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- /**
- * Created by Daniel on 23.07.15.
- */
- CmdSetPosition = function ( object, newPositionVector, oldPositionVector ) {
- Cmd.call( this );
- this.type = 'CmdSetPosition';
- this.name = 'Set Position';
- this.updatable = true;
- this.object = object;
- if ( object !== undefined && newPositionVector !== undefined ) {
- this.oldPosition = object.position.clone();
- this.newPosition = newPositionVector.clone();
- }
- if ( oldPositionVector !== undefined ) {
- this.oldPosition = oldPositionVector.clone();
- }
- };
- CmdSetPosition.prototype = {
- execute: function () {
- this.object.position.copy( this.newPosition );
- this.object.updateMatrixWorld( true );
- this.editor.signals.objectChanged.dispatch( this.object );
- },
- undo: function () {
- this.object.position.copy( this.oldPosition );
- this.object.updateMatrixWorld( true );
- this.editor.signals.objectChanged.dispatch( this.object );
- },
- update: function ( command ) {
- this.newPosition.copy( command.newPosition );
- },
- toJSON: function () {
- var output = Cmd.prototype.toJSON.call( this );
- output.objectUuid = this.object.uuid;
- output.oldPosition = this.oldPosition.toArray();
- output.newPosition = this.newPosition.toArray();
- return output;
- },
- fromJSON: function ( json ) {
- Cmd.prototype.fromJSON.call( this, json );
- this.object = this.editor.objectByUuid( json.objectUuid );
- this.oldPosition = new THREE.Vector3().fromArray( json.oldPosition );
- this.newPosition = new THREE.Vector3().fromArray( json.newPosition );
- }
- };
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