webgl_clipping_intersection.html 3.9 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - clipIntersection</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. margin: 0px;
  10. background-color: #000000;
  11. overflow: hidden;
  12. }
  13. </style>
  14. </head>
  15. <body>
  16. <script src="../build/three.js"></script>
  17. <script src="js/controls/OrbitControls.js"></script>
  18. <script src="js/libs/dat.gui.min.js"></script>
  19. <script>
  20. var hasChanged = true;
  21. var camera, scene, renderer;
  22. var params = {
  23. clipIntersection: true,
  24. planeConstant: 0,
  25. showHelpers: false
  26. };
  27. var clipPlanes = [
  28. new THREE.Plane( new THREE.Vector3( 1, 0, 0 ), 0 ),
  29. new THREE.Plane( new THREE.Vector3( 0, - 1, 0 ), 0 ),
  30. new THREE.Plane( new THREE.Vector3( 0, 0, - 1 ), 0 )
  31. ];
  32. init();
  33. animate();
  34. function init() {
  35. renderer = new THREE.WebGLRenderer( { antialias: true } );
  36. renderer.setPixelRatio( window.devicePixelRatio );
  37. renderer.setSize( window.innerWidth, window.innerHeight );
  38. renderer.localClippingEnabled = true;
  39. document.body.appendChild( renderer.domElement );
  40. scene = new THREE.Scene();
  41. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 200 );
  42. camera.position.set( - 20, 30, 40 );
  43. var controls = new THREE.OrbitControls( camera, renderer.domElement );
  44. controls.addEventListener( 'change', function () { hasChanged = true; } ); // use only if there is no animation loop
  45. controls.minDistance = 10;
  46. controls.maxDistance = 100;
  47. controls.enablePan = false;
  48. var light = new THREE.HemisphereLight( 0xffffff, 0x080808, 1 );
  49. scene.add( light );
  50. scene.add( new THREE.AmbientLight( 0x505050 ) );
  51. //
  52. var group = new THREE.Group();
  53. for ( var i = 1; i < 25; i ++ ) {
  54. var geometry = new THREE.SphereBufferGeometry( i / 2, 48, 24 );
  55. var material = new THREE.MeshLambertMaterial( {
  56. color: new THREE.Color( Math.sin( i * 0.5 ) * 0.5 + 0.5, Math.cos( i * 1.5 ) * 0.5 + 0.5, Math.sin( i * 4.5 + 0 ) * 0.5 + 0.5 ),
  57. side: THREE.DoubleSide,
  58. clippingPlanes: clipPlanes,
  59. clipIntersection: params.clipIntersection
  60. } );
  61. group.add( new THREE.Mesh( geometry, material ) );
  62. }
  63. scene.add( group );
  64. // helpers
  65. var helpers = new THREE.Group();
  66. helpers.add( new THREE.AxisHelper( 20 ) );
  67. helpers.add( new THREE.PlaneHelper( clipPlanes[ 0 ], 30, 0xff0000 ) );
  68. helpers.add( new THREE.PlaneHelper( clipPlanes[ 1 ], 30, 0x00ff00 ) );
  69. helpers.add( new THREE.PlaneHelper( clipPlanes[ 2 ], 30, 0x0000ff ) );
  70. helpers.visible = false;
  71. scene.add( helpers );
  72. // gui
  73. var gui = new dat.GUI();
  74. gui.add( params, 'clipIntersection' ).name( 'clip intersection' ).onChange( function ( value ) {
  75. var children = group.children;
  76. for ( var i = 0; i < children.length; i ++ ) {
  77. children[ i ].material.clipIntersection = value;
  78. }
  79. hasChanged = true;
  80. } );
  81. gui.add( params, 'planeConstant', - 16, 16 ).step( 1 ).name( 'plane constant' ).onChange( function ( value ) {
  82. for ( var j = 0; j < clipPlanes.length; j ++ ) {
  83. clipPlanes[ j ].constant = value;
  84. }
  85. hasChanged = true;
  86. } );
  87. gui.add( params, 'showHelpers' ).name( 'show helpers' ).onChange( function ( value ) {
  88. helpers.visible = value;
  89. hasChanged = true;
  90. } );
  91. //
  92. window.addEventListener( 'resize', onWindowResize, false );
  93. }
  94. function onWindowResize() {
  95. camera.aspect = window.innerWidth / window.innerHeight;
  96. camera.updateProjectionMatrix();
  97. renderer.setSize( window.innerWidth, window.innerHeight );
  98. hasChanged = true;
  99. }
  100. function animate() {
  101. requestAnimationFrame( animate );
  102. if ( hasChanged ) {
  103. renderer.render( scene, camera );
  104. hasChanged = false;
  105. }
  106. }
  107. </script>
  108. </body>
  109. </html>