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- /**
- * @author mrdoob / http://mrdoob.com/
- * @author alteredq / http://alteredqualia.com/
- */
- THREE.Frustum = function ( ) {
- this.planes = [
- new THREE.Vector4(),
- new THREE.Vector4(),
- new THREE.Vector4(),
- new THREE.Vector4(),
- new THREE.Vector4(),
- new THREE.Vector4()
- ];
- };
- THREE.Frustum.prototype.setFromMatrix = function ( m ) {
- var plane;
- var planes = this.planes;
- var me = m.elements;
- var me0 = me[0], me1 = me[1], me2 = me[2], me3 = me[3];
- var me4 = me[4], me5 = me[5], me6 = me[6], me7 = me[7];
- var me8 = me[8], me9 = me[9], me10 = me[10], me11 = me[11];
- var me12 = me[12], me13 = me[13], me14 = me[14], me15 = me[15];
- planes[ 0 ].set( me3 - me0, me7 - me4, me11 - me8, me15 - me12 );
- planes[ 1 ].set( me3 + me0, me7 + me4, me11 + me8, me15 + me12 );
- planes[ 2 ].set( me3 + me1, me7 + me5, me11 + me9, me15 + me13 );
- planes[ 3 ].set( me3 - me1, me7 - me5, me11 - me9, me15 - me13 );
- planes[ 4 ].set( me3 - me2, me7 - me6, me11 - me10, me15 - me14 );
- planes[ 5 ].set( me3 + me2, me7 + me6, me11 + me10, me15 + me14 );
- for ( var i = 0; i < 6; i ++ ) {
- plane = planes[ i ];
- plane.divideScalar( Math.sqrt( plane.x * plane.x + plane.y * plane.y + plane.z * plane.z ) );
- }
- };
- THREE.Frustum.prototype.contains = function ( object ) {
- var distance = 0.0;
- var planes = this.planes;
- var matrix = object.matrixWorld;
- var me = matrix.elements;
- var radius = - object.geometry.boundingSphere.radius * matrix.getMaxScaleOnAxis();
- for ( var i = 0; i < 6; i ++ ) {
- distance = planes[ i ].x * me[12] + planes[ i ].y * me[13] + planes[ i ].z * me[14] + planes[ i ].w;
- if ( distance <= radius ) return false;
- }
- return true;
- };
- THREE.Frustum.__v1 = new THREE.Vector3();
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