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compiler
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c3b4b64c57
Updated Closure compiler with the latest version.
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%!s(int64=13) %!d(string=hai) anos |
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exporters
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202d0c1a91
Changed scene format / SceneLoader so that cameras can be a part of scene graph.
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%!s(int64=13) %!d(string=hai) anos |
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externs
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a945f93644
Added config and batch files for creating "max" build with JS files from the examples folder.
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%!s(int64=13) %!d(string=hai) anos |
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includes
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a945f93644
Added config and batch files for creating "max" build with JS files from the examples folder.
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%!s(int64=13) %!d(string=hai) anos |
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build.bat
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8707cc2b06
Reverted to always build unminified and minified as suggested in #2465.
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%!s(int64=13) %!d(string=hai) anos |
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build.js
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70e5b2ac2e
added the new nodejs build system
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%!s(int64=13) %!d(string=hai) anos |
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build.py
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188b24aea9
Make build.py work with Python 3K-avoids "SyntaxError: invalid token" errors.
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%!s(int64=13) %!d(string=hai) anos |
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build.sh
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8707cc2b06
Reverted to always build unminified and minified as suggested in #2465.
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%!s(int64=13) %!d(string=hai) anos |
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build.xml
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b61ee54f27
Renamed all extras/geometries.
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%!s(int64=14) %!d(string=hai) anos |
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build_all.bat
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8707cc2b06
Reverted to always build unminified and minified as suggested in #2465.
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%!s(int64=13) %!d(string=hai) anos |
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build_all.sh
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8707cc2b06
Reverted to always build unminified and minified as suggested in #2465.
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%!s(int64=13) %!d(string=hai) anos |
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build_debug.bat
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153fd40c26
Changing build setup
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%!s(int64=13) %!d(string=hai) anos |
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build_debug.sh
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2a821c23eb
Added execution permissions to build*.sh.
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%!s(int64=13) %!d(string=hai) anos |
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build_max.bat
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a945f93644
Added config and batch files for creating "max" build with JS files from the examples folder.
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%!s(int64=13) %!d(string=hai) anos |
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package.json
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d15f72a45f
add package.json
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%!s(int64=13) %!d(string=hai) anos |