3DMLoader.js 20 KB

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  1. /**
  2. * @author Luis Fraguada / https://github.com/fraguada
  3. */
  4. import {
  5. BufferAttribute,
  6. BufferGeometry,
  7. BufferGeometryLoader,
  8. FileLoader,
  9. Loader,
  10. Object3D,
  11. MeshStandardMaterial,
  12. Mesh,
  13. Color,
  14. Points,
  15. PointsMaterial,
  16. Line,
  17. LineBasicMaterial
  18. } from "../../../build/three.module.js";
  19. import { CSS2DObject } from '../renderers/CSS2DRenderer.js'
  20. var Rhino3dmLoader = function ( manager ) {
  21. Loader.call( this, manager );
  22. this.libraryPath = '';
  23. this.libraryPending = null;
  24. this.libraryBinary = null;
  25. this.libraryConfig = {};
  26. this.workerLimit = 4;
  27. this.workerPool = [];
  28. this.workerNextTaskID = 1;
  29. this.workerSourceURL = '';
  30. this.workerConfig = {};
  31. };
  32. Rhino3dmLoader.taskCache = new WeakMap();
  33. Rhino3dmLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
  34. constructor: Rhino3dmLoader,
  35. setLibraryPath: function ( path ) {
  36. this.libraryPath = path;
  37. return this;
  38. },
  39. setWorkerLimit: function ( workerLimit ) {
  40. this.workerLimit = workerLimit;
  41. return this;
  42. },
  43. load: function ( url, onLoad, onProgress, onError ) {
  44. var loader = new FileLoader( this.manager );
  45. loader.setPath( this.path );
  46. loader.setResponseType( 'arraybuffer' );
  47. loader.load( url, ( buffer ) => {
  48. // Check for an existing task using this buffer. A transferred buffer cannot be transferred
  49. // again from this thread.
  50. if ( Rhino3dmLoader.taskCache.has( buffer ) ) {
  51. var cachedTask = Rhino3dmLoader.taskCache.get( buffer );
  52. return cachedTask.promise.then( onLoad ).catch( onError );
  53. }
  54. this.decodeObjects( buffer, url )
  55. .then( onLoad )
  56. .catch( onError );
  57. }, onProgress, onError );
  58. },
  59. debug: function () {
  60. console.log( 'Task load: ', this.workerPool.map( ( worker ) => worker._taskLoad ) );
  61. },
  62. decodeObjects: function ( buffer, url ) {
  63. var worker;
  64. var taskID;
  65. var taskCost = buffer.byteLength;
  66. var objectPending = this._getWorker( taskCost )
  67. .then( ( _worker ) => {
  68. worker = _worker;
  69. taskID = this.workerNextTaskID ++; //hmmm
  70. return new Promise( ( resolve, reject ) => {
  71. worker._callbacks[ taskID ] = { resolve, reject };
  72. worker.postMessage( { type: 'decode', id: taskID, buffer }, [ buffer ] );
  73. //this.debug();
  74. } );
  75. } )
  76. .then( ( message ) => this._createGeometry( message.data ) );
  77. // Remove task from the task list.
  78. // Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416)
  79. objectPending
  80. .catch( () => true )
  81. .then( () => {
  82. if ( worker && taskID ) {
  83. this._releaseTask( worker, taskID );
  84. //this.debug();
  85. }
  86. } );
  87. // Cache the task result.
  88. Rhino3dmLoader.taskCache.set( buffer, {
  89. url: url,
  90. promise: objectPending
  91. } );
  92. return objectPending;
  93. },
  94. parse: function () {
  95. // parsing logic goes here
  96. // console.log( '3dm parsing' );
  97. },
  98. _createMaterial: function ( material ) {
  99. if ( material === undefined ) {
  100. return new MeshStandardMaterial( {
  101. color: new Color( 1, 1, 1 ),
  102. metalness: 0.8,
  103. name: 'default',
  104. side: 2
  105. } );
  106. }
  107. var _diffuseColor = material.diffuseColor;
  108. var diffusecolor = new Color( _diffuseColor.r / 255.0, _diffuseColor.g / 255.0, _diffuseColor.b / 255.0 );
  109. if ( _diffuseColor.r === 0 && _diffuseColor.g === 0 && _diffuseColor.b === 0 ) {
  110. diffusecolor.r = 1;
  111. diffusecolor.g = 1;
  112. diffusecolor.b = 1;
  113. }
  114. return new MeshStandardMaterial( {
  115. color: diffusecolor,
  116. metalness: 0.8,
  117. name: material.name,
  118. side: 2
  119. } );
  120. },
  121. _createGeometry: function ( data ) {
  122. // console.log(data);
  123. var object = new Object3D();
  124. object.userData[ 'layers' ] = data.layers;
  125. object.userData[ 'groups' ] = data.groups;
  126. var objects = data.objects;
  127. var materials = data.materials;
  128. for ( var i = 0; i < objects.length; i ++ ) {
  129. var obj = objects[ i ];
  130. var attributes = obj.attributes;
  131. if ( obj.objectType !== 'InstanceDefinition' &&
  132. obj.objectType !== 'InstanceReference' ) {
  133. var material = this._createMaterial( materials[ attributes.materialIndex ] );
  134. var _object = this._createObject( obj, material );
  135. object.add( _object );
  136. }
  137. /*
  138. if( obj.objectType === 'InstanceDefinition' ) {
  139. var instanceDefinitionObject = new Object3D();
  140. var instanceReferences = [];
  141. for( var j = 0; j < obj.geometry.length; j++ ) {
  142. var _obj = obj.geometry[ j ];
  143. var _attributes = _obj.attributes;
  144. var material = this._createMaterial( materials[_attributes.materialIndex] );
  145. var _object = this._createObject( _obj, material );
  146. instanceDefinitionObject.add(_object);
  147. }
  148. for( var j = 0; j < objects.length; j++ ) {
  149. if( objects[j].objectType === 'InstanceReference' &&
  150. objects[j].geometry.parentIdefId === attributes.id ) {
  151. instanceReferences.push( objects[j] );
  152. //create reference
  153. }
  154. }
  155. console.log(instanceReferences);
  156. }
  157. */
  158. }
  159. return object;
  160. },
  161. _createObject: function ( obj, mat ) {
  162. var loader = new BufferGeometryLoader();
  163. var attributes = obj.attributes;
  164. switch( obj.objectType ) {
  165. case 'Point':
  166. case 'PointSet':
  167. var geometry = loader.parse( obj.geometry );
  168. var material = new PointsMaterial( { sizeAttenuation: true, vertexColors: true } );
  169. var points = new Points( geometry, material );
  170. points.userData[ 'attributes' ] = attributes;
  171. points.userData[ 'objectType' ] = obj.objectType;
  172. return points;
  173. case 'Mesh':
  174. case 'Extrusion':
  175. var geometry = loader.parse( obj.geometry );
  176. var mesh = new Mesh( geometry, mat );
  177. mesh.castShadow = attributes.castsShadows;
  178. mesh.receiveShadow = attributes.receivesShadows;
  179. mesh.userData[ 'attributes' ] = attributes;
  180. mesh.userData[ 'objectType' ] = obj.objectType;
  181. return mesh;
  182. case 'Brep':
  183. var brepObject = new Object3D();
  184. for ( var j = 0; j < obj.geometry.length; j ++ ) {
  185. geometry = loader.parse( obj.geometry[ j ] );
  186. var mesh = new Mesh( geometry, mat );
  187. mesh.castShadow = attributes.castsShadows;
  188. mesh.receiveShadow = attributes.receivesShadows;
  189. brepObject.add( mesh );
  190. }
  191. brepObject.userData[ 'attributes' ] = attributes;
  192. brepObject.userData[ 'objectType' ] = obj.objectType;
  193. return brepObject;
  194. case 'Curve':
  195. geometry = loader.parse( obj.geometry );
  196. var _color = attributes.drawColor;
  197. var color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
  198. var lines = new Line( geometry, new LineBasicMaterial( { color: color } ) );
  199. lines.userData[ 'attributes' ] = attributes;
  200. lines.userData[ 'objectType' ] = obj.objectType;
  201. return lines;
  202. case 'TextDot':
  203. geometry = obj.geometry;
  204. var dotDiv = document.createElement( 'div' );
  205. dotDiv.style.fontFamily = geometry.fontFace;
  206. dotDiv.style.fontSize = `${geometry.fontHeight}px`;
  207. dotDiv.style.marginTop = '-1em';
  208. dotDiv.style.color = '#FFF';
  209. dotDiv.style.padding = '2px';
  210. dotDiv.style.paddingRight = '5px';
  211. dotDiv.style.paddingLeft = '5px';
  212. dotDiv.style.borderRadius = '5px';
  213. var color = attributes.drawColor;
  214. dotDiv.style.background = `rgba(${color.r},${color.g},${color.b},${color.a})`;
  215. dotDiv.textContent = geometry.text;
  216. var dot = new CSS2DObject( dotDiv );
  217. var location = geometry.point;
  218. dot.position.set( location[ 0 ], location[ 1 ], location[ 2 ] );
  219. dot.userData[ 'attributes' ] = attributes;
  220. dot.userData[ 'objectType' ] = obj.objectType;
  221. return dot;
  222. }
  223. },
  224. _initLibrary: function () {
  225. if ( ! this.libraryPending ) {
  226. // Load rhino3dm wrapper.
  227. var jsLoader = new FileLoader( this.manager );
  228. jsLoader.setPath( this.libraryPath );
  229. var jsContent = new Promise( ( resolve, reject ) => {
  230. jsLoader.load( 'rhino3dm.js', resolve, undefined, reject );
  231. } );
  232. // Load rhino3dm WASM binary.
  233. var binaryLoader = new FileLoader( this.manager );
  234. binaryLoader.setPath( this.libraryPath );
  235. binaryLoader.setResponseType( 'arraybuffer' );
  236. var binaryContent = new Promise( ( resolve, reject ) => {
  237. binaryLoader.load( 'rhino3dm.wasm', resolve, undefined, reject );
  238. } );
  239. this.libraryPending = Promise.all( [ jsContent, binaryContent ] )
  240. .then( ( [ jsContent, binaryContent ] ) => {
  241. //this.libraryBinary = binaryContent;
  242. this.libraryConfig.wasmBinary = binaryContent;
  243. var fn = Rhino3dmLoader.Rhino3dmWorker.toString();
  244. var body = [
  245. '/* rhino3dm.js */',
  246. jsContent,
  247. '/* worker */',
  248. fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) )
  249. ].join( '\n' );
  250. this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );
  251. } );
  252. }
  253. return this.libraryPending;
  254. },
  255. _getWorker: function ( taskCost ) {
  256. return this._initLibrary().then( () => {
  257. if ( this.workerPool.length < this.workerLimit ) {
  258. var worker = new Worker( this.workerSourceURL );
  259. worker._callbacks = {};
  260. worker._taskCosts = {};
  261. worker._taskLoad = 0;
  262. worker.postMessage( {
  263. type: 'init',
  264. libraryConfig: this.libraryConfig
  265. } );
  266. worker.onmessage = function ( e ) {
  267. var message = e.data;
  268. switch ( message.type ) {
  269. case 'decode':
  270. worker._callbacks[ message.id ].resolve( message );
  271. break;
  272. case 'error':
  273. worker._callbacks[ message.id ].reject( message );
  274. break;
  275. default:
  276. console.error( 'THREE.Rhino3dmLoader: Unexpected message, "' + message.type + '"' );
  277. }
  278. };
  279. this.workerPool.push( worker );
  280. } else {
  281. this.workerPool.sort( function ( a, b ) {
  282. return a._taskLoad > b._taskLoad ? - 1 : 1;
  283. } );
  284. }
  285. var worker = this.workerPool[ this.workerPool.length - 1 ];
  286. worker._taskLoad += taskCost;
  287. return worker;
  288. } );
  289. },
  290. _releaseTask: function ( worker, taskID ) {
  291. worker._taskLoad -= worker._taskCosts[ taskID ];
  292. delete worker._callbacks[ taskID ];
  293. delete worker._taskCosts[ taskID ];
  294. },
  295. dispose: function () {
  296. for ( var i = 0; i < this.workerPool.length; ++ i ) {
  297. this.workerPool[ i ].terminate();
  298. }
  299. this.workerPool.length = 0;
  300. return this;
  301. }
  302. } );
  303. /* WEB WORKER */
  304. Rhino3dmLoader.Rhino3dmWorker = function () {
  305. var libraryPending;
  306. var libraryConfig;
  307. var rhino;
  308. onmessage = function ( e ) {
  309. var message = e.data;
  310. switch ( message.type ) {
  311. case 'init':
  312. libraryConfig = message.libraryConfig;
  313. var wasmBinary = libraryConfig.wasmBinary;
  314. var RhinoModule;
  315. libraryPending = new Promise( function ( resolve ) {
  316. /* Like Basis Loader */
  317. RhinoModule = { wasmBinary, onRuntimeInitialized: resolve };
  318. rhino3dm( RhinoModule );
  319. } ).then( () => {
  320. rhino = RhinoModule;
  321. });
  322. break;
  323. case 'decode':
  324. var buffer = message.buffer;
  325. libraryPending.then( () => {
  326. var data = decodeObjects( rhino, buffer );
  327. self.postMessage( { type: 'decode', id: message.id, data } );
  328. } );
  329. break;
  330. }
  331. };
  332. function decodeObjects( rhino, buffer ) {
  333. var arr = new Uint8Array( buffer );
  334. var doc = rhino.File3dm.fromByteArray( arr );
  335. var objects = [];
  336. var materials = [];
  337. var layers = [];
  338. var views = [];
  339. var namedViews = [];
  340. var groups = [];
  341. var strings = [];
  342. //Handle objects
  343. for ( var i = 0; i < doc.objects().count; i ++ ) {
  344. var _object = doc.objects().get( i );
  345. // skip instance definition objects
  346. if ( _object.attributes().isInstanceDefinitionObject ) {
  347. continue;
  348. } else {
  349. var object = extractObjectData( _object, doc );
  350. if( object !== undefined ){
  351. objects.push( object );
  352. }
  353. }
  354. _object.delete();
  355. }
  356. // Handle instance definitions
  357. for ( var i = 0; i < doc.instanceDefinitions().count(); i ++ ) {
  358. var idef = doc.instanceDefinitions().get( i );
  359. var idefAttributes = extractProperties( idef );
  360. var ids = idef.getObjectIds();
  361. var idefObjects = [];
  362. // extract object data from each of these
  363. for ( var j = 0; j < ids.length; j ++ ) {
  364. var _object = doc.objects().findId( ids[ j ] );
  365. var object = extractObjectData( _object, doc );
  366. idefObjects.push( object );
  367. }
  368. objects.push( { geometry: idefObjects, attributes: idefAttributes, objectType: 'InstanceDefinition' } );
  369. }
  370. // Handle materials
  371. for ( var i = 0; i < doc.materials().count(); i ++) {
  372. var _material = doc.materials().get( i );
  373. var materialProperties = extractProperties( _material );
  374. var pbMaterialProperties = extractProperties( _material.physicallyBased() );
  375. var material = Object.assign(materialProperties, pbMaterialProperties);
  376. materials.push( material );
  377. _material.delete();
  378. }
  379. // Handle layers
  380. for ( var i = 0; i < doc.layers().count(); i ++) {
  381. var _layer = doc.layers().get( i );
  382. var layer = extractProperties( _layer );
  383. layers.push( layer );
  384. _layer.delete();
  385. }
  386. // Handle views
  387. for ( var i = 0; i < doc.views().count(); i ++) {
  388. var _view = doc.views().get( i );
  389. var view = extractProperties( _view );
  390. views.push( view );
  391. _view.delete();
  392. }
  393. // Handle named views
  394. for ( var i = 0; i < doc.namedViews().count(); i ++) {
  395. var _namedView = doc.namedViews().get( i );
  396. var namedView = extractProperties( _namedView );
  397. namedViews.push( namedView );
  398. _namedView.delete();
  399. }
  400. // Handle groups
  401. for ( var i = 0; i < doc.groups().count(); i ++ ){
  402. var _group = doc.groups().get( i );
  403. var group = extractProperties( _group );
  404. groups.push( group );
  405. _group.delete();
  406. }
  407. // Handle settings
  408. var settings = extractProperties( doc.settings() );
  409. //TODO: Handle other document stuff like dimstyles, instance definitions, bitmaps etc.
  410. // Handle dimstyles
  411. // console.log(`Dimstyle Count: ${doc.dimstyles().count()}`);
  412. // Handle bitmaps
  413. // console.log(`Bitmap Count: ${doc.bitmaps().count()}`);
  414. // Handle instance definitions
  415. // console.log(`Instance Definitions Count: ${doc.instanceDefinitions().count()}`);
  416. // Handle strings -- this seems to be broken at the moment in rhino3dm
  417. // console.log(`Strings Count: ${doc.strings().count()}`);
  418. /*
  419. for( var i = 0; i < doc.strings().count(); i++ ){
  420. var _string= doc.strings().get( i );
  421. console.log(_string);
  422. var string = extractProperties( _group );
  423. strings.push( string );
  424. _string.delete();
  425. }
  426. */
  427. doc.delete();
  428. return { objects, materials, layers, views, namedViews, groups, settings };
  429. }
  430. function extractObjectData( object, doc ) {
  431. var _geometry = object.geometry();
  432. var _attributes = object.attributes();
  433. var objectType = _geometry.objectType;
  434. var geometry = null;
  435. var attributes = null;
  436. // skip instance definition objects
  437. //if( _attributes.isInstanceDefinitionObject ) { continue; }
  438. // TODO: handle other geometry types
  439. switch ( objectType ) {
  440. case rhino.ObjectType.Curve:
  441. var pts = curveToPoints( _geometry, 100 );
  442. var position = {};
  443. var color = {};
  444. var attributes = {}
  445. var data = {};
  446. position.itemSize = 3;
  447. position.type = 'Float32Array';
  448. position.array = [];
  449. for( var j = 0; j < pts.length; j++ ) {
  450. position.array.push( pts[j][0] );
  451. position.array.push( pts[j][1] );
  452. position.array.push( pts[j][2] );
  453. }
  454. attributes.position = position;
  455. data.attributes = attributes;
  456. geometry = { data };
  457. break;
  458. case rhino.ObjectType.Point:
  459. var pt = _geometry.location;
  460. var position = {};
  461. var color = {};
  462. var attributes = {}
  463. var data = {};
  464. position.itemSize = 3;
  465. position.type = 'Float32Array';
  466. position.array = [ pt[0], pt[1], pt[2] ];
  467. _color = _attributes.drawColor( doc );
  468. color.itemSize = 3;
  469. color.type = 'Float32Array';
  470. color.array = [ _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 ];
  471. attributes.position = position;
  472. attributes.color = color;
  473. data.attributes = attributes;
  474. geometry = { data };
  475. break;
  476. case rhino.ObjectType.PointSet:
  477. case rhino.ObjectType.Mesh:
  478. geometry = _geometry.toThreejsJSON();
  479. break;
  480. case rhino.ObjectType.Brep:
  481. var faces = _geometry.faces();
  482. geometry = [];
  483. for (var faceIndex = 0; faceIndex < faces.count; faceIndex++) {
  484. var face = faces.get( faceIndex );
  485. var mesh = face.getMesh( rhino.MeshType.Any );
  486. if ( mesh ) {
  487. geometry.push( mesh.toThreejsJSON() );
  488. mesh.delete();
  489. }
  490. face.delete();
  491. }
  492. faces.delete();
  493. break;
  494. case rhino.ObjectType.Extrusion:
  495. var mesh = _geometry.getMesh(rhino.MeshType.Any);
  496. if( mesh ) {
  497. geometry = mesh.toThreejsJSON();
  498. mesh.delete();
  499. }
  500. break;
  501. case rhino.ObjectType.TextDot:
  502. geometry = extractProperties( _geometry );
  503. break;
  504. case rhino.ObjectType.InstanceReference:
  505. geometry = extractProperties( _geometry );
  506. geometry.xform = extractProperties( _geometry.xform );
  507. geometry.xform.array = _geometry.xform.toFloatArray( true );
  508. break;
  509. /*
  510. case rhino.ObjectType.Light:
  511. case rhino.ObjectType.Annotation:
  512. case rhino.ObjectType.Hatch:
  513. case rhino.ObjectType.SubD:
  514. case rhino.ObjectType.ClipPlane:
  515. */
  516. default:
  517. console.warn(`THREE.3DMLoader: TODO: Implement ${objectType.constructor.name}`);
  518. break;
  519. }
  520. if ( geometry ) {
  521. var attributes = extractProperties( _attributes );
  522. if ( _attributes.groupCount > 0 ) {
  523. attributes.groupIds = _attributes.getGroupList();
  524. }
  525. attributes.drawColor = _attributes.drawColor( doc );
  526. objectType = objectType.constructor.name;
  527. objectType = objectType.substring( 11, objectType.length );
  528. return { geometry, attributes, objectType };
  529. }
  530. }
  531. function extractProperties( object ) {
  532. var result = {};
  533. for ( var property in object ) {
  534. if( typeof object[ property ] !== 'function' ){
  535. result[ property ] = object[ property ];
  536. } else {
  537. // console.log(`${property}: ${object[property]}`);
  538. }
  539. }
  540. return result;
  541. }
  542. function curveToPoints ( curve, pointLimit ) {
  543. var pointCount = pointLimit;
  544. var rc = [];
  545. var ts = [];
  546. // console.log(curve);
  547. if ( curve instanceof rhino.LineCurve ) {
  548. return [ curve.pointAtStart, curve.pointAtEnd ];
  549. }
  550. if ( curve instanceof rhino.PolylineCurve ) {
  551. pointCount = curve.pointCount;
  552. for ( var i = 0; i < pointCount; i ++ ) {
  553. rc.push( curve.point( i )) ;
  554. }
  555. return rc;
  556. }
  557. if ( curve instanceof rhino.PolyCurve ) {
  558. var segmentCount = curve.segmentCount;
  559. for ( var i = 0; i < segmentCount; i ++ ) {
  560. var segment = curve.segmentCurve( i );
  561. var segmentArray = curveToPoints( segment );
  562. rc = rc.concat( segmentArray );
  563. segment.delete();
  564. }
  565. return rc;
  566. }
  567. if ( curve instanceof rhino.NurbsCurve && curve.degree === 1 ) {
  568. console.info( 'degree 1 curve' );
  569. }
  570. var domain = curve.domain;
  571. var divisions = pointCount - 1.0;
  572. for ( var j = 0; j < pointCount; j ++ ) {
  573. var t = domain[ 0 ] + ( j / divisions ) * ( domain[ 1 ] - domain[ 0 ] );
  574. if ( t === domain[ 0 ] || t === domain[ 1 ] ) {
  575. ts.push( t );
  576. continue;
  577. }
  578. var tan = curve.tangentAt( t );
  579. var prevTan = curve.tangentAt( ts.slice( -1 )[ 0 ]);
  580. // Duplicaated from THREE.Vector3
  581. // How to pass imports to worker?
  582. tS = tan[ 0 ] * tan[ 0 ] + tan[ 1 ] * tan[ 1 ] + tan[ 2 ] * tan[ 2 ];
  583. ptS = prevTan[ 0 ] * prevTan[ 0 ] + prevTan[ 1 ] * prevTan[ 1 ] + prevTan[ 2 ] * prevTan[ 2 ];
  584. var denominator = Math.sqrt( tS * ptS );
  585. var angle;
  586. if( denominator === 0 ) {
  587. angle = Math.PI / 2;
  588. } else {
  589. var theta = ( tan.x * prevTan.x + tan.y * prevTan.y + tan.z * prevTan.z ) / denominator;
  590. angle = Math.acos( Math.max( - 1, Math.min( 1, theta ) ) );
  591. }
  592. if ( angle < 0.1 ) { continue; }
  593. ts.push( t );
  594. }
  595. rc = ts.map( t => curve.pointAt( t ) );
  596. return rc;
  597. }
  598. };
  599. export { Rhino3dmLoader };