Sidebar.Scene.js 5.2 KB

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  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. */
  4. Sidebar.Scene = function ( editor ) {
  5. var signals = editor.signals;
  6. var container = new UI.Panel();
  7. container.setBorderTop( '0' );
  8. container.setPaddingTop( '20px' );
  9. // outliner
  10. function buildOption( object, draggable ) {
  11. var option = document.createElement( 'div' );
  12. option.draggable = draggable;
  13. option.innerHTML = buildHTML( object );
  14. option.value = object.id;
  15. return option;
  16. }
  17. function buildHTML( object ) {
  18. var html = '<span class="type ' + object.type + '"></span> ' + object.name;
  19. if ( object instanceof THREE.Mesh ) {
  20. var geometry = object.geometry;
  21. var material = object.material;
  22. html += ' <span class="type ' + geometry.type + '"></span> ' + geometry.name;
  23. html += ' <span class="type ' + material.type + '"></span> ' + material.name;
  24. }
  25. html += getScript( object.uuid );
  26. return html;
  27. }
  28. function getScript( uuid ) {
  29. if ( editor.scripts[ uuid ] !== undefined ) {
  30. return ' <span class="type Script"></span>';
  31. }
  32. return '';
  33. }
  34. var ignoreObjectSelectedSignal = false;
  35. var outliner = new UI.Outliner( editor );
  36. outliner.setId( 'outliner' );
  37. outliner.onChange( function () {
  38. ignoreObjectSelectedSignal = true;
  39. editor.selectById( parseInt( outliner.getValue() ) );
  40. ignoreObjectSelectedSignal = false;
  41. } );
  42. outliner.onDblClick( function () {
  43. editor.focusById( parseInt( outliner.getValue() ) );
  44. } );
  45. container.add( outliner );
  46. container.add( new UI.Break() );
  47. /*
  48. // background
  49. var backgroundRow = new UI.Row();
  50. var background = new UI.Select().setOptions( {
  51. 'None': 'None',
  52. 'Color': 'Color',
  53. 'Texture': 'Texture'
  54. } ).setWidth( '150px' );
  55. background.onChange( function () {} );
  56. backgroundRow.add( new UI.Text( 'Background' ).setWidth( '90px' ) );
  57. backgroundRow.add( background );
  58. container.add( backgroundRow );
  59. */
  60. // fog
  61. function updateFogParameters() {
  62. var near = fogNear.getValue();
  63. var far = fogFar.getValue();
  64. var density = fogDensity.getValue();
  65. signals.fogParametersChanged.dispatch( near, far, density );
  66. }
  67. var fogTypeRow = new UI.Row();
  68. var fogType = new UI.Select().setOptions( {
  69. 'None': 'None',
  70. 'Fog': 'Linear',
  71. 'FogExp2': 'Exponential'
  72. } ).setWidth( '150px' );
  73. fogType.onChange( function () {
  74. var type = fogType.getValue();
  75. signals.fogTypeChanged.dispatch( type );
  76. refreshFogUI();
  77. } );
  78. fogTypeRow.add( new UI.Text( 'Fog' ).setWidth( '90px' ) );
  79. fogTypeRow.add( fogType );
  80. container.add( fogTypeRow );
  81. // fog color
  82. var fogPropertiesRow = new UI.Row();
  83. fogPropertiesRow.setDisplay( 'none' );
  84. fogPropertiesRow.setMarginLeft( '90px' );
  85. container.add( fogPropertiesRow );
  86. var fogColor = new UI.Color().setValue( '#aaaaaa' );
  87. fogColor.onChange( function () {
  88. signals.fogColorChanged.dispatch( fogColor.getHexValue() );
  89. } );
  90. fogPropertiesRow.add( fogColor );
  91. // fog near
  92. var fogNear = new UI.Number( 0.1 ).setWidth( '40px' ).setRange( 0, Infinity ).onChange( updateFogParameters );
  93. fogPropertiesRow.add( fogNear );
  94. // fog far
  95. var fogFar = new UI.Number( 100 ).setWidth( '40px' ).setRange( 0, Infinity ).onChange( updateFogParameters );
  96. fogPropertiesRow.add( fogFar );
  97. // fog density
  98. var fogDensity = new UI.Number( 0.00025 ).setWidth( '40px' ).setRange( 0, 0.1 ).setPrecision( 5 ).onChange( updateFogParameters );
  99. fogPropertiesRow.add( fogDensity );
  100. //
  101. var refreshUI = function () {
  102. var camera = editor.camera;
  103. var scene = editor.scene;
  104. var options = [];
  105. options.push( buildOption( camera, false ) );
  106. options.push( buildOption( scene, false ) );
  107. ( function addObjects( objects, pad ) {
  108. for ( var i = 0, l = objects.length; i < l; i ++ ) {
  109. var object = objects[ i ];
  110. var option = buildOption( object, true );
  111. option.style.paddingLeft = ( pad * 10 ) + 'px';
  112. options.push( option );
  113. addObjects( object.children, pad + 1 );
  114. }
  115. } )( scene.children, 1 );
  116. outliner.setOptions( options );
  117. if ( editor.selected !== null ) {
  118. outliner.setValue( editor.selected.id );
  119. }
  120. if ( scene.fog ) {
  121. fogColor.setHexValue( scene.fog.color.getHex() );
  122. if ( scene.fog instanceof THREE.Fog ) {
  123. fogType.setValue( "Fog" );
  124. fogNear.setValue( scene.fog.near );
  125. fogFar.setValue( scene.fog.far );
  126. } else if ( scene.fog instanceof THREE.FogExp2 ) {
  127. fogType.setValue( "FogExp2" );
  128. fogDensity.setValue( scene.fog.density );
  129. }
  130. } else {
  131. fogType.setValue( "None" );
  132. }
  133. refreshFogUI();
  134. };
  135. function refreshFogUI() {
  136. var type = fogType.getValue();
  137. fogPropertiesRow.setDisplay( type === 'None' ? 'none' : '' );
  138. fogNear.setDisplay( type === 'Fog' ? '' : 'none' );
  139. fogFar.setDisplay( type === 'Fog' ? '' : 'none' );
  140. fogDensity.setDisplay( type === 'FogExp2' ? '' : 'none' );
  141. }
  142. refreshUI();
  143. // events
  144. signals.sceneGraphChanged.add( refreshUI );
  145. signals.objectChanged.add( function ( object ) {
  146. var options = outliner.options;
  147. for ( var i = 0; i < options.length; i ++ ) {
  148. var option = options[ i ];
  149. if ( option.value === object.id ) {
  150. option.innerHTML = buildHTML( object );
  151. return;
  152. }
  153. }
  154. } );
  155. signals.objectSelected.add( function ( object ) {
  156. if ( ignoreObjectSelectedSignal === true ) return;
  157. outliner.setValue( object !== null ? object.id : null );
  158. } );
  159. return container;
  160. };