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- /**
- * @author mr.doob / http://mrdoob.com/
- */
- THREE.Scene = function () {
- THREE.Object3D.call( this );
- this.fog = null;
- this.overrideMaterial = null;
- this.matrixAutoUpdate = false;
- };
- THREE.Scene.prototype = new THREE.Object3D();
- THREE.Scene.prototype.constructor = THREE.Scene;
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