Mr.doob 41a173c660 WebGLRenderer: setMaterial() does setBlending( THREE.NoBlending ) if needed. See #5940. 11 years ago
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shaders a8cca4d64e WebGLRenderer: PointCloudMaterial now uses map.offset/map.repeat. Fixes #6047. 11 years ago
webgl 0eb402d354 WebGLRenderer: Moved doubleSided/flipSided code to WebGLState. 11 years ago
WebGLRenderTarget.js c109f693de WebGLRenderTarget: shareDepthFrom in constructor options. 11 years ago
WebGLRenderTargetCube.js ecd0ddd1a1 Set prototype.constructor for all derived classes 11 years ago
WebGLRenderer.js 41a173c660 WebGLRenderer: setMaterial() does setBlending( THREE.NoBlending ) if needed. See #5940. 11 years ago