Viewport.js 10.0 KB

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  1. var Viewport = function ( editor ) {
  2. var signals = editor.signals;
  3. var container = new UI.Panel();
  4. container.setPosition( 'absolute' );
  5. var info = new UI.Text();
  6. info.setPosition( 'absolute' );
  7. info.setRight( '5px' );
  8. info.setBottom( '5px' );
  9. info.setFontSize( '12px' );
  10. info.setColor( '#ffffff' );
  11. info.setValue( 'objects: 0, vertices: 0, faces: 0' );
  12. container.add( info );
  13. var scene = editor.scene;
  14. var sceneHelpers = editor.sceneHelpers;
  15. var objects = [];
  16. // helpers
  17. var grid = new THREE.GridHelper( 500, 25 );
  18. sceneHelpers.add( grid );
  19. //
  20. var camera = new THREE.PerspectiveCamera( 50, container.dom.offsetWidth / container.dom.offsetHeight, 1, 5000 );
  21. camera.position.fromArray( editor.config.getKey( 'camera' ).position );
  22. camera.lookAt( new THREE.Vector3().fromArray( editor.config.getKey( 'camera' ).target ) );
  23. //
  24. var selectionBox = new THREE.BoxHelper();
  25. selectionBox.material.depthTest = false;
  26. selectionBox.material.transparent = true;
  27. selectionBox.visible = false;
  28. sceneHelpers.add( selectionBox );
  29. var transformControls = new THREE.TransformControls( camera, container.dom );
  30. transformControls.addEventListener( 'change', function () {
  31. controls.enabled = true;
  32. if ( transformControls.axis !== undefined ) {
  33. controls.enabled = false;
  34. }
  35. if ( editor.selected !== null ) {
  36. signals.objectChanged.dispatch( editor.selected );
  37. }
  38. } );
  39. sceneHelpers.add( transformControls );
  40. // fog
  41. var oldFogType = "None";
  42. var oldFogColor = 0xaaaaaa;
  43. var oldFogNear = 1;
  44. var oldFogFar = 5000;
  45. var oldFogDensity = 0.00025;
  46. // object picking
  47. var ray = new THREE.Raycaster();
  48. var projector = new THREE.Projector();
  49. // events
  50. var getIntersects = function ( event, object ) {
  51. var rect = container.dom.getBoundingClientRect();
  52. x = (event.clientX - rect.left) / rect.width;
  53. y = (event.clientY - rect.top) / rect.height;
  54. var vector = new THREE.Vector3( ( x ) * 2 - 1, - ( y ) * 2 + 1, 0.5 );
  55. projector.unprojectVector( vector, camera );
  56. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  57. if ( object instanceof Array ) {
  58. return ray.intersectObjects( object );
  59. }
  60. return ray.intersectObject( object );
  61. };
  62. var onMouseDownPosition = new THREE.Vector2();
  63. var onMouseUpPosition = new THREE.Vector2();
  64. var onMouseDown = function ( event ) {
  65. event.preventDefault();
  66. var rect = container.dom.getBoundingClientRect();
  67. x = (event.clientX - rect.left) / rect.width;
  68. y = (event.clientY - rect.top) / rect.height;
  69. onMouseDownPosition.set( x, y );
  70. document.addEventListener( 'mouseup', onMouseUp, false );
  71. };
  72. var onMouseUp = function ( event ) {
  73. var rect = container.dom.getBoundingClientRect();
  74. x = (event.clientX - rect.left) / rect.width;
  75. y = (event.clientY - rect.top) / rect.height;
  76. onMouseUpPosition.set( x, y );
  77. if ( onMouseDownPosition.distanceTo( onMouseUpPosition ) == 0 ) {
  78. var intersects = getIntersects( event, objects );
  79. if ( intersects.length > 0 ) {
  80. var object = intersects[ 0 ].object;
  81. if ( object.userData.object !== undefined ) {
  82. // helper
  83. editor.select( object.userData.object );
  84. } else {
  85. editor.select( object );
  86. }
  87. } else {
  88. editor.select( camera );
  89. }
  90. render();
  91. }
  92. document.removeEventListener( 'mouseup', onMouseUp );
  93. };
  94. var onDoubleClick = function ( event ) {
  95. var intersects = getIntersects( event, objects );
  96. if ( intersects.length > 0 && intersects[ 0 ].object === editor.selected ) {
  97. controls.focus( editor.selected );
  98. }
  99. };
  100. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  101. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  102. // controls need to be added *after* main logic,
  103. // otherwise controls.enabled doesn't work.
  104. var controls = new THREE.EditorControls( camera, container.dom );
  105. controls.center.fromArray( editor.config.getKey( 'camera' ).target )
  106. controls.addEventListener( 'change', function () {
  107. transformControls.update();
  108. signals.cameraChanged.dispatch( camera );
  109. } );
  110. // signals
  111. signals.themeChanged.add( function ( value ) {
  112. switch ( value ) {
  113. case 'css/light.css': grid.setColors( 0x444444, 0x888888 ); break;
  114. case 'css/dark.css': grid.setColors( 0xbbbbbb, 0x888888 ); break;
  115. }
  116. render();
  117. } );
  118. signals.transformModeChanged.add( function ( mode ) {
  119. transformControls.setMode( mode );
  120. } );
  121. signals.snapChanged.add( function ( dist ) {
  122. transformControls.setSnap( dist );
  123. } );
  124. signals.spaceChanged.add( function ( space ) {
  125. transformControls.setSpace( space );
  126. } );
  127. signals.rendererChanged.add( function ( object ) {
  128. container.dom.removeChild( renderer.domElement );
  129. renderer = object;
  130. renderer.autoClear = false;
  131. renderer.autoUpdateScene = false;
  132. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  133. container.dom.appendChild( renderer.domElement );
  134. render();
  135. } );
  136. signals.sceneGraphChanged.add( function () {
  137. render();
  138. updateInfo();
  139. } );
  140. signals.cameraChanged.add( function () {
  141. editor.config.setKey( 'camera', {
  142. position: camera.position.toArray(),
  143. target: controls.center.toArray()
  144. } );
  145. render();
  146. } );
  147. signals.objectSelected.add( function ( object ) {
  148. selectionBox.visible = false;
  149. transformControls.detach();
  150. if ( object !== null ) {
  151. if ( object.geometry !== undefined ) {
  152. selectionBox.update( object );
  153. selectionBox.visible = true;
  154. }
  155. if ( object instanceof THREE.PerspectiveCamera === false ) {
  156. transformControls.attach( object );
  157. }
  158. }
  159. render();
  160. } );
  161. signals.objectAdded.add( function ( object ) {
  162. var materialsNeedUpdate = false;
  163. object.traverse( function ( child ) {
  164. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  165. objects.push( child );
  166. } );
  167. if ( materialsNeedUpdate === true ) updateMaterials();
  168. } );
  169. signals.objectChanged.add( function ( object ) {
  170. transformControls.update();
  171. if ( object !== camera ) {
  172. if ( object.geometry !== undefined ) {
  173. selectionBox.update( object );
  174. }
  175. if ( editor.helpers[ object.id ] !== undefined ) {
  176. editor.helpers[ object.id ].update();
  177. }
  178. updateInfo();
  179. }
  180. render();
  181. } );
  182. signals.objectRemoved.add( function ( object ) {
  183. var materialsNeedUpdate = false;
  184. object.traverse( function ( child ) {
  185. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  186. objects.splice( objects.indexOf( child ), 1 );
  187. } );
  188. if ( materialsNeedUpdate === true ) updateMaterials();
  189. } );
  190. signals.helperAdded.add( function ( object ) {
  191. objects.push( object.getObjectByName( 'picker' ) );
  192. } );
  193. signals.helperRemoved.add( function ( object ) {
  194. objects.splice( objects.indexOf( object.getObjectByName( 'picker' ) ), 1 );
  195. } );
  196. signals.materialChanged.add( function ( material ) {
  197. render();
  198. } );
  199. signals.fogTypeChanged.add( function ( fogType ) {
  200. if ( fogType !== oldFogType ) {
  201. if ( fogType === "None" ) {
  202. scene.fog = null;
  203. } else if ( fogType === "Fog" ) {
  204. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  205. } else if ( fogType === "FogExp2" ) {
  206. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  207. }
  208. updateMaterials();
  209. oldFogType = fogType;
  210. }
  211. render();
  212. } );
  213. signals.fogColorChanged.add( function ( fogColor ) {
  214. oldFogColor = fogColor;
  215. updateFog( scene );
  216. render();
  217. } );
  218. signals.fogParametersChanged.add( function ( near, far, density ) {
  219. oldFogNear = near;
  220. oldFogFar = far;
  221. oldFogDensity = density;
  222. updateFog( scene );
  223. render();
  224. } );
  225. signals.windowResize.add( function () {
  226. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  227. camera.updateProjectionMatrix();
  228. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  229. render();
  230. } );
  231. signals.playAnimations.add( function (animations) {
  232. function animate() {
  233. requestAnimationFrame( animate );
  234. for ( var i = 0; i < animations.length ; i ++ ) {
  235. animations[i].update(0.016);
  236. }
  237. render();
  238. }
  239. animate();
  240. } );
  241. //
  242. var renderer;
  243. if ( System.support.webgl === true ) {
  244. renderer = new THREE.WebGLRenderer( { antialias: true } );
  245. } else {
  246. renderer = new THREE.CanvasRenderer();
  247. }
  248. renderer.autoClear = false;
  249. renderer.autoUpdateScene = false;
  250. container.dom.appendChild( renderer.domElement );
  251. animate();
  252. //
  253. function updateInfo() {
  254. var objects = 0;
  255. var vertices = 0;
  256. var faces = 0;
  257. scene.traverse( function ( object ) {
  258. if ( object instanceof THREE.Mesh ) {
  259. objects ++;
  260. var geometry = object.geometry;
  261. if ( geometry instanceof THREE.Geometry ) {
  262. vertices += geometry.vertices.length;
  263. faces += geometry.faces.length;
  264. } else if ( geometry instanceof THREE.BufferGeometry ) {
  265. vertices += geometry.attributes.position.array.length / 3;
  266. if ( geometry.attributes.index !== undefined ) {
  267. faces += geometry.attributes.index.array.length / 3;
  268. } else {
  269. faces += vertices / 3;
  270. }
  271. }
  272. }
  273. } );
  274. info.setValue( 'objects: ' + objects + ', vertices: ' + vertices + ', faces: ' + faces );
  275. }
  276. function updateMaterials() {
  277. editor.scene.traverse( function ( node ) {
  278. if ( node.material ) {
  279. node.material.needsUpdate = true;
  280. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  281. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  282. node.material.materials[ i ].needsUpdate = true;
  283. }
  284. }
  285. }
  286. } );
  287. }
  288. function updateFog( root ) {
  289. if ( root.fog ) {
  290. root.fog.color.setHex( oldFogColor );
  291. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  292. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  293. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  294. }
  295. }
  296. function animate() {
  297. requestAnimationFrame( animate );
  298. }
  299. function render() {
  300. sceneHelpers.updateMatrixWorld();
  301. scene.updateMatrixWorld();
  302. renderer.clear();
  303. renderer.render( scene, camera );
  304. renderer.render( sceneHelpers, camera );
  305. //console.trace();
  306. }
  307. return container;
  308. }