;
  83. };
  84. EXRLoader.prototype = Object.assign( Object.create( DataTextureLoader.prototype ), {
  85. constructor: EXRLoader,
  86. parse: function ( buffer ) {
  87. const USHORT_RANGE = ( 1 << 16 );
  88. const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
  89. const HUF_ENCBITS = 16; // literal (value) bit length
  90. const HUF_DECBITS = 14; // decoding bit size (>= 8)
  91. const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
  92. const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
  93. const HUF_DECMASK = HUF_DECSIZE - 1;
  94. const SHORT_ZEROCODE_RUN = 59;
  95. const LONG_ZEROCODE_RUN = 63;
  96. const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
  97. const BYTES_PER_HALF = 2;
  98. const ULONG_SIZE = 8;
  99. const FLOAT32_SIZE = 4;
  100. const INT32_SIZE = 4;
  101. const INT16_SIZE = 2;
  102. const INT8_SIZE = 1;
  103. function reverseLutFromBitmap( bitmap, lut ) {
  104. var k = 0;
  105. for ( var i = 0; i < USHORT_RANGE; ++ i ) {
  106. if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
  107. lut[ k ++ ] = i;
  108. }
  109. }
  110. var n = k - 1;
  111. while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
  112. return n;
  113. }
  114. function hufClearDecTable( hdec ) {
  115. for ( var i = 0; i < HUF_DECSIZE; i ++ ) {
  116. hdec[ i ] = {};
  117. hdec[ i ].len = 0;
  118. hdec[ i ].lit = 0;
  119. hdec[ i ].p = null;
  120. }
  121. }
  122. const getBitsReturn = { l: 0, c: 0, lc: 0 };
  123. function getBits( nBits, c, lc, uInt8Array, inOffset ) {
  124. while ( lc < nBits ) {
  125. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  126. lc += 8;
  127. }
  128. lc -= nBits;
  129. getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
  130. getBitsReturn.c = c;
  131. getBitsReturn.lc = lc;
  132. }
  133. const hufTableBuffer = new Array( 59 );
  134. function hufCanonicalCodeTable( hcode ) {
  135. for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
  136. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
  137. var c = 0;
  138. for ( var i = 58; i > 0; -- i ) {
  139. var nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
  140. hufTableBuffer[ i ] = c;
  141. c = nc;
  142. }
  143. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) {
  144. var l = hcode[ i ];
  145. if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
  146. }
  147. }
  148. function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) {
  149. var p = inOffset;
  150. var c = 0;
  151. var lc = 0;
  152. for ( ; im <= iM; im ++ ) {
  153. if ( p.value - inOffset.value > ni ) return false;
  154. getBits( 6, c, lc, uInt8Array, p );
  155. var l = getBitsReturn.l;
  156. c = getBitsReturn.c;
  157. lc = getBitsReturn.lc;
  158. hcode[ im ] = l;
  159. if ( l == LONG_ZEROCODE_RUN ) {
  160. if ( p.value - inOffset.value > ni ) {
  161. throw 'Something wrong with hufUnpackEncTable';
  162. }
  163. getBits( 8, c, lc, uInt8Array, p );
  164. var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
  165. c = getBitsReturn.c;
  166. lc = getBitsReturn.lc;
  167. if ( im + zerun > iM + 1 ) {
  168. throw 'Something wrong with hufUnpackEncTable';
  169. }
  170. while ( zerun -- ) hcode[ im ++ ] = 0;
  171. im --;
  172. } else if ( l >= SHORT_ZEROCODE_RUN ) {
  173. var zerun = l - SHORT_ZEROCODE_RUN + 2;
  174. if ( im + zerun > iM + 1 ) {
  175. throw 'Something wrong with hufUnpackEncTable';
  176. }
  177. while ( zerun -- ) hcode[ im ++ ] = 0;
  178. im --;
  179. }
  180. }
  181. hufCanonicalCodeTable( hcode );
  182. }
  183. function hufLength( code ) {
  184. return code & 63;
  185. }
  186. function hufCode( code ) {
  187. return code >> 6;
  188. }
  189. function hufBuildDecTable( hcode, im, iM, hdecod ) {
  190. for ( ; im <= iM; im ++ ) {
  191. var c = hufCode( hcode[ im ] );
  192. var l = hufLength( hcode[ im ] );
  193. if ( c >> l ) {
  194. throw 'Invalid table entry';
  195. }
  196. if ( l > HUF_DECBITS ) {
  197. var pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
  198. if ( pl.len ) {
  199. throw 'Invalid table entry';
  200. }
  201. pl.lit ++;
  202. if ( pl.p ) {
  203. var p = pl.p;
  204. pl.p = new Array( pl.lit );
  205. for ( var i = 0; i < pl.lit - 1; ++ i ) {
  206. pl.p[ i ] = p[ i ];
  207. }
  208. } else {
  209. pl.p = new Array( 1 );
  210. }
  211. pl.p[ pl.lit - 1 ] = im;
  212. } else if ( l ) {
  213. var plOffset = 0;
  214. for ( var i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
  215. var pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
  216. if ( pl.len || pl.p ) {
  217. throw 'Invalid table entry';
  218. }
  219. pl.len = l;
  220. pl.lit = im;
  221. plOffset ++;
  222. }
  223. }
  224. }
  225. return true;
  226. }
  227. const getCharReturn = { c: 0, lc: 0 };
  228. function getChar( c, lc, uInt8Array, inOffset ) {
  229. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  230. lc += 8;
  231. getCharReturn.c = c;
  232. getCharReturn.lc = lc;
  233. }
  234. const getCodeReturn = { c: 0, lc: 0 };
  235. function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
  236. if ( po == rlc ) {
  237. if ( lc < 8 ) {
  238. getChar( c, lc, uInt8Array, inOffset );
  239. c = getCharReturn.c;
  240. lc = getCharReturn.lc;
  241. }
  242. lc -= 8;
  243. var cs = ( c >> lc );
  244. var cs = new Uint8Array( [ cs ] )[ 0 ];
  245. if ( outBufferOffset.value + cs > outBufferEndOffset ) {
  246. return false;
  247. }
  248. var s = outBuffer[ outBufferOffset.value - 1 ];
  249. while ( cs -- > 0 ) {
  250. outBuffer[ outBufferOffset.value ++ ] = s;
  251. }
  252. } else if ( outBufferOffset.value < outBufferEndOffset ) {
  253. outBuffer[ outBufferOffset.value ++ ] = po;
  254. } else {
  255. return false;
  256. }
  257. getCodeReturn.c = c;
  258. getCodeReturn.lc = lc;
  259. }
  260. function UInt16( value ) {
  261. return ( value & 0xFFFF );
  262. }
  263. function Int16( value ) {
  264. var ref = UInt16( value );
  265. return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
  266. }
  267. const wdec14Return = { a: 0, b: 0 };
  268. function wdec14( l, h ) {
  269. var ls = Int16( l );
  270. var hs = Int16( h );
  271. var hi = hs;
  272. var ai = ls + ( hi & 1 ) + ( hi >> 1 );
  273. var as = ai;
  274. var bs = ai - hi;
  275. wdec14Return.a = as;
  276. wdec14Return.b = bs;
  277. }
  278. function wav2Decode( j, buffer, nx, ox, ny, oy ) {
  279. var n = ( nx > ny ) ? ny : nx;
  280. var p = 1;
  281. var p2;
  282. while ( p <= n ) p <<= 1;
  283. p >>= 1;
  284. p2 = p;
  285. p >>= 1;
  286. while ( p >= 1 ) {
  287. var py = 0;
  288. var ey = py + oy * ( ny - p2 );
  289. var oy1 = oy * p;
  290. var oy2 = oy * p2;
  291. var ox1 = ox * p;
  292. var ox2 = ox * p2;
  293. var i00, i01, i10, i11;
  294. for ( ; py <= ey; py += oy2 ) {
  295. var px = py;
  296. var ex = py + ox * ( nx - p2 );
  297. for ( ; px <= ex; px += ox2 ) {
  298. var p01 = px + ox1;
  299. var p10 = px + oy1;
  300. var p11 = p10 + ox1;
  301. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  302. i00 = wdec14Return.a;
  303. i10 = wdec14Return.b;
  304. wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
  305. i01 = wdec14Return.a;
  306. i11 = wdec14Return.b;
  307. wdec14( i00, i01 );
  308. buffer[ px + j ] = wdec14Return.a;
  309. buffer[ p01 + j ] = wdec14Return.b;
  310. wdec14( i10, i11 );
  311. buffer[ p10 + j ] = wdec14Return.a;
  312. buffer[ p11 + j ] = wdec14Return.b;
  313. }
  314. if ( nx & p ) {
  315. var p10 = px + oy1;
  316. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  317. i00 = wdec14Return.a;
  318. buffer[ p10 + j ] = wdec14Return.b;
  319. buffer[ px + j ] = i00;
  320. }
  321. }
  322. if ( ny & p ) {
  323. var px = py;
  324. var ex = py + ox * ( nx - p2 );
  325. for ( ; px <= ex; px += ox2 ) {
  326. var p01 = px + ox1;
  327. wdec14( buffer[ px + j ], buffer[ p01 + j ] );
  328. i00 = wdec14Return.a;
  329. buffer[ p01 + j ] = wdec14Return.b;
  330. buffer[ px + j ] = i00;
  331. }
  332. }
  333. p2 = p;
  334. p >>= 1;
  335. }
  336. return py;
  337. }
  338. function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) {
  339. var c = 0;
  340. var lc = 0;
  341. var outBufferEndOffset = no;
  342. var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
  343. while ( inOffset.value < inOffsetEnd ) {
  344. getChar( c, lc, uInt8Array, inOffset );
  345. c = getCharReturn.c;
  346. lc = getCharReturn.lc;
  347. while ( lc >= HUF_DECBITS ) {
  348. var index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
  349. var pl = decodingTable[ index ];
  350. if ( pl.len ) {
  351. lc -= pl.len;
  352. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  353. c = getCodeReturn.c;
  354. lc = getCodeReturn.lc;
  355. } else {
  356. if ( ! pl.p ) {
  357. throw 'hufDecode issues';
  358. }
  359. var j;
  360. for ( j = 0; j < pl.lit; j ++ ) {
  361. var l = hufLength( encodingTable[ pl.p[ j ] ] );
  362. while ( lc < l && inOffset.value < inOffsetEnd ) {
  363. getChar( c, lc, uInt8Array, inOffset );
  364. c = getCharReturn.c;
  365. lc = getCharReturn.lc;
  366. }
  367. if ( lc >= l ) {
  368. if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
  369. lc -= l;
  370. getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  371. c = getCodeReturn.c;
  372. lc = getCodeReturn.lc;
  373. break;
  374. }
  375. }
  376. }
  377. if ( j == pl.lit ) {
  378. throw 'hufDecode issues';
  379. }
  380. }
  381. }
  382. }
  383. var i = ( 8 - ni ) & 7;
  384. c >>= i;
  385. lc -= i;
  386. while ( lc > 0 ) {
  387. var pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
  388. if ( pl.len ) {
  389. lc -= pl.len;
  390. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  391. c = getCodeReturn.c;
  392. lc = getCodeReturn.lc;
  393. } else {
  394. throw 'hufDecode issues';
  395. }
  396. }
  397. return true;
  398. }
  399. function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, outOffset, nRaw ) {
  400. var initialInOffset = inOffset.value;
  401. var im = parseUint32( inDataView, inOffset );
  402. var iM = parseUint32( inDataView, inOffset );
  403. inOffset.value += 4;
  404. var nBits = parseUint32( inDataView, inOffset );
  405. inOffset.value += 4;
  406. if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
  407. throw 'Something wrong with HUF_ENCSIZE';
  408. }
  409. var freq = new Array( HUF_ENCSIZE );
  410. var hdec = new Array( HUF_DECSIZE );
  411. hufClearDecTable( hdec );
  412. var ni = nCompressed - ( inOffset.value - initialInOffset );
  413. hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq );
  414. if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
  415. throw 'Something wrong with hufUncompress';
  416. }
  417. hufBuildDecTable( freq, im, iM, hdec );
  418. hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
  419. }
  420. function applyLut( lut, data, nData ) {
  421. for ( var i = 0; i < nData; ++ i ) {
  422. data[ i ] = lut[ data[ i ] ];
  423. }
  424. }
  425. function predictor( source ) {
  426. for ( var t = 1; t < source.length; t ++ ) {
  427. var d = source[ t - 1 ] + source[ t ] - 128;
  428. source[ t ] = d;
  429. }
  430. }
  431. function interleaveScalar( source, out ) {
  432. var t1 = 0;
  433. var t2 = Math.floor( ( source.length + 1 ) / 2 );
  434. var s = 0;
  435. var stop = source.length - 1;
  436. while ( true ) {
  437. if ( s > stop ) break;
  438. out[ s ++ ] = source[ t1 ++ ];
  439. if ( s > stop ) break;
  440. out[ s ++ ] = source[ t2 ++ ];
  441. }
  442. }
  443. function decodeRunLength( source ) {
  444. var size = source.byteLength;
  445. var out = new Array();
  446. var p = 0;
  447. var reader = new DataView( source );
  448. while ( size > 0 ) {
  449. var l = reader.getInt8( p++ );
  450. if ( l < 0 ) {
  451. var count = -l;
  452. size -= count + 1;
  453. for ( var i = 0; i < count; i++ ) {
  454. out.push( reader.getUint8( p++ ) );
  455. }
  456. } else {
  457. var count = l;
  458. size -= 2;
  459. var value = reader.getUint8( p++ );
  460. for ( var i = 0; i < count+1; i++ ) {
  461. out.push( value );
  462. }
  463. }
  464. }
  465. return out;
  466. }
  467. function uncompressRaw( info ) {
  468. return new DataView( info.array.buffer, info.offset.value, info.size ); //
  469. }
  470. function uncompressRLE( info ) {
  471. var compressed = info.viewer.buffer.slice( info.offset.value, info.offset.value + info.size );
  472. var rawBuffer = new Uint8Array( decodeRunLength( compressed ) );
  473. var tmpBuffer = new Uint8Array( rawBuffer.length );
  474. predictor( rawBuffer ); // revert predictor
  475. interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
  476. return new DataView( tmpBuffer.buffer );
  477. }
  478. function uncompressZIP( info ) {
  479. var compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
  480. if ( typeof Zlib === 'undefined' ) {
  481. console.error( 'THREE.EXRLoader: External library Inflate.min.js required, obtain or import from https://github.com/imaya/zlib.js' );
  482. }
  483. var inflate = new Zlib.Inflate( compressed, { resize: true, verify: true } ); // eslint-disable-line no-undef
  484. var rawBuffer = new Uint8Array( inflate.decompress().buffer );
  485. var tmpBuffer = new Uint8Array( rawBuffer.length );
  486. predictor( rawBuffer ); // revert predictor
  487. interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
  488. return new DataView( tmpBuffer.buffer );
  489. }
  490. function uncompressPIZ( info ) {
  491. var inDataView = info.viewer;
  492. var inOffset = { value: info.offset.value };
  493. var tmpBufSize = info.width * scanlineBlockSize * ( EXRHeader.channels.length * BYTES_PER_HALF );
  494. var outBuffer = new Uint16Array( tmpBufSize );
  495. var outOffset = { value: 0 };
  496. var bitmap = new Uint8Array( BITMAP_SIZE );
  497. var minNonZero = parseUint16( inDataView, inOffset );
  498. var maxNonZero = parseUint16( inDataView, inOffset );
  499. if ( maxNonZero >= BITMAP_SIZE ) {
  500. throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
  501. }
  502. if ( minNonZero <= maxNonZero ) {
  503. for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
  504. bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
  505. }
  506. }
  507. var lut = new Uint16Array( USHORT_RANGE );
  508. reverseLutFromBitmap( bitmap, lut );
  509. var length = parseUint32( inDataView, inOffset );
  510. hufUncompress( info.array, inDataView, inOffset, length, outBuffer, outOffset, tmpBufSize );
  511. var pizChannelData = new Array( info.channels );
  512. var outBufferEnd = 0;
  513. for ( var i = 0; i < info.channels; i ++ ) {
  514. pizChannelData[ i ] = {};
  515. pizChannelData[ i ][ 'start' ] = outBufferEnd;
  516. pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
  517. pizChannelData[ i ][ 'nx' ] = info.width;
  518. pizChannelData[ i ][ 'ny' ] = info.lines;
  519. pizChannelData[ i ][ 'size' ] = 1;
  520. outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
  521. }
  522. var fooOffset = 0;
  523. for ( var i = 0; i < info.channels; i ++ ) {
  524. for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) {
  525. fooOffset += wav2Decode(
  526. j + fooOffset,
  527. outBuffer,
  528. pizChannelData[ i ].nx,
  529. pizChannelData[ i ].size,
  530. pizChannelData[ i ].ny,
  531. pizChannelData[ i ].nx * pizChannelData[ i ].size
  532. );
  533. }
  534. }
  535. applyLut( lut, outBuffer, outBufferEnd );
  536. var tmpBuffer = new Uint8Array( outBuffer.buffer.byteLength );
  537. var tmpOffset = 0;
  538. var n = info.width * 2;
  539. for ( var y = 0; y < info.lines; y++ ) {
  540. for ( var c = 0; c < info.channels; c++ ) {
  541. var cd = pizChannelData[ c ];
  542. var cp = new Uint8Array( outBuffer.buffer, cd.end * 2 + y * n, n );
  543. tmpBuffer.set( cp, tmpOffset );
  544. tmpOffset += n;
  545. }
  546. }
  547. return new DataView( tmpBuffer.buffer );
  548. }
  549. function parseNullTerminatedString( buffer, offset ) {
  550. var uintBuffer = new Uint8Array( buffer );
  551. var endOffset = 0;
  552. while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
  553. endOffset += 1;
  554. }
  555. var stringValue = new TextDecoder().decode(
  556. uintBuffer.slice( offset.value, offset.value + endOffset )
  557. );
  558. offset.value = offset.value + endOffset + 1;
  559. return stringValue;
  560. }
  561. function parseFixedLengthString( buffer, offset, size ) {
  562. var stringValue = new TextDecoder().decode(
  563. new Uint8Array( buffer ).slice( offset.value, offset.value + size )
  564. );
  565. offset.value = offset.value + size;
  566. return stringValue;
  567. }
  568. function parseUlong( dataView, offset ) {
  569. var uLong = dataView.getUint32( 0, true );
  570. offset.value = offset.value + ULONG_SIZE;
  571. return uLong;
  572. }
  573. function parseUint32( dataView, offset ) {
  574. var Uint32 = dataView.getUint32( offset.value, true );
  575. offset.value = offset.value + INT32_SIZE;
  576. return Uint32;
  577. }
  578. function parseUint8Array( uInt8Array, offset ) {
  579. var Uint8 = uInt8Array[ offset.value ];
  580. offset.value = offset.value + INT8_SIZE;
  581. return Uint8;
  582. }
  583. function parseUint8( dataView, offset ) {
  584. var Uint8 = dataView.getUint8( offset.value );
  585. offset.value = offset.value + INT8_SIZE;
  586. return Uint8;
  587. }
  588. function parseFloat32( dataView, offset ) {
  589. var float = dataView.getFloat32( offset.value, true );
  590. offset.value += FLOAT32_SIZE;
  591. return float;
  592. }
  593. // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
  594. function decodeFloat16( binary ) {
  595. var exponent = ( binary & 0x7C00 ) >> 10,
  596. fraction = binary & 0x03FF;
  597. return ( binary >> 15 ? - 1 : 1 ) * (
  598. exponent ?
  599. (
  600. exponent === 0x1F ?
  601. fraction ? NaN : Infinity :
  602. Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
  603. ) :
  604. 6.103515625e-5 * ( fraction / 0x400 )
  605. );
  606. }
  607. function parseUint16( dataView, offset ) {
  608. var Uint16 = dataView.getUint16( offset.value, true );
  609. offset.value += INT16_SIZE;
  610. return Uint16;
  611. }
  612. function parseFloat16( buffer, offset ) {
  613. return decodeFloat16( parseUint16( buffer, offset ) );
  614. }
  615. function parseChlist( dataView, buffer, offset, size ) {
  616. var startOffset = offset.value;
  617. var channels = [];
  618. while ( offset.value < ( startOffset + size - 1 ) ) {
  619. var name = parseNullTerminatedString( buffer, offset );
  620. var pixelType = parseUint32( dataView, offset ); // TODO: Cast this to UINT, HALF or FLOAT
  621. var pLinear = parseUint8( dataView, offset );
  622. offset.value += 3; // reserved, three chars
  623. var xSampling = parseUint32( dataView, offset );
  624. var ySampling = parseUint32( dataView, offset );
  625. channels.push( {
  626. name: name,
  627. pixelType: pixelType,
  628. pLinear: pLinear,
  629. xSampling: xSampling,
  630. ySampling: ySampling
  631. } );
  632. }
  633. offset.value += 1;
  634. return channels;
  635. }
  636. function parseChromaticities( dataView, offset ) {
  637. var redX = parseFloat32( dataView, offset );
  638. var redY = parseFloat32( dataView, offset );
  639. var greenX = parseFloat32( dataView, offset );
  640. var greenY = parseFloat32( dataView, offset );
  641. var blueX = parseFloat32( dataView, offset );
  642. var blueY = parseFloat32( dataView, offset );
  643. var whiteX = parseFloat32( dataView, offset );
  644. var whiteY = parseFloat32( dataView, offset );
  645. return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
  646. }
  647. function parseCompression( dataView, offset ) {
  648. var compressionCodes = [
  649. 'NO_COMPRESSION',
  650. 'RLE_COMPRESSION',
  651. 'ZIPS_COMPRESSION',
  652. 'ZIP_COMPRESSION',
  653. 'PIZ_COMPRESSION',
  654. 'PXR24_COMPRESSION',
  655. 'B44_COMPRESSION',
  656. 'B44A_COMPRESSION',
  657. 'DWAA_COMPRESSION',
  658. 'DWAB_COMPRESSION'
  659. ];
  660. var compression = parseUint8( dataView, offset );
  661. return compressionCodes[ compression ];
  662. }
  663. function parseBox2i( dataView, offset ) {
  664. var xMin = parseUint32( dataView, offset );
  665. var yMin = parseUint32( dataView, offset );
  666. var xMax = parseUint32( dataView, offset );
  667. var yMax = parseUint32( dataView, offset );
  668. return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
  669. }
  670. function parseLineOrder( dataView, offset ) {
  671. var lineOrders = [
  672. 'INCREASING_Y'
  673. ];
  674. var lineOrder = parseUint8( dataView, offset );
  675. return lineOrders[ lineOrder ];
  676. }
  677. function parseV2f( dataView, offset ) {
  678. var x = parseFloat32( dataView, offset );
  679. var y = parseFloat32( dataView, offset );
  680. return [ x, y ];
  681. }
  682. function parseValue( dataView, buffer, offset, type, size ) {
  683. if ( type === 'string' || type === 'iccProfile' ) {
  684. return parseFixedLengthString( buffer, offset, size );
  685. } else if ( type === 'chlist' ) {
  686. return parseChlist( dataView, buffer, offset, size );
  687. } else if ( type === 'chromaticities' ) {
  688. return parseChromaticities( dataView, offset );
  689. } else if ( type === 'compression' ) {
  690. return parseCompression( dataView, offset );
  691. } else if ( type === 'box2i' ) {
  692. return parseBox2i( dataView, offset );
  693. } else if ( type === 'lineOrder' ) {
  694. return parseLineOrder( dataView, offset );
  695. } else if ( type === 'float' ) {
  696. return parseFloat32( dataView, offset );
  697. } else if ( type === 'v2f' ) {
  698. return parseV2f( dataView, offset );
  699. } else if ( type === 'int' ) {
  700. return parseUint32( dataView, offset );
  701. } else {
  702. throw 'Cannot parse value for unsupported type: ' + type;
  703. }
  704. }
  705. var bufferDataView = new DataView( buffer );
  706. var uInt8Array = new Uint8Array( buffer );
  707. var EXRHeader = {};
  708. bufferDataView.getUint32( 0, true ); // magic
  709. bufferDataView.getUint8( 4, true ); // versionByteZero
  710. bufferDataView.getUint8( 5, true ); // fullMask
  711. // start of header
  712. var offset = { value: 8 }; // start at 8, after magic stuff
  713. var keepReading = true;
  714. while ( keepReading ) {
  715. var attributeName = parseNullTerminatedString( buffer, offset );
  716. if ( attributeName == 0 ) {
  717. keepReading = false;
  718. } else {
  719. var attributeType = parseNullTerminatedString( buffer, offset );
  720. var attributeSize = parseUint32( bufferDataView, offset );
  721. var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize );
  722. EXRHeader[ attributeName ] = attributeValue;
  723. }
  724. }
  725. // offsets
  726. var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
  727. var scanlineBlockSize = 1; // 1 for NO_COMPRESSION
  728. var uncompress;
  729. if ( EXRHeader.compression === 'NO_COMPRESSION' ) {
  730. scanlineBlockSize = 1;
  731. uncompress = uncompressRaw;
  732. } else if ( EXRHeader.compression === 'RLE_COMPRESSION' ) {
  733. scanlineBlockSize = 1;
  734. uncompress = uncompressRLE;
  735. } else if ( EXRHeader.compression === 'ZIPS_COMPRESSION' ) {
  736. scanlineBlockSize = 1;
  737. uncompress = uncompressZIP;
  738. } else if ( EXRHeader.compression === 'ZIP_COMPRESSION' ) {
  739. scanlineBlockSize = 16;
  740. uncompress = uncompressZIP;
  741. } else if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  742. scanlineBlockSize = 32;
  743. uncompress = uncompressPIZ;
  744. } else {
  745. throw 'EXRLoader.parse: ' + EXRHeader.compression + ' is unsupported';
  746. }
  747. var size_t;
  748. var getValue;
  749. // mixed pixelType not supported
  750. var pixelType = EXRHeader.channels[ 0 ].pixelType;
  751. if ( pixelType === 1 ) { // half
  752. switch ( this.type ) {
  753. case FloatType:
  754. getValue = parseFloat16;
  755. size_t = INT16_SIZE;
  756. break;
  757. case HalfFloatType:
  758. getValue = parseUint16;
  759. size_t = INT16_SIZE;
  760. break;
  761. }
  762. } else if ( pixelType === 2 ) { // float
  763. switch ( this.type ) {
  764. case FloatType:
  765. getValue = parseFloat32;
  766. size_t = FLOAT32_SIZE;
  767. break;
  768. case HalfFloatType:
  769. throw 'EXRLoader.parse: unsupported HalfFloatType texture for FloatType image file.';
  770. }
  771. } else {
  772. throw 'EXRLoader.parse: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + ' for ' + EXRHeader.compression + '.';
  773. }
  774. var numBlocks = dataWindowHeight / scanlineBlockSize;
  775. for ( var i = 0; i < numBlocks; i ++ ) {
  776. parseUlong( bufferDataView, offset ); // scanlineOffset
  777. }
  778. // we should be passed the scanline offset table, start reading pixel data
  779. var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
  780. var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1;
  781. // Firefox only supports RGBA (half) float textures
  782. // var numChannels = EXRHeader.channels.length;
  783. var numChannels = 4;
  784. var size = width * height * numChannels;
  785. // Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
  786. switch ( this.type ) {
  787. case FloatType:
  788. var byteArray = new Float32Array( size );
  789. if ( EXRHeader.channels.length < numChannels ) {
  790. byteArray.fill( 1, 0, size );
  791. }
  792. break;
  793. case HalfFloatType:
  794. var byteArray = new Uint16Array( size );
  795. if ( EXRHeader.channels.length < numChannels ) {
  796. byteArray.fill( 0x3C00, 0, size ); // Uint16Array holds half float data, 0x3C00 is 1
  797. }
  798. break;
  799. default:
  800. console.error( 'THREE.EXRLoader: unsupported type: ', this.type );
  801. break;
  802. }
  803. var channelOffsets = {
  804. R: 0,
  805. G: 1,
  806. B: 2,
  807. A: 3
  808. };
  809. var compressionInfo = {
  810. array: uInt8Array,
  811. viewer: bufferDataView,
  812. offset: offset,
  813. channels: EXRHeader.channels.length,
  814. width: width,
  815. lines: scanlineBlockSize,
  816. size: 0
  817. };
  818. if ( EXRHeader.compression === 'NO_COMPRESSION' ||
  819. EXRHeader.compression === 'ZIP_COMPRESSION' ||
  820. EXRHeader.compression === 'ZIPS_COMPRESSION' ||
  821. EXRHeader.compression === 'RLE_COMPRESSION' ||
  822. EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  823. var size;
  824. var viewer;
  825. var tmpOffset = { value: 0 };
  826. for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) {
  827. parseUint32( bufferDataView, offset ); // line_no
  828. size = parseUint32( bufferDataView, offset ); // data_len
  829. compressionInfo.offset = offset;
  830. compressionInfo.size = size;
  831. viewer = uncompress( compressionInfo );
  832. offset.value += size;
  833. for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) {
  834. var true_y = line_y + ( scanlineBlockIdx * scanlineBlockSize );
  835. if ( true_y >= height ) break;
  836. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  837. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  838. for ( var x = 0; x < width; x ++ ) {
  839. var idx = ( line_y * ( EXRHeader.channels.length * width ) ) + ( channelID * width ) + x;
  840. tmpOffset.value = idx * size_t;
  841. var val = getValue( viewer, tmpOffset );
  842. byteArray[ ( ( ( height - 1 - true_y ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  843. }
  844. }
  845. }
  846. }
  847. }
  848. return {
  849. header: EXRHeader,
  850. width: width,
  851. height: height,
  852. data: byteArray,
  853. format: numChannels === 4 ? RGBAFormat : RGBFormat,
  854. type: this.type
  855. };
  856. },
  857. setDataType: function ( value ) {
  858. this.type = value;
  859. return this;
  860. },
  861. load: function ( url, onLoad, onProgress, onError ) {
  862. function onLoadCallback( texture, texData ) {
  863. switch ( texture.type ) {
  864. case FloatType:
  865. texture.encoding = LinearEncoding;
  866. texture.minFilter = LinearFilter;
  867. texture.magFilter = LinearFilter;
  868. texture.generateMipmaps = false;
  869. texture.flipY = false;
  870. break;
  871. case HalfFloatType:
  872. texture.encoding = LinearEncoding;
  873. texture.minFilter = LinearFilter;
  874. texture.magFilter = LinearFilter;
  875. texture.generateMipmaps = false;
  876. texture.flipY = false;
  877. break;
  878. }
  879. if ( onLoad ) onLoad( texture, texData );
  880. }
  881. return DataTextureLoader.prototype.load.call( this, url, onLoadCallback, onProgress, onError );
  882. }
  883. } );
  884. export { EXRLoader };