PLYLoader.js 10 KB

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  1. /**
  2. * @author Wei Meng / http://about.me/menway
  3. *
  4. * Description: A THREE loader for PLY ASCII files (known as the Polygon
  5. * File Format or the Stanford Triangle Format).
  6. *
  7. * Limitations: ASCII decoding assumes file is UTF-8.
  8. *
  9. * Usage:
  10. * var loader = new THREE.PLYLoader();
  11. * loader.load('./models/ply/ascii/dolphins.ply', function (geometry) {
  12. *
  13. * scene.add( new THREE.Mesh( geometry ) );
  14. *
  15. * } );
  16. *
  17. * If the PLY file uses non standard property names, they can be mapped while
  18. * loading. For example, the following maps the properties
  19. * “diffuse_(red|green|blue)” in the file to standard color names.
  20. *
  21. * loader.setPropertyNameMapping( {
  22. * diffuse_red: 'red',
  23. * diffuse_green: 'green',
  24. * diffuse_blue: 'blue'
  25. * } );
  26. *
  27. */
  28. THREE.PLYLoader = function ( manager ) {
  29. this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
  30. this.propertyNameMapping = {};
  31. };
  32. THREE.PLYLoader.prototype = {
  33. constructor: THREE.PLYLoader,
  34. load: function ( url, onLoad, onProgress, onError ) {
  35. var scope = this;
  36. var loader = new THREE.FileLoader( this.manager );
  37. loader.setResponseType( 'arraybuffer' );
  38. loader.load( url, function ( text ) {
  39. onLoad( scope.parse( text ) );
  40. }, onProgress, onError );
  41. },
  42. setPropertyNameMapping: function ( mapping ) {
  43. this.propertyNameMapping = mapping;
  44. },
  45. parse: function ( data ) {
  46. function isASCII( data ) {
  47. var header = parseHeader( bin2str( data ) );
  48. return header.format === 'ascii';
  49. }
  50. function bin2str( buf ) {
  51. var array_buffer = new Uint8Array( buf );
  52. var str = '';
  53. for ( var i = 0; i < buf.byteLength; i ++ ) {
  54. str += String.fromCharCode( array_buffer[ i ] ); // implicitly assumes little-endian
  55. }
  56. return str;
  57. }
  58. function parseHeader( data ) {
  59. var patternHeader = /ply([\s\S]*)end_header\s/;
  60. var headerText = '';
  61. var headerLength = 0;
  62. var result = patternHeader.exec( data );
  63. if ( result !== null ) {
  64. headerText = result [ 1 ];
  65. headerLength = result[ 0 ].length;
  66. }
  67. var header = {
  68. comments: [],
  69. elements: [],
  70. headerLength: headerLength
  71. };
  72. var lines = headerText.split( '\n' );
  73. var currentElement;
  74. var lineType, lineValues;
  75. function make_ply_element_property( propertValues, propertyNameMapping ) {
  76. var property = { type: propertValues[ 0 ] };
  77. if ( property.type === 'list' ) {
  78. property.name = propertValues[ 3 ];
  79. property.countType = propertValues[ 1 ];
  80. property.itemType = propertValues[ 2 ];
  81. } else {
  82. property.name = propertValues[ 1 ];
  83. }
  84. if ( property.name in propertyNameMapping ) {
  85. property.name = propertyNameMapping[ property.name ];
  86. }
  87. return property;
  88. }
  89. for ( var i = 0; i < lines.length; i ++ ) {
  90. var line = lines[ i ];
  91. line = line.trim();
  92. if ( line === '' ) continue;
  93. lineValues = line.split( /\s+/ );
  94. lineType = lineValues.shift();
  95. line = lineValues.join( ' ' );
  96. switch ( lineType ) {
  97. case 'format':
  98. header.format = lineValues[ 0 ];
  99. header.version = lineValues[ 1 ];
  100. break;
  101. case 'comment':
  102. header.comments.push( line );
  103. break;
  104. case 'element':
  105. if ( currentElement !== undefined ) {
  106. header.elements.push( currentElement );
  107. }
  108. currentElement = {};
  109. currentElement.name = lineValues[ 0 ];
  110. currentElement.count = parseInt( lineValues[ 1 ] );
  111. currentElement.properties = [];
  112. break;
  113. case 'property':
  114. currentElement.properties.push( make_ply_element_property( lineValues, scope.propertyNameMapping ) );
  115. break;
  116. default:
  117. console.log( 'unhandled', lineType, lineValues );
  118. }
  119. }
  120. if ( currentElement !== undefined ) {
  121. header.elements.push( currentElement );
  122. }
  123. return header;
  124. }
  125. function parseASCIINumber( n, type ) {
  126. switch ( type ) {
  127. case 'char': case 'uchar': case 'short': case 'ushort': case 'int': case 'uint':
  128. case 'int8': case 'uint8': case 'int16': case 'uint16': case 'int32': case 'uint32':
  129. return parseInt( n );
  130. case 'float': case 'double': case 'float32': case 'float64':
  131. return parseFloat( n );
  132. }
  133. }
  134. function parseASCIIElement( properties, line ) {
  135. var values = line.split( /\s+/ );
  136. var element = {};
  137. for ( var i = 0; i < properties.length; i ++ ) {
  138. if ( properties[ i ].type === 'list' ) {
  139. var list = [];
  140. var n = parseASCIINumber( values.shift(), properties[ i ].countType );
  141. for ( var j = 0; j < n; j ++ ) {
  142. list.push( parseASCIINumber( values.shift(), properties[ i ].itemType ) );
  143. }
  144. element[ properties[ i ].name ] = list;
  145. } else {
  146. element[ properties[ i ].name ] = parseASCIINumber( values.shift(), properties[ i ].type );
  147. }
  148. }
  149. return element;
  150. }
  151. function parseASCII( data ) {
  152. // PLY ascii format specification, as per http://en.wikipedia.org/wiki/PLY_(file_format)
  153. var buffer = {
  154. indices : [],
  155. vertices : [],
  156. normals : [],
  157. uvs : [],
  158. colors : []
  159. };
  160. var result;
  161. var header = parseHeader( data );
  162. var patternBody = /end_header\s([\s\S]*)$/;
  163. var body = '';
  164. if ( ( result = patternBody.exec( data ) ) !== null ) {
  165. body = result [ 1 ];
  166. }
  167. var lines = body.split( '\n' );
  168. var currentElement = 0;
  169. var currentElementCount = 0;
  170. for ( var i = 0; i < lines.length; i ++ ) {
  171. var line = lines[ i ];
  172. line = line.trim();
  173. if ( line === '' ) {
  174. continue;
  175. }
  176. if ( currentElementCount >= header.elements[ currentElement ].count ) {
  177. currentElement ++;
  178. currentElementCount = 0;
  179. }
  180. var element = parseASCIIElement( header.elements[ currentElement ].properties, line );
  181. handleElement( buffer, header.elements[ currentElement ].name, element );
  182. currentElementCount ++;
  183. }
  184. return postProcess( buffer );
  185. }
  186. function postProcess( buffer ) {
  187. var geometry = new THREE.BufferGeometry();
  188. // mandatory buffer data
  189. if ( buffer.indices.length > 0 ) {
  190. geometry.setIndex( buffer.indices );
  191. }
  192. geometry.addAttribute( 'position', new THREE.Float32BufferAttribute( buffer.vertices, 3 ) );
  193. // optional buffer data
  194. if ( buffer.normals.length > 0 ) {
  195. geometry.addAttribute( 'normal', new THREE.Float32BufferAttribute( buffer.normals, 3 ) );
  196. }
  197. if ( buffer.uvs.length > 0 ) {
  198. geometry.addAttribute( 'uv', new THREE.Float32BufferAttribute( buffer.uvs, 2 ) );
  199. }
  200. if ( buffer.colors.length > 0 ) {
  201. geometry.addAttribute( 'color', new THREE.Float32BufferAttribute( buffer.colors, 3 ) );
  202. }
  203. geometry.computeBoundingSphere();
  204. return geometry;
  205. }
  206. function handleElement( buffer, elementName, element ) {
  207. if ( elementName === 'vertex' ) {
  208. buffer.vertices.push( element.x, element.y, element.z );
  209. if ( 'nx' in element && 'ny' in element && 'nz' in element ) {
  210. buffer.normals.push( element.nx, element.ny, element.nz );
  211. }
  212. if ( 's' in element && 't' in element ) {
  213. buffer.uvs.push( element.s, element.t );
  214. }
  215. if ( 'red' in element && 'green' in element && 'blue' in element ) {
  216. buffer.colors.push( element.red / 255.0, element.green / 255.0, element.blue / 255.0 );
  217. }
  218. } else if ( elementName === 'face' ) {
  219. var vertex_indices = element.vertex_indices || element.vertex_index; // issue #9338
  220. if ( vertex_indices.length === 3 ) {
  221. buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 2 ] );
  222. } else if ( vertex_indices.length === 4 ) {
  223. buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 3 ] );
  224. buffer.indices.push( vertex_indices[ 1 ], vertex_indices[ 2 ], vertex_indices[ 3 ] );
  225. }
  226. }
  227. }
  228. function binaryRead( dataview, at, type, little_endian ) {
  229. switch ( type ) {
  230. // corespondences for non-specific length types here match rply:
  231. case 'int8': case 'char': return [ dataview.getInt8( at ), 1 ];
  232. case 'uint8': case 'uchar': return [ dataview.getUint8( at ), 1 ];
  233. case 'int16': case 'short': return [ dataview.getInt16( at, little_endian ), 2 ];
  234. case 'uint16': case 'ushort': return [ dataview.getUint16( at, little_endian ), 2 ];
  235. case 'int32': case 'int': return [ dataview.getInt32( at, little_endian ), 4 ];
  236. case 'uint32': case 'uint': return [ dataview.getUint32( at, little_endian ), 4 ];
  237. case 'float32': case 'float': return [ dataview.getFloat32( at, little_endian ), 4 ];
  238. case 'float64': case 'double': return [ dataview.getFloat64( at, little_endian ), 8 ];
  239. }
  240. }
  241. function binaryReadElement( dataview, at, properties, little_endian ) {
  242. var element = {};
  243. var result, read = 0;
  244. for ( var i = 0; i < properties.length; i ++ ) {
  245. if ( properties[ i ].type === 'list' ) {
  246. var list = [];
  247. result = binaryRead( dataview, at + read, properties[ i ].countType, little_endian );
  248. var n = result[ 0 ];
  249. read += result[ 1 ];
  250. for ( var j = 0; j < n; j ++ ) {
  251. result = binaryRead( dataview, at + read, properties[ i ].itemType, little_endian );
  252. list.push( result[ 0 ] );
  253. read += result[ 1 ];
  254. }
  255. element[ properties[ i ].name ] = list;
  256. } else {
  257. result = binaryRead( dataview, at + read, properties[ i ].type, little_endian );
  258. element[ properties[ i ].name ] = result[ 0 ];
  259. read += result[ 1 ];
  260. }
  261. }
  262. return [ element, read ];
  263. }
  264. function parseBinary( data ) {
  265. var buffer = {
  266. indices : [],
  267. vertices : [],
  268. normals : [],
  269. uvs : [],
  270. colors : []
  271. };
  272. var header = parseHeader( bin2str( data ) );
  273. var little_endian = ( header.format === 'binary_little_endian' );
  274. var body = new DataView( data, header.headerLength );
  275. var result, loc = 0;
  276. for ( var currentElement = 0; currentElement < header.elements.length; currentElement ++ ) {
  277. for ( var currentElementCount = 0; currentElementCount < header.elements[ currentElement ].count; currentElementCount ++ ) {
  278. result = binaryReadElement( body, loc, header.elements[ currentElement ].properties, little_endian );
  279. loc += result[ 1 ];
  280. var element = result[ 0 ];
  281. handleElement( buffer, header.elements[ currentElement ].name, element );
  282. }
  283. }
  284. return postProcess( buffer );
  285. }
  286. //
  287. var geometry;
  288. var scope = this;
  289. if ( data instanceof ArrayBuffer ) {
  290. geometry = isASCII( data ) ? parseASCII( bin2str( data ) ) : parseBinary( data );
  291. } else {
  292. geometry = parseASCII( data );
  293. }
  294. return geometry;
  295. }
  296. };