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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8">
- <base href="../../" />
- <script src="list.js"></script>
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- <h1>[name]</h1>
- <h2>Overview</h2>
- <div>
- <p>
- <strong>TL;DR</strong> three.js supports most modern browsers, including Internet Explorer 11 and above.</p>
- <p>
- three.js provides WebGL, Canvas, SVG and CSS renderers. Different renderers may have different requirements of compatibility.
- In theory, three.js works on all browsers that support WebGL: Google Chrome 9+, Firefox 4+, Opera 15+, Safari
- 5.1+, Internet Explorer 11 and Microsoft Edge. More infomation can be found at
- <a href="https://caniuse.com/#feat=webgl" target="_blank">Can I use WebGL?</a>.
- </p>
- </div>
- <h2>Internet Explorer Compatibily</h2>
- <div>
- <p>
- It is strongly recommended to upgrade older versions of IE to IE11. If you still need to support IE9, you can use CanvasRenderer
- instead. Note that CanvasRenderer only supports a small subset of WebGLRenderer's features.
- </p>
- <p>
- For Internet Explorer, the table below lists avaiable renderers.
- </p>
- <table>
- <thead>
- <tr>
- <th>Renderer</th>
- <th>IE Version</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td>WebGLRenderer</td>
- <td>IE11+</td>
- </tr>
- <tr>
- <td>CanvasRenderer</td>
- <td>IE9+</td>
- </tr>
- <tr>
- <td>SVGRenderer</td>
- <td>IE9+</td>
- </tr>
- <tr>
- <td>CSS3DRenderer</td>
- <td>IE10+</td>
- </tr>
- <tr>
- <td>CSS2DRenderer</td>
- <td>IE9+</td>
- </tr>
- </tbody>
- </table>
- </div>
- <h2>Part of ECMAScript Language Features or Web APIs Used in three.js</h2>
- <div>
- <p>
- Here are some features used in three.js. Some of them may require additional polyfills.
- </p>
- <table>
- <thead>
- <tr>
- <th>Feature</th>
- <th>Use Scope</th>
- <th>Modules</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td>Typed Arrays</td>
- <td>Source</td>
- <td>BufferAttribute, BufferGeometry, etc.</td>
- </tr>
- <tr>
- <td>Web Audio API</td>
- <td>Source</td>
- <td>Audio, AudioContext, AudioListener, etc.</td>
- </tr>
- <tr>
- <td>WebVR API</td>
- <td>Source</td>
- <td>WebVRManager, etc.</td>
- </tr>
- <tr>
- <td>Blob</td>
- <td>Source</td>
- <td>FileLoader, etc.</td>
- </tr>
- <tr>
- <td>performance</td>
- <td>Source</td>
- <td>Clock, etc.</td>
- </tr>
- <tr>
- <td>requestAnimationFrame</td>
- <td>Source</td>
- <td>WebGLRenderer, VideoTexture, etc.</td>
- </tr>
- <tr>
- <td>Promise</td>
- <td>Examples</td>
- <td>GLTFLoader, GLTF2Loader, WEBVR, etc.</td>
- </tr>
- <tr>
- <td>Fetch</td>
- <td>Examples</td>
- <td>ImageBitmapLoader, etc.</td>
- </tr>
- <tr>
- <td>Web Workers</td>
- <td>Examples</td>
- <td>WWOBJLoader2, etc.</td>
- </tr>
- <tr>
- <td>File API</td>
- <td>Examples</td>
- <td>GLTFExporter, etc.</td>
- </tr>
- <tr>
- <td>URL API</td>
- <td>Examples</td>
- <td>GLTFLoader, etc.</td>
- </tr>
- <tr>
- <td>TextEncoder & TextDecoder</td>
- <td>Examples</td>
- <td>FBXLoader, GLTFLoader, PCDLoaderetc, STLLoader, etc.</td>
- </tr>
- <tr>
- <td>Pointer Lock API</td>
- <td>Examples</td>
- <td>PointerLockControls, etc.</td>
- </tr>
- </tbody>
- </table>
- </div>
- <h2>Polyfills</h2>
- <div>
- <p>Just import polyfills base on your requirements. Taking IE9 as an example, you need to polyfill at least these features:</p>
- <ul>
- <li>Typed Arrays</li>
- <li>Blob</li>
- <li>performance</li>
- <li>requestAnimationFrame</li>
- </ul>
- </div>
- <h3>Suggested polyfills</h3>
- <div>
- <ul>
- <li>
- <a href="https://github.com/zloirock/core-js" target="_blank">core-js</a>
- </li>
- <li>
- <a href="https://github.com/inexorabletash/polyfill/blob/master/typedarray.js" target="_blank">typedarray.js</a>
- </li>
- <li>
- <a href="https://github.com/stefanpenner/es6-promise/" target="_blank">ES6-Promise</a>
- </li>
- <li>
- <a href="https://github.com/eligrey/Blob.js" target="_blank">Blob.js</a>
- </li>
- <li>
- <a href="https://gist.github.com/paulirish/5438650" target="_blank">performance</a>
- </li>
- <li>
- <a href="https://gist.github.com/paulirish/1579671" target="_blank">requestAnimationFrame</a>
- </li>
- </ul>
- </div>
- </body>
- </html>
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