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- [page:Material] →
- <h1>[name]</h1>
- <div class="desc">A material that maps the normal vectors to RGB colors.</div>
- <h2>Constructor</h2>
- <h3>[name]([page:Object parameters])</h3>
- <div>
- parameters is an object with one or more properties defining the material's appearance.
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- <div>
- morphTargets -- Define whether the material uses morphTargets. Default is false.<br/>
- shading -- How the triangles of a curved surface are rendered. Default is [page:Materials THREE.SmoothShading].<br/>
- wireframe -- Render geometry as wireframe. Default is false (i.e. render as smooth shaded).<br/>
- wireframeLinewidth -- Controls wireframe thickness. Default is 1.<br/>
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- <h2>Properties</h2>
- <h3>.[page:boolean morphTargets]</h3>
- <div>Define whether the material uses morphTargets. Default is false.</div>
- <h3>.[page:number shading]</h3>
- <div>
- How the triangles of a curved surface are rendered: as a smooth surface, as flat separate facets, or no shading at all.<br/><br/>
- Options are [page:Materials THREE.SmoothShading] (default), [page:Materials THREE.FlatShading]
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- <h3>.[page:boolean wireframe]</h3>
- <div>
- Render geometry as wireframe. Default is false (i.e. render as smooth shaded).
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- <h3>.[page:number wireframeLinewidth]</h3>
- <div>
- Controls wireframe thickness. Default is 1.<br/><br/>
- Due to limitations in the ANGLE layer, on Windows platforms linewidth will always be 1 regardless of the set value.
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- <h2>Methods</h2>
- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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