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- /**
- * @author alteredq / http://alteredqualia.com/
- *
- * - shows directional light color, intensity, position, orientation and target
- */
- THREE.DirectionalLightHelper = function ( light, sphereSize, arrowLength ) {
- THREE.Object3D.call( this );
- this.light = light;
- // position
- this.position = light.position;
- // direction
- this.direction = new THREE.Vector3();
- this.direction.sub( light.target.position, light.position );
- // color
- this.color = light.color.clone();
- var intensity = THREE.Math.clamp( light.intensity, 0, 1 );
- this.color.r *= intensity;
- this.color.g *= intensity;
- this.color.b *= intensity;
- var hexColor = this.color.getHex();
- // light helper
- var bulbGeometry = new THREE.SphereGeometry( sphereSize, 16, 8 );
- var raysGeometry = new THREE.AsteriskGeometry( sphereSize * 1.25, sphereSize * 2.25 );
- var bulbMaterial = new THREE.MeshBasicMaterial( { color: hexColor, fog: false } );
- var raysMaterial = new THREE.LineBasicMaterial( { color: hexColor, fog: false } );
- this.lightArrow = new THREE.ArrowHelper( this.direction, null, arrowLength, hexColor );
- this.lightSphere = new THREE.Mesh( bulbGeometry, bulbMaterial );
- this.lightArrow.cone.material.fog = false;
- this.lightArrow.line.material.fog = false;
- this.lightRays = new THREE.Line( raysGeometry, raysMaterial, THREE.LinePieces );
- this.add( this.lightArrow );
- this.add( this.lightSphere );
- this.add( this.lightRays );
- this.lightSphere.properties.isGizmo = true;
- this.lightSphere.properties.gizmoSubject = light;
- this.lightSphere.properties.gizmoRoot = this;
- // light target helper
- this.targetSphere = null;
- if ( light.target.properties.targetInverse ) {
- var targetGeo = new THREE.SphereGeometry( sphereSize, 8, 4 );
- var targetMaterial = new THREE.MeshBasicMaterial( { color: hexColor, wireframe: true, fog: false } );
- this.targetSphere = new THREE.Mesh( targetGeo, targetMaterial );
- this.targetSphere.position = light.target.position;
- this.targetSphere.properties.isGizmo = true;
- this.targetSphere.properties.gizmoSubject = light.target;
- this.targetSphere.properties.gizmoRoot = this.targetSphere;
- var lineMaterial = new THREE.LineDashedMaterial( { color: hexColor, dashSize: 4, gapSize: 4, opacity: 0.75, transparent: true, fog: false } );
- var lineGeometry = new THREE.Geometry();
- lineGeometry.vertices.push( this.position.clone() );
- lineGeometry.vertices.push( this.targetSphere.position.clone() );
- lineGeometry.computeLineDistances();
- this.targetLine = new THREE.Line( lineGeometry, lineMaterial );
- this.targetLine.properties.isGizmo = true;
- }
- //
- this.properties.isGizmo = true;
- }
- THREE.DirectionalLightHelper.prototype = Object.create( THREE.Object3D.prototype );
- THREE.DirectionalLightHelper.prototype.update = function () {
- // update arrow orientation
- // pointing from light to target
- this.direction.sub( this.light.target.position, this.light.position );
- this.lightArrow.setDirection( this.direction );
- // update arrow, spheres, rays and line colors to light color * light intensity
- this.color.copy( this.light.color );
- var intensity = THREE.Math.clamp( this.light.intensity, 0, 1 );
- this.color.r *= intensity;
- this.color.g *= intensity;
- this.color.b *= intensity;
- this.lightArrow.setColor( this.color.getHex() );
- this.lightSphere.material.color.copy( this.color );
- this.lightRays.material.color.copy( this.color );
- this.targetSphere.material.color.copy( this.color );
- this.targetLine.material.color.copy( this.color );
- // update target line vertices
- this.targetLine.geometry.vertices[ 0 ].copy( this.light.position );
- this.targetLine.geometry.vertices[ 1 ].copy( this.light.target.position );
- this.targetLine.geometry.computeLineDistances();
- this.targetLine.geometry.verticesNeedUpdate = true;
- }
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