Sidebar.Material.js 20 KB

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  1. Sidebar.Material = function ( editor ) {
  2. var signals = editor.signals;
  3. var materialClasses = {
  4. 'LineBasicMaterial': THREE.LineBasicMaterial,
  5. 'LineDashedMaterial': THREE.LineDashedMaterial,
  6. 'MeshBasicMaterial': THREE.MeshBasicMaterial,
  7. 'MeshDepthMaterial': THREE.MeshDepthMaterial,
  8. 'MeshFaceMaterial': THREE.MeshFaceMaterial,
  9. 'MeshLambertMaterial': THREE.MeshLambertMaterial,
  10. 'MeshNormalMaterial': THREE.MeshNormalMaterial,
  11. 'MeshPhongMaterial': THREE.MeshPhongMaterial,
  12. 'PointCloudMaterial': THREE.PointCloudMaterial,
  13. 'ShaderMaterial': THREE.ShaderMaterial,
  14. 'SpriteMaterial': THREE.SpriteMaterial,
  15. 'SpriteCanvasMaterial': THREE.SpriteCanvasMaterial,
  16. 'Material': THREE.Material
  17. };
  18. var container = new UI.CollapsiblePanel();
  19. container.setDisplay( 'none' );
  20. container.dom.classList.add( 'Material' );
  21. container.addStatic( new UI.Text().setValue( 'MATERIAL' ) );
  22. container.add( new UI.Break() );
  23. // uuid
  24. var materialUUIDRow = new UI.Panel();
  25. var materialUUID = new UI.Input().setWidth( '115px' ).setColor( '#444' ).setFontSize( '12px' ).setDisabled( true );
  26. var materialUUIDRenew = new UI.Button( '⟳' ).setMarginLeft( '7px' ).onClick( function () {
  27. materialUUID.setValue( THREE.Math.generateUUID() );
  28. update();
  29. } );
  30. materialUUIDRow.add( new UI.Text( 'UUID' ).setWidth( '90px' ) );
  31. materialUUIDRow.add( materialUUID );
  32. materialUUIDRow.add( materialUUIDRenew );
  33. container.add( materialUUIDRow );
  34. // name
  35. var materialNameRow = new UI.Panel();
  36. var materialName = new UI.Input().setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( function () {
  37. editor.setMaterialName( editor.selected.material, materialName.getValue() );
  38. } );
  39. materialNameRow.add( new UI.Text( 'Name' ).setWidth( '90px' ) );
  40. materialNameRow.add( materialName );
  41. container.add( materialNameRow );
  42. // class
  43. var materialClassRow = new UI.Panel();
  44. var materialClass = new UI.Select().setOptions( {
  45. 'LineBasicMaterial': 'LineBasicMaterial',
  46. 'LineDashedMaterial': 'LineDashedMaterial',
  47. 'MeshBasicMaterial': 'MeshBasicMaterial',
  48. 'MeshDepthMaterial': 'MeshDepthMaterial',
  49. 'MeshFaceMaterial': 'MeshFaceMaterial',
  50. 'MeshLambertMaterial': 'MeshLambertMaterial',
  51. 'MeshNormalMaterial': 'MeshNormalMaterial',
  52. 'MeshPhongMaterial': 'MeshPhongMaterial',
  53. 'ShaderMaterial': 'ShaderMaterial',
  54. 'SpriteMaterial': 'SpriteMaterial'
  55. } ).setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( update );
  56. materialClassRow.add( new UI.Text( 'Type' ).setWidth( '90px' ) );
  57. materialClassRow.add( materialClass );
  58. container.add( materialClassRow );
  59. // color
  60. var materialColorRow = new UI.Panel();
  61. var materialColor = new UI.Color().onChange( update );
  62. materialColorRow.add( new UI.Text( 'Color' ).setWidth( '90px' ) );
  63. materialColorRow.add( materialColor );
  64. container.add( materialColorRow );
  65. // ambient
  66. var materialAmbientRow = new UI.Panel();
  67. var materialAmbient = new UI.Color().onChange( update );
  68. materialAmbientRow.add( new UI.Text( 'Ambient' ).setWidth( '90px' ) );
  69. materialAmbientRow.add( materialAmbient );
  70. container.add( materialAmbientRow );
  71. // emissive
  72. var materialEmissiveRow = new UI.Panel();
  73. var materialEmissive = new UI.Color().onChange( update );
  74. materialEmissiveRow.add( new UI.Text( 'Emissive' ).setWidth( '90px' ) );
  75. materialEmissiveRow.add( materialEmissive );
  76. container.add( materialEmissiveRow );
  77. // specular
  78. var materialSpecularRow = new UI.Panel();
  79. var materialSpecular = new UI.Color().onChange( update );
  80. materialSpecularRow.add( new UI.Text( 'Specular' ).setWidth( '90px' ) );
  81. materialSpecularRow.add( materialSpecular );
  82. container.add( materialSpecularRow );
  83. // shininess
  84. var materialShininessRow = new UI.Panel();
  85. var materialShininess = new UI.Number( 30 ).onChange( update );
  86. materialShininessRow.add( new UI.Text( 'Shininess' ).setWidth( '90px' ) );
  87. materialShininessRow.add( materialShininess );
  88. container.add( materialShininessRow );
  89. // vertex shader
  90. var materialVertexShaderRow = new UI.Panel();
  91. var materialVertexShader = new UI.TextArea().setWidth( '150px' ).setHeight( '40px' );
  92. materialVertexShader.setValue( 'void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}' ).onChange( update );
  93. materialVertexShaderRow.add( new UI.Text( 'Vertex Shader' ).setWidth( '90px' ) );
  94. materialVertexShaderRow.add( materialVertexShader );
  95. container.add( materialVertexShaderRow );
  96. // fragment shader
  97. var materialFragmentShaderRow = new UI.Panel();
  98. var materialFragmentShader = new UI.TextArea().setWidth( '150px' ).setHeight( '40px' );
  99. materialFragmentShader.setValue( 'void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}' ).onChange( update );
  100. materialFragmentShaderRow.add( new UI.Text( 'Fragment Shader' ).setWidth( '90px' ) );
  101. materialFragmentShaderRow.add( materialFragmentShader );
  102. container.add( materialFragmentShaderRow );
  103. // vertex colors
  104. var materialVertexColorsRow = new UI.Panel();
  105. var materialVertexColors = new UI.Select().setOptions( {
  106. 0: 'No',
  107. 1: 'Face',
  108. 2: 'Vertex'
  109. } ).onChange( update );
  110. materialVertexColorsRow.add( new UI.Text( 'Vertex Colors' ).setWidth( '90px' ) );
  111. materialVertexColorsRow.add( materialVertexColors );
  112. container.add( materialVertexColorsRow );
  113. // skinning
  114. var materialSkinningRow = new UI.Panel();
  115. var materialSkinning = new UI.Checkbox( false ).onChange( update );
  116. materialSkinningRow.add( new UI.Text( 'Skinning' ).setWidth( '90px' ) );
  117. materialSkinningRow.add( materialSkinning );
  118. container.add( materialSkinningRow );
  119. // map
  120. var materialMapRow = new UI.Panel();
  121. var materialMapEnabled = new UI.Checkbox( false ).onChange( update );
  122. var materialMap = new UI.Texture().setColor( '#444' ).onChange( update );
  123. materialMapRow.add( new UI.Text( 'Map' ).setWidth( '90px' ) );
  124. materialMapRow.add( materialMapEnabled );
  125. materialMapRow.add( materialMap );
  126. container.add( materialMapRow );
  127. // light map
  128. var materialLightMapRow = new UI.Panel();
  129. var materialLightMapEnabled = new UI.Checkbox( false ).onChange( update );
  130. var materialLightMap = new UI.Texture().setColor( '#444' ).onChange( update );
  131. materialLightMapRow.add( new UI.Text( 'Light Map' ).setWidth( '90px' ) );
  132. materialLightMapRow.add( materialLightMapEnabled );
  133. materialLightMapRow.add( materialLightMap );
  134. container.add( materialLightMapRow );
  135. // bump map
  136. var materialBumpMapRow = new UI.Panel();
  137. var materialBumpMapEnabled = new UI.Checkbox( false ).onChange( update );
  138. var materialBumpMap = new UI.Texture().setColor( '#444' ).onChange( update );
  139. var materialBumpScale = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
  140. materialBumpMapRow.add( new UI.Text( 'Bump Map' ).setWidth( '90px' ) );
  141. materialBumpMapRow.add( materialBumpMapEnabled );
  142. materialBumpMapRow.add( materialBumpMap );
  143. materialBumpMapRow.add( materialBumpScale );
  144. container.add( materialBumpMapRow );
  145. // normal map
  146. var materialNormalMapRow = new UI.Panel();
  147. var materialNormalMapEnabled = new UI.Checkbox( false ).onChange( update );
  148. var materialNormalMap = new UI.Texture().setColor( '#444' ).onChange( update );
  149. materialNormalMapRow.add( new UI.Text( 'Normal Map' ).setWidth( '90px' ) );
  150. materialNormalMapRow.add( materialNormalMapEnabled );
  151. materialNormalMapRow.add( materialNormalMap );
  152. container.add( materialNormalMapRow );
  153. // specular map
  154. var materialSpecularMapRow = new UI.Panel();
  155. var materialSpecularMapEnabled = new UI.Checkbox( false ).onChange( update );
  156. var materialSpecularMap = new UI.Texture().setColor( '#444' ).onChange( update );
  157. materialSpecularMapRow.add( new UI.Text( 'Specular Map' ).setWidth( '90px' ) );
  158. materialSpecularMapRow.add( materialSpecularMapEnabled );
  159. materialSpecularMapRow.add( materialSpecularMap );
  160. container.add( materialSpecularMapRow );
  161. // env map
  162. var materialEnvMapRow = new UI.Panel();
  163. var materialEnvMapEnabled = new UI.Checkbox( false ).onChange( update );
  164. var materialEnvMap = new UI.CubeTexture().setColor( '#444' ).onChange( update );
  165. var materialReflectivity = new UI.Number( 1 ).setWidth( '30px' ).onChange( update );
  166. materialEnvMapRow.add( new UI.Text( 'Env Map' ).setWidth( '90px' ) );
  167. materialEnvMapRow.add( materialEnvMapEnabled );
  168. materialEnvMapRow.add( materialEnvMap );
  169. materialEnvMapRow.add( materialReflectivity );
  170. container.add( materialEnvMapRow );
  171. // blending
  172. var materialBlendingRow = new UI.Panel();
  173. var materialBlending = new UI.Select().setOptions( {
  174. 0: 'No',
  175. 1: 'Normal',
  176. 2: 'Additive',
  177. 3: 'Subtractive',
  178. 4: 'Multiply',
  179. 5: 'Custom'
  180. } ).setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( update );
  181. materialBlendingRow.add( new UI.Text( 'Blending' ).setWidth( '90px' ) );
  182. materialBlendingRow.add( materialBlending );
  183. container.add( materialBlendingRow );
  184. // side
  185. var materialSideRow = new UI.Panel();
  186. var materialSide = new UI.Select().setOptions( {
  187. 0: 'Front',
  188. 1: 'Back',
  189. 2: 'Double'
  190. } ).setWidth( '150px' ).setColor( '#444' ).setFontSize( '12px' ).onChange( update );
  191. materialSideRow.add( new UI.Text( 'Side' ).setWidth( '90px' ) );
  192. materialSideRow.add( materialSide );
  193. container.add( materialSideRow );
  194. // opacity
  195. var materialOpacityRow = new UI.Panel();
  196. var materialOpacity = new UI.Number().setWidth( '60px' ).setRange( 0, 1 ).onChange( update );
  197. materialOpacityRow.add( new UI.Text( 'Opacity' ).setWidth( '90px' ) );
  198. materialOpacityRow.add( materialOpacity );
  199. container.add( materialOpacityRow );
  200. // transparent
  201. var materialTransparentRow = new UI.Panel();
  202. var materialTransparent = new UI.Checkbox().setLeft( '100px' ).onChange( update );
  203. materialTransparentRow.add( new UI.Text( 'Transparent' ).setWidth( '90px' ) );
  204. materialTransparentRow.add( materialTransparent );
  205. container.add( materialTransparentRow );
  206. // wireframe
  207. var materialWireframeRow = new UI.Panel();
  208. var materialWireframe = new UI.Checkbox( false ).onChange( update );
  209. var materialWireframeLinewidth = new UI.Number( 1 ).setWidth( '60px' ).setRange( 0, 100 ).onChange( update );
  210. materialWireframeRow.add( new UI.Text( 'Wireframe' ).setWidth( '90px' ) );
  211. materialWireframeRow.add( materialWireframe );
  212. materialWireframeRow.add( materialWireframeLinewidth );
  213. container.add( materialWireframeRow );
  214. //
  215. function update() {
  216. var object = editor.selected;
  217. var geometry = object.geometry;
  218. var material = object.material;
  219. var textureWarning = false;
  220. var objectHasUvs = false;
  221. if ( object instanceof THREE.Sprite ) objectHasUvs = true;
  222. if ( geometry instanceof THREE.Geometry && geometry.faceVertexUvs[ 0 ].length > 0 ) objectHasUvs = true;
  223. if ( geometry instanceof THREE.BufferGeometry && geometry.attributes.uv !== undefined ) objectHasUvs = true;
  224. if ( material ) {
  225. if ( material.uuid !== undefined ) {
  226. material.uuid = materialUUID.getValue();
  227. }
  228. if ( material instanceof materialClasses[ materialClass.getValue() ] === false ) {
  229. material = new materialClasses[ materialClass.getValue() ]();
  230. object.material = material;
  231. }
  232. if ( material.color !== undefined ) {
  233. material.color.setHex( materialColor.getHexValue() );
  234. }
  235. if ( material.ambient !== undefined ) {
  236. material.ambient.setHex( materialAmbient.getHexValue() );
  237. }
  238. if ( material.emissive !== undefined ) {
  239. material.emissive.setHex( materialEmissive.getHexValue() );
  240. }
  241. if ( material.specular !== undefined ) {
  242. material.specular.setHex( materialSpecular.getHexValue() );
  243. }
  244. if ( material.shininess !== undefined ) {
  245. material.shininess = materialShininess.getValue();
  246. }
  247. if ( material.vertexShader !== undefined ) {
  248. material.vertexShader = materialVertexShader.getValue();
  249. }
  250. if ( material.fragmentShader !== undefined ) {
  251. material.fragmentShader = materialFragmentShader.getValue();
  252. }
  253. if ( material.vertexColors !== undefined ) {
  254. geometry.buffersNeedUpdate = true;
  255. geometry.colorsNeedUpdate = true;
  256. material.vertexColors = parseInt( materialVertexColors.getValue() );
  257. material.needsUpdate = true;
  258. }
  259. if ( material.skinning !== undefined ) {
  260. material.skinning = materialSkinning.getValue();
  261. }
  262. if ( material.map !== undefined ) {
  263. var mapEnabled = materialMapEnabled.getValue() === true;
  264. if ( objectHasUvs ) {
  265. if ( geometry !== undefined ) {
  266. geometry.buffersNeedUpdate = true;
  267. geometry.uvsNeedUpdate = true;
  268. }
  269. material.map = mapEnabled ? materialMap.getValue() : null;
  270. material.needsUpdate = true;
  271. } else {
  272. if ( mapEnabled ) textureWarning = true;
  273. }
  274. }
  275. /*
  276. if ( material.lightMap !== undefined ) {
  277. var lightMapEnabled = materialLightMapEnabled.getValue() === true;
  278. if ( objectHasUvs ) {
  279. geometry.buffersNeedUpdate = true;
  280. geometry.uvsNeedUpdate = true;
  281. material.lightMap = lightMapEnabled ? materialLightMap.getValue() : null;
  282. material.needsUpdate = true;
  283. } else {
  284. if ( lightMapEnabled ) textureWarning = true;
  285. }
  286. }
  287. */
  288. if ( material.bumpMap !== undefined ) {
  289. var bumpMapEnabled = materialBumpMapEnabled.getValue() === true;
  290. if ( objectHasUvs ) {
  291. geometry.buffersNeedUpdate = true;
  292. geometry.uvsNeedUpdate = true;
  293. material.bumpMap = bumpMapEnabled ? materialBumpMap.getValue() : null;
  294. material.bumpScale = materialBumpScale.getValue();
  295. material.needsUpdate = true;
  296. } else {
  297. if ( bumpMapEnabled ) textureWarning = true;
  298. }
  299. }
  300. if ( material.normalMap !== undefined ) {
  301. var normalMapEnabled = materialNormalMapEnabled.getValue() === true;
  302. if ( objectHasUvs ) {
  303. geometry.buffersNeedUpdate = true;
  304. geometry.uvsNeedUpdate = true;
  305. material.normalMap = normalMapEnabled ? materialNormalMap.getValue() : null;
  306. material.needsUpdate = true;
  307. } else {
  308. if ( normalMapEnabled ) textureWarning = true;
  309. }
  310. }
  311. if ( material.specularMap !== undefined ) {
  312. var specularMapEnabled = materialSpecularMapEnabled.getValue() === true;
  313. if ( objectHasUvs ) {
  314. geometry.buffersNeedUpdate = true;
  315. geometry.uvsNeedUpdate = true;
  316. material.specularMap = specularMapEnabled ? materialSpecularMap.getValue() : null;
  317. material.needsUpdate = true;
  318. } else {
  319. if ( specularMapEnabled ) textureWarning = true;
  320. }
  321. }
  322. if ( material.envMap !== undefined ) {
  323. var envMapEnabled = materialEnvMapEnabled.getValue() === true;
  324. if ( objectHasUvs ) {
  325. geometry.buffersNeedUpdate = true;
  326. geometry.uvsNeedUpdate = true;
  327. material.envMap = envMapEnabled ? materialEnvMap.getValue() : null;
  328. material.reflectivity = materialReflectivity.getValue();
  329. material.needsUpdate = true;
  330. } else {
  331. if ( envMapEnabled ) textureWarning = true;
  332. }
  333. }
  334. if ( material.blending !== undefined ) {
  335. material.blending = parseInt( materialBlending.getValue() );
  336. }
  337. if ( material.side !== undefined ) {
  338. material.side = parseInt( materialSide.getValue() );
  339. }
  340. if ( material.opacity !== undefined ) {
  341. material.opacity = materialOpacity.getValue();
  342. }
  343. if ( material.transparent !== undefined ) {
  344. material.transparent = materialTransparent.getValue();
  345. }
  346. if ( material.wireframe !== undefined ) {
  347. material.wireframe = materialWireframe.getValue();
  348. }
  349. if ( material.wireframeLinewidth !== undefined ) {
  350. material.wireframeLinewidth = materialWireframeLinewidth.getValue();
  351. }
  352. updateRows();
  353. signals.materialChanged.dispatch( material );
  354. }
  355. if ( textureWarning ) {
  356. console.warn( "Can't set texture, model doesn't have texture coordinates" );
  357. }
  358. };
  359. function updateRows() {
  360. var properties = {
  361. 'name': materialNameRow,
  362. 'color': materialColorRow,
  363. 'ambient': materialAmbientRow,
  364. 'emissive': materialEmissiveRow,
  365. 'specular': materialSpecularRow,
  366. 'shininess': materialShininessRow,
  367. 'vertexShader': materialVertexShaderRow,
  368. 'fragmentShader': materialFragmentShaderRow,
  369. 'vertexColors': materialVertexColorsRow,
  370. 'skinning': materialSkinningRow,
  371. 'map': materialMapRow,
  372. 'lightMap': materialLightMapRow,
  373. 'bumpMap': materialBumpMapRow,
  374. 'normalMap': materialNormalMapRow,
  375. 'specularMap': materialSpecularMapRow,
  376. 'envMap': materialEnvMapRow,
  377. 'blending': materialBlendingRow,
  378. 'side': materialSideRow,
  379. 'opacity': materialOpacityRow,
  380. 'transparent': materialTransparentRow,
  381. 'wireframe': materialWireframeRow
  382. };
  383. var material = editor.selected.material;
  384. for ( var property in properties ) {
  385. properties[ property ].setDisplay( material[ property ] !== undefined ? '' : 'none' );
  386. }
  387. };
  388. // events
  389. signals.objectSelected.add( function ( object ) {
  390. if ( object && object.material ) {
  391. container.setDisplay( '' );
  392. var material = object.material;
  393. if ( material.uuid !== undefined ) {
  394. materialUUID.setValue( material.uuid );
  395. }
  396. if ( material.name !== undefined ) {
  397. materialName.setValue( material.name );
  398. }
  399. materialClass.setValue( editor.getMaterialType( material ) );
  400. if ( material.color !== undefined ) {
  401. materialColor.setHexValue( material.color.getHexString() );
  402. }
  403. if ( material.ambient !== undefined ) {
  404. materialAmbient.setHexValue( material.ambient.getHexString() );
  405. }
  406. if ( material.emissive !== undefined ) {
  407. materialEmissive.setHexValue( material.emissive.getHexString() );
  408. }
  409. if ( material.specular !== undefined ) {
  410. materialSpecular.setHexValue( material.specular.getHexString() );
  411. }
  412. if ( material.shininess !== undefined ) {
  413. materialShininess.setValue( material.shininess );
  414. }
  415. if ( material.vertexShader !== undefined ) {
  416. materialVertexShader.setValue( material.vertexShader );
  417. }
  418. if ( material.fragmentShader !== undefined ) {
  419. materialFragmentShader.setValue( material.fragmentShader );
  420. }
  421. if ( material.vertexColors !== undefined ) {
  422. materialVertexColors.setValue( material.vertexColors );
  423. }
  424. if ( material.skinning !== undefined ) {
  425. materialSkinning.setValue( material.skinning );
  426. }
  427. if ( material.map !== undefined ) {
  428. materialMapEnabled.setValue( material.map !== null );
  429. materialMap.setValue( material.map );
  430. }
  431. /*
  432. if ( material.lightMap !== undefined ) {
  433. materialLightMapEnabled.setValue( material.lightMap !== null );
  434. materialLightMap.setValue( material.lightMap );
  435. }
  436. */
  437. if ( material.bumpMap !== undefined ) {
  438. materialBumpMapEnabled.setValue( material.bumpMap !== null );
  439. materialBumpMap.setValue( material.bumpMap );
  440. materialBumpScale.setValue( material.bumpScale );
  441. }
  442. if ( material.normalMap !== undefined ) {
  443. materialNormalMapEnabled.setValue( material.normalMap !== null );
  444. materialNormalMap.setValue( material.normalMap );
  445. }
  446. if ( material.specularMap !== undefined ) {
  447. materialSpecularMapEnabled.setValue( material.specularMap !== null );
  448. materialSpecularMap.setValue( material.specularMap );
  449. }
  450. if ( material.envMap !== undefined ) {
  451. materialEnvMapEnabled.setValue( material.envMap !== null );
  452. materialEnvMap.setValue( material.envMap );
  453. materialReflectivity.setValue( material.reflectivity );
  454. }
  455. if ( material.blending !== undefined ) {
  456. materialBlending.setValue( material.blending );
  457. }
  458. if ( material.side !== undefined ) {
  459. materialSide.setValue( material.side );
  460. }
  461. if ( material.opacity !== undefined ) {
  462. materialOpacity.setValue( material.opacity );
  463. }
  464. if ( material.transparent !== undefined ) {
  465. materialTransparent.setValue( material.transparent );
  466. }
  467. if ( material.wireframe !== undefined ) {
  468. materialWireframe.setValue( material.wireframe );
  469. }
  470. if ( material.wireframeLinewidth !== undefined ) {
  471. materialWireframeLinewidth.setValue( material.wireframeLinewidth );
  472. }
  473. updateRows();
  474. } else {
  475. container.setDisplay( 'none' );
  476. }
  477. } );
  478. return container;
  479. }