Antonio Vázquez Blanco 3e922bc40a Make BinaryLoader work on iOS 4.3.3 and some older browsers. преди 12 години
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controls e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. преди 12 години
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. преди 12 години
effects 23a9613d72 Adding dispose method to a couple of effects to allow for applications to clean them up easily. преди 12 години
exporters 72f94e88dd Reverted to uint vased ids. Added uuid property. преди 12 години
libs 57869dda2f Editor: Added forgotten system.js. преди 12 години
loaders 3e922bc40a Make BinaryLoader work on iOS 4.3.3 and some older browsers. преди 12 години
math 0a9cff1ba5 ColorConverter changes преди 12 години
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. преди 12 години
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. преди 12 години
renderers 2a0264d231 CSS3DObject now notifies its children of removal. преди 12 години
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. преди 12 години
AudioObject.js 4da9f68281 Merge remote-tracking branch 'lqdchrm/audio' into dev преди 12 години
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. преди 12 години
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). преди 12 години
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. преди 13 години
Detector.js 07fc79d788 Added var to Detector.js преди 13 години
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. преди 14 години
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. преди 12 години
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. преди 12 години
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. преди 13 години
PRNG.js 041054283a Messing with a new terrain generator demo. преди 14 години
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. преди 13 години
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. преди 12 години
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. преди 13 години
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). преди 12 години
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. преди 12 години
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. преди 12 години
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 преди 13 години
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. преди 12 години
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug преди 12 години