GLTFLoader.js 109 KB

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  1. ( function () {
  2. class GLTFLoader extends THREE.Loader {
  3. constructor( manager ) {
  4. super( manager );
  5. this.dracoLoader = null;
  6. this.ktx2Loader = null;
  7. this.meshoptDecoder = null;
  8. this.pluginCallbacks = [];
  9. this.register( function ( parser ) {
  10. return new GLTFMaterialsClearcoatExtension( parser );
  11. } );
  12. this.register( function ( parser ) {
  13. return new GLTFTextureBasisUExtension( parser );
  14. } );
  15. this.register( function ( parser ) {
  16. return new GLTFTextureWebPExtension( parser );
  17. } );
  18. this.register( function ( parser ) {
  19. return new GLTFMaterialsSheenExtension( parser );
  20. } );
  21. this.register( function ( parser ) {
  22. return new GLTFMaterialsTransmissionExtension( parser );
  23. } );
  24. this.register( function ( parser ) {
  25. return new GLTFMaterialsVolumeExtension( parser );
  26. } );
  27. this.register( function ( parser ) {
  28. return new GLTFMaterialsIorExtension( parser );
  29. } );
  30. this.register( function ( parser ) {
  31. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  32. } );
  33. this.register( function ( parser ) {
  34. return new GLTFMaterialsSpecularExtension( parser );
  35. } );
  36. this.register( function ( parser ) {
  37. return new GLTFMaterialsIridescenceExtension( parser );
  38. } );
  39. this.register( function ( parser ) {
  40. return new GLTFLightsExtension( parser );
  41. } );
  42. this.register( function ( parser ) {
  43. return new GLTFMeshoptCompression( parser );
  44. } );
  45. this.register( function ( parser ) {
  46. return new GLTFMeshGpuInstancing( parser );
  47. } );
  48. }
  49. load( url, onLoad, onProgress, onError ) {
  50. const scope = this;
  51. let resourcePath;
  52. if ( this.resourcePath !== '' ) {
  53. resourcePath = this.resourcePath;
  54. } else if ( this.path !== '' ) {
  55. resourcePath = this.path;
  56. } else {
  57. resourcePath = THREE.LoaderUtils.extractUrlBase( url );
  58. }
  59. // Tells the LoadingManager to track an extra item, which resolves after
  60. // the model is fully loaded. This means the count of items loaded will
  61. // be incorrect, but ensures manager.onLoad() does not fire early.
  62. this.manager.itemStart( url );
  63. const _onError = function ( e ) {
  64. if ( onError ) {
  65. onError( e );
  66. } else {
  67. console.error( e );
  68. }
  69. scope.manager.itemError( url );
  70. scope.manager.itemEnd( url );
  71. };
  72. const loader = new THREE.FileLoader( this.manager );
  73. loader.setPath( this.path );
  74. loader.setResponseType( 'arraybuffer' );
  75. loader.setRequestHeader( this.requestHeader );
  76. loader.setWithCredentials( this.withCredentials );
  77. loader.load( url, function ( data ) {
  78. try {
  79. scope.parse( data, resourcePath, function ( gltf ) {
  80. onLoad( gltf );
  81. scope.manager.itemEnd( url );
  82. }, _onError );
  83. } catch ( e ) {
  84. _onError( e );
  85. }
  86. }, onProgress, _onError );
  87. }
  88. setDRACOLoader( dracoLoader ) {
  89. this.dracoLoader = dracoLoader;
  90. return this;
  91. }
  92. setDDSLoader() {
  93. throw new Error( 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' );
  94. }
  95. setKTX2Loader( ktx2Loader ) {
  96. this.ktx2Loader = ktx2Loader;
  97. return this;
  98. }
  99. setMeshoptDecoder( meshoptDecoder ) {
  100. this.meshoptDecoder = meshoptDecoder;
  101. return this;
  102. }
  103. register( callback ) {
  104. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  105. this.pluginCallbacks.push( callback );
  106. }
  107. return this;
  108. }
  109. unregister( callback ) {
  110. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  111. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  112. }
  113. return this;
  114. }
  115. parse( data, path, onLoad, onError ) {
  116. let content;
  117. const extensions = {};
  118. const plugins = {};
  119. if ( typeof data === 'string' ) {
  120. content = data;
  121. } else {
  122. const magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  123. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  124. try {
  125. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  126. } catch ( error ) {
  127. if ( onError ) onError( error );
  128. return;
  129. }
  130. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  131. } else {
  132. content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  133. }
  134. }
  135. const json = JSON.parse( content );
  136. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  137. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  138. return;
  139. }
  140. const parser = new GLTFParser( json, {
  141. path: path || this.resourcePath || '',
  142. crossOrigin: this.crossOrigin,
  143. requestHeader: this.requestHeader,
  144. manager: this.manager,
  145. ktx2Loader: this.ktx2Loader,
  146. meshoptDecoder: this.meshoptDecoder
  147. } );
  148. parser.fileLoader.setRequestHeader( this.requestHeader );
  149. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  150. const plugin = this.pluginCallbacks[ i ]( parser );
  151. plugins[ plugin.name ] = plugin;
  152. // Workaround to avoid determining as unknown extension
  153. // in addUnknownExtensionsToUserData().
  154. // Remove this workaround if we move all the existing
  155. // extension handlers to plugin system
  156. extensions[ plugin.name ] = true;
  157. }
  158. if ( json.extensionsUsed ) {
  159. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  160. const extensionName = json.extensionsUsed[ i ];
  161. const extensionsRequired = json.extensionsRequired || [];
  162. switch ( extensionName ) {
  163. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  164. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  165. break;
  166. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  167. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  168. break;
  169. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  170. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  171. break;
  172. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  173. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  174. break;
  175. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  176. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  177. break;
  178. default:
  179. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  180. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  181. }
  182. }
  183. }
  184. }
  185. parser.setExtensions( extensions );
  186. parser.setPlugins( plugins );
  187. parser.parse( onLoad, onError );
  188. }
  189. parseAsync( data, path ) {
  190. const scope = this;
  191. return new Promise( function ( resolve, reject ) {
  192. scope.parse( data, path, resolve, reject );
  193. } );
  194. }
  195. }
  196. /* GLTFREGISTRY */
  197. function GLTFRegistry() {
  198. let objects = {};
  199. return {
  200. get: function ( key ) {
  201. return objects[ key ];
  202. },
  203. add: function ( key, object ) {
  204. objects[ key ] = object;
  205. },
  206. remove: function ( key ) {
  207. delete objects[ key ];
  208. },
  209. removeAll: function () {
  210. objects = {};
  211. }
  212. };
  213. }
  214. /*********************************/
  215. /********** EXTENSIONS ***********/
  216. /*********************************/
  217. const EXTENSIONS = {
  218. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  219. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  220. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  221. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  222. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  223. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  224. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  225. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  226. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  227. KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
  228. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  229. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  230. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  231. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  232. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  233. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  234. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  235. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
  236. EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing'
  237. };
  238. /**
  239. * Punctual Lights Extension
  240. *
  241. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  242. */
  243. class GLTFLightsExtension {
  244. constructor( parser ) {
  245. this.parser = parser;
  246. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  247. // THREE.Object3D instance caches
  248. this.cache = {
  249. refs: {},
  250. uses: {}
  251. };
  252. }
  253. _markDefs() {
  254. const parser = this.parser;
  255. const nodeDefs = this.parser.json.nodes || [];
  256. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  257. const nodeDef = nodeDefs[ nodeIndex ];
  258. if ( nodeDef.extensions && nodeDef.extensions[ this.name ] && nodeDef.extensions[ this.name ].light !== undefined ) {
  259. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  260. }
  261. }
  262. }
  263. _loadLight( lightIndex ) {
  264. const parser = this.parser;
  265. const cacheKey = 'light:' + lightIndex;
  266. let dependency = parser.cache.get( cacheKey );
  267. if ( dependency ) return dependency;
  268. const json = parser.json;
  269. const extensions = json.extensions && json.extensions[ this.name ] || {};
  270. const lightDefs = extensions.lights || [];
  271. const lightDef = lightDefs[ lightIndex ];
  272. let lightNode;
  273. const color = new THREE.Color( 0xffffff );
  274. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  275. const range = lightDef.range !== undefined ? lightDef.range : 0;
  276. switch ( lightDef.type ) {
  277. case 'directional':
  278. lightNode = new THREE.DirectionalLight( color );
  279. lightNode.target.position.set( 0, 0, - 1 );
  280. lightNode.add( lightNode.target );
  281. break;
  282. case 'point':
  283. lightNode = new THREE.PointLight( color );
  284. lightNode.distance = range;
  285. break;
  286. case 'spot':
  287. lightNode = new THREE.SpotLight( color );
  288. lightNode.distance = range;
  289. // Handle spotlight properties.
  290. lightDef.spot = lightDef.spot || {};
  291. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  292. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  293. lightNode.angle = lightDef.spot.outerConeAngle;
  294. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  295. lightNode.target.position.set( 0, 0, - 1 );
  296. lightNode.add( lightNode.target );
  297. break;
  298. default:
  299. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  300. }
  301. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  302. // here, because node-level parsing will only override position if explicitly specified.
  303. lightNode.position.set( 0, 0, 0 );
  304. lightNode.decay = 2;
  305. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  306. lightNode.name = parser.createUniqueName( lightDef.name || 'light_' + lightIndex );
  307. dependency = Promise.resolve( lightNode );
  308. parser.cache.add( cacheKey, dependency );
  309. return dependency;
  310. }
  311. createNodeAttachment( nodeIndex ) {
  312. const self = this;
  313. const parser = this.parser;
  314. const json = parser.json;
  315. const nodeDef = json.nodes[ nodeIndex ];
  316. const lightDef = nodeDef.extensions && nodeDef.extensions[ this.name ] || {};
  317. const lightIndex = lightDef.light;
  318. if ( lightIndex === undefined ) return null;
  319. return this._loadLight( lightIndex ).then( function ( light ) {
  320. return parser._getNodeRef( self.cache, lightIndex, light );
  321. } );
  322. }
  323. }
  324. /**
  325. * Unlit Materials Extension
  326. *
  327. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  328. */
  329. class GLTFMaterialsUnlitExtension {
  330. constructor() {
  331. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  332. }
  333. getMaterialType() {
  334. return THREE.MeshBasicMaterial;
  335. }
  336. extendParams( materialParams, materialDef, parser ) {
  337. const pending = [];
  338. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  339. materialParams.opacity = 1.0;
  340. const metallicRoughness = materialDef.pbrMetallicRoughness;
  341. if ( metallicRoughness ) {
  342. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  343. const array = metallicRoughness.baseColorFactor;
  344. materialParams.color.fromArray( array );
  345. materialParams.opacity = array[ 3 ];
  346. }
  347. if ( metallicRoughness.baseColorTexture !== undefined ) {
  348. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, THREE.sRGBEncoding ) );
  349. }
  350. }
  351. return Promise.all( pending );
  352. }
  353. }
  354. /**
  355. * Materials Emissive Strength Extension
  356. *
  357. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  358. */
  359. class GLTFMaterialsEmissiveStrengthExtension {
  360. constructor( parser ) {
  361. this.parser = parser;
  362. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  363. }
  364. extendMaterialParams( materialIndex, materialParams ) {
  365. const parser = this.parser;
  366. const materialDef = parser.json.materials[ materialIndex ];
  367. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  368. return Promise.resolve();
  369. }
  370. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  371. if ( emissiveStrength !== undefined ) {
  372. materialParams.emissiveIntensity = emissiveStrength;
  373. }
  374. return Promise.resolve();
  375. }
  376. }
  377. /**
  378. * Clearcoat Materials Extension
  379. *
  380. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  381. */
  382. class GLTFMaterialsClearcoatExtension {
  383. constructor( parser ) {
  384. this.parser = parser;
  385. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  386. }
  387. getMaterialType( materialIndex ) {
  388. const parser = this.parser;
  389. const materialDef = parser.json.materials[ materialIndex ];
  390. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  391. return THREE.MeshPhysicalMaterial;
  392. }
  393. extendMaterialParams( materialIndex, materialParams ) {
  394. const parser = this.parser;
  395. const materialDef = parser.json.materials[ materialIndex ];
  396. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  397. return Promise.resolve();
  398. }
  399. const pending = [];
  400. const extension = materialDef.extensions[ this.name ];
  401. if ( extension.clearcoatFactor !== undefined ) {
  402. materialParams.clearcoat = extension.clearcoatFactor;
  403. }
  404. if ( extension.clearcoatTexture !== undefined ) {
  405. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  406. }
  407. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  408. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  409. }
  410. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  411. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  412. }
  413. if ( extension.clearcoatNormalTexture !== undefined ) {
  414. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  415. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  416. const scale = extension.clearcoatNormalTexture.scale;
  417. materialParams.clearcoatNormalScale = new THREE.Vector2( scale, scale );
  418. }
  419. }
  420. return Promise.all( pending );
  421. }
  422. }
  423. /**
  424. * Iridescence Materials Extension
  425. *
  426. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
  427. */
  428. class GLTFMaterialsIridescenceExtension {
  429. constructor( parser ) {
  430. this.parser = parser;
  431. this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
  432. }
  433. getMaterialType( materialIndex ) {
  434. const parser = this.parser;
  435. const materialDef = parser.json.materials[ materialIndex ];
  436. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  437. return THREE.MeshPhysicalMaterial;
  438. }
  439. extendMaterialParams( materialIndex, materialParams ) {
  440. const parser = this.parser;
  441. const materialDef = parser.json.materials[ materialIndex ];
  442. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  443. return Promise.resolve();
  444. }
  445. const pending = [];
  446. const extension = materialDef.extensions[ this.name ];
  447. if ( extension.iridescenceFactor !== undefined ) {
  448. materialParams.iridescence = extension.iridescenceFactor;
  449. }
  450. if ( extension.iridescenceTexture !== undefined ) {
  451. pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
  452. }
  453. if ( extension.iridescenceIor !== undefined ) {
  454. materialParams.iridescenceIOR = extension.iridescenceIor;
  455. }
  456. if ( materialParams.iridescenceThicknessRange === undefined ) {
  457. materialParams.iridescenceThicknessRange = [ 100, 400 ];
  458. }
  459. if ( extension.iridescenceThicknessMinimum !== undefined ) {
  460. materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
  461. }
  462. if ( extension.iridescenceThicknessMaximum !== undefined ) {
  463. materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
  464. }
  465. if ( extension.iridescenceThicknessTexture !== undefined ) {
  466. pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
  467. }
  468. return Promise.all( pending );
  469. }
  470. }
  471. /**
  472. * Sheen Materials Extension
  473. *
  474. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  475. */
  476. class GLTFMaterialsSheenExtension {
  477. constructor( parser ) {
  478. this.parser = parser;
  479. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  480. }
  481. getMaterialType( materialIndex ) {
  482. const parser = this.parser;
  483. const materialDef = parser.json.materials[ materialIndex ];
  484. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  485. return THREE.MeshPhysicalMaterial;
  486. }
  487. extendMaterialParams( materialIndex, materialParams ) {
  488. const parser = this.parser;
  489. const materialDef = parser.json.materials[ materialIndex ];
  490. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  491. return Promise.resolve();
  492. }
  493. const pending = [];
  494. materialParams.sheenColor = new THREE.Color( 0, 0, 0 );
  495. materialParams.sheenRoughness = 0;
  496. materialParams.sheen = 1;
  497. const extension = materialDef.extensions[ this.name ];
  498. if ( extension.sheenColorFactor !== undefined ) {
  499. materialParams.sheenColor.fromArray( extension.sheenColorFactor );
  500. }
  501. if ( extension.sheenRoughnessFactor !== undefined ) {
  502. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  503. }
  504. if ( extension.sheenColorTexture !== undefined ) {
  505. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, THREE.sRGBEncoding ) );
  506. }
  507. if ( extension.sheenRoughnessTexture !== undefined ) {
  508. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  509. }
  510. return Promise.all( pending );
  511. }
  512. }
  513. /**
  514. * Transmission Materials Extension
  515. *
  516. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  517. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  518. */
  519. class GLTFMaterialsTransmissionExtension {
  520. constructor( parser ) {
  521. this.parser = parser;
  522. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  523. }
  524. getMaterialType( materialIndex ) {
  525. const parser = this.parser;
  526. const materialDef = parser.json.materials[ materialIndex ];
  527. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  528. return THREE.MeshPhysicalMaterial;
  529. }
  530. extendMaterialParams( materialIndex, materialParams ) {
  531. const parser = this.parser;
  532. const materialDef = parser.json.materials[ materialIndex ];
  533. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  534. return Promise.resolve();
  535. }
  536. const pending = [];
  537. const extension = materialDef.extensions[ this.name ];
  538. if ( extension.transmissionFactor !== undefined ) {
  539. materialParams.transmission = extension.transmissionFactor;
  540. }
  541. if ( extension.transmissionTexture !== undefined ) {
  542. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  543. }
  544. return Promise.all( pending );
  545. }
  546. }
  547. /**
  548. * Materials Volume Extension
  549. *
  550. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  551. */
  552. class GLTFMaterialsVolumeExtension {
  553. constructor( parser ) {
  554. this.parser = parser;
  555. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  556. }
  557. getMaterialType( materialIndex ) {
  558. const parser = this.parser;
  559. const materialDef = parser.json.materials[ materialIndex ];
  560. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  561. return THREE.MeshPhysicalMaterial;
  562. }
  563. extendMaterialParams( materialIndex, materialParams ) {
  564. const parser = this.parser;
  565. const materialDef = parser.json.materials[ materialIndex ];
  566. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  567. return Promise.resolve();
  568. }
  569. const pending = [];
  570. const extension = materialDef.extensions[ this.name ];
  571. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  572. if ( extension.thicknessTexture !== undefined ) {
  573. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  574. }
  575. materialParams.attenuationDistance = extension.attenuationDistance || Infinity;
  576. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  577. materialParams.attenuationColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  578. return Promise.all( pending );
  579. }
  580. }
  581. /**
  582. * Materials ior Extension
  583. *
  584. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  585. */
  586. class GLTFMaterialsIorExtension {
  587. constructor( parser ) {
  588. this.parser = parser;
  589. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  590. }
  591. getMaterialType( materialIndex ) {
  592. const parser = this.parser;
  593. const materialDef = parser.json.materials[ materialIndex ];
  594. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  595. return THREE.MeshPhysicalMaterial;
  596. }
  597. extendMaterialParams( materialIndex, materialParams ) {
  598. const parser = this.parser;
  599. const materialDef = parser.json.materials[ materialIndex ];
  600. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  601. return Promise.resolve();
  602. }
  603. const extension = materialDef.extensions[ this.name ];
  604. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  605. return Promise.resolve();
  606. }
  607. }
  608. /**
  609. * Materials specular Extension
  610. *
  611. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  612. */
  613. class GLTFMaterialsSpecularExtension {
  614. constructor( parser ) {
  615. this.parser = parser;
  616. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  617. }
  618. getMaterialType( materialIndex ) {
  619. const parser = this.parser;
  620. const materialDef = parser.json.materials[ materialIndex ];
  621. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  622. return THREE.MeshPhysicalMaterial;
  623. }
  624. extendMaterialParams( materialIndex, materialParams ) {
  625. const parser = this.parser;
  626. const materialDef = parser.json.materials[ materialIndex ];
  627. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  628. return Promise.resolve();
  629. }
  630. const pending = [];
  631. const extension = materialDef.extensions[ this.name ];
  632. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  633. if ( extension.specularTexture !== undefined ) {
  634. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  635. }
  636. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  637. materialParams.specularColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  638. if ( extension.specularColorTexture !== undefined ) {
  639. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, THREE.sRGBEncoding ) );
  640. }
  641. return Promise.all( pending );
  642. }
  643. }
  644. /**
  645. * BasisU THREE.Texture Extension
  646. *
  647. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  648. */
  649. class GLTFTextureBasisUExtension {
  650. constructor( parser ) {
  651. this.parser = parser;
  652. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  653. }
  654. loadTexture( textureIndex ) {
  655. const parser = this.parser;
  656. const json = parser.json;
  657. const textureDef = json.textures[ textureIndex ];
  658. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  659. return null;
  660. }
  661. const extension = textureDef.extensions[ this.name ];
  662. const loader = parser.options.ktx2Loader;
  663. if ( ! loader ) {
  664. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  665. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  666. } else {
  667. // Assumes that the extension is optional and that a fallback texture is present
  668. return null;
  669. }
  670. }
  671. return parser.loadTextureImage( textureIndex, extension.source, loader );
  672. }
  673. }
  674. /**
  675. * WebP THREE.Texture Extension
  676. *
  677. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  678. */
  679. class GLTFTextureWebPExtension {
  680. constructor( parser ) {
  681. this.parser = parser;
  682. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  683. this.isSupported = null;
  684. }
  685. loadTexture( textureIndex ) {
  686. const name = this.name;
  687. const parser = this.parser;
  688. const json = parser.json;
  689. const textureDef = json.textures[ textureIndex ];
  690. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  691. return null;
  692. }
  693. const extension = textureDef.extensions[ name ];
  694. const source = json.images[ extension.source ];
  695. let loader = parser.textureLoader;
  696. if ( source.uri ) {
  697. const handler = parser.options.manager.getHandler( source.uri );
  698. if ( handler !== null ) loader = handler;
  699. }
  700. return this.detectSupport().then( function ( isSupported ) {
  701. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  702. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  703. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  704. }
  705. // Fall back to PNG or JPEG.
  706. return parser.loadTexture( textureIndex );
  707. } );
  708. }
  709. detectSupport() {
  710. if ( ! this.isSupported ) {
  711. this.isSupported = new Promise( function ( resolve ) {
  712. const image = new Image();
  713. // Lossy test image. Support for lossy images doesn't guarantee support for all
  714. // WebP images, unfortunately.
  715. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  716. image.onload = image.onerror = function () {
  717. resolve( image.height === 1 );
  718. };
  719. } );
  720. }
  721. return this.isSupported;
  722. }
  723. }
  724. /**
  725. * meshopt BufferView Compression Extension
  726. *
  727. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  728. */
  729. class GLTFMeshoptCompression {
  730. constructor( parser ) {
  731. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  732. this.parser = parser;
  733. }
  734. loadBufferView( index ) {
  735. const json = this.parser.json;
  736. const bufferView = json.bufferViews[ index ];
  737. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  738. const extensionDef = bufferView.extensions[ this.name ];
  739. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  740. const decoder = this.parser.options.meshoptDecoder;
  741. if ( ! decoder || ! decoder.supported ) {
  742. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  743. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  744. } else {
  745. // Assumes that the extension is optional and that fallback buffer data is present
  746. return null;
  747. }
  748. }
  749. return buffer.then( function ( res ) {
  750. const byteOffset = extensionDef.byteOffset || 0;
  751. const byteLength = extensionDef.byteLength || 0;
  752. const count = extensionDef.count;
  753. const stride = extensionDef.byteStride;
  754. const source = new Uint8Array( res, byteOffset, byteLength );
  755. if ( decoder.decodeGltfBufferAsync ) {
  756. return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) {
  757. return res.buffer;
  758. } );
  759. } else {
  760. // Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
  761. return decoder.ready.then( function () {
  762. const result = new ArrayBuffer( count * stride );
  763. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  764. return result;
  765. } );
  766. }
  767. } );
  768. } else {
  769. return null;
  770. }
  771. }
  772. }
  773. /**
  774. * GPU Instancing Extension
  775. *
  776. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
  777. *
  778. */
  779. class GLTFMeshGpuInstancing {
  780. constructor( parser ) {
  781. this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING;
  782. this.parser = parser;
  783. }
  784. createNodeMesh( nodeIndex ) {
  785. const json = this.parser.json;
  786. const nodeDef = json.nodes[ nodeIndex ];
  787. if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] || nodeDef.mesh === undefined ) {
  788. return null;
  789. }
  790. const meshDef = json.meshes[ nodeDef.mesh ];
  791. // No THREE.Points or Lines + Instancing support yet
  792. for ( const primitive of meshDef.primitives ) {
  793. if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES && primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP && primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN && primitive.mode !== undefined ) {
  794. return null;
  795. }
  796. }
  797. const extensionDef = nodeDef.extensions[ this.name ];
  798. const attributesDef = extensionDef.attributes;
  799. // @TODO: Can we support THREE.InstancedMesh + THREE.SkinnedMesh?
  800. const pending = [];
  801. const attributes = {};
  802. for ( const key in attributesDef ) {
  803. pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => {
  804. attributes[ key ] = accessor;
  805. return attributes[ key ];
  806. } ) );
  807. }
  808. if ( pending.length < 1 ) {
  809. return null;
  810. }
  811. pending.push( this.parser.createNodeMesh( nodeIndex ) );
  812. return Promise.all( pending ).then( results => {
  813. const nodeObject = results.pop();
  814. const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ];
  815. const count = results[ 0 ].count; // All attribute counts should be same
  816. const instancedMeshes = [];
  817. for ( const mesh of meshes ) {
  818. // Temporal variables
  819. const m = new THREE.Matrix4();
  820. const p = new THREE.Vector3();
  821. const q = new THREE.Quaternion();
  822. const s = new THREE.Vector3( 1, 1, 1 );
  823. const instancedMesh = new THREE.InstancedMesh( mesh.geometry, mesh.material, count );
  824. for ( let i = 0; i < count; i ++ ) {
  825. if ( attributes.TRANSLATION ) {
  826. p.fromBufferAttribute( attributes.TRANSLATION, i );
  827. }
  828. if ( attributes.ROTATION ) {
  829. q.fromBufferAttribute( attributes.ROTATION, i );
  830. }
  831. if ( attributes.SCALE ) {
  832. s.fromBufferAttribute( attributes.SCALE, i );
  833. }
  834. instancedMesh.setMatrixAt( i, m.compose( p, q, s ) );
  835. }
  836. // Add instance attributes to the geometry, excluding TRS.
  837. for ( const attributeName in attributes ) {
  838. if ( attributeName !== 'TRANSLATION' && attributeName !== 'ROTATION' && attributeName !== 'SCALE' ) {
  839. mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] );
  840. }
  841. }
  842. // Just in case
  843. THREE.Object3D.prototype.copy.call( instancedMesh, mesh );
  844. // https://github.com/mrdoob/three.js/issues/18334
  845. instancedMesh.frustumCulled = false;
  846. this.parser.assignFinalMaterial( instancedMesh );
  847. instancedMeshes.push( instancedMesh );
  848. }
  849. if ( nodeObject.isGroup ) {
  850. nodeObject.clear();
  851. nodeObject.add( ...instancedMeshes );
  852. return nodeObject;
  853. }
  854. return instancedMeshes[ 0 ];
  855. } );
  856. }
  857. }
  858. /* BINARY EXTENSION */
  859. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  860. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  861. const BINARY_EXTENSION_CHUNK_TYPES = {
  862. JSON: 0x4E4F534A,
  863. BIN: 0x004E4942
  864. };
  865. class GLTFBinaryExtension {
  866. constructor( data ) {
  867. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  868. this.content = null;
  869. this.body = null;
  870. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  871. this.header = {
  872. magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  873. version: headerView.getUint32( 4, true ),
  874. length: headerView.getUint32( 8, true )
  875. };
  876. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  877. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  878. } else if ( this.header.version < 2.0 ) {
  879. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  880. }
  881. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  882. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  883. let chunkIndex = 0;
  884. while ( chunkIndex < chunkContentsLength ) {
  885. const chunkLength = chunkView.getUint32( chunkIndex, true );
  886. chunkIndex += 4;
  887. const chunkType = chunkView.getUint32( chunkIndex, true );
  888. chunkIndex += 4;
  889. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  890. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  891. this.content = THREE.LoaderUtils.decodeText( contentArray );
  892. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  893. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  894. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  895. }
  896. // Clients must ignore chunks with unknown types.
  897. chunkIndex += chunkLength;
  898. }
  899. if ( this.content === null ) {
  900. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  901. }
  902. }
  903. }
  904. /**
  905. * DRACO THREE.Mesh Compression Extension
  906. *
  907. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  908. */
  909. class GLTFDracoMeshCompressionExtension {
  910. constructor( json, dracoLoader ) {
  911. if ( ! dracoLoader ) {
  912. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  913. }
  914. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  915. this.json = json;
  916. this.dracoLoader = dracoLoader;
  917. this.dracoLoader.preload();
  918. }
  919. decodePrimitive( primitive, parser ) {
  920. const json = this.json;
  921. const dracoLoader = this.dracoLoader;
  922. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  923. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  924. const threeAttributeMap = {};
  925. const attributeNormalizedMap = {};
  926. const attributeTypeMap = {};
  927. for ( const attributeName in gltfAttributeMap ) {
  928. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  929. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  930. }
  931. for ( const attributeName in primitive.attributes ) {
  932. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  933. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  934. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  935. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  936. attributeTypeMap[ threeAttributeName ] = componentType.name;
  937. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  938. }
  939. }
  940. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  941. return new Promise( function ( resolve ) {
  942. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  943. for ( const attributeName in geometry.attributes ) {
  944. const attribute = geometry.attributes[ attributeName ];
  945. const normalized = attributeNormalizedMap[ attributeName ];
  946. if ( normalized !== undefined ) attribute.normalized = normalized;
  947. }
  948. resolve( geometry );
  949. }, threeAttributeMap, attributeTypeMap );
  950. } );
  951. } );
  952. }
  953. }
  954. /**
  955. * THREE.Texture Transform Extension
  956. *
  957. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  958. */
  959. class GLTFTextureTransformExtension {
  960. constructor() {
  961. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  962. }
  963. extendTexture( texture, transform ) {
  964. if ( transform.texCoord !== undefined ) {
  965. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  966. }
  967. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  968. // See https://github.com/mrdoob/three.js/issues/21819.
  969. return texture;
  970. }
  971. texture = texture.clone();
  972. if ( transform.offset !== undefined ) {
  973. texture.offset.fromArray( transform.offset );
  974. }
  975. if ( transform.rotation !== undefined ) {
  976. texture.rotation = transform.rotation;
  977. }
  978. if ( transform.scale !== undefined ) {
  979. texture.repeat.fromArray( transform.scale );
  980. }
  981. texture.needsUpdate = true;
  982. return texture;
  983. }
  984. }
  985. /**
  986. * Specular-Glossiness Extension
  987. *
  988. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness
  989. */
  990. /**
  991. * A sub class of StandardMaterial with some of the functionality
  992. * changed via the `onBeforeCompile` callback
  993. * @pailhead
  994. */
  995. class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
  996. constructor( params ) {
  997. super();
  998. this.isGLTFSpecularGlossinessMaterial = true;
  999. //various chunks that need replacing
  1000. const specularMapParsFragmentChunk = [ '#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif' ].join( '\n' );
  1001. const glossinessMapParsFragmentChunk = [ '#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif' ].join( '\n' );
  1002. const specularMapFragmentChunk = [ 'vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif' ].join( '\n' );
  1003. const glossinessMapFragmentChunk = [ 'float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif' ].join( '\n' );
  1004. const lightPhysicalFragmentChunk = [ 'PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.roughness += geometryRoughness;', 'material.roughness = min( material.roughness, 1.0 );', 'material.specularColor = specularFactor;' ].join( '\n' );
  1005. const uniforms = {
  1006. specular: {
  1007. value: new THREE.Color().setHex( 0xffffff )
  1008. },
  1009. glossiness: {
  1010. value: 1
  1011. },
  1012. specularMap: {
  1013. value: null
  1014. },
  1015. glossinessMap: {
  1016. value: null
  1017. }
  1018. };
  1019. this._extraUniforms = uniforms;
  1020. this.onBeforeCompile = function ( shader ) {
  1021. for ( const uniformName in uniforms ) {
  1022. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  1023. }
  1024. shader.fragmentShader = shader.fragmentShader.replace( 'uniform float roughness;', 'uniform vec3 specular;' ).replace( 'uniform float metalness;', 'uniform float glossiness;' ).replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ).replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ).replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ).replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ).replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  1025. };
  1026. Object.defineProperties( this, {
  1027. specular: {
  1028. get: function () {
  1029. return uniforms.specular.value;
  1030. },
  1031. set: function ( v ) {
  1032. uniforms.specular.value = v;
  1033. }
  1034. },
  1035. specularMap: {
  1036. get: function () {
  1037. return uniforms.specularMap.value;
  1038. },
  1039. set: function ( v ) {
  1040. uniforms.specularMap.value = v;
  1041. if ( v ) {
  1042. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  1043. } else {
  1044. delete this.defines.USE_SPECULARMAP;
  1045. }
  1046. }
  1047. },
  1048. glossiness: {
  1049. get: function () {
  1050. return uniforms.glossiness.value;
  1051. },
  1052. set: function ( v ) {
  1053. uniforms.glossiness.value = v;
  1054. }
  1055. },
  1056. glossinessMap: {
  1057. get: function () {
  1058. return uniforms.glossinessMap.value;
  1059. },
  1060. set: function ( v ) {
  1061. uniforms.glossinessMap.value = v;
  1062. if ( v ) {
  1063. this.defines.USE_GLOSSINESSMAP = '';
  1064. this.defines.USE_UV = '';
  1065. } else {
  1066. delete this.defines.USE_GLOSSINESSMAP;
  1067. delete this.defines.USE_UV;
  1068. }
  1069. }
  1070. }
  1071. } );
  1072. delete this.metalness;
  1073. delete this.roughness;
  1074. delete this.metalnessMap;
  1075. delete this.roughnessMap;
  1076. this.setValues( params );
  1077. }
  1078. copy( source ) {
  1079. super.copy( source );
  1080. this.specularMap = source.specularMap;
  1081. this.specular.copy( source.specular );
  1082. this.glossinessMap = source.glossinessMap;
  1083. this.glossiness = source.glossiness;
  1084. delete this.metalness;
  1085. delete this.roughness;
  1086. delete this.metalnessMap;
  1087. delete this.roughnessMap;
  1088. return this;
  1089. }
  1090. }
  1091. class GLTFMaterialsPbrSpecularGlossinessExtension {
  1092. constructor() {
  1093. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  1094. this.specularGlossinessParams = [ 'color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity' ];
  1095. }
  1096. getMaterialType() {
  1097. return GLTFMeshStandardSGMaterial;
  1098. }
  1099. extendParams( materialParams, materialDef, parser ) {
  1100. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  1101. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1102. materialParams.opacity = 1.0;
  1103. const pending = [];
  1104. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  1105. const array = pbrSpecularGlossiness.diffuseFactor;
  1106. materialParams.color.fromArray( array );
  1107. materialParams.opacity = array[ 3 ];
  1108. }
  1109. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  1110. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture, THREE.sRGBEncoding ) );
  1111. }
  1112. materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
  1113. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  1114. materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
  1115. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  1116. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  1117. }
  1118. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  1119. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  1120. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  1121. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef, THREE.sRGBEncoding ) );
  1122. }
  1123. return Promise.all( pending );
  1124. }
  1125. createMaterial( materialParams ) {
  1126. const material = new GLTFMeshStandardSGMaterial( materialParams );
  1127. material.fog = true;
  1128. material.color = materialParams.color;
  1129. material.map = materialParams.map === undefined ? null : materialParams.map;
  1130. material.lightMap = null;
  1131. material.lightMapIntensity = 1.0;
  1132. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  1133. material.aoMapIntensity = 1.0;
  1134. material.emissive = materialParams.emissive;
  1135. material.emissiveIntensity = materialParams.emissiveIntensity === undefined ? 1.0 : materialParams.emissiveIntensity;
  1136. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  1137. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  1138. material.bumpScale = 1;
  1139. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  1140. material.normalMapType = THREE.TangentSpaceNormalMap;
  1141. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  1142. material.displacementMap = null;
  1143. material.displacementScale = 1;
  1144. material.displacementBias = 0;
  1145. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  1146. material.specular = materialParams.specular;
  1147. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  1148. material.glossiness = materialParams.glossiness;
  1149. material.alphaMap = null;
  1150. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  1151. material.envMapIntensity = 1.0;
  1152. return material;
  1153. }
  1154. }
  1155. /**
  1156. * THREE.Mesh Quantization Extension
  1157. *
  1158. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1159. */
  1160. class GLTFMeshQuantizationExtension {
  1161. constructor() {
  1162. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1163. }
  1164. }
  1165. /*********************************/
  1166. /********** INTERPOLATION ********/
  1167. /*********************************/
  1168. // Spline Interpolation
  1169. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1170. class GLTFCubicSplineInterpolant extends THREE.Interpolant {
  1171. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1172. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1173. }
  1174. copySampleValue_( index ) {
  1175. // Copies a sample value to the result buffer. See description of glTF
  1176. // CUBICSPLINE values layout in interpolate_() function below.
  1177. const result = this.resultBuffer,
  1178. values = this.sampleValues,
  1179. valueSize = this.valueSize,
  1180. offset = index * valueSize * 3 + valueSize;
  1181. for ( let i = 0; i !== valueSize; i ++ ) {
  1182. result[ i ] = values[ offset + i ];
  1183. }
  1184. return result;
  1185. }
  1186. interpolate_( i1, t0, t, t1 ) {
  1187. const result = this.resultBuffer;
  1188. const values = this.sampleValues;
  1189. const stride = this.valueSize;
  1190. const stride2 = stride * 2;
  1191. const stride3 = stride * 3;
  1192. const td = t1 - t0;
  1193. const p = ( t - t0 ) / td;
  1194. const pp = p * p;
  1195. const ppp = pp * p;
  1196. const offset1 = i1 * stride3;
  1197. const offset0 = offset1 - stride3;
  1198. const s2 = - 2 * ppp + 3 * pp;
  1199. const s3 = ppp - pp;
  1200. const s0 = 1 - s2;
  1201. const s1 = s3 - pp + p;
  1202. // Layout of keyframe output values for CUBICSPLINE animations:
  1203. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1204. for ( let i = 0; i !== stride; i ++ ) {
  1205. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1206. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1207. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1208. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1209. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1210. }
  1211. return result;
  1212. }
  1213. }
  1214. const _q = new THREE.Quaternion();
  1215. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1216. interpolate_( i1, t0, t, t1 ) {
  1217. const result = super.interpolate_( i1, t0, t, t1 );
  1218. _q.fromArray( result ).normalize().toArray( result );
  1219. return result;
  1220. }
  1221. }
  1222. /*********************************/
  1223. /********** INTERNALS ************/
  1224. /*********************************/
  1225. /* CONSTANTS */
  1226. const WEBGL_CONSTANTS = {
  1227. FLOAT: 5126,
  1228. //FLOAT_MAT2: 35674,
  1229. FLOAT_MAT3: 35675,
  1230. FLOAT_MAT4: 35676,
  1231. FLOAT_VEC2: 35664,
  1232. FLOAT_VEC3: 35665,
  1233. FLOAT_VEC4: 35666,
  1234. LINEAR: 9729,
  1235. REPEAT: 10497,
  1236. SAMPLER_2D: 35678,
  1237. POINTS: 0,
  1238. LINES: 1,
  1239. LINE_LOOP: 2,
  1240. LINE_STRIP: 3,
  1241. TRIANGLES: 4,
  1242. TRIANGLE_STRIP: 5,
  1243. TRIANGLE_FAN: 6,
  1244. UNSIGNED_BYTE: 5121,
  1245. UNSIGNED_SHORT: 5123
  1246. };
  1247. const WEBGL_COMPONENT_TYPES = {
  1248. 5120: Int8Array,
  1249. 5121: Uint8Array,
  1250. 5122: Int16Array,
  1251. 5123: Uint16Array,
  1252. 5125: Uint32Array,
  1253. 5126: Float32Array
  1254. };
  1255. const WEBGL_FILTERS = {
  1256. 9728: THREE.NearestFilter,
  1257. 9729: THREE.LinearFilter,
  1258. 9984: THREE.NearestMipmapNearestFilter,
  1259. 9985: THREE.LinearMipmapNearestFilter,
  1260. 9986: THREE.NearestMipmapLinearFilter,
  1261. 9987: THREE.LinearMipmapLinearFilter
  1262. };
  1263. const WEBGL_WRAPPINGS = {
  1264. 33071: THREE.ClampToEdgeWrapping,
  1265. 33648: THREE.MirroredRepeatWrapping,
  1266. 10497: THREE.RepeatWrapping
  1267. };
  1268. const WEBGL_TYPE_SIZES = {
  1269. 'SCALAR': 1,
  1270. 'VEC2': 2,
  1271. 'VEC3': 3,
  1272. 'VEC4': 4,
  1273. 'MAT2': 4,
  1274. 'MAT3': 9,
  1275. 'MAT4': 16
  1276. };
  1277. const ATTRIBUTES = {
  1278. POSITION: 'position',
  1279. NORMAL: 'normal',
  1280. TANGENT: 'tangent',
  1281. TEXCOORD_0: 'uv',
  1282. TEXCOORD_1: 'uv2',
  1283. COLOR_0: 'color',
  1284. WEIGHTS_0: 'skinWeight',
  1285. JOINTS_0: 'skinIndex'
  1286. };
  1287. const PATH_PROPERTIES = {
  1288. scale: 'scale',
  1289. translation: 'position',
  1290. rotation: 'quaternion',
  1291. weights: 'morphTargetInfluences'
  1292. };
  1293. const INTERPOLATION = {
  1294. CUBICSPLINE: undefined,
  1295. // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1296. // keyframe track will be initialized with a default interpolation type, then modified.
  1297. LINEAR: THREE.InterpolateLinear,
  1298. STEP: THREE.InterpolateDiscrete
  1299. };
  1300. const ALPHA_MODES = {
  1301. OPAQUE: 'OPAQUE',
  1302. MASK: 'MASK',
  1303. BLEND: 'BLEND'
  1304. };
  1305. /**
  1306. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1307. */
  1308. function createDefaultMaterial( cache ) {
  1309. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1310. cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
  1311. color: 0xFFFFFF,
  1312. emissive: 0x000000,
  1313. metalness: 1,
  1314. roughness: 1,
  1315. transparent: false,
  1316. depthTest: true,
  1317. side: THREE.FrontSide
  1318. } );
  1319. }
  1320. return cache[ 'DefaultMaterial' ];
  1321. }
  1322. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1323. // Add unknown glTF extensions to an object's userData.
  1324. for ( const name in objectDef.extensions ) {
  1325. if ( knownExtensions[ name ] === undefined ) {
  1326. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1327. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1328. }
  1329. }
  1330. }
  1331. /**
  1332. * @param {Object3D|Material|BufferGeometry} object
  1333. * @param {GLTF.definition} gltfDef
  1334. */
  1335. function assignExtrasToUserData( object, gltfDef ) {
  1336. if ( gltfDef.extras !== undefined ) {
  1337. if ( typeof gltfDef.extras === 'object' ) {
  1338. Object.assign( object.userData, gltfDef.extras );
  1339. } else {
  1340. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1341. }
  1342. }
  1343. }
  1344. /**
  1345. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1346. *
  1347. * @param {BufferGeometry} geometry
  1348. * @param {Array<GLTF.Target>} targets
  1349. * @param {GLTFParser} parser
  1350. * @return {Promise<BufferGeometry>}
  1351. */
  1352. function addMorphTargets( geometry, targets, parser ) {
  1353. let hasMorphPosition = false;
  1354. let hasMorphNormal = false;
  1355. let hasMorphColor = false;
  1356. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1357. const target = targets[ i ];
  1358. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1359. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1360. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1361. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1362. }
  1363. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1364. const pendingPositionAccessors = [];
  1365. const pendingNormalAccessors = [];
  1366. const pendingColorAccessors = [];
  1367. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1368. const target = targets[ i ];
  1369. if ( hasMorphPosition ) {
  1370. const pendingAccessor = target.POSITION !== undefined ? parser.getDependency( 'accessor', target.POSITION ) : geometry.attributes.position;
  1371. pendingPositionAccessors.push( pendingAccessor );
  1372. }
  1373. if ( hasMorphNormal ) {
  1374. const pendingAccessor = target.NORMAL !== undefined ? parser.getDependency( 'accessor', target.NORMAL ) : geometry.attributes.normal;
  1375. pendingNormalAccessors.push( pendingAccessor );
  1376. }
  1377. if ( hasMorphColor ) {
  1378. const pendingAccessor = target.COLOR_0 !== undefined ? parser.getDependency( 'accessor', target.COLOR_0 ) : geometry.attributes.color;
  1379. pendingColorAccessors.push( pendingAccessor );
  1380. }
  1381. }
  1382. return Promise.all( [ Promise.all( pendingPositionAccessors ), Promise.all( pendingNormalAccessors ), Promise.all( pendingColorAccessors ) ] ).then( function ( accessors ) {
  1383. const morphPositions = accessors[ 0 ];
  1384. const morphNormals = accessors[ 1 ];
  1385. const morphColors = accessors[ 2 ];
  1386. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1387. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1388. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1389. geometry.morphTargetsRelative = true;
  1390. return geometry;
  1391. } );
  1392. }
  1393. /**
  1394. * @param {Mesh} mesh
  1395. * @param {GLTF.Mesh} meshDef
  1396. */
  1397. function updateMorphTargets( mesh, meshDef ) {
  1398. mesh.updateMorphTargets();
  1399. if ( meshDef.weights !== undefined ) {
  1400. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1401. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1402. }
  1403. }
  1404. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1405. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1406. const targetNames = meshDef.extras.targetNames;
  1407. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1408. mesh.morphTargetDictionary = {};
  1409. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1410. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1411. }
  1412. } else {
  1413. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1414. }
  1415. }
  1416. }
  1417. function createPrimitiveKey( primitiveDef ) {
  1418. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1419. let geometryKey;
  1420. if ( dracoExtension ) {
  1421. geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey( dracoExtension.attributes );
  1422. } else {
  1423. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1424. }
  1425. return geometryKey;
  1426. }
  1427. function createAttributesKey( attributes ) {
  1428. let attributesKey = '';
  1429. const keys = Object.keys( attributes ).sort();
  1430. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1431. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1432. }
  1433. return attributesKey;
  1434. }
  1435. function getNormalizedComponentScale( constructor ) {
  1436. // Reference:
  1437. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1438. switch ( constructor ) {
  1439. case Int8Array:
  1440. return 1 / 127;
  1441. case Uint8Array:
  1442. return 1 / 255;
  1443. case Int16Array:
  1444. return 1 / 32767;
  1445. case Uint16Array:
  1446. return 1 / 65535;
  1447. default:
  1448. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1449. }
  1450. }
  1451. function getImageURIMimeType( uri ) {
  1452. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1453. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1454. return 'image/png';
  1455. }
  1456. /* GLTF PARSER */
  1457. class GLTFParser {
  1458. constructor( json = {}, options = {} ) {
  1459. this.json = json;
  1460. this.extensions = {};
  1461. this.plugins = {};
  1462. this.options = options;
  1463. // loader object cache
  1464. this.cache = new GLTFRegistry();
  1465. // associations between Three.js objects and glTF elements
  1466. this.associations = new Map();
  1467. // THREE.BufferGeometry caching
  1468. this.primitiveCache = {};
  1469. // THREE.Object3D instance caches
  1470. this.meshCache = {
  1471. refs: {},
  1472. uses: {}
  1473. };
  1474. this.cameraCache = {
  1475. refs: {},
  1476. uses: {}
  1477. };
  1478. this.lightCache = {
  1479. refs: {},
  1480. uses: {}
  1481. };
  1482. this.sourceCache = {};
  1483. this.textureCache = {};
  1484. // Track node names, to ensure no duplicates
  1485. this.nodeNamesUsed = {};
  1486. // Use an THREE.ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1487. // expensive work of uploading a texture to the GPU off the main thread.
  1488. const isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true;
  1489. const isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1;
  1490. const firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1491. if ( typeof createImageBitmap === 'undefined' || isSafari || isFirefox && firefoxVersion < 98 ) {
  1492. this.textureLoader = new THREE.TextureLoader( this.options.manager );
  1493. } else {
  1494. this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
  1495. }
  1496. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1497. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1498. this.fileLoader = new THREE.FileLoader( this.options.manager );
  1499. this.fileLoader.setResponseType( 'arraybuffer' );
  1500. if ( this.options.crossOrigin === 'use-credentials' ) {
  1501. this.fileLoader.setWithCredentials( true );
  1502. }
  1503. }
  1504. setExtensions( extensions ) {
  1505. this.extensions = extensions;
  1506. }
  1507. setPlugins( plugins ) {
  1508. this.plugins = plugins;
  1509. }
  1510. parse( onLoad, onError ) {
  1511. const parser = this;
  1512. const json = this.json;
  1513. const extensions = this.extensions;
  1514. // Clear the loader cache
  1515. this.cache.removeAll();
  1516. // Mark the special nodes/meshes in json for efficient parse
  1517. this._invokeAll( function ( ext ) {
  1518. return ext._markDefs && ext._markDefs();
  1519. } );
  1520. Promise.all( this._invokeAll( function ( ext ) {
  1521. return ext.beforeRoot && ext.beforeRoot();
  1522. } ) ).then( function () {
  1523. return Promise.all( [ parser.getDependencies( 'scene' ), parser.getDependencies( 'animation' ), parser.getDependencies( 'camera' ) ] );
  1524. } ).then( function ( dependencies ) {
  1525. const result = {
  1526. scene: dependencies[ 0 ][ json.scene || 0 ],
  1527. scenes: dependencies[ 0 ],
  1528. animations: dependencies[ 1 ],
  1529. cameras: dependencies[ 2 ],
  1530. asset: json.asset,
  1531. parser: parser,
  1532. userData: {}
  1533. };
  1534. addUnknownExtensionsToUserData( extensions, result, json );
  1535. assignExtrasToUserData( result, json );
  1536. Promise.all( parser._invokeAll( function ( ext ) {
  1537. return ext.afterRoot && ext.afterRoot( result );
  1538. } ) ).then( function () {
  1539. onLoad( result );
  1540. } );
  1541. } ).catch( onError );
  1542. }
  1543. /**
  1544. * Marks the special nodes/meshes in json for efficient parse.
  1545. */
  1546. _markDefs() {
  1547. const nodeDefs = this.json.nodes || [];
  1548. const skinDefs = this.json.skins || [];
  1549. const meshDefs = this.json.meshes || [];
  1550. // Nothing in the node definition indicates whether it is a THREE.Bone or an
  1551. // THREE.Object3D. Use the skins' joint references to mark bones.
  1552. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1553. const joints = skinDefs[ skinIndex ].joints;
  1554. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1555. nodeDefs[ joints[ i ] ].isBone = true;
  1556. }
  1557. }
  1558. // Iterate over all nodes, marking references to shared resources,
  1559. // as well as skeleton joints.
  1560. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1561. const nodeDef = nodeDefs[ nodeIndex ];
  1562. if ( nodeDef.mesh !== undefined ) {
  1563. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1564. // Nothing in the mesh definition indicates whether it is
  1565. // a THREE.SkinnedMesh or THREE.Mesh. Use the node's mesh reference
  1566. // to mark THREE.SkinnedMesh if node has skin.
  1567. if ( nodeDef.skin !== undefined ) {
  1568. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1569. }
  1570. }
  1571. if ( nodeDef.camera !== undefined ) {
  1572. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1573. }
  1574. }
  1575. }
  1576. /**
  1577. * Counts references to shared node / THREE.Object3D resources. These resources
  1578. * can be reused, or "instantiated", at multiple nodes in the scene
  1579. * hierarchy. THREE.Mesh, Camera, and Light instances are instantiated and must
  1580. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1581. * Textures) can be reused directly and are not marked here.
  1582. *
  1583. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1584. */
  1585. _addNodeRef( cache, index ) {
  1586. if ( index === undefined ) return;
  1587. if ( cache.refs[ index ] === undefined ) {
  1588. cache.refs[ index ] = cache.uses[ index ] = 0;
  1589. }
  1590. cache.refs[ index ] ++;
  1591. }
  1592. /** Returns a reference to a shared resource, cloning it if necessary. */
  1593. _getNodeRef( cache, index, object ) {
  1594. if ( cache.refs[ index ] <= 1 ) return object;
  1595. const ref = object.clone();
  1596. // Propagates mappings to the cloned object, prevents mappings on the
  1597. // original object from being lost.
  1598. const updateMappings = ( original, clone ) => {
  1599. const mappings = this.associations.get( original );
  1600. if ( mappings != null ) {
  1601. this.associations.set( clone, mappings );
  1602. }
  1603. for ( const [ i, child ] of original.children.entries() ) {
  1604. updateMappings( child, clone.children[ i ] );
  1605. }
  1606. };
  1607. updateMappings( object, ref );
  1608. ref.name += '_instance_' + cache.uses[ index ] ++;
  1609. return ref;
  1610. }
  1611. _invokeOne( func ) {
  1612. const extensions = Object.values( this.plugins );
  1613. extensions.push( this );
  1614. for ( let i = 0; i < extensions.length; i ++ ) {
  1615. const result = func( extensions[ i ] );
  1616. if ( result ) return result;
  1617. }
  1618. return null;
  1619. }
  1620. _invokeAll( func ) {
  1621. const extensions = Object.values( this.plugins );
  1622. extensions.unshift( this );
  1623. const pending = [];
  1624. for ( let i = 0; i < extensions.length; i ++ ) {
  1625. const result = func( extensions[ i ] );
  1626. if ( result ) pending.push( result );
  1627. }
  1628. return pending;
  1629. }
  1630. /**
  1631. * Requests the specified dependency asynchronously, with caching.
  1632. * @param {string} type
  1633. * @param {number} index
  1634. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1635. */
  1636. getDependency( type, index ) {
  1637. const cacheKey = type + ':' + index;
  1638. let dependency = this.cache.get( cacheKey );
  1639. if ( ! dependency ) {
  1640. switch ( type ) {
  1641. case 'scene':
  1642. dependency = this.loadScene( index );
  1643. break;
  1644. case 'node':
  1645. dependency = this.loadNode( index );
  1646. break;
  1647. case 'mesh':
  1648. dependency = this._invokeOne( function ( ext ) {
  1649. return ext.loadMesh && ext.loadMesh( index );
  1650. } );
  1651. break;
  1652. case 'accessor':
  1653. dependency = this.loadAccessor( index );
  1654. break;
  1655. case 'bufferView':
  1656. dependency = this._invokeOne( function ( ext ) {
  1657. return ext.loadBufferView && ext.loadBufferView( index );
  1658. } );
  1659. break;
  1660. case 'buffer':
  1661. dependency = this.loadBuffer( index );
  1662. break;
  1663. case 'material':
  1664. dependency = this._invokeOne( function ( ext ) {
  1665. return ext.loadMaterial && ext.loadMaterial( index );
  1666. } );
  1667. break;
  1668. case 'texture':
  1669. dependency = this._invokeOne( function ( ext ) {
  1670. return ext.loadTexture && ext.loadTexture( index );
  1671. } );
  1672. break;
  1673. case 'skin':
  1674. dependency = this.loadSkin( index );
  1675. break;
  1676. case 'animation':
  1677. dependency = this._invokeOne( function ( ext ) {
  1678. return ext.loadAnimation && ext.loadAnimation( index );
  1679. } );
  1680. break;
  1681. case 'camera':
  1682. dependency = this.loadCamera( index );
  1683. break;
  1684. default:
  1685. throw new Error( 'Unknown type: ' + type );
  1686. }
  1687. this.cache.add( cacheKey, dependency );
  1688. }
  1689. return dependency;
  1690. }
  1691. /**
  1692. * Requests all dependencies of the specified type asynchronously, with caching.
  1693. * @param {string} type
  1694. * @return {Promise<Array<Object>>}
  1695. */
  1696. getDependencies( type ) {
  1697. let dependencies = this.cache.get( type );
  1698. if ( ! dependencies ) {
  1699. const parser = this;
  1700. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1701. dependencies = Promise.all( defs.map( function ( def, index ) {
  1702. return parser.getDependency( type, index );
  1703. } ) );
  1704. this.cache.add( type, dependencies );
  1705. }
  1706. return dependencies;
  1707. }
  1708. /**
  1709. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1710. * @param {number} bufferIndex
  1711. * @return {Promise<ArrayBuffer>}
  1712. */
  1713. loadBuffer( bufferIndex ) {
  1714. const bufferDef = this.json.buffers[ bufferIndex ];
  1715. const loader = this.fileLoader;
  1716. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1717. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1718. }
  1719. // If present, GLB container is required to be the first buffer.
  1720. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1721. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1722. }
  1723. const options = this.options;
  1724. return new Promise( function ( resolve, reject ) {
  1725. loader.load( THREE.LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1726. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1727. } );
  1728. } );
  1729. }
  1730. /**
  1731. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1732. * @param {number} bufferViewIndex
  1733. * @return {Promise<ArrayBuffer>}
  1734. */
  1735. loadBufferView( bufferViewIndex ) {
  1736. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1737. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1738. const byteLength = bufferViewDef.byteLength || 0;
  1739. const byteOffset = bufferViewDef.byteOffset || 0;
  1740. return buffer.slice( byteOffset, byteOffset + byteLength );
  1741. } );
  1742. }
  1743. /**
  1744. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1745. * @param {number} accessorIndex
  1746. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1747. */
  1748. loadAccessor( accessorIndex ) {
  1749. const parser = this;
  1750. const json = this.json;
  1751. const accessorDef = this.json.accessors[ accessorIndex ];
  1752. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1753. // Ignore empty accessors, which may be used to declare runtime
  1754. // information about attributes coming from another source (e.g. Draco
  1755. // compression extension).
  1756. return Promise.resolve( null );
  1757. }
  1758. const pendingBufferViews = [];
  1759. if ( accessorDef.bufferView !== undefined ) {
  1760. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1761. } else {
  1762. pendingBufferViews.push( null );
  1763. }
  1764. if ( accessorDef.sparse !== undefined ) {
  1765. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1766. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1767. }
  1768. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1769. const bufferView = bufferViews[ 0 ];
  1770. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1771. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1772. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1773. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1774. const itemBytes = elementBytes * itemSize;
  1775. const byteOffset = accessorDef.byteOffset || 0;
  1776. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1777. const normalized = accessorDef.normalized === true;
  1778. let array, bufferAttribute;
  1779. // The buffer is not interleaved if the stride is the item size in bytes.
  1780. if ( byteStride && byteStride !== itemBytes ) {
  1781. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own THREE.InterleavedBuffer
  1782. // This makes sure that IBA.count reflects accessor.count properly
  1783. const ibSlice = Math.floor( byteOffset / byteStride );
  1784. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1785. let ib = parser.cache.get( ibCacheKey );
  1786. if ( ! ib ) {
  1787. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1788. // Integer parameters to IB/IBA are in array elements, not bytes.
  1789. ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
  1790. parser.cache.add( ibCacheKey, ib );
  1791. }
  1792. bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset % byteStride / elementBytes, normalized );
  1793. } else {
  1794. if ( bufferView === null ) {
  1795. array = new TypedArray( accessorDef.count * itemSize );
  1796. } else {
  1797. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1798. }
  1799. bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
  1800. }
  1801. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1802. if ( accessorDef.sparse !== undefined ) {
  1803. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1804. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1805. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1806. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1807. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1808. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1809. if ( bufferView !== null ) {
  1810. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1811. bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1812. }
  1813. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1814. const index = sparseIndices[ i ];
  1815. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1816. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1817. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1818. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1819. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse THREE.BufferAttribute.' );
  1820. }
  1821. }
  1822. return bufferAttribute;
  1823. } );
  1824. }
  1825. /**
  1826. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1827. * @param {number} textureIndex
  1828. * @return {Promise<THREE.Texture>}
  1829. */
  1830. loadTexture( textureIndex ) {
  1831. const json = this.json;
  1832. const options = this.options;
  1833. const textureDef = json.textures[ textureIndex ];
  1834. const sourceIndex = textureDef.source;
  1835. const sourceDef = json.images[ sourceIndex ];
  1836. let loader = this.textureLoader;
  1837. if ( sourceDef.uri ) {
  1838. const handler = options.manager.getHandler( sourceDef.uri );
  1839. if ( handler !== null ) loader = handler;
  1840. }
  1841. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1842. }
  1843. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1844. const parser = this;
  1845. const json = this.json;
  1846. const textureDef = json.textures[ textureIndex ];
  1847. const sourceDef = json.images[ sourceIndex ];
  1848. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1849. if ( this.textureCache[ cacheKey ] ) {
  1850. // See https://github.com/mrdoob/three.js/issues/21559.
  1851. return this.textureCache[ cacheKey ];
  1852. }
  1853. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1854. texture.flipY = false;
  1855. if ( textureDef.name ) texture.name = textureDef.name;
  1856. const samplers = json.samplers || {};
  1857. const sampler = samplers[ textureDef.sampler ] || {};
  1858. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
  1859. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
  1860. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
  1861. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
  1862. parser.associations.set( texture, {
  1863. textures: textureIndex
  1864. } );
  1865. return texture;
  1866. } ).catch( function () {
  1867. return null;
  1868. } );
  1869. this.textureCache[ cacheKey ] = promise;
  1870. return promise;
  1871. }
  1872. loadImageSource( sourceIndex, loader ) {
  1873. const parser = this;
  1874. const json = this.json;
  1875. const options = this.options;
  1876. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  1877. return this.sourceCache[ sourceIndex ].then( texture => texture.clone() );
  1878. }
  1879. const sourceDef = json.images[ sourceIndex ];
  1880. const URL = self.URL || self.webkitURL;
  1881. let sourceURI = sourceDef.uri || '';
  1882. let isObjectURL = false;
  1883. if ( sourceDef.bufferView !== undefined ) {
  1884. // Load binary image data from bufferView, if provided.
  1885. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  1886. isObjectURL = true;
  1887. const blob = new Blob( [ bufferView ], {
  1888. type: sourceDef.mimeType
  1889. } );
  1890. sourceURI = URL.createObjectURL( blob );
  1891. return sourceURI;
  1892. } );
  1893. } else if ( sourceDef.uri === undefined ) {
  1894. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  1895. }
  1896. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1897. return new Promise( function ( resolve, reject ) {
  1898. let onLoad = resolve;
  1899. if ( loader.isImageBitmapLoader === true ) {
  1900. onLoad = function ( imageBitmap ) {
  1901. const texture = new THREE.Texture( imageBitmap );
  1902. texture.needsUpdate = true;
  1903. resolve( texture );
  1904. };
  1905. }
  1906. loader.load( THREE.LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1907. } );
  1908. } ).then( function ( texture ) {
  1909. // Clean up resources and configure THREE.Texture.
  1910. if ( isObjectURL === true ) {
  1911. URL.revokeObjectURL( sourceURI );
  1912. }
  1913. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  1914. return texture;
  1915. } ).catch( function ( error ) {
  1916. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1917. throw error;
  1918. } );
  1919. this.sourceCache[ sourceIndex ] = promise;
  1920. return promise;
  1921. }
  1922. /**
  1923. * Asynchronously assigns a texture to the given material parameters.
  1924. * @param {Object} materialParams
  1925. * @param {string} mapName
  1926. * @param {Object} mapDef
  1927. * @return {Promise<Texture>}
  1928. */
  1929. assignTexture( materialParams, mapName, mapDef, encoding ) {
  1930. const parser = this;
  1931. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1932. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1933. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1934. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1935. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1936. }
  1937. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1938. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1939. if ( transform ) {
  1940. const gltfReference = parser.associations.get( texture );
  1941. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1942. parser.associations.set( texture, gltfReference );
  1943. }
  1944. }
  1945. if ( encoding !== undefined ) {
  1946. texture.encoding = encoding;
  1947. }
  1948. materialParams[ mapName ] = texture;
  1949. return texture;
  1950. } );
  1951. }
  1952. /**
  1953. * Assigns final material to a THREE.Mesh, THREE.Line, or THREE.Points instance. The instance
  1954. * already has a material (generated from the glTF material options alone)
  1955. * but reuse of the same glTF material may require multiple threejs materials
  1956. * to accommodate different primitive types, defines, etc. New materials will
  1957. * be created if necessary, and reused from a cache.
  1958. * @param {Object3D} mesh THREE.Mesh, THREE.Line, or THREE.Points instance.
  1959. */
  1960. assignFinalMaterial( mesh ) {
  1961. const geometry = mesh.geometry;
  1962. let material = mesh.material;
  1963. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1964. const useVertexColors = geometry.attributes.color !== undefined;
  1965. const useFlatShading = geometry.attributes.normal === undefined;
  1966. if ( mesh.isPoints ) {
  1967. const cacheKey = 'PointsMaterial:' + material.uuid;
  1968. let pointsMaterial = this.cache.get( cacheKey );
  1969. if ( ! pointsMaterial ) {
  1970. pointsMaterial = new THREE.PointsMaterial();
  1971. THREE.Material.prototype.copy.call( pointsMaterial, material );
  1972. pointsMaterial.color.copy( material.color );
  1973. pointsMaterial.map = material.map;
  1974. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1975. this.cache.add( cacheKey, pointsMaterial );
  1976. }
  1977. material = pointsMaterial;
  1978. } else if ( mesh.isLine ) {
  1979. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1980. let lineMaterial = this.cache.get( cacheKey );
  1981. if ( ! lineMaterial ) {
  1982. lineMaterial = new THREE.LineBasicMaterial();
  1983. THREE.Material.prototype.copy.call( lineMaterial, material );
  1984. lineMaterial.color.copy( material.color );
  1985. this.cache.add( cacheKey, lineMaterial );
  1986. }
  1987. material = lineMaterial;
  1988. }
  1989. // Clone the material if it will be modified
  1990. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  1991. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1992. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1993. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  1994. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1995. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1996. let cachedMaterial = this.cache.get( cacheKey );
  1997. if ( ! cachedMaterial ) {
  1998. cachedMaterial = material.clone();
  1999. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  2000. if ( useFlatShading ) cachedMaterial.flatShading = true;
  2001. if ( useDerivativeTangents ) {
  2002. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  2003. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  2004. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  2005. }
  2006. this.cache.add( cacheKey, cachedMaterial );
  2007. this.associations.set( cachedMaterial, this.associations.get( material ) );
  2008. }
  2009. material = cachedMaterial;
  2010. }
  2011. // workarounds for mesh and geometry
  2012. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  2013. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  2014. }
  2015. mesh.material = material;
  2016. }
  2017. getMaterialType() {
  2018. return THREE.MeshStandardMaterial;
  2019. }
  2020. /**
  2021. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  2022. * @param {number} materialIndex
  2023. * @return {Promise<Material>}
  2024. */
  2025. loadMaterial( materialIndex ) {
  2026. const parser = this;
  2027. const json = this.json;
  2028. const extensions = this.extensions;
  2029. const materialDef = json.materials[ materialIndex ];
  2030. let materialType;
  2031. const materialParams = {};
  2032. const materialExtensions = materialDef.extensions || {};
  2033. const pending = [];
  2034. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  2035. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  2036. materialType = sgExtension.getMaterialType();
  2037. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  2038. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  2039. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  2040. materialType = kmuExtension.getMaterialType();
  2041. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  2042. } else {
  2043. // Specification:
  2044. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  2045. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  2046. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  2047. materialParams.opacity = 1.0;
  2048. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  2049. const array = metallicRoughness.baseColorFactor;
  2050. materialParams.color.fromArray( array );
  2051. materialParams.opacity = array[ 3 ];
  2052. }
  2053. if ( metallicRoughness.baseColorTexture !== undefined ) {
  2054. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, THREE.sRGBEncoding ) );
  2055. }
  2056. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  2057. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  2058. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  2059. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2060. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2061. }
  2062. materialType = this._invokeOne( function ( ext ) {
  2063. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  2064. } );
  2065. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  2066. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  2067. } ) ) );
  2068. }
  2069. if ( materialDef.doubleSided === true ) {
  2070. materialParams.side = THREE.DoubleSide;
  2071. }
  2072. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  2073. if ( alphaMode === ALPHA_MODES.BLEND ) {
  2074. materialParams.transparent = true;
  2075. // See: https://github.com/mrdoob/three.js/issues/17706
  2076. materialParams.depthWrite = false;
  2077. } else {
  2078. materialParams.transparent = false;
  2079. if ( alphaMode === ALPHA_MODES.MASK ) {
  2080. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  2081. }
  2082. }
  2083. if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  2084. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  2085. materialParams.normalScale = new THREE.Vector2( 1, 1 );
  2086. if ( materialDef.normalTexture.scale !== undefined ) {
  2087. const scale = materialDef.normalTexture.scale;
  2088. materialParams.normalScale.set( scale, scale );
  2089. }
  2090. }
  2091. if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  2092. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2093. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2094. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2095. }
  2096. }
  2097. if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  2098. materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
  2099. }
  2100. if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  2101. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, THREE.sRGBEncoding ) );
  2102. }
  2103. return Promise.all( pending ).then( function () {
  2104. let material;
  2105. if ( materialType === GLTFMeshStandardSGMaterial ) {
  2106. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  2107. } else {
  2108. material = new materialType( materialParams );
  2109. }
  2110. if ( materialDef.name ) material.name = materialDef.name;
  2111. assignExtrasToUserData( material, materialDef );
  2112. parser.associations.set( material, {
  2113. materials: materialIndex
  2114. } );
  2115. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2116. return material;
  2117. } );
  2118. }
  2119. /** When THREE.Object3D instances are targeted by animation, they need unique names. */
  2120. createUniqueName( originalName ) {
  2121. const sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
  2122. let name = sanitizedName;
  2123. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  2124. name = sanitizedName + '_' + i;
  2125. }
  2126. this.nodeNamesUsed[ name ] = true;
  2127. return name;
  2128. }
  2129. /**
  2130. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2131. *
  2132. * Creates BufferGeometries from primitives.
  2133. *
  2134. * @param {Array<GLTF.Primitive>} primitives
  2135. * @return {Promise<Array<BufferGeometry>>}
  2136. */
  2137. loadGeometries( primitives ) {
  2138. const parser = this;
  2139. const extensions = this.extensions;
  2140. const cache = this.primitiveCache;
  2141. function createDracoPrimitive( primitive ) {
  2142. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ].decodePrimitive( primitive, parser ).then( function ( geometry ) {
  2143. return addPrimitiveAttributes( geometry, primitive, parser );
  2144. } );
  2145. }
  2146. const pending = [];
  2147. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2148. const primitive = primitives[ i ];
  2149. const cacheKey = createPrimitiveKey( primitive );
  2150. // See if we've already created this geometry
  2151. const cached = cache[ cacheKey ];
  2152. if ( cached ) {
  2153. // Use the cached geometry if it exists
  2154. pending.push( cached.promise );
  2155. } else {
  2156. let geometryPromise;
  2157. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2158. // Use DRACO geometry if available
  2159. geometryPromise = createDracoPrimitive( primitive );
  2160. } else {
  2161. // Otherwise create a new geometry
  2162. geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
  2163. }
  2164. // Cache this geometry
  2165. cache[ cacheKey ] = {
  2166. primitive: primitive,
  2167. promise: geometryPromise
  2168. };
  2169. pending.push( geometryPromise );
  2170. }
  2171. }
  2172. return Promise.all( pending );
  2173. }
  2174. /**
  2175. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2176. * @param {number} meshIndex
  2177. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2178. */
  2179. loadMesh( meshIndex ) {
  2180. const parser = this;
  2181. const json = this.json;
  2182. const extensions = this.extensions;
  2183. const meshDef = json.meshes[ meshIndex ];
  2184. const primitives = meshDef.primitives;
  2185. const pending = [];
  2186. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2187. const material = primitives[ i ].material === undefined ? createDefaultMaterial( this.cache ) : this.getDependency( 'material', primitives[ i ].material );
  2188. pending.push( material );
  2189. }
  2190. pending.push( parser.loadGeometries( primitives ) );
  2191. return Promise.all( pending ).then( function ( results ) {
  2192. const materials = results.slice( 0, results.length - 1 );
  2193. const geometries = results[ results.length - 1 ];
  2194. const meshes = [];
  2195. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2196. const geometry = geometries[ i ];
  2197. const primitive = primitives[ i ];
  2198. // 1. create THREE.Mesh
  2199. let mesh;
  2200. const material = materials[ i ];
  2201. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined ) {
  2202. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2203. mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh( geometry, material ) : new THREE.Mesh( geometry, material );
  2204. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2205. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2206. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2207. mesh.normalizeSkinWeights();
  2208. }
  2209. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2210. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
  2211. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2212. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
  2213. }
  2214. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2215. mesh = new THREE.LineSegments( geometry, material );
  2216. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2217. mesh = new THREE.Line( geometry, material );
  2218. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2219. mesh = new THREE.LineLoop( geometry, material );
  2220. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2221. mesh = new THREE.Points( geometry, material );
  2222. } else {
  2223. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2224. }
  2225. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2226. updateMorphTargets( mesh, meshDef );
  2227. }
  2228. mesh.name = parser.createUniqueName( meshDef.name || 'mesh_' + meshIndex );
  2229. assignExtrasToUserData( mesh, meshDef );
  2230. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2231. parser.assignFinalMaterial( mesh );
  2232. meshes.push( mesh );
  2233. }
  2234. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2235. parser.associations.set( meshes[ i ], {
  2236. meshes: meshIndex,
  2237. primitives: i
  2238. } );
  2239. }
  2240. if ( meshes.length === 1 ) {
  2241. return meshes[ 0 ];
  2242. }
  2243. const group = new THREE.Group();
  2244. parser.associations.set( group, {
  2245. meshes: meshIndex
  2246. } );
  2247. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2248. group.add( meshes[ i ] );
  2249. }
  2250. return group;
  2251. } );
  2252. }
  2253. /**
  2254. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2255. * @param {number} cameraIndex
  2256. * @return {Promise<THREE.Camera>}
  2257. */
  2258. loadCamera( cameraIndex ) {
  2259. let camera;
  2260. const cameraDef = this.json.cameras[ cameraIndex ];
  2261. const params = cameraDef[ cameraDef.type ];
  2262. if ( ! params ) {
  2263. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2264. return;
  2265. }
  2266. if ( cameraDef.type === 'perspective' ) {
  2267. camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2268. } else if ( cameraDef.type === 'orthographic' ) {
  2269. camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2270. }
  2271. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2272. assignExtrasToUserData( camera, cameraDef );
  2273. return Promise.resolve( camera );
  2274. }
  2275. /**
  2276. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2277. * @param {number} skinIndex
  2278. * @return {Promise<Object>}
  2279. */
  2280. loadSkin( skinIndex ) {
  2281. const skinDef = this.json.skins[ skinIndex ];
  2282. const skinEntry = {
  2283. joints: skinDef.joints
  2284. };
  2285. if ( skinDef.inverseBindMatrices === undefined ) {
  2286. return Promise.resolve( skinEntry );
  2287. }
  2288. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2289. skinEntry.inverseBindMatrices = accessor;
  2290. return skinEntry;
  2291. } );
  2292. }
  2293. /**
  2294. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2295. * @param {number} animationIndex
  2296. * @return {Promise<AnimationClip>}
  2297. */
  2298. loadAnimation( animationIndex ) {
  2299. const json = this.json;
  2300. const animationDef = json.animations[ animationIndex ];
  2301. const pendingNodes = [];
  2302. const pendingInputAccessors = [];
  2303. const pendingOutputAccessors = [];
  2304. const pendingSamplers = [];
  2305. const pendingTargets = [];
  2306. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2307. const channel = animationDef.channels[ i ];
  2308. const sampler = animationDef.samplers[ channel.sampler ];
  2309. const target = channel.target;
  2310. const name = target.node;
  2311. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2312. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2313. pendingNodes.push( this.getDependency( 'node', name ) );
  2314. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2315. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2316. pendingSamplers.push( sampler );
  2317. pendingTargets.push( target );
  2318. }
  2319. return Promise.all( [ Promise.all( pendingNodes ), Promise.all( pendingInputAccessors ), Promise.all( pendingOutputAccessors ), Promise.all( pendingSamplers ), Promise.all( pendingTargets ) ] ).then( function ( dependencies ) {
  2320. const nodes = dependencies[ 0 ];
  2321. const inputAccessors = dependencies[ 1 ];
  2322. const outputAccessors = dependencies[ 2 ];
  2323. const samplers = dependencies[ 3 ];
  2324. const targets = dependencies[ 4 ];
  2325. const tracks = [];
  2326. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2327. const node = nodes[ i ];
  2328. const inputAccessor = inputAccessors[ i ];
  2329. const outputAccessor = outputAccessors[ i ];
  2330. const sampler = samplers[ i ];
  2331. const target = targets[ i ];
  2332. if ( node === undefined ) continue;
  2333. node.updateMatrix();
  2334. let TypedKeyframeTrack;
  2335. switch ( PATH_PROPERTIES[ target.path ] ) {
  2336. case PATH_PROPERTIES.weights:
  2337. TypedKeyframeTrack = THREE.NumberKeyframeTrack;
  2338. break;
  2339. case PATH_PROPERTIES.rotation:
  2340. TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
  2341. break;
  2342. case PATH_PROPERTIES.position:
  2343. case PATH_PROPERTIES.scale:
  2344. default:
  2345. TypedKeyframeTrack = THREE.VectorKeyframeTrack;
  2346. break;
  2347. }
  2348. const targetName = node.name ? node.name : node.uuid;
  2349. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
  2350. const targetNames = [];
  2351. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2352. node.traverse( function ( object ) {
  2353. if ( object.morphTargetInfluences ) {
  2354. targetNames.push( object.name ? object.name : object.uuid );
  2355. }
  2356. } );
  2357. } else {
  2358. targetNames.push( targetName );
  2359. }
  2360. let outputArray = outputAccessor.array;
  2361. if ( outputAccessor.normalized ) {
  2362. const scale = getNormalizedComponentScale( outputArray.constructor );
  2363. const scaled = new Float32Array( outputArray.length );
  2364. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2365. scaled[ j ] = outputArray[ j ] * scale;
  2366. }
  2367. outputArray = scaled;
  2368. }
  2369. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2370. const track = new TypedKeyframeTrack( targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], inputAccessor.array, outputArray, interpolation );
  2371. // Override interpolation with custom factory method.
  2372. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2373. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2374. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2375. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2376. // must be divided by three to get the interpolant's sampleSize argument.
  2377. const interpolantType = this instanceof THREE.QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2378. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2379. };
  2380. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2381. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2382. }
  2383. tracks.push( track );
  2384. }
  2385. }
  2386. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2387. return new THREE.AnimationClip( name, undefined, tracks );
  2388. } );
  2389. }
  2390. createNodeMesh( nodeIndex ) {
  2391. const json = this.json;
  2392. const parser = this;
  2393. const nodeDef = json.nodes[ nodeIndex ];
  2394. if ( nodeDef.mesh === undefined ) return null;
  2395. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2396. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2397. // if weights are provided on the node, override weights on the mesh.
  2398. if ( nodeDef.weights !== undefined ) {
  2399. node.traverse( function ( o ) {
  2400. if ( ! o.isMesh ) return;
  2401. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2402. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2403. }
  2404. } );
  2405. }
  2406. return node;
  2407. } );
  2408. }
  2409. /**
  2410. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2411. * @param {number} nodeIndex
  2412. * @return {Promise<Object3D>}
  2413. */
  2414. loadNode( nodeIndex ) {
  2415. const json = this.json;
  2416. const extensions = this.extensions;
  2417. const parser = this;
  2418. const nodeDef = json.nodes[ nodeIndex ];
  2419. // reserve node's name before its dependencies, so the root has the intended name.
  2420. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2421. return function () {
  2422. const pending = [];
  2423. const meshPromise = parser._invokeOne( function ( ext ) {
  2424. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2425. } );
  2426. if ( meshPromise ) {
  2427. pending.push( meshPromise );
  2428. }
  2429. if ( nodeDef.camera !== undefined ) {
  2430. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2431. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2432. } ) );
  2433. }
  2434. parser._invokeAll( function ( ext ) {
  2435. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2436. } ).forEach( function ( promise ) {
  2437. pending.push( promise );
  2438. } );
  2439. return Promise.all( pending );
  2440. }().then( function ( objects ) {
  2441. let node;
  2442. // .isBone isn't in glTF spec. See ._markDefs
  2443. if ( nodeDef.isBone === true ) {
  2444. node = new THREE.Bone();
  2445. } else if ( objects.length > 1 ) {
  2446. node = new THREE.Group();
  2447. } else if ( objects.length === 1 ) {
  2448. node = objects[ 0 ];
  2449. } else {
  2450. node = new THREE.Object3D();
  2451. }
  2452. if ( node !== objects[ 0 ] ) {
  2453. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2454. node.add( objects[ i ] );
  2455. }
  2456. }
  2457. if ( nodeDef.name ) {
  2458. node.userData.name = nodeDef.name;
  2459. node.name = nodeName;
  2460. }
  2461. assignExtrasToUserData( node, nodeDef );
  2462. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2463. if ( nodeDef.matrix !== undefined ) {
  2464. const matrix = new THREE.Matrix4();
  2465. matrix.fromArray( nodeDef.matrix );
  2466. node.applyMatrix4( matrix );
  2467. } else {
  2468. if ( nodeDef.translation !== undefined ) {
  2469. node.position.fromArray( nodeDef.translation );
  2470. }
  2471. if ( nodeDef.rotation !== undefined ) {
  2472. node.quaternion.fromArray( nodeDef.rotation );
  2473. }
  2474. if ( nodeDef.scale !== undefined ) {
  2475. node.scale.fromArray( nodeDef.scale );
  2476. }
  2477. }
  2478. if ( ! parser.associations.has( node ) ) {
  2479. parser.associations.set( node, {} );
  2480. }
  2481. parser.associations.get( node ).nodes = nodeIndex;
  2482. return node;
  2483. } );
  2484. }
  2485. /**
  2486. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2487. * @param {number} sceneIndex
  2488. * @return {Promise<Group>}
  2489. */
  2490. loadScene( sceneIndex ) {
  2491. const json = this.json;
  2492. const extensions = this.extensions;
  2493. const sceneDef = this.json.scenes[ sceneIndex ];
  2494. const parser = this;
  2495. // THREE.Loader returns THREE.Group, not Scene.
  2496. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2497. const scene = new THREE.Group();
  2498. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2499. assignExtrasToUserData( scene, sceneDef );
  2500. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2501. const nodeIds = sceneDef.nodes || [];
  2502. const pending = [];
  2503. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2504. pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
  2505. }
  2506. return Promise.all( pending ).then( function () {
  2507. // Removes dangling associations, associations that reference a node that
  2508. // didn't make it into the scene.
  2509. const reduceAssociations = node => {
  2510. const reducedAssociations = new Map();
  2511. for ( const [ key, value ] of parser.associations ) {
  2512. if ( key instanceof THREE.Material || key instanceof THREE.Texture ) {
  2513. reducedAssociations.set( key, value );
  2514. }
  2515. }
  2516. node.traverse( node => {
  2517. const mappings = parser.associations.get( node );
  2518. if ( mappings != null ) {
  2519. reducedAssociations.set( node, mappings );
  2520. }
  2521. } );
  2522. return reducedAssociations;
  2523. };
  2524. parser.associations = reduceAssociations( scene );
  2525. return scene;
  2526. } );
  2527. }
  2528. }
  2529. function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
  2530. const nodeDef = json.nodes[ nodeId ];
  2531. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2532. if ( nodeDef.skin === undefined ) return node;
  2533. // build skeleton here as well
  2534. let skinEntry;
  2535. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2536. skinEntry = skin;
  2537. const pendingJoints = [];
  2538. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2539. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2540. }
  2541. return Promise.all( pendingJoints );
  2542. } ).then( function ( jointNodes ) {
  2543. node.traverse( function ( mesh ) {
  2544. if ( ! mesh.isMesh ) return;
  2545. const bones = [];
  2546. const boneInverses = [];
  2547. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2548. const jointNode = jointNodes[ j ];
  2549. if ( jointNode ) {
  2550. bones.push( jointNode );
  2551. const mat = new THREE.Matrix4();
  2552. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2553. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2554. }
  2555. boneInverses.push( mat );
  2556. } else {
  2557. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2558. }
  2559. }
  2560. mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2561. } );
  2562. return node;
  2563. } );
  2564. } ).then( function ( node ) {
  2565. // build node hierachy
  2566. parentObject.add( node );
  2567. const pending = [];
  2568. if ( nodeDef.children ) {
  2569. const children = nodeDef.children;
  2570. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2571. const child = children[ i ];
  2572. pending.push( buildNodeHierarchy( child, node, json, parser ) );
  2573. }
  2574. }
  2575. return Promise.all( pending );
  2576. } );
  2577. }
  2578. /**
  2579. * @param {BufferGeometry} geometry
  2580. * @param {GLTF.Primitive} primitiveDef
  2581. * @param {GLTFParser} parser
  2582. */
  2583. function computeBounds( geometry, primitiveDef, parser ) {
  2584. const attributes = primitiveDef.attributes;
  2585. const box = new THREE.Box3();
  2586. if ( attributes.POSITION !== undefined ) {
  2587. const accessor = parser.json.accessors[ attributes.POSITION ];
  2588. const min = accessor.min;
  2589. const max = accessor.max;
  2590. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2591. if ( min !== undefined && max !== undefined ) {
  2592. box.set( new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  2593. if ( accessor.normalized ) {
  2594. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2595. box.min.multiplyScalar( boxScale );
  2596. box.max.multiplyScalar( boxScale );
  2597. }
  2598. } else {
  2599. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2600. return;
  2601. }
  2602. } else {
  2603. return;
  2604. }
  2605. const targets = primitiveDef.targets;
  2606. if ( targets !== undefined ) {
  2607. const maxDisplacement = new THREE.Vector3();
  2608. const vector = new THREE.Vector3();
  2609. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2610. const target = targets[ i ];
  2611. if ( target.POSITION !== undefined ) {
  2612. const accessor = parser.json.accessors[ target.POSITION ];
  2613. const min = accessor.min;
  2614. const max = accessor.max;
  2615. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2616. if ( min !== undefined && max !== undefined ) {
  2617. // we need to get max of absolute components because target weight is [-1,1]
  2618. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2619. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2620. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2621. if ( accessor.normalized ) {
  2622. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2623. vector.multiplyScalar( boxScale );
  2624. }
  2625. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2626. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2627. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2628. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2629. maxDisplacement.max( vector );
  2630. } else {
  2631. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2632. }
  2633. }
  2634. }
  2635. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2636. box.expandByVector( maxDisplacement );
  2637. }
  2638. geometry.boundingBox = box;
  2639. const sphere = new THREE.Sphere();
  2640. box.getCenter( sphere.center );
  2641. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2642. geometry.boundingSphere = sphere;
  2643. }
  2644. /**
  2645. * @param {BufferGeometry} geometry
  2646. * @param {GLTF.Primitive} primitiveDef
  2647. * @param {GLTFParser} parser
  2648. * @return {Promise<BufferGeometry>}
  2649. */
  2650. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2651. const attributes = primitiveDef.attributes;
  2652. const pending = [];
  2653. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2654. return parser.getDependency( 'accessor', accessorIndex ).then( function ( accessor ) {
  2655. geometry.setAttribute( attributeName, accessor );
  2656. } );
  2657. }
  2658. for ( const gltfAttributeName in attributes ) {
  2659. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2660. // Skip attributes already provided by e.g. Draco extension.
  2661. if ( threeAttributeName in geometry.attributes ) continue;
  2662. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2663. }
  2664. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2665. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2666. geometry.setIndex( accessor );
  2667. } );
  2668. pending.push( accessor );
  2669. }
  2670. assignExtrasToUserData( geometry, primitiveDef );
  2671. computeBounds( geometry, primitiveDef, parser );
  2672. return Promise.all( pending ).then( function () {
  2673. return primitiveDef.targets !== undefined ? addMorphTargets( geometry, primitiveDef.targets, parser ) : geometry;
  2674. } );
  2675. }
  2676. /**
  2677. * @param {BufferGeometry} geometry
  2678. * @param {Number} drawMode
  2679. * @return {BufferGeometry}
  2680. */
  2681. function toTrianglesDrawMode( geometry, drawMode ) {
  2682. let index = geometry.getIndex();
  2683. // generate index if not present
  2684. if ( index === null ) {
  2685. const indices = [];
  2686. const position = geometry.getAttribute( 'position' );
  2687. if ( position !== undefined ) {
  2688. for ( let i = 0; i < position.count; i ++ ) {
  2689. indices.push( i );
  2690. }
  2691. geometry.setIndex( indices );
  2692. index = geometry.getIndex();
  2693. } else {
  2694. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2695. return geometry;
  2696. }
  2697. }
  2698. //
  2699. const numberOfTriangles = index.count - 2;
  2700. const newIndices = [];
  2701. if ( drawMode === THREE.TriangleFanDrawMode ) {
  2702. // gl.TRIANGLE_FAN
  2703. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2704. newIndices.push( index.getX( 0 ) );
  2705. newIndices.push( index.getX( i ) );
  2706. newIndices.push( index.getX( i + 1 ) );
  2707. }
  2708. } else {
  2709. // gl.TRIANGLE_STRIP
  2710. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2711. if ( i % 2 === 0 ) {
  2712. newIndices.push( index.getX( i ) );
  2713. newIndices.push( index.getX( i + 1 ) );
  2714. newIndices.push( index.getX( i + 2 ) );
  2715. } else {
  2716. newIndices.push( index.getX( i + 2 ) );
  2717. newIndices.push( index.getX( i + 1 ) );
  2718. newIndices.push( index.getX( i ) );
  2719. }
  2720. }
  2721. }
  2722. if ( newIndices.length / 3 !== numberOfTriangles ) {
  2723. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2724. }
  2725. // build final geometry
  2726. const newGeometry = geometry.clone();
  2727. newGeometry.setIndex( newIndices );
  2728. return newGeometry;
  2729. }
  2730. THREE.GLTFLoader = GLTFLoader;
  2731. } )();