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controls
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ea4bd0364c
Updated examples with Particle/Sprite change.
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12 лет назад |
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core
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a6929f1489
Replaced TypedArray experiments.
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12 лет назад |
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curves
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40cec1eb64
Moving NURBS code to /examples/js/curves for now.
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13 лет назад |
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effects
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23a9613d72
Adding dispose method to a couple of effects to allow for applications to clean them up easily.
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12 лет назад |
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exporters
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696ce21834
Editor: Support for CircleGeometry.
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12 лет назад |
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geometries
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af8c8471c1
Moved ConvexGeometry out of the lib.
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12 лет назад |
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libs
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57869dda2f
Editor: Added forgotten system.js.
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13 лет назад |
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loaders
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9cd8eedf2a
Fixed regular expression so that they match better and more efficiently (without leading whitespace). None of my old VRML models could be loaded using the previous versions of the regexes.
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12 лет назад |
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math
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a6929f1489
Replaced TypedArray experiments.
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12 лет назад |
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modifiers
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c8781fae6c
Fix for Face4-less SubdivisionModifier
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12 лет назад |
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postprocessing
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b051d7e171
WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline.
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13 лет назад |
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renderers
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692f1376d1
Unified Particle into Sprite. Renamed ParticleBasicMaterial to ParticleSystemMaterial. Fixes #968.
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12 лет назад |
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shaders
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7dabc9274d
More compatible lens flare shader code as suggested by @ajstubbs in #3603.
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12 лет назад |
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AudioObject.js
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4da9f68281
Merge remote-tracking branch 'lqdchrm/audio' into dev
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13 лет назад |
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BufferGeometryUtils.js
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dfffcb5f5e
BufferGeometryUtils: Return BufferGeometry if it is already the type.
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12 лет назад |
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Car.js
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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13 лет назад |
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Cloth.js
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db6a79a730
Fixed some more sub(a,b) to subVectors(a,b).
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13 лет назад |
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CurveExtras.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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13 лет назад |
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Detector.js
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58e46224b8
Fixed Detector code. See #3871.
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12 лет назад |
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ImprovedNoise.js
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2a8abb5531
Implemented gero3 Rectangle optimisations.
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15 лет назад |
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MD2Character.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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13 лет назад |
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MD2CharacterComplex.js
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ae79c901eb
Changed MeshPhongMaterial perPixel parameter default to true.
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13 лет назад |
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MarchingCubes.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 лет назад |
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Mirror.js
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53ba0f1f34
Yet more code clean up.
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12 лет назад |
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Octree.js
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90d14f9839
octree support for boundingSphere with arbitrary center
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12 лет назад |
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PRNG.js
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041054283a
Messing with a new terrain generator demo.
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15 лет назад |
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ParametricGeometries.js
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6660e155d5
More Closure compile warnings / errors fixing in examples/js.
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13 лет назад |
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ShaderDeferred.js
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060b294a12
WebGLDeferredRenderer: added tonemapping.
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13 лет назад |
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ShaderGodRays.js
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774fa4ae04
Added workaround for ANGLE bug in godrays example.
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13 лет назад |
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ShaderSkin.js
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88604b4a0a
Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple).
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13 лет назад |
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ShaderTerrain.js
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886ba4de3e
Renamed mPosition => worldPosition in shaders.
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13 лет назад |
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ShaderToon.js
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36d2494d59
Renamed nWorld => worldNormal in shaders.
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13 лет назад |
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SimplexNoise.js
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9ad6e5445e
fixes for dot operations in SimplexNoise. #1993
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13 лет назад |
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Sparks.js
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b062fee866
Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860.
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13 лет назад |
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UVsUtils.js
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602fcd0415
Added wrapping support and canvas size parameter to UVsDebug
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13 лет назад |