VTKLoader.js 2.5 KB

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  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. */
  4. THREE.VTKLoader = function () {};
  5. THREE.VTKLoader.prototype = {
  6. constructor: THREE.VTKLoader,
  7. addEventListener: THREE.EventDispatcher.prototype.addEventListener,
  8. hasEventListener: THREE.EventDispatcher.prototype.hasEventListener,
  9. removeEventListener: THREE.EventDispatcher.prototype.removeEventListener,
  10. dispatchEvent: THREE.EventDispatcher.prototype.dispatchEvent,
  11. load: function ( url, callback ) {
  12. var scope = this;
  13. var request = new XMLHttpRequest();
  14. request.addEventListener( 'load', function ( event ) {
  15. var geometry = scope.parse( event.target.responseText );
  16. scope.dispatchEvent( { type: 'load', content: geometry } );
  17. if ( callback ) callback( geometry );
  18. }, false );
  19. request.addEventListener( 'progress', function ( event ) {
  20. scope.dispatchEvent( { type: 'progress', loaded: event.loaded, total: event.total } );
  21. }, false );
  22. request.addEventListener( 'error', function () {
  23. scope.dispatchEvent( { type: 'error', message: 'Couldn\'t load URL [' + url + ']' } );
  24. }, false );
  25. request.open( 'GET', url, true );
  26. request.send( null );
  27. },
  28. parse: function ( data ) {
  29. var geometry = new THREE.Geometry();
  30. function vertex( x, y, z ) {
  31. geometry.vertices.push( new THREE.Vector3( x, y, z ) );
  32. }
  33. function face3( a, b, c ) {
  34. geometry.faces.push( new THREE.Face3( a, b, c ) );
  35. }
  36. function face4( a, b, c, d ) {
  37. geometry.faces.push( new THREE.Face4( a, b, c, d ) );
  38. }
  39. var pattern, result;
  40. // float float float
  41. pattern = /([\+|\-]?[\d]+[\.][\d|\-|e]+)[ ]+([\+|\-]?[\d]+[\.][\d|\-|e]+)[ ]+([\+|\-]?[\d]+[\.][\d|\-|e]+)/g;
  42. while ( ( result = pattern.exec( data ) ) != null ) {
  43. // ["1.0 2.0 3.0", "1.0", "2.0", "3.0"]
  44. vertex( parseFloat( result[ 1 ] ), parseFloat( result[ 2 ] ), parseFloat( result[ 3 ] ) );
  45. }
  46. // 3 int int int
  47. pattern = /3[ ]+([\d]+)[ ]+([\d]+)[ ]+([\d]+)/g;
  48. while ( ( result = pattern.exec( data ) ) != null ) {
  49. // ["3 1 2 3", "1", "2", "3"]
  50. face3( parseInt( result[ 1 ] ), parseInt( result[ 2 ] ), parseInt( result[ 3 ] ) );
  51. }
  52. // 4 int int int int
  53. pattern = /4[ ]+([\d]+)[ ]+([\d]+)[ ]+([\d]+)[ ]+([\d]+)/g;
  54. while ( ( result = pattern.exec( data ) ) != null ) {
  55. // ["4 1 2 3 4", "1", "2", "3", "4"]
  56. face4( parseInt( result[ 1 ] ), parseInt( result[ 2 ] ), parseInt( result[ 3 ] ), parseInt( result[ 4 ] ) );
  57. }
  58. geometry.computeCentroids();
  59. geometry.computeFaceNormals();
  60. geometry.computeVertexNormals();
  61. geometry.computeBoundingSphere();
  62. return geometry;
  63. }
  64. };