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webgl_materials_envmaps_hdr.html 8.9 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - materials - hdr environment mapping</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. color: #000;
  10. font-family:Monospace;
  11. font-size:13px;
  12. text-align:center;
  13. background-color: #000;
  14. margin: 0px;
  15. overflow: hidden;
  16. }
  17. a { color: #00f }
  18. #info {
  19. position: absolute;
  20. top: 0px; width: 100%;
  21. padding: 5px;
  22. }
  23. </style>
  24. </head>
  25. <body>
  26. <div id="container"></div>
  27. <div id="info"><a href="http://threejs.org" target="_blank">threejs</a> - High dynamic range (RGBE) Image-based Lighting (IBL)<br />using run-time generated pre-filtered roughness mipmaps (PMREM)<br/>
  28. Created by Prashant Sharma and <a href="http://clara.io/" target="_blank">Ben Houston</a>.</div>
  29. <script src="../build/three.js"></script>
  30. <script src="js/controls/OrbitControls.js"></script>
  31. <script src="js/loaders/RGBELoader.js"></script>
  32. <script src="js/loaders/HDRCubeTextureLoader.js"></script>
  33. <script src="js/Detector.js"></script>
  34. <script src="js/libs/stats.min.js"></script>
  35. <script src="js/pmrem/PMREMGenerator.js"></script>
  36. <script src="js/pmrem/PMREMCubeUVPacker.js"></script>
  37. <script src="js/libs/dat.gui.min.js"></script>
  38. <script src="js/postprocessing/EffectComposer.js"></script>
  39. <script src="js/postprocessing/RenderPass.js"></script>
  40. <script src="js/postprocessing/MaskPass.js"></script>
  41. <script src="js/postprocessing/ShaderPass.js"></script>
  42. <script src="js/shaders/CopyShader.js"></script>
  43. <script src="js/shaders/FXAAShader.js"></script>
  44. <script src="js/postprocessing/BloomPass.js"></script>
  45. <script src="js/shaders/ConvolutionShader.js"></script>
  46. <script>
  47. if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
  48. var container, stats;
  49. var params = {
  50. envMap: "HDR",
  51. projection: 'normal',
  52. roughness: 1.0,
  53. bumpScale: 0.3,
  54. background: false,
  55. exposure: 1.0,
  56. side: 'front'
  57. };
  58. var camera, scene, renderer, controls, objects = [];
  59. var hdrCubeMap;
  60. var composer;
  61. var standardMaterial, floorMaterial;
  62. var ldrCubeRenderTarget, hdrCubeRenderTarget, rgbmCubeRenderTarget;
  63. init();
  64. animate();
  65. function init() {
  66. container = document.createElement( 'div' );
  67. document.body.appendChild( container );
  68. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 2000 );
  69. camera.position.set( 0.0, 40, 40 * 3.5 );
  70. scene = new THREE.Scene();
  71. renderer = new THREE.WebGLRenderer( { antialias: false } );
  72. renderer.setClearColor( new THREE.Color( 0xffffff ) );
  73. renderer.toneMapping = THREE.LinearToneMapping;
  74. standardMaterial = new THREE.MeshStandardMaterial( {
  75. map: null,
  76. bumpScale: - 0.05,
  77. color: 0xff4444,
  78. metalness: 0.5,
  79. roughness: 1.0,
  80. shading: THREE.SmoothShading
  81. } );
  82. var geometry = new THREE.TorusKnotGeometry( 18, 8, 150, 20 );
  83. var torusMesh1 = new THREE.Mesh( geometry, standardMaterial );
  84. torusMesh1.position.x = 0.0;
  85. torusMesh1.castShadow = true;
  86. torusMesh1.receiveShadow = true;
  87. scene.add( torusMesh1 );
  88. objects.push( torusMesh1 );
  89. floorMaterial = new THREE.MeshStandardMaterial( {
  90. map: null,
  91. roughnessMap: null,
  92. color: 0xffffff,
  93. metalness: 0.0,
  94. roughness: 0.0,
  95. shading: THREE.SmoothShading
  96. } );
  97. var planeGeometry = new THREE.PlaneBufferGeometry( 200, 200 );
  98. var planeMesh1 = new THREE.Mesh( planeGeometry, floorMaterial );
  99. planeMesh1.position.y = - 50;
  100. planeMesh1.rotation.x = - Math.PI * 0.5;
  101. planeMesh1.receiveShadow = true;
  102. scene.add( planeMesh1 );
  103. var textureLoader = new THREE.TextureLoader();
  104. textureLoader.load( "./textures/roughness_map.jpg", function( map ) {
  105. map.wrapS = THREE.RepeatWrapping;
  106. map.wrapT = THREE.RepeatWrapping;
  107. map.anisotropy = 4;
  108. map.repeat.set( 9, 2 );
  109. standardMaterial.map = map;
  110. standardMaterial.roughnessMap = map;
  111. standardMaterial.bumpMap = map;
  112. standardMaterial.needsUpdate = true;
  113. } );
  114. var genCubeUrls = function( prefix, postfix ) {
  115. return [
  116. prefix + 'px' + postfix, prefix + 'nx' + postfix,
  117. prefix + 'py' + postfix, prefix + 'ny' + postfix,
  118. prefix + 'pz' + postfix, prefix + 'nz' + postfix
  119. ];
  120. };
  121. var hdrUrls = genCubeUrls( "./textures/cube/pisaHDR/", ".hdr" );
  122. new THREE.HDRCubeTextureLoader().load( THREE.UnsignedByteType, hdrUrls, function ( hdrCubeMap ) {
  123. var pmremGenerator = new THREE.PMREMGenerator( hdrCubeMap );
  124. pmremGenerator.update( renderer );
  125. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  126. pmremCubeUVPacker.update( renderer );
  127. hdrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  128. } );
  129. var ldrUrls = genCubeUrls( "./textures/cube/pisa/", ".png" );
  130. new THREE.CubeTextureLoader().load( ldrUrls, function ( ldrCubeMap ) {
  131. ldrCubeMap.encoding = THREE.GammaEncoding;
  132. var pmremGenerator = new THREE.PMREMGenerator( ldrCubeMap );
  133. pmremGenerator.update( renderer );
  134. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  135. pmremCubeUVPacker.update( renderer );
  136. ldrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  137. } );
  138. var rgbmUrls = genCubeUrls( "./textures/cube/pisaRGBM16/", ".png" );
  139. new THREE.CubeTextureLoader().load( rgbmUrls, function ( rgbmCubeMap ) {
  140. rgbmCubeMap.encoding = THREE.RGBM16Encoding;
  141. var pmremGenerator = new THREE.PMREMGenerator( rgbmCubeMap );
  142. pmremGenerator.update( renderer );
  143. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  144. pmremCubeUVPacker.update( renderer );
  145. rgbmCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  146. } );
  147. // Lights
  148. scene.add( new THREE.AmbientLight( 0x222222 ) );
  149. var spotLight = new THREE.SpotLight( 0xffffff );
  150. spotLight.position.set( 50, 100, 50 );
  151. spotLight.angle = Math.PI / 7;
  152. spotLight.penumbra = 0.8;
  153. spotLight.castShadow = true;
  154. scene.add( spotLight );
  155. renderer.setPixelRatio( window.devicePixelRatio );
  156. renderer.setSize( window.innerWidth, window.innerHeight );
  157. renderer.shadowMap.enabled = true;
  158. container.appendChild( renderer.domElement );
  159. //renderer.toneMapping = THREE.ReinhardToneMapping;
  160. renderer.gammaInput = true;
  161. renderer.gammaOutput = true;
  162. stats = new Stats();
  163. container.appendChild( stats.dom );
  164. controls = new THREE.OrbitControls( camera, renderer.domElement );
  165. controls.target.set( 0, 0, 0 );
  166. controls.update();
  167. window.addEventListener( 'resize', onWindowResize, false );
  168. var gui = new dat.GUI();
  169. gui.add( params, 'envMap', [ 'None', 'LDR', 'HDR', 'RGBM16' ] );
  170. gui.add( params, 'roughness', 0, 1 );
  171. gui.add( params, 'bumpScale', - 1, 1 );
  172. gui.add( params, 'exposure', 0.1, 2 );
  173. gui.add( params, 'side', [ 'front', 'back', 'double' ] );
  174. gui.open();
  175. }
  176. function onWindowResize() {
  177. var width = window.innerWidth;
  178. var height = window.innerHeight;
  179. camera.aspect = width / height;
  180. camera.updateProjectionMatrix();
  181. renderer.setSize( width, height );
  182. }
  183. //
  184. function animate() {
  185. requestAnimationFrame( animate );
  186. stats.begin();
  187. render();
  188. stats.end();
  189. }
  190. function render() {
  191. if ( standardMaterial !== undefined ) {
  192. standardMaterial.roughness = params.roughness;
  193. standardMaterial.bumpScale = - 0.05 * params.bumpScale;
  194. var newEnvMap = standardMaterial.envMap;
  195. switch( params.envMap ) {
  196. case 'None': newEnvMap = null; break;
  197. case 'LDR': newEnvMap = ldrCubeRenderTarget ? ldrCubeRenderTarget.texture : null; break;
  198. case 'HDR': newEnvMap = hdrCubeRenderTarget ? hdrCubeRenderTarget.texture : null; break;
  199. case 'RGBM16': newEnvMap = rgbmCubeRenderTarget ? rgbmCubeRenderTarget.texture : null; break;
  200. }
  201. if( newEnvMap !== standardMaterial.envMap ) {
  202. standardMaterial.envMap = newEnvMap;
  203. standardMaterial.needsUpdate = true;
  204. floorMaterial.emissive = new THREE.Color( 1, 1, 1 );
  205. floorMaterial.emissiveMap = newEnvMap;
  206. floorMaterial.needsUpdate = true;
  207. }
  208. var side = standardMaterial.side;
  209. switch ( params.side ) {
  210. case 'front': side = THREE.FrontSide; break;
  211. case 'back': side = THREE.BackSide; break;
  212. case 'double': side = THREE.DoubleSide; break;
  213. }
  214. if( standardMaterial.side !== side ) {
  215. standardMaterial.side = side;
  216. standardMaterial.needsUpdate = true;
  217. }
  218. }
  219. renderer.toneMappingExposure = Math.pow( params.exposure, 4.0 );
  220. var timer = Date.now() * 0.00025;
  221. camera.lookAt( scene.position );
  222. for ( var i = 0, l = objects.length; i < l; i ++ ) {
  223. var object = objects[ i ];
  224. object.rotation.y += 0.005;
  225. }
  226. renderer.render( scene, camera );
  227. }
  228. </script>
  229. </body>
  230. </html>