canvas_geometry2_sandbox.html 5.0 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js canvas - geometry2 - sandbox</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. font-family: Monospace;
  10. background-color: #f0f0f0;
  11. margin: 0px;
  12. overflow: hidden;
  13. }
  14. </style>
  15. </head>
  16. <body>
  17. <script src="../build/three.min.js"></script>
  18. <script src="../src/extras/geometries/BoxGeometry2.js"></script>
  19. <script src="../src/extras/geometries/PlaneGeometry2.js"></script>
  20. <script src="js/libs/stats.min.js"></script>
  21. <script>
  22. var container, stats;
  23. var camera, scene, renderer;
  24. var cube, plane;
  25. var targetRotation = 0;
  26. var targetRotationOnMouseDown = 0;
  27. var mouseX = 0;
  28. var mouseXOnMouseDown = 0;
  29. var windowHalfX = window.innerWidth / 2;
  30. var windowHalfY = window.innerHeight / 2;
  31. init();
  32. animate();
  33. function init() {
  34. container = document.createElement( 'div' );
  35. document.body.appendChild( container );
  36. camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 1000 );
  37. camera.position.y = 150;
  38. camera.position.z = 500;
  39. scene = new THREE.Scene();
  40. // Cube
  41. console.time( 'box' );
  42. var geometry = new THREE.BoxGeometry2( 200, 200, 200, 20, 20, 20 );
  43. console.timeEnd( 'box' );
  44. /*
  45. for ( var i = 0; i < geometry.faces.length; i += 2 ) {
  46. var hex = Math.random() * 0xffffff;
  47. geometry.faces[ i ].color.setHex( hex );
  48. geometry.faces[ i + 1 ].color.setHex( hex );
  49. }
  50. */
  51. var material = new THREE.MeshBasicMaterial( { /*vertexColors: THREE.FaceColors,*/ overdraw: 0.5, wireframe: true } );
  52. cube = new THREE.Mesh( geometry, material );
  53. cube.position.y = 150;
  54. scene.add( cube );
  55. // Plane
  56. console.time( 'plane' );
  57. var geometry = new THREE.PlaneGeometry2( 200, 200, 20, 20 );
  58. console.timeEnd( 'plane' );
  59. geometry.applyMatrix( new THREE.Matrix4().makeRotationX( - Math.PI / 2 ) );
  60. var material = new THREE.MeshBasicMaterial( { color: 0xff0000, overdraw: 0.5, wireframe: true } );
  61. plane = new THREE.Mesh( geometry, material );
  62. scene.add( plane );
  63. renderer = new THREE.CanvasRenderer();
  64. renderer.setSize( window.innerWidth, window.innerHeight );
  65. container.appendChild( renderer.domElement );
  66. stats = new Stats();
  67. stats.domElement.style.position = 'absolute';
  68. stats.domElement.style.top = '0px';
  69. container.appendChild( stats.domElement );
  70. document.addEventListener( 'mousedown', onDocumentMouseDown, false );
  71. document.addEventListener( 'touchstart', onDocumentTouchStart, false );
  72. document.addEventListener( 'touchmove', onDocumentTouchMove, false );
  73. //
  74. window.addEventListener( 'resize', onWindowResize, false );
  75. }
  76. function onWindowResize() {
  77. windowHalfX = window.innerWidth / 2;
  78. windowHalfY = window.innerHeight / 2;
  79. camera.aspect = window.innerWidth / window.innerHeight;
  80. camera.updateProjectionMatrix();
  81. renderer.setSize( window.innerWidth, window.innerHeight );
  82. }
  83. //
  84. function onDocumentMouseDown( event ) {
  85. event.preventDefault();
  86. document.addEventListener( 'mousemove', onDocumentMouseMove, false );
  87. document.addEventListener( 'mouseup', onDocumentMouseUp, false );
  88. document.addEventListener( 'mouseout', onDocumentMouseOut, false );
  89. mouseXOnMouseDown = event.clientX - windowHalfX;
  90. targetRotationOnMouseDown = targetRotation;
  91. }
  92. function onDocumentMouseMove( event ) {
  93. mouseX = event.clientX - windowHalfX;
  94. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.02;
  95. }
  96. function onDocumentMouseUp( event ) {
  97. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  98. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  99. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  100. }
  101. function onDocumentMouseOut( event ) {
  102. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  103. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  104. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  105. }
  106. function onDocumentTouchStart( event ) {
  107. if ( event.touches.length === 1 ) {
  108. event.preventDefault();
  109. mouseXOnMouseDown = event.touches[ 0 ].pageX - windowHalfX;
  110. targetRotationOnMouseDown = targetRotation;
  111. }
  112. }
  113. function onDocumentTouchMove( event ) {
  114. if ( event.touches.length === 1 ) {
  115. event.preventDefault();
  116. mouseX = event.touches[ 0 ].pageX - windowHalfX;
  117. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.05;
  118. }
  119. }
  120. //
  121. function animate() {
  122. requestAnimationFrame( animate );
  123. render();
  124. stats.update();
  125. }
  126. function render() {
  127. plane.rotation.y = cube.rotation.y += ( targetRotation - cube.rotation.y ) * 0.05;
  128. renderer.render( scene, camera );
  129. }
  130. </script>
  131. </body>
  132. </html>