GitHubDragonFly f8863302d7 USDZ Loader - texture scale + offset + rotation (#26861) hai 1 ano
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animation 5921c7cab6 AnimationClipCreator: Fix CreateMaterialColorAnimation(). (#25376) %!s(int64=2) %!d(string=hai) anos
cameras 0d8676bc62 Examples: More sRGB and color management fixes. (#26090) %!s(int64=2) %!d(string=hai) anos
capabilities 24ccd56fcb WebGLRenderer: Support "Linear Display P3" working color space and "Display P3" unlit rendering (#26644) hai 1 ano
controls 15e4656ca9 DragControls: Add `recursive` property. (#26747) hai 1 ano
csm 7bf83b8b17 Shaders: Remove struct GeometricContext to improve Adreno GPU support. (#26805) hai 1 ano
curves 108deac07d Curves: use ES Modules export (#23402) %!s(int64=3) %!d(string=hai) anos
effects f8d580c88e Src: encodings_fragment -> colorspace_fragment (#26206) %!s(int64=2) %!d(string=hai) anos
environments cce80b8f87 WebGLRenderer: Deprecate `useLegacyLights`, change default to `false`. (#26392) %!s(int64=2) %!d(string=hai) anos
exporters 53ee3779ee EXRExporter: implements support for DataTexture export (#26810) hai 1 ano
geometries cf01605e16 Examples: Clean up. (#26144) %!s(int64=2) %!d(string=hai) anos
helpers 925d679a83 Update ViewHelper.js (#26067) %!s(int64=2) %!d(string=hai) anos
interactive 11b7b5c1ac SelectionHelper: Add enabled property. (#26483) %!s(int64=2) %!d(string=hai) anos
libs 67cece3e1f 3DMLoader: Update to support Rhino 8 files. (#26745) hai 1 ano
lights f4488d8b23 LightProbeGenerator: Add support for half float render targets. (#26773) hai 1 ano
lines e6304f3742 LineMaterial: Clean up (#26720) hai 1 ano
loaders f8863302d7 USDZ Loader - texture scale + offset + rotation (#26861) hai 1 ano
materials 7bf83b8b17 Shaders: Remove struct GeometricContext to improve Adreno GPU support. (#26805) hai 1 ano
math 4ef4914cd8 Remove need for non indexed geometry from MeshSurfaceSampler (#26268) %!s(int64=2) %!d(string=hai) anos
misc 1bb77a707f fix some of the lint-addons warnings and errors (#26388) %!s(int64=2) %!d(string=hai) anos
modifiers ef03bdcfd1 BufferGeometry: Renamed uv2, uv3, uv4 to uv1, uv2, uv3 (#25943) %!s(int64=2) %!d(string=hai) anos
nodes cb644716ad Nodes: Fix `addLightNode` in case of anonymizing classes (#26858) hai 1 ano
objects 0b0a7d75ad Use cameraPosition uniform instead of world origin (#26766) hai 1 ano
offscreen cce80b8f87 WebGLRenderer: Deprecate `useLegacyLights`, change default to `false`. (#26392) %!s(int64=2) %!d(string=hai) anos
physics dd4a418d04 RapierPhysics: Clean up (#26042) %!s(int64=2) %!d(string=hai) anos
postprocessing 24ccd56fcb WebGLRenderer: Support "Linear Display P3" working color space and "Display P3" unlit rendering (#26644) hai 1 ano
renderers 688b7499db WebGLNodeBuilder: Fix Multi-Material (#26841) hai 1 ano
shaders 7bf83b8b17 Shaders: Remove struct GeometricContext to improve Adreno GPU support. (#26805) hai 1 ano
textures 4944e56c06 Removed all @author mrdoob. %!s(int64=5) %!d(string=hai) anos
utils e58a74e190 mergeVertices: Shift the hash bin to move boundary away from round threshold (#26746) hai 1 ano
webxr 95fbc39b07 Update OculusHandPointerModel.js %!s(int64=2) %!d(string=hai) anos