| .. |
|
shaders
|
a8cca4d64e
WebGLRenderer: PointCloudMaterial now uses map.offset/map.repeat. Fixes #6047.
|
11 years ago |
|
webgl
|
0eb402d354
WebGLRenderer: Moved doubleSided/flipSided code to WebGLState.
|
11 years ago |
|
WebGLRenderTarget.js
|
c109f693de
WebGLRenderTarget: shareDepthFrom in constructor options.
|
11 years ago |
|
WebGLRenderTargetCube.js
|
ecd0ddd1a1
Set prototype.constructor for all derived classes
|
11 years ago |
|
WebGLRenderer.js
|
41a173c660
WebGLRenderer: setMaterial() does setBlending( THREE.NoBlending ) if needed. See #5940.
|
11 years ago |