alteredq 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. 12 years ago
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controls 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 years ago
effects 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 years ago
exporters 314dcf0255 Editor: plugged in adding of SpotLight, HemisphereLight and AmbientLight to menubar. 12 years ago
libs 0914e07a9a Removing old DAT.GUI 12 years ago
loaders 2c948037b9 Merge remote-tracking branch 'bhouston/dev' into dev 12 years ago
modifiers 21d0796996 Moved SubdivisionModifier to examples/js/modifiers 12 years ago
postprocessing dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. 12 years ago
renderers 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. 12 years ago
shaders e8a0d7c944 Adding 3 Shaders 12 years ago
AudioObject.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 years ago
Car.js 744152f5a7 Fixed cars in dynamic cube map example. 12 years ago
Cloth.js f2197bb859 Tweaked the cloth simulation example a little. 13 years ago
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 years ago
Detector.js 07fc79d788 Added var to Detector.js 13 years ago
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 years ago
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 years ago
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 years ago
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 years ago
PRNG.js 041054283a Messing with a new terrain generator demo. 14 years ago
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 years ago
ShaderDeferred.js 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. 12 years ago
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 12 years ago
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 12 years ago
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 12 years ago
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 years ago
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 years ago
Sparks.js 2ed94bb52f Updated to tween.js r7. 12 years ago
UVsUtils.js c1f9ef832e Replaced THREE.UV with THREE.Vector2. 12 years ago