Viewport.js 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612
  1. var Viewport = function ( signals ) {
  2. var container = new UI.Panel();
  3. container.setPosition( 'absolute' );
  4. container.setBackgroundColor( '#aaa' );
  5. var info = new UI.Text();
  6. info.setPosition( 'absolute' );
  7. info.setRight( '5px' );
  8. info.setBottom( '5px' );
  9. info.setFontSize( '12px' );
  10. info.setColor( '#ffffff' );
  11. container.add( info );
  12. var clearColor = 0xAAAAAA;
  13. var objects = [];
  14. // helpers
  15. var helpersToObjects = {};
  16. var objectsToHelpers = {};
  17. var sceneHelpers = new THREE.Scene();
  18. var grid = new THREE.GridHelper( 500, 25 );
  19. sceneHelpers.add( grid );
  20. var modifierAxis = new THREE.Vector3( 1, 1, 1 );
  21. var snapDist = null;
  22. var selectionBox = new THREE.BoxHelper();
  23. selectionBox.material.color.setHex( 0xffff00 );
  24. selectionBox.material.depthTest = false;
  25. selectionBox.material.transparent = true;
  26. selectionBox.visible = false;
  27. sceneHelpers.add( selectionBox );
  28. var selectionAxis = new THREE.AxisHelper( 100 );
  29. selectionAxis.material.depthTest = false;
  30. selectionAxis.material.transparent = true;
  31. selectionAxis.matrixAutoUpdate = false;
  32. selectionAxis.visible = false;
  33. sceneHelpers.add( selectionAxis );
  34. //
  35. var scene = new THREE.Scene();
  36. var camera = new THREE.PerspectiveCamera( 50, container.dom.offsetWidth / container.dom.offsetHeight, 1, 5000 );
  37. camera.position.set( 500, 250, 500 );
  38. camera.lookAt( scene.position );
  39. // fog
  40. var oldFogType = "None";
  41. var oldFogColor = 0xaaaaaa;
  42. var oldFogNear = 1;
  43. var oldFogFar = 5000;
  44. var oldFogDensity = 0.00025;
  45. // object picking
  46. var intersectionPlane = new THREE.Mesh( new THREE.PlaneGeometry( 5000, 5000 ) );
  47. intersectionPlane.visible = false;
  48. sceneHelpers.add( intersectionPlane );
  49. var ray = new THREE.Raycaster();
  50. var projector = new THREE.Projector();
  51. var offset = new THREE.Vector3();
  52. var selected = camera;
  53. // events
  54. var onMouseDownPosition = new THREE.Vector2();
  55. var onMouseUpPosition = new THREE.Vector2();
  56. var onMouseDown = function ( event ) {
  57. event.preventDefault();
  58. container.dom.focus();
  59. onMouseDownPosition.set( event.layerX, event.layerY );
  60. if ( event.button === 0 ) {
  61. var vector = new THREE.Vector3(
  62. ( event.layerX / container.dom.offsetWidth ) * 2 - 1,
  63. - ( event.layerY / container.dom.offsetHeight ) * 2 + 1,
  64. 0.5
  65. );
  66. projector.unprojectVector( vector, camera );
  67. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  68. var intersects = ray.intersectObjects( objects, true );
  69. if ( intersects.length > 0 ) {
  70. var object = intersects[ 0 ].object;
  71. if ( selected === object || selected === helpersToObjects[ object.id ] ) {
  72. intersectionPlane.position.copy( selected.position );
  73. intersectionPlane.lookAt( camera.position );
  74. intersectionPlane.updateMatrixWorld();
  75. var intersects = ray.intersectObject( intersectionPlane );
  76. offset.copy( intersects[ 0 ].point ).sub( intersectionPlane.position );
  77. document.addEventListener( 'mousemove', onMouseMove, false );
  78. controls.enabled = false;
  79. }
  80. } else {
  81. controls.enabled = true;
  82. }
  83. }
  84. document.addEventListener( 'mouseup', onMouseUp, false );
  85. };
  86. var onMouseMove = function ( event ) {
  87. var vector = new THREE.Vector3(
  88. ( event.layerX / container.dom.offsetWidth ) * 2 - 1,
  89. - ( event.layerY / container.dom.offsetHeight ) * 2 + 1,
  90. 0.5
  91. );
  92. projector.unprojectVector( vector, camera );
  93. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  94. var intersects = ray.intersectObject( intersectionPlane );
  95. if ( intersects.length > 0 ) {
  96. var point = intersects[ 0 ].point.sub( offset );
  97. if (snapDist) {
  98. point.x = point.x - point.x % snapDist;
  99. point.y = point.y - point.y % snapDist;
  100. point.z = point.z - point.z % snapDist;
  101. }
  102. selected.position.x = modifierAxis.x === 1 ? point.x : intersectionPlane.position.x;
  103. selected.position.y = modifierAxis.y === 1 ? point.y : intersectionPlane.position.y;
  104. selected.position.z = modifierAxis.z === 1 ? point.z : intersectionPlane.position.z;
  105. signals.objectChanged.dispatch( selected );
  106. render();
  107. }
  108. };
  109. var onMouseUp = function ( event ) {
  110. onMouseUpPosition.set( event.layerX, event.layerY );
  111. if ( onMouseDownPosition.distanceTo( onMouseUpPosition ) < 1 ) {
  112. var vector = new THREE.Vector3(
  113. ( event.layerX / container.dom.offsetWidth ) * 2 - 1,
  114. - ( event.layerY / container.dom.offsetHeight ) * 2 + 1,
  115. 0.5
  116. );
  117. projector.unprojectVector( vector, camera );
  118. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  119. var intersects = ray.intersectObjects( objects, true );
  120. if ( intersects.length > 0 ) {
  121. selected = intersects[ 0 ].object;
  122. if ( helpersToObjects[ selected.id ] !== undefined ) {
  123. selected = helpersToObjects[ selected.id ];
  124. }
  125. signals.objectSelected.dispatch( selected );
  126. } else {
  127. controls.enabled = true;
  128. selected = camera;
  129. signals.objectSelected.dispatch( selected );
  130. }
  131. render();
  132. }
  133. document.removeEventListener( 'mousemove', onMouseMove );
  134. document.removeEventListener( 'mouseup', onMouseUp );
  135. };
  136. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  137. // controls need to be added *after* main logic,
  138. // otherwise controls.enabled doesn't work.
  139. var controls = new THREE.EditorControls( camera, container.dom );
  140. controls.addEventListener( 'change', function () {
  141. signals.objectChanged.dispatch( camera );
  142. } );
  143. // signals
  144. signals.modifierAxisChanged.add( function ( axis ) {
  145. modifierAxis.copy( axis );
  146. } );
  147. signals.snapChanged.add( function ( dist ) {
  148. snapDist = dist;
  149. } );
  150. signals.rendererChanged.add( function ( object ) {
  151. container.dom.removeChild( renderer.domElement );
  152. renderer = object;
  153. renderer.setClearColor( clearColor );
  154. renderer.autoClear = false;
  155. renderer.autoUpdateScene = false;
  156. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  157. container.dom.appendChild( renderer.domElement );
  158. render();
  159. } );
  160. signals.objectAdded.add( function ( object ) {
  161. // handle children
  162. object.traverse( function ( object ) {
  163. // create helpers for invisible object types (lights, cameras, targets)
  164. if ( object instanceof THREE.PointLight ) {
  165. var helper = new THREE.PointLightHelper( object, 10 );
  166. sceneHelpers.add( helper );
  167. objectsToHelpers[ object.id ] = helper;
  168. helpersToObjects[ helper.lightSphere.id ] = object;
  169. objects.push( helper.lightSphere );
  170. } else if ( object instanceof THREE.DirectionalLight ) {
  171. var helper = new THREE.DirectionalLightHelper( object, 10 );
  172. sceneHelpers.add( helper );
  173. objectsToHelpers[ object.id ] = helper;
  174. helpersToObjects[ helper.lightSphere.id ] = object;
  175. objects.push( helper.lightSphere );
  176. } else if ( object instanceof THREE.SpotLight ) {
  177. var helper = new THREE.SpotLightHelper( object, 10 );
  178. sceneHelpers.add( helper );
  179. objectsToHelpers[ object.id ] = helper;
  180. helpersToObjects[ helper.lightSphere.id ] = object;
  181. objects.push( helper.lightSphere );
  182. } else if ( object instanceof THREE.HemisphereLight ) {
  183. var helper = new THREE.HemisphereLightHelper( object, 10 );
  184. sceneHelpers.add( helper );
  185. objectsToHelpers[ object.id ] = helper;
  186. helpersToObjects[ helper.lightSphere.id ] = object;
  187. objects.push( helper.lightSphere );
  188. } else {
  189. // add to picking list
  190. objects.push( object );
  191. }
  192. } );
  193. scene.add( object );
  194. // TODO: Add support for hierarchies with lights
  195. if ( object instanceof THREE.Light ) {
  196. updateMaterials( scene );
  197. }
  198. updateInfo();
  199. signals.sceneChanged.dispatch( scene );
  200. signals.objectSelected.dispatch( object );
  201. } );
  202. signals.objectSelected.add( function ( object ) {
  203. selectionBox.visible = false;
  204. selectionAxis.visible = false;
  205. if ( object !== null ) {
  206. if ( object.geometry !== undefined ) {
  207. selectionBox.update( object );
  208. selectionBox.visible = true;
  209. }
  210. selectionAxis.matrixWorld = object.matrixWorld;
  211. selectionAxis.visible = true;
  212. selected = object;
  213. }
  214. render();
  215. } );
  216. signals.objectChanged.add( function ( object ) {
  217. if ( object.geometry !== undefined ) {
  218. selectionBox.update( object );
  219. updateInfo();
  220. }
  221. if ( objectsToHelpers[ object.id ] !== undefined ) {
  222. objectsToHelpers[ object.id ].update();
  223. }
  224. render();
  225. } );
  226. signals.cloneSelectedObject.add( function () {
  227. if ( selected === camera ) return;
  228. var object = selected.clone();
  229. signals.objectAdded.dispatch( object );
  230. } );
  231. signals.removeSelectedObject.add( function () {
  232. if ( selected.parent === undefined ) return;
  233. var name = selected.name ? '"' + selected.name + '"': "selected object";
  234. if ( confirm( 'Delete ' + name + '?' ) === false ) return;
  235. var parent = selected.parent;
  236. if ( selected instanceof THREE.Light ) {
  237. var helper = objectsToHelpers[ selected.id ];
  238. objects.splice( objects.indexOf( helper.lightSphere ), 1 );
  239. helper.parent.remove( helper );
  240. selected.parent.remove( selected );
  241. delete objectsToHelpers[ selected.id ];
  242. delete helpersToObjects[ helper.id ];
  243. if ( selected instanceof THREE.DirectionalLight ||
  244. selected instanceof THREE.SpotLight ) {
  245. selected.target.parent.remove( selected.target );
  246. }
  247. updateMaterials( scene );
  248. } else {
  249. selected.traverse( function ( object ) {
  250. var index = objects.indexOf( object );
  251. if ( index !== -1 ) {
  252. objects.splice( index, 1 )
  253. }
  254. } );
  255. selected.parent.remove( selected );
  256. updateInfo();
  257. }
  258. signals.sceneChanged.dispatch( scene );
  259. signals.objectSelected.dispatch( parent );
  260. } );
  261. signals.materialChanged.add( function ( material ) {
  262. render();
  263. } );
  264. signals.clearColorChanged.add( function ( color ) {
  265. renderer.setClearColor( color );
  266. render();
  267. clearColor = color;
  268. } );
  269. signals.fogTypeChanged.add( function ( fogType ) {
  270. if ( fogType !== oldFogType ) {
  271. if ( fogType === "None" ) {
  272. scene.fog = null;
  273. } else if ( fogType === "Fog" ) {
  274. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  275. } else if ( fogType === "FogExp2" ) {
  276. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  277. }
  278. updateMaterials( scene );
  279. oldFogType = fogType;
  280. }
  281. render();
  282. } );
  283. signals.fogColorChanged.add( function ( fogColor ) {
  284. oldFogColor = fogColor;
  285. updateFog( scene );
  286. render();
  287. } );
  288. signals.fogParametersChanged.add( function ( near, far, density ) {
  289. oldFogNear = near;
  290. oldFogFar = far;
  291. oldFogDensity = density;
  292. updateFog( scene );
  293. render();
  294. } );
  295. signals.windowResize.add( function () {
  296. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  297. camera.updateProjectionMatrix();
  298. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  299. render();
  300. } );
  301. //
  302. var renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
  303. renderer.setClearColor( clearColor );
  304. renderer.autoClear = false;
  305. renderer.autoUpdateScene = false;
  306. container.dom.appendChild( renderer.domElement );
  307. animate();
  308. //
  309. function updateInfo() {
  310. var objects = 0;
  311. var vertices = 0;
  312. var faces = 0;
  313. scene.traverse( function ( object ) {
  314. if ( object instanceof THREE.Mesh ) {
  315. objects ++;
  316. vertices += object.geometry.vertices.length;
  317. faces += object.geometry.faces.length;
  318. }
  319. } );
  320. info.setValue( 'objects: ' + objects + ', vertices: ' + vertices + ', faces: ' + faces );
  321. }
  322. function updateMaterials( root ) {
  323. root.traverse( function ( node ) {
  324. if ( node.material ) {
  325. node.material.needsUpdate = true;
  326. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  327. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  328. node.material.materials[ i ].needsUpdate = true;
  329. }
  330. }
  331. }
  332. } );
  333. }
  334. function updateFog( root ) {
  335. if ( root.fog ) {
  336. root.fog.color.setHex( oldFogColor );
  337. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  338. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  339. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  340. }
  341. }
  342. function animate() {
  343. requestAnimationFrame( animate );
  344. }
  345. function render() {
  346. sceneHelpers.updateMatrixWorld();
  347. scene.updateMatrixWorld();
  348. renderer.clear();
  349. renderer.render( scene, camera );
  350. renderer.render( sceneHelpers, camera );
  351. }
  352. return container;
  353. }