OrthographicTrackballControls.js 13 KB

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  1. /**
  2. * @author Eberhard Graether / http://egraether.com/
  3. * @author Patrick Fuller / http://patrick-fuller.com
  4. */
  5. THREE.OrthographicTrackballControls = function ( object, domElement ) {
  6. var _this = this;
  7. var STATE = { NONE: -1, ROTATE: 0, ZOOM: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_ZOOM_PAN: 4 };
  8. this.object = object;
  9. this.domElement = ( domElement !== undefined ) ? domElement : document;
  10. // API
  11. this.enabled = true;
  12. this.screen = { left: 0, top: 0, width: 0, height: 0 };
  13. this.rotateSpeed = 1.0;
  14. this.zoomSpeed = 1.2;
  15. this.panSpeed = 0.3;
  16. this.noRotate = false;
  17. this.noZoom = false;
  18. this.noPan = false;
  19. this.noRoll = false;
  20. this.staticMoving = false;
  21. this.dynamicDampingFactor = 0.2;
  22. this.keys = [ 65 /*A*/, 83 /*S*/, 68 /*D*/ ];
  23. // internals
  24. this.target = new THREE.Vector3();
  25. var EPS = 0.000001;
  26. var lastPosition = new THREE.Vector3();
  27. var _state = STATE.NONE,
  28. _prevState = STATE.NONE,
  29. _eye = new THREE.Vector3(),
  30. _rotateStart = new THREE.Vector3(),
  31. _rotateEnd = new THREE.Vector3(),
  32. _zoomStart = new THREE.Vector2(),
  33. _zoomEnd = new THREE.Vector2(),
  34. _zoomFactor = 1,
  35. _touchZoomDistanceStart = 0,
  36. _touchZoomDistanceEnd = 0,
  37. _panStart = new THREE.Vector2(),
  38. _panEnd = new THREE.Vector2();
  39. // for reset
  40. this.target0 = this.target.clone();
  41. this.position0 = this.object.position.clone();
  42. this.up0 = this.object.up.clone();
  43. this.left0 = this.object.left;
  44. this.right0 = this.object.right;
  45. this.top0 = this.object.top;
  46. this.bottom0 = this.object.bottom;
  47. this.center0 = new THREE.Vector2((this.left0 + this.right0) / 2.0, (this.top0 + this.bottom0) / 2.0);
  48. // events
  49. var changeEvent = { type: 'change' };
  50. var startEvent = { type: 'start'};
  51. var endEvent = { type: 'end'};
  52. // methods
  53. this.handleResize = function () {
  54. if ( this.domElement === document ) {
  55. this.screen.left = 0;
  56. this.screen.top = 0;
  57. this.screen.width = window.innerWidth;
  58. this.screen.height = window.innerHeight;
  59. } else {
  60. var box = this.domElement.getBoundingClientRect();
  61. // adjustments come from similar code in the jquery offset() function
  62. var d = this.domElement.ownerDocument.documentElement;
  63. this.screen.left = box.left + window.pageXOffset - d.clientLeft;
  64. this.screen.top = box.top + window.pageYOffset - d.clientTop;
  65. this.screen.width = box.width;
  66. this.screen.height = box.height;
  67. }
  68. };
  69. this.handleEvent = function ( event ) {
  70. if ( typeof this[ event.type ] == 'function' ) {
  71. this[ event.type ]( event );
  72. }
  73. };
  74. var getMouseOnScreen = ( function () {
  75. var vector = new THREE.Vector2();
  76. return function ( pageX, pageY ) {
  77. vector.set(
  78. ( pageX - _this.screen.left ) / _this.screen.width,
  79. ( pageY - _this.screen.top ) / _this.screen.height
  80. );
  81. return vector;
  82. };
  83. }() );
  84. var getMouseProjectionOnBall = ( function () {
  85. var vector = new THREE.Vector3();
  86. var objectUp = new THREE.Vector3();
  87. var mouseOnBall = new THREE.Vector3();
  88. return function ( pageX, pageY ) {
  89. mouseOnBall.set(
  90. ( pageX - _this.screen.width * 0.5 - _this.screen.left ) / (_this.screen.width*.5),
  91. ( _this.screen.height * 0.5 + _this.screen.top - pageY ) / (_this.screen.height*.5),
  92. 0.0
  93. );
  94. var length = mouseOnBall.length();
  95. if ( _this.noRoll ) {
  96. if ( length < Math.SQRT1_2 ) {
  97. mouseOnBall.z = Math.sqrt( 1.0 - length*length );
  98. } else {
  99. mouseOnBall.z = .5 / length;
  100. }
  101. } else if ( length > 1.0 ) {
  102. mouseOnBall.normalize();
  103. } else {
  104. mouseOnBall.z = Math.sqrt( 1.0 - length * length );
  105. }
  106. _eye.copy( _this.object.position ).sub( _this.target );
  107. vector.copy( _this.object.up ).setLength( mouseOnBall.y )
  108. vector.add( objectUp.copy( _this.object.up ).cross( _eye ).setLength( mouseOnBall.x ) );
  109. vector.add( _eye.setLength( mouseOnBall.z ) );
  110. return vector;
  111. };
  112. }() );
  113. this.rotateCamera = (function(){
  114. var axis = new THREE.Vector3(),
  115. quaternion = new THREE.Quaternion();
  116. return function () {
  117. var angle = Math.acos( _rotateStart.dot( _rotateEnd ) / _rotateStart.length() / _rotateEnd.length() );
  118. if ( angle ) {
  119. axis.crossVectors( _rotateStart, _rotateEnd ).normalize();
  120. angle *= _this.rotateSpeed;
  121. quaternion.setFromAxisAngle( axis, -angle );
  122. _eye.applyQuaternion( quaternion );
  123. _this.object.up.applyQuaternion( quaternion );
  124. _rotateEnd.applyQuaternion( quaternion );
  125. if ( _this.staticMoving ) {
  126. _rotateStart.copy( _rotateEnd );
  127. } else {
  128. quaternion.setFromAxisAngle( axis, angle * ( _this.dynamicDampingFactor - 1.0 ) );
  129. _rotateStart.applyQuaternion( quaternion );
  130. }
  131. }
  132. }
  133. }());
  134. this.zoomCamera = function () {
  135. if ( _state === STATE.TOUCH_ZOOM_PAN ) {
  136. var factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
  137. _touchZoomDistanceStart = _touchZoomDistanceEnd;
  138. _zoomFactor *= factor;
  139. _this.object.left = _zoomFactor * _this.left0 + ( 1 - _zoomFactor ) * _this.center0.x;
  140. _this.object.right = _zoomFactor * _this.right0 + ( 1 - _zoomFactor ) * _this.center0.x;
  141. _this.object.top = _zoomFactor * _this.top0 + ( 1 - _zoomFactor ) * _this.center0.y;
  142. _this.object.bottom = _zoomFactor * _this.bottom0 + ( 1 - _zoomFactor ) * _this.center0.y;
  143. } else {
  144. var factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * _this.zoomSpeed;
  145. if ( Math.abs( factor - 1.0 ) > EPS && factor > 0.0 ) {
  146. _zoomFactor *= factor;
  147. _this.object.left = _zoomFactor * _this.left0 + ( 1 - _zoomFactor ) * _this.center0.x;
  148. _this.object.right = _zoomFactor * _this.right0 + ( 1 - _zoomFactor ) * _this.center0.x;
  149. _this.object.top = _zoomFactor * _this.top0 + ( 1 - _zoomFactor ) * _this.center0.y;
  150. _this.object.bottom = _zoomFactor * _this.bottom0 + ( 1 - _zoomFactor ) * _this.center0.y;
  151. if ( _this.staticMoving ) {
  152. _zoomStart.copy( _zoomEnd );
  153. } else {
  154. _zoomStart.y += ( _zoomEnd.y - _zoomStart.y ) * this.dynamicDampingFactor;
  155. }
  156. }
  157. }
  158. };
  159. this.panCamera = (function(){
  160. var mouseChange = new THREE.Vector2(),
  161. objectUp = new THREE.Vector3(),
  162. pan = new THREE.Vector3();
  163. return function () {
  164. mouseChange.copy( _panEnd ).sub( _panStart );
  165. if ( mouseChange.lengthSq() ) {
  166. mouseChange.multiplyScalar( _eye.length() * _this.panSpeed );
  167. pan.copy( _eye ).cross( _this.object.up ).setLength( mouseChange.x );
  168. pan.add( objectUp.copy( _this.object.up ).setLength( mouseChange.y ) );
  169. _this.object.position.add( pan );
  170. _this.target.add( pan );
  171. if ( _this.staticMoving ) {
  172. _panStart.copy( _panEnd );
  173. } else {
  174. _panStart.add( mouseChange.subVectors( _panEnd, _panStart ).multiplyScalar( _this.dynamicDampingFactor ) );
  175. }
  176. }
  177. }
  178. }());
  179. this.update = function () {
  180. _eye.subVectors( _this.object.position, _this.target );
  181. if ( !_this.noRotate ) {
  182. _this.rotateCamera();
  183. }
  184. if ( !_this.noZoom ) {
  185. _this.zoomCamera();
  186. _this.object.updateProjectionMatrix();
  187. }
  188. if ( !_this.noPan ) {
  189. _this.panCamera();
  190. }
  191. _this.object.position.addVectors( _this.target, _eye );
  192. _this.object.lookAt( _this.target );
  193. if ( lastPosition.distanceToSquared( _this.object.position ) > EPS ) {
  194. _this.dispatchEvent( changeEvent );
  195. lastPosition.copy( _this.object.position );
  196. }
  197. };
  198. this.reset = function () {
  199. _state = STATE.NONE;
  200. _prevState = STATE.NONE;
  201. _this.target.copy( _this.target0 );
  202. _this.object.position.copy( _this.position0 );
  203. _this.object.up.copy( _this.up0 );
  204. _eye.subVectors( _this.object.position, _this.target );
  205. _this.object.left = _this.left0;
  206. _this.object.right = _this.right0;
  207. _this.object.top = _this.top0;
  208. _this.object.bottom = _this.bottom0;
  209. _this.object.lookAt( _this.target );
  210. _this.dispatchEvent( changeEvent );
  211. lastPosition.copy( _this.object.position );
  212. };
  213. // listeners
  214. function keydown( event ) {
  215. if ( _this.enabled === false ) return;
  216. window.removeEventListener( 'keydown', keydown );
  217. _prevState = _state;
  218. if ( _state !== STATE.NONE ) {
  219. return;
  220. } else if ( event.keyCode === _this.keys[ STATE.ROTATE ] && !_this.noRotate ) {
  221. _state = STATE.ROTATE;
  222. } else if ( event.keyCode === _this.keys[ STATE.ZOOM ] && !_this.noZoom ) {
  223. _state = STATE.ZOOM;
  224. } else if ( event.keyCode === _this.keys[ STATE.PAN ] && !_this.noPan ) {
  225. _state = STATE.PAN;
  226. }
  227. }
  228. function keyup( event ) {
  229. if ( _this.enabled === false ) return;
  230. _state = _prevState;
  231. window.addEventListener( 'keydown', keydown, false );
  232. }
  233. function mousedown( event ) {
  234. if ( _this.enabled === false ) return;
  235. event.preventDefault();
  236. event.stopPropagation();
  237. if ( _state === STATE.NONE ) {
  238. _state = event.button;
  239. }
  240. if ( _state === STATE.ROTATE && !_this.noRotate ) {
  241. _rotateStart.copy( getMouseProjectionOnBall( event.pageX, event.pageY ) );
  242. _rotateEnd.copy( _rotateStart );
  243. } else if ( _state === STATE.ZOOM && !_this.noZoom ) {
  244. _zoomStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  245. _zoomEnd.copy(_zoomStart);
  246. } else if ( _state === STATE.PAN && !_this.noPan ) {
  247. _panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  248. _panEnd.copy(_panStart)
  249. }
  250. document.addEventListener( 'mousemove', mousemove, false );
  251. document.addEventListener( 'mouseup', mouseup, false );
  252. _this.dispatchEvent( startEvent );
  253. }
  254. function mousemove( event ) {
  255. if ( _this.enabled === false ) return;
  256. event.preventDefault();
  257. event.stopPropagation();
  258. if ( _state === STATE.ROTATE && !_this.noRotate ) {
  259. _rotateEnd.copy( getMouseProjectionOnBall( event.pageX, event.pageY ) );
  260. } else if ( _state === STATE.ZOOM && !_this.noZoom ) {
  261. _zoomEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  262. } else if ( _state === STATE.PAN && !_this.noPan ) {
  263. _panEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  264. }
  265. }
  266. function mouseup( event ) {
  267. if ( _this.enabled === false ) return;
  268. event.preventDefault();
  269. event.stopPropagation();
  270. _state = STATE.NONE;
  271. document.removeEventListener( 'mousemove', mousemove );
  272. document.removeEventListener( 'mouseup', mouseup );
  273. _this.dispatchEvent( endEvent );
  274. }
  275. function mousewheel( event ) {
  276. if ( _this.enabled === false ) return;
  277. event.preventDefault();
  278. event.stopPropagation();
  279. var delta = 0;
  280. if ( event.wheelDelta ) { // WebKit / Opera / Explorer 9
  281. delta = event.wheelDelta / 40;
  282. } else if ( event.detail ) { // Firefox
  283. delta = - event.detail / 3;
  284. }
  285. _zoomStart.y += delta * 0.01;
  286. _this.dispatchEvent( startEvent );
  287. _this.dispatchEvent( endEvent );
  288. }
  289. function touchstart( event ) {
  290. if ( _this.enabled === false ) return;
  291. switch ( event.touches.length ) {
  292. case 1:
  293. _state = STATE.TOUCH_ROTATE;
  294. _rotateStart.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
  295. _rotateEnd.copy( _rotateStart );
  296. break;
  297. case 2:
  298. _state = STATE.TOUCH_ZOOM_PAN;
  299. var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
  300. var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
  301. _touchZoomDistanceEnd = _touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );
  302. var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
  303. var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
  304. _panStart.copy( getMouseOnScreen( x, y ) );
  305. _panEnd.copy( _panStart );
  306. break;
  307. default:
  308. _state = STATE.NONE;
  309. }
  310. _this.dispatchEvent( startEvent );
  311. }
  312. function touchmove( event ) {
  313. if ( _this.enabled === false ) return;
  314. event.preventDefault();
  315. event.stopPropagation();
  316. switch ( event.touches.length ) {
  317. case 1:
  318. _rotateEnd.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
  319. break;
  320. case 2:
  321. var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
  322. var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
  323. _touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );
  324. var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
  325. var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
  326. _panEnd.copy( getMouseOnScreen( x, y ) );
  327. break;
  328. default:
  329. _state = STATE.NONE;
  330. }
  331. }
  332. function touchend( event ) {
  333. if ( _this.enabled === false ) return;
  334. switch ( event.touches.length ) {
  335. case 1:
  336. _rotateEnd.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
  337. _rotateStart.copy( _rotateEnd );
  338. break;
  339. case 2:
  340. _touchZoomDistanceStart = _touchZoomDistanceEnd = 0;
  341. var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
  342. var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
  343. _panEnd.copy( getMouseOnScreen( x, y ) );
  344. _panStart.copy( _panEnd );
  345. break;
  346. }
  347. _state = STATE.NONE;
  348. _this.dispatchEvent( endEvent );
  349. }
  350. this.domElement.addEventListener( 'contextmenu', function ( event ) { event.preventDefault(); }, false );
  351. this.domElement.addEventListener( 'mousedown', mousedown, false );
  352. this.domElement.addEventListener( 'mousewheel', mousewheel, false );
  353. this.domElement.addEventListener( 'DOMMouseScroll', mousewheel, false ); // firefox
  354. this.domElement.addEventListener( 'touchstart', touchstart, false );
  355. this.domElement.addEventListener( 'touchend', touchend, false );
  356. this.domElement.addEventListener( 'touchmove', touchmove, false );
  357. window.addEventListener( 'keydown', keydown, false );
  358. window.addEventListener( 'keyup', keyup, false );
  359. this.handleResize();
  360. // force an update at start
  361. this.update();
  362. };
  363. THREE.OrthographicTrackballControls.prototype = Object.create( THREE.EventDispatcher.prototype );
  364. THREE.OrthographicTrackballControls.prototype.constructor = THREE.OrthographicTrackballControls;