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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - scene animation</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- color: #000;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- background-color: #fff;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- position: absolute;
- top: 0px; width: 100%;
- padding: 5px;
- }
- a {
- color: #0af;
- }
- </style>
- </head>
- <body>
- <div id="container"></div>
- <div id="info">
- <a href="http://threejs.org" target="_blank">three.js</a> webgl - scene animation - <a href="https://clara.io/view/96106133-2e99-40cf-8abd-64defd153e61">Three Gears Scene</a> courtesy of David Sarno
- <br><br>camera orbit/zoom/pan with left/middle/right mouse button</div>
- <script src="../build/three.js"></script>
- <script src="js/controls/OrbitControls.js"></script>
- <script src="js/Detector.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script>
- var scene, camera, controls, stats;
- var renderer, mixer;
- var clock = new THREE.Clock();
- var url = 'models/json/scene-animation.json';
- var SCREEN_WIDTH = window.innerWidth;
- var SCREEN_HEIGHT = window.innerHeight;
- var container = document.getElementById( 'container' );
- stats = new Stats();
- container.appendChild( stats.dom );
- renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.setClearColor( 0xffffff );
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
- container.appendChild( renderer.domElement );
- // Load a scene with objects, lights and camera from a JSON file
- new THREE.ObjectLoader().load( url, function ( loadedScene ) {
- scene = loadedScene;
- // If the loaded file contains a perspective camera, use it with adjusted aspect ratio...
- scene.traverse( function ( sceneChild ) {
- if ( sceneChild.type === 'PerspectiveCamera' ) {
- camera = sceneChild;
- camera.aspect = SCREEN_WIDTH / SCREEN_HEIGHT;
- camera.updateProjectionMatrix();
- }
- } );
- // ... else create a new camera and use it in the loaded scene
- if ( camera === undefined ) {
- camera = new THREE.PerspectiveCamera( 30, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 10000 );
- camera.position.set( - 200, 0, 200 );
- }
- controls = new THREE.OrbitControls( camera );
- // Ground plane and fog: examples for applying additional children and new property values to the loaded scene
- var geometry = new THREE.PlaneBufferGeometry( 20000, 20000 );
- var material = new THREE.MeshPhongMaterial( { shininess: 0.1 } );
- var ground = new THREE.Mesh( geometry, material );
- ground.position.set( 0, - 250, 0 );
- ground.rotation.x = - Math.PI / 2;
- scene.add( ground );
- scene.fog = new THREE.Fog( 0xffffff, 1000, 10000 );
- // Initialization of the loaded animations
- var animationClip = scene.animations[ 0 ];
- mixer = new THREE.AnimationMixer( scene );
- mixer.clipAction( animationClip ).play();
- animate();
- } );
- window.onresize = function () {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- };
- function animate() {
- requestAnimationFrame( animate );
- render();
- }
- function render() {
- var delta = 0.75 * clock.getDelta();
- mixer.update( delta );
- stats.update();
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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