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- import { Vector4 } from '../math/Vector4.js';
- import { Vector3 } from '../math/Vector3.js';
- import { Vector2 } from '../math/Vector2.js';
- import { Color } from '../math/Color.js';
- import { StaticDrawUsage } from '../constants.js';
- const _vector = new Vector3();
- const _vector2 = new Vector2();
- function BufferAttribute( array, itemSize, normalized ) {
- if ( Array.isArray( array ) ) {
- throw new TypeError( 'THREE.BufferAttribute: array should be a Typed Array.' );
- }
- this.name = '';
- this.array = array;
- this.itemSize = itemSize;
- this.count = array !== undefined ? array.length / itemSize : 0;
- this.normalized = normalized === true;
- this.usage = StaticDrawUsage;
- this.updateRange = { offset: 0, count: - 1 };
- this.version = 0;
- }
- Object.defineProperty( BufferAttribute.prototype, 'needsUpdate', {
- set: function ( value ) {
- if ( value === true ) this.version ++;
- }
- } );
- Object.assign( BufferAttribute.prototype, {
- isBufferAttribute: true,
- onUploadCallback: function () {},
- setUsage: function ( value ) {
- this.usage = value;
- return this;
- },
- copy: function ( source ) {
- this.name = source.name;
- this.array = new source.array.constructor( source.array );
- this.itemSize = source.itemSize;
- this.count = source.count;
- this.normalized = source.normalized;
- this.usage = source.usage;
- return this;
- },
- copyAt: function ( index1, attribute, index2 ) {
- index1 *= this.itemSize;
- index2 *= attribute.itemSize;
- for ( let i = 0, l = this.itemSize; i < l; i ++ ) {
- this.array[ index1 + i ] = attribute.array[ index2 + i ];
- }
- return this;
- },
- copyArray: function ( array ) {
- this.array.set( array );
- return this;
- },
- copyColorsArray: function ( colors ) {
- const array = this.array;
- let offset = 0;
- for ( let i = 0, l = colors.length; i < l; i ++ ) {
- let color = colors[ i ];
- if ( color === undefined ) {
- console.warn( 'THREE.BufferAttribute.copyColorsArray(): color is undefined', i );
- color = new Color();
- }
- array[ offset ++ ] = color.r;
- array[ offset ++ ] = color.g;
- array[ offset ++ ] = color.b;
- }
- return this;
- },
- copyVector2sArray: function ( vectors ) {
- const array = this.array;
- let offset = 0;
- for ( let i = 0, l = vectors.length; i < l; i ++ ) {
- let vector = vectors[ i ];
- if ( vector === undefined ) {
- console.warn( 'THREE.BufferAttribute.copyVector2sArray(): vector is undefined', i );
- vector = new Vector2();
- }
- array[ offset ++ ] = vector.x;
- array[ offset ++ ] = vector.y;
- }
- return this;
- },
- copyVector3sArray: function ( vectors ) {
- const array = this.array;
- let offset = 0;
- for ( let i = 0, l = vectors.length; i < l; i ++ ) {
- let vector = vectors[ i ];
- if ( vector === undefined ) {
- console.warn( 'THREE.BufferAttribute.copyVector3sArray(): vector is undefined', i );
- vector = new Vector3();
- }
- array[ offset ++ ] = vector.x;
- array[ offset ++ ] = vector.y;
- array[ offset ++ ] = vector.z;
- }
- return this;
- },
- copyVector4sArray: function ( vectors ) {
- const array = this.array;
- let offset = 0;
- for ( let i = 0, l = vectors.length; i < l; i ++ ) {
- let vector = vectors[ i ];
- if ( vector === undefined ) {
- console.warn( 'THREE.BufferAttribute.copyVector4sArray(): vector is undefined', i );
- vector = new Vector4();
- }
- array[ offset ++ ] = vector.x;
- array[ offset ++ ] = vector.y;
- array[ offset ++ ] = vector.z;
- array[ offset ++ ] = vector.w;
- }
- return this;
- },
- applyMatrix3: function ( m ) {
- if ( this.itemSize === 2 ) {
- for ( let i = 0, l = this.count; i < l; i ++ ) {
- _vector2.fromBufferAttribute( this, i );
- _vector2.applyMatrix3( m );
- this.setXY( i, _vector2.x, _vector2.y );
- }
- } else if ( this.itemSize === 3 ) {
- for ( let i = 0, l = this.count; i < l; i ++ ) {
- _vector.fromBufferAttribute( this, i );
- _vector.applyMatrix3( m );
- this.setXYZ( i, _vector.x, _vector.y, _vector.z );
- }
- }
- return this;
- },
- applyMatrix4: function ( m ) {
- for ( let i = 0, l = this.count; i < l; i ++ ) {
- _vector.x = this.getX( i );
- _vector.y = this.getY( i );
- _vector.z = this.getZ( i );
- _vector.applyMatrix4( m );
- this.setXYZ( i, _vector.x, _vector.y, _vector.z );
- }
- return this;
- },
- applyNormalMatrix: function ( m ) {
- for ( let i = 0, l = this.count; i < l; i ++ ) {
- _vector.x = this.getX( i );
- _vector.y = this.getY( i );
- _vector.z = this.getZ( i );
- _vector.applyNormalMatrix( m );
- this.setXYZ( i, _vector.x, _vector.y, _vector.z );
- }
- return this;
- },
- transformDirection: function ( m ) {
- for ( let i = 0, l = this.count; i < l; i ++ ) {
- _vector.x = this.getX( i );
- _vector.y = this.getY( i );
- _vector.z = this.getZ( i );
- _vector.transformDirection( m );
- this.setXYZ( i, _vector.x, _vector.y, _vector.z );
- }
- return this;
- },
- set: function ( value, offset ) {
- if ( offset === undefined ) offset = 0;
- this.array.set( value, offset );
- return this;
- },
- getX: function ( index ) {
- return this.array[ index * this.itemSize ];
- },
- setX: function ( index, x ) {
- this.array[ index * this.itemSize ] = x;
- return this;
- },
- getY: function ( index ) {
- return this.array[ index * this.itemSize + 1 ];
- },
- setY: function ( index, y ) {
- this.array[ index * this.itemSize + 1 ] = y;
- return this;
- },
- getZ: function ( index ) {
- return this.array[ index * this.itemSize + 2 ];
- },
- setZ: function ( index, z ) {
- this.array[ index * this.itemSize + 2 ] = z;
- return this;
- },
- getW: function ( index ) {
- return this.array[ index * this.itemSize + 3 ];
- },
- setW: function ( index, w ) {
- this.array[ index * this.itemSize + 3 ] = w;
- return this;
- },
- setXY: function ( index, x, y ) {
- index *= this.itemSize;
- this.array[ index + 0 ] = x;
- this.array[ index + 1 ] = y;
- return this;
- },
- setXYZ: function ( index, x, y, z ) {
- index *= this.itemSize;
- this.array[ index + 0 ] = x;
- this.array[ index + 1 ] = y;
- this.array[ index + 2 ] = z;
- return this;
- },
- setXYZW: function ( index, x, y, z, w ) {
- index *= this.itemSize;
- this.array[ index + 0 ] = x;
- this.array[ index + 1 ] = y;
- this.array[ index + 2 ] = z;
- this.array[ index + 3 ] = w;
- return this;
- },
- onUpload: function ( callback ) {
- this.onUploadCallback = callback;
- return this;
- },
- clone: function () {
- return new this.constructor( this.array, this.itemSize ).copy( this );
- },
- toJSON: function () {
- return {
- itemSize: this.itemSize,
- type: this.array.constructor.name,
- array: Array.prototype.slice.call( this.array ),
- normalized: this.normalized
- };
- }
- } );
- //
- function Int8BufferAttribute( array, itemSize, normalized ) {
- BufferAttribute.call( this, new Int8Array( array ), itemSize, normalized );
- }
- Int8BufferAttribute.prototype = Object.create( BufferAttribute.prototype );
- Int8BufferAttribute.prototype.constructor = Int8BufferAttribute;
- function Uint8BufferAttribute( array, itemSize, normalized ) {
- BufferAttribute.call( this, new Uint8Array( array ), itemSize, normalized );
- }
- Uint8BufferAttribute.prototype = Object.create( BufferAttribute.prototype );
- Uint8BufferAttribute.prototype.constructor = Uint8BufferAttribute;
- function Uint8ClampedBufferAttribute( array, itemSize, normalized ) {
- BufferAttribute.call( this, new Uint8ClampedArray( array ), itemSize, normalized );
- }
- Uint8ClampedBufferAttribute.prototype = Object.create( BufferAttribute.prototype );
- Uint8ClampedBufferAttribute.prototype.constructor = Uint8ClampedBufferAttribute;
- function Int16BufferAttribute( array, itemSize, normalized ) {
- BufferAttribute.call( this, new Int16Array( array ), itemSize, normalized );
- }
- Int16BufferAttribute.prototype = Object.create( BufferAttribute.prototype );
- Int16BufferAttribute.prototype.constructor = Int16BufferAttribute;
- function Uint16BufferAttribute( array, itemSize, normalized ) {
- BufferAttribute.call( this, new Uint16Array( array ), itemSize, normalized );
- }
- Uint16BufferAttribute.prototype = Object.create( BufferAttribute.prototype );
- Uint16BufferAttribute.prototype.constructor = Uint16BufferAttribute;
- function Int32BufferAttribute( array, itemSize, normalized ) {
- BufferAttribute.call( this, new Int32Array( array ), itemSize, normalized );
- }
- Int32BufferAttribute.prototype = Object.create( BufferAttribute.prototype );
- Int32BufferAttribute.prototype.constructor = Int32BufferAttribute;
- function Uint32BufferAttribute( array, itemSize, normalized ) {
- BufferAttribute.call( this, new Uint32Array( array ), itemSize, normalized );
- }
- Uint32BufferAttribute.prototype = Object.create( BufferAttribute.prototype );
- Uint32BufferAttribute.prototype.constructor = Uint32BufferAttribute;
- function Float32BufferAttribute( array, itemSize, normalized ) {
- BufferAttribute.call( this, new Float32Array( array ), itemSize, normalized );
- }
- Float32BufferAttribute.prototype = Object.create( BufferAttribute.prototype );
- Float32BufferAttribute.prototype.constructor = Float32BufferAttribute;
- function Float64BufferAttribute( array, itemSize, normalized ) {
- BufferAttribute.call( this, new Float64Array( array ), itemSize, normalized );
- }
- Float64BufferAttribute.prototype = Object.create( BufferAttribute.prototype );
- Float64BufferAttribute.prototype.constructor = Float64BufferAttribute;
- //
- export {
- Float64BufferAttribute,
- Float32BufferAttribute,
- Uint32BufferAttribute,
- Int32BufferAttribute,
- Uint16BufferAttribute,
- Int16BufferAttribute,
- Uint8ClampedBufferAttribute,
- Uint8BufferAttribute,
- Int8BufferAttribute,
- BufferAttribute
- };
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