RICHΛRD ΛNΛYΛ 52fb52dd29 WebXRManager: Honor WebXR native layer scaling. (#24877) 3 年之前
..
animation 25a77e7661 fix: map property binding regression introduced in #24537 (#24603) 3 年之前
audio c460c578fe AudioContext: Refactor to class style. (#24840) 3 年之前
cameras 24f2d651f4 Simplify calls to lookAt() (#24909) 3 年之前
core 8465f10404 BufferAttribute: Remove type specific copy methods. (#24550) 3 年之前
extras ea01dbaab5 Earcut: Upgrade to version 2.2.4. (#24760) 3 年之前
geometries 5acd8ce2cf Deprecate legacy BufferGeometry nomenclature for built-in geometries (#24352) 3 年之前
helpers 39e5d3e73d Helpers: Ensure light helpers are not frame-late. (#21427) 3 年之前
lights 824533ee8f More efficient calculation (#24675) 3 年之前
loaders 43379375a9 LOD: Add hysteresis option. (#14566) 3 年之前
materials aaa1968dbb Material: don't export attenuationDistance when it's set to the default value of Infinity (Fix #24797) (#24798) 3 年之前
math 796d1cfbd3 Ray: Improve readabilty in intersectBox(). (#24790) 3 年之前
objects 43379375a9 LOD: Add hysteresis option. (#14566) 3 年之前
renderers 52fb52dd29 WebXRManager: Honor WebXR native layer scaling. (#24877) 3 年之前
scenes a13c6a3e10 Introduce scene.backgroundIntensity (#24876) 3 年之前
textures 7b39286b91 Add THREE.CompressedArrayTexture (#24745) 3 年之前
Three.Legacy.js 9c5af898b9 Scene: Legacy warnings clean up. 3 年之前
Three.js 7b39286b91 Add THREE.CompressedArrayTexture (#24745) 3 年之前
constants.js 8782e1ed50 Update constants.js 3 年之前
utils.js a6cee1f74d BufferGeometry: Account for PRIMITIVE_RESTART_FIXED_INDEX in setIndex(). (#24569) 3 年之前