CmdSetMaterial.js 2.5 KB

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  1. /**
  2. * Created by Daniel on 21.07.15.
  3. */
  4. CmdSetMaterial = function ( object, newMaterial ) {
  5. Cmd.call( this );
  6. this.type = 'CmdSetMaterial';
  7. this.name = 'Set material';
  8. this.object = object;
  9. this.objectUuid = object !== undefined ? object.uuid : undefined;
  10. this.oldMaterial = object !== undefined ? object.material : undefined;
  11. this.newMaterial = newMaterial;
  12. this.oldMaterialJSON = serializeMaterial( this.oldMaterial );
  13. this.newMaterialJSON = serializeMaterial( this.newMaterial );
  14. function serializeMaterial ( material ) {
  15. if ( material === undefined ) return null;
  16. var meta = {
  17. geometries: {},
  18. materials: {},
  19. textures: {},
  20. images: {}
  21. };
  22. var json = {};
  23. json.materials = [ material.toJSON( meta ) ];
  24. var textures = extractFromCache( meta.textures );
  25. var images = extractFromCache( meta.images );
  26. if ( textures.length > 0 ) json.textures = textures;
  27. if ( images.length > 0 ) json.images = images;
  28. return json;
  29. }
  30. // Note: The function 'extractFromCache' is copied from Object3D.toJSON()
  31. // extract data from the cache hash
  32. // remove metadata on each item
  33. // and return as array
  34. function extractFromCache ( cache ) {
  35. var values = [];
  36. for ( var key in cache ) {
  37. var data = cache[ key ];
  38. delete data.metadata;
  39. values.push( data );
  40. }
  41. return values;
  42. }
  43. };
  44. CmdSetMaterial.prototype = {
  45. execute: function () {
  46. this.object.material = this.newMaterial;
  47. this.editor.signals.materialChanged.dispatch( this.newMaterial );
  48. },
  49. undo: function () {
  50. this.object.material = this.oldMaterial;
  51. this.editor.signals.materialChanged.dispatch( this.oldMaterial );
  52. },
  53. toJSON: function () {
  54. var output = Cmd.prototype.toJSON.call( this );
  55. output.objectUuid = this.objectUuid;
  56. output.oldMaterial = this.oldMaterialJSON;
  57. output.newMaterial = this.newMaterialJSON;
  58. return output;
  59. },
  60. fromJSON: function ( json ) {
  61. Cmd.prototype.fromJSON.call( this, json );
  62. this.object = this.editor.objectByUuid( json.objectUuid );
  63. this.objectUuid = json.objectUuid;
  64. this.oldMaterialJSON = json.oldMaterial;
  65. this.newMaterialJSON = json.newMaterial;
  66. this.oldMaterial = parseMaterial( json.oldMaterial );
  67. this.newMaterial = parseMaterial( json.newMaterial );
  68. function parseMaterial ( json ) {
  69. var loader = new THREE.ObjectLoader();
  70. var images = loader.parseImages( json.images );
  71. var textures = loader.parseTextures( json.textures, images );
  72. var materials = loader.parseMaterials( json.materials, textures );
  73. return materials[ json.materials[ 0 ].uuid ];
  74. }
  75. }
  76. };