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- /**
- * @author szimek / https://github.com/szimek/
- * @author alteredq / http://alteredqualia.com/
- */
- THREE.WebGLRenderTarget = function ( width, height, options ) {
- this.uuid = THREE.Math.generateUUID();
- this.width = width;
- this.height = height;
- options = options || {};
- this.wrapS = options.wrapS !== undefined ? options.wrapS : THREE.ClampToEdgeWrapping;
- this.wrapT = options.wrapT !== undefined ? options.wrapT : THREE.ClampToEdgeWrapping;
- this.magFilter = options.magFilter !== undefined ? options.magFilter : THREE.LinearFilter;
- this.minFilter = options.minFilter !== undefined ? options.minFilter : THREE.LinearMipMapLinearFilter;
- this.anisotropy = options.anisotropy !== undefined ? options.anisotropy : 1;
- this.offset = new THREE.Vector2( 0, 0 );
- this.repeat = new THREE.Vector2( 1, 1 );
- this.format = options.format !== undefined ? options.format : THREE.RGBAFormat;
- this.type = options.type !== undefined ? options.type : THREE.UnsignedByteType;
- this.depthBuffer = options.depthBuffer !== undefined ? options.depthBuffer : true;
- this.stencilBuffer = options.stencilBuffer !== undefined ? options.stencilBuffer : true;
- this.generateMipmaps = true;
- this.shareDepthFrom = options.shareDepthFrom !== undefined ? options.shareDepthFrom : null;
- };
- THREE.WebGLRenderTarget.prototype = {
- constructor: THREE.WebGLRenderTarget,
- setSize: function ( width, height ) {
- if ( this.width !== width || this.height !== height ) {
- this.width = width;
- this.height = height;
- this.dispose();
- }
- },
- clone: function () {
- var tmp = new THREE.WebGLRenderTarget( this.width, this.height );
- tmp.wrapS = this.wrapS;
- tmp.wrapT = this.wrapT;
- tmp.magFilter = this.magFilter;
- tmp.minFilter = this.minFilter;
- tmp.anisotropy = this.anisotropy;
- tmp.offset.copy( this.offset );
- tmp.repeat.copy( this.repeat );
- tmp.format = this.format;
- tmp.type = this.type;
- tmp.depthBuffer = this.depthBuffer;
- tmp.stencilBuffer = this.stencilBuffer;
- tmp.generateMipmaps = this.generateMipmaps;
- tmp.shareDepthFrom = this.shareDepthFrom;
- return tmp;
- },
- dispose: function () {
- this.dispatchEvent( { type: 'dispose' } );
- }
- };
- THREE.EventDispatcher.prototype.apply( THREE.WebGLRenderTarget.prototype );
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