Viewport.js 12 KB

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  1. var Viewport = function ( signals ) {
  2. var container = new UI.Panel();
  3. container.setPosition( 'absolute' );
  4. container.setBackgroundColor( '#aaa' );
  5. var info = new UI.Text();
  6. info.setPosition( 'absolute' );
  7. info.setRight( '5px' );
  8. info.setBottom( '5px' );
  9. info.setFontSize( '12px' );
  10. info.setColor( '#ffffff' );
  11. container.add( info );
  12. var clearColor = 0xAAAAAA;
  13. var objects = [];
  14. // helpers
  15. var helpersToObjects = {};
  16. var objectsToHelpers = {};
  17. var sceneHelpers = new THREE.Scene();
  18. var grid = new THREE.GridHelper( 500, 25 );
  19. sceneHelpers.add( grid );
  20. var modifierAxis = new THREE.Vector3( 1, 1, 1 );
  21. var selectionBox = new THREE.BoxHelper();
  22. selectionBox.material.color.setHex( 0xffff00 );
  23. selectionBox.visible = false;
  24. sceneHelpers.add( selectionBox );
  25. var selectionAxis = new THREE.AxisHelper( 100 );
  26. selectionAxis.material.depthTest = false;
  27. selectionAxis.material.transparent = true;
  28. selectionAxis.matrixAutoUpdate = false;
  29. selectionAxis.visible = false;
  30. sceneHelpers.add( selectionAxis );
  31. //
  32. var scene = new THREE.Scene();
  33. var camera = new THREE.PerspectiveCamera( 50, container.dom.offsetWidth / container.dom.offsetHeight, 1, 5000 );
  34. camera.position.set( 500, 250, 500 );
  35. camera.lookAt( scene.position );
  36. // fog
  37. var oldFogType = "None";
  38. var oldFogColor = 0xaaaaaa;
  39. var oldFogNear = 1;
  40. var oldFogFar = 5000;
  41. var oldFogDensity = 0.00025;
  42. // object picking
  43. var intersectionPlane = new THREE.Mesh( new THREE.PlaneGeometry( 5000, 5000, 8, 8 ) );
  44. intersectionPlane.visible = false;
  45. sceneHelpers.add( intersectionPlane );
  46. var ray = new THREE.Raycaster();
  47. var projector = new THREE.Projector();
  48. var offset = new THREE.Vector3();
  49. var cameraChanged = false;
  50. //
  51. var picked = null;
  52. var selected = null;
  53. // events
  54. var onMouseDown = function ( event ) {
  55. container.dom.focus();
  56. event.preventDefault();
  57. if ( event.button === 0 ) {
  58. var vector = new THREE.Vector3(
  59. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  60. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  61. 0.5
  62. );
  63. projector.unprojectVector( vector, camera );
  64. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  65. var intersects = ray.intersectObjects( objects, true );
  66. if ( intersects.length > 0 ) {
  67. controls.enabled = false;
  68. selected = intersects[ 0 ].object;
  69. if ( helpersToObjects[ selected.id ] !== undefined ) {
  70. selected = helpersToObjects[ selected.id ];
  71. }
  72. intersectionPlane.position.copy( selected.position );
  73. intersectionPlane.lookAt( camera.position );
  74. signals.objectSelected.dispatch( selected );
  75. var intersects = ray.intersectObject( intersectionPlane );
  76. offset.copy( intersects[ 0 ].point ).sub( intersectionPlane.position );
  77. document.addEventListener( 'mousemove', onMouseMove, false );
  78. document.addEventListener( 'mouseup', onMouseUp, false );
  79. } else {
  80. controls.enabled = true;
  81. }
  82. }
  83. cameraChanged = false;
  84. };
  85. var onMouseMove = function ( event ) {
  86. var vector = new THREE.Vector3(
  87. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  88. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  89. 0.5
  90. );
  91. projector.unprojectVector( vector, camera );
  92. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  93. var intersects = ray.intersectObject( intersectionPlane );
  94. if ( intersects.length > 0 ) {
  95. var point = intersects[ 0 ].point.sub( offset );
  96. selected.position.x = modifierAxis.x === 1 ? point.x : intersectionPlane.position.x;
  97. selected.position.y = modifierAxis.y === 1 ? point.y : intersectionPlane.position.y;
  98. selected.position.z = modifierAxis.z === 1 ? point.z : intersectionPlane.position.z;
  99. signals.objectChanged.dispatch( selected );
  100. render();
  101. }
  102. };
  103. var onMouseUp = function ( event ) {
  104. document.removeEventListener( 'mousemove', onMouseMove );
  105. document.removeEventListener( 'mouseup', onMouseUp );
  106. };
  107. var onClick = function ( event ) {
  108. if ( event.button == 0 && cameraChanged === false ) {
  109. var vector = new THREE.Vector3(
  110. ( ( event.clientX - container.dom.offsetLeft ) / container.dom.offsetWidth ) * 2 - 1,
  111. - ( ( event.clientY - container.dom.offsetTop ) / container.dom.offsetHeight ) * 2 + 1,
  112. 0.5
  113. );
  114. projector.unprojectVector( vector, camera );
  115. ray.set( camera.position, vector.sub( camera.position ).normalize() );
  116. var intersects = ray.intersectObjects( objects, true );
  117. if ( intersects.length > 0 && ! controls.enabled ) {
  118. selected = intersects[ 0 ].object;
  119. if ( helpersToObjects[ selected.id ] !== undefined ) {
  120. selected = helpersToObjects[ selected.id ];
  121. }
  122. } else {
  123. selected = camera;
  124. }
  125. signals.objectSelected.dispatch( selected );
  126. }
  127. controls.enabled = true;
  128. };
  129. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  130. container.dom.addEventListener( 'click', onClick, false );
  131. // controls need to be added *after* main logic,
  132. // otherwise controls.enabled doesn't work.
  133. var controls = new THREE.TrackballControls( camera, container.dom );
  134. controls.rotateSpeed = 1.0;
  135. controls.zoomSpeed = 1.2;
  136. controls.panSpeed = 0.8;
  137. controls.noZoom = false;
  138. controls.noPan = false;
  139. controls.staticMoving = true;
  140. controls.dynamicDampingFactor = 0.3;
  141. controls.addEventListener( 'change', function () {
  142. cameraChanged = true;
  143. signals.cameraChanged.dispatch( camera );
  144. render();
  145. } );
  146. // signals
  147. signals.modifierAxisChanged.add( function ( axis ) {
  148. modifierAxis.copy( axis );
  149. } );
  150. signals.rendererChanged.add( function ( object ) {
  151. container.dom.removeChild( renderer.domElement );
  152. renderer = object;
  153. renderer.setClearColor( clearColor );
  154. renderer.autoClear = false;
  155. renderer.autoUpdateScene = false;
  156. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  157. container.dom.appendChild( renderer.domElement );
  158. render();
  159. } );
  160. signals.objectAdded.add( function ( object ) {
  161. // handle children
  162. object.traverse( function ( object ) {
  163. // create helpers for invisible object types (lights, cameras, targets)
  164. if ( object instanceof THREE.PointLight ) {
  165. var helper = new THREE.PointLightHelper( object, 10 );
  166. sceneHelpers.add( helper );
  167. objectsToHelpers[ object.id ] = helper;
  168. helpersToObjects[ helper.lightSphere.id ] = object;
  169. objects.push( helper.lightSphere );
  170. } else if ( object instanceof THREE.DirectionalLight ) {
  171. var helper = new THREE.DirectionalLightHelper( object, 10 );
  172. sceneHelpers.add( helper );
  173. objectsToHelpers[ object.id ] = helper;
  174. helpersToObjects[ helper.lightSphere.id ] = object;
  175. objects.push( helper.lightSphere );
  176. } else if ( object instanceof THREE.SpotLight ) {
  177. var helper = new THREE.SpotLightHelper( object, 10 );
  178. sceneHelpers.add( helper );
  179. objectsToHelpers[ object.id ] = helper;
  180. helpersToObjects[ helper.lightSphere.id ] = object;
  181. objects.push( helper.lightSphere );
  182. } else if ( object instanceof THREE.HemisphereLight ) {
  183. var helper = new THREE.HemisphereLightHelper( object, 10 );
  184. sceneHelpers.add( helper );
  185. objectsToHelpers[ object.id ] = helper;
  186. helpersToObjects[ helper.lightSphere.id ] = object;
  187. objects.push( helper.lightSphere );
  188. } else {
  189. // add to picking list
  190. objects.push( object );
  191. }
  192. } );
  193. scene.add( object );
  194. // TODO: Add support for hierarchies with lights
  195. if ( object instanceof THREE.Light ) {
  196. updateMaterials( scene );
  197. }
  198. updateInfo();
  199. signals.sceneChanged.dispatch( scene );
  200. signals.objectSelected.dispatch( object );
  201. } );
  202. signals.objectSelected.add( function ( object ) {
  203. selectionBox.visible = false;
  204. selectionAxis.visible = false;
  205. if ( object !== null ) {
  206. if ( object.geometry !== undefined ) {
  207. selectionBox.update( object );
  208. selectionBox.visible = true;
  209. }
  210. selectionAxis.matrixWorld = object.matrixWorld;
  211. selectionAxis.visible = true;
  212. selected = object;
  213. }
  214. render();
  215. } );
  216. signals.objectChanged.add( function ( object ) {
  217. if ( object instanceof THREE.Camera ) {
  218. object.updateProjectionMatrix();
  219. }
  220. if ( object.geometry !== undefined ) {
  221. selectionBox.update( object );
  222. }
  223. if ( objectsToHelpers[ object.id ] !== undefined ) {
  224. objectsToHelpers[ object.id ].update();
  225. }
  226. updateInfo();
  227. render();
  228. signals.sceneChanged.dispatch( scene );
  229. } );
  230. signals.cloneSelectedObject.add( function () {
  231. if ( selected === camera ) return;
  232. var object = selected.clone();
  233. signals.objectAdded.dispatch( object );
  234. } );
  235. signals.removeSelectedObject.add( function () {
  236. if ( selected.parent === undefined ) return;
  237. var name = selected.name ? '"' + selected.name + '"': "selected object";
  238. if ( confirm( 'Delete ' + name + '?' ) === false ) return;
  239. var parent = selected.parent;
  240. if ( selected instanceof THREE.Light ) {
  241. var helper = objectsToHelpers[ selected.id ];
  242. objects.splice( objects.indexOf( helper.lightSphere ), 1 );
  243. helper.parent.remove( helper );
  244. selected.parent.remove( selected );
  245. delete objectsToHelpers[ selected.id ];
  246. delete helpersToObjects[ helper.id ];
  247. if ( selected instanceof THREE.DirectionalLight ||
  248. selected instanceof THREE.SpotLight ) {
  249. selected.target.parent.remove( selected.target );
  250. }
  251. updateMaterials( scene );
  252. } else {
  253. selected.traverse( function ( object ) {
  254. var index = objects.indexOf( object );
  255. if ( index !== -1 ) {
  256. objects.splice( index, 1 )
  257. }
  258. } );
  259. selected.parent.remove( selected );
  260. updateInfo();
  261. }
  262. signals.sceneChanged.dispatch( scene );
  263. signals.objectSelected.dispatch( parent );
  264. } );
  265. signals.materialChanged.add( function ( material ) {
  266. render();
  267. } );
  268. signals.clearColorChanged.add( function ( color ) {
  269. renderer.setClearColor( color );
  270. render();
  271. clearColor = color;
  272. } );
  273. signals.fogTypeChanged.add( function ( fogType ) {
  274. if ( fogType !== oldFogType ) {
  275. if ( fogType === "None" ) {
  276. scene.fog = null;
  277. } else if ( fogType === "Fog" ) {
  278. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  279. } else if ( fogType === "FogExp2" ) {
  280. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  281. }
  282. updateMaterials( scene );
  283. oldFogType = fogType;
  284. }
  285. render();
  286. } );
  287. signals.fogColorChanged.add( function ( fogColor ) {
  288. oldFogColor = fogColor;
  289. updateFog( scene );
  290. render();
  291. } );
  292. signals.fogParametersChanged.add( function ( near, far, density ) {
  293. oldFogNear = near;
  294. oldFogFar = far;
  295. oldFogDensity = density;
  296. updateFog( scene );
  297. render();
  298. } );
  299. signals.windowResize.add( function () {
  300. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  301. camera.updateProjectionMatrix();
  302. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  303. render();
  304. } );
  305. //
  306. var renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false } );
  307. renderer.setClearColor( clearColor );
  308. renderer.autoClear = false;
  309. renderer.autoUpdateScene = false;
  310. container.dom.appendChild( renderer.domElement );
  311. animate();
  312. //
  313. function updateInfo() {
  314. var objects = 0;
  315. var vertices = 0;
  316. var faces = 0;
  317. scene.traverse( function ( object ) {
  318. if ( object instanceof THREE.Mesh ) {
  319. objects ++;
  320. vertices += object.geometry.vertices.length;
  321. faces += object.geometry.faces.length;
  322. }
  323. } );
  324. info.setValue( 'objects: ' + objects + ', vertices: ' + vertices + ', faces: ' + faces );
  325. }
  326. function updateMaterials( root ) {
  327. root.traverse( function ( node ) {
  328. if ( node.material ) {
  329. node.material.needsUpdate = true;
  330. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  331. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  332. node.material.materials[ i ].needsUpdate = true;
  333. }
  334. }
  335. }
  336. } );
  337. }
  338. function updateFog( root ) {
  339. if ( root.fog ) {
  340. root.fog.color.setHex( oldFogColor );
  341. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  342. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  343. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  344. }
  345. }
  346. function animate() {
  347. requestAnimationFrame( animate );
  348. controls.update();
  349. }
  350. function render() {
  351. sceneHelpers.updateMatrixWorld();
  352. scene.updateMatrixWorld();
  353. renderer.clear();
  354. renderer.render( scene, camera );
  355. renderer.render( sceneHelpers, camera );
  356. }
  357. return container;
  358. }