render-on-demand-w-damping.html 3.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148
  1. <!-- Licensed under a BSD license. See license.html for license -->
  2. <!DOCTYPE html>
  3. <html>
  4. <head>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
  7. <title>Three.js - Rendering on Demand w/Damping</title>
  8. <style>
  9. html, body {
  10. height: 100%;
  11. margin: 0;
  12. }
  13. #c {
  14. width: 100%;
  15. height: 100%;
  16. display: block;
  17. }
  18. </style>
  19. </head>
  20. <body>
  21. <canvas id="c"></canvas>
  22. </body>
  23. <!-- Import maps polyfill -->
  24. <!-- Remove this when import maps will be widely supported -->
  25. <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
  26. <script type="importmap">
  27. {
  28. "imports": {
  29. "three": "../../build/three.module.js",
  30. "three/addons/": "../../examples/jsm/"
  31. }
  32. }
  33. </script>
  34. <script type="module">
  35. import * as THREE from 'three';
  36. import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
  37. function main() {
  38. const canvas = document.querySelector( '#c' );
  39. const renderer = new THREE.WebGLRenderer( { antialias: true, canvas } );
  40. renderer.useLegacyLights = false;
  41. const fov = 75;
  42. const aspect = 2; // the canvas default
  43. const near = 0.1;
  44. const far = 5;
  45. const camera = new THREE.PerspectiveCamera( fov, aspect, near, far );
  46. camera.position.z = 2;
  47. const controls = new OrbitControls( camera, canvas );
  48. controls.enableDamping = true;
  49. controls.target.set( 0, 0, 0 );
  50. controls.update();
  51. const scene = new THREE.Scene();
  52. {
  53. const color = 0xFFFFFF;
  54. const intensity = 3;
  55. const light = new THREE.DirectionalLight( color, intensity );
  56. light.position.set( - 1, 2, 4 );
  57. scene.add( light );
  58. }
  59. const boxWidth = 1;
  60. const boxHeight = 1;
  61. const boxDepth = 1;
  62. const geometry = new THREE.BoxGeometry( boxWidth, boxHeight, boxDepth );
  63. function makeInstance( geometry, color, x ) {
  64. const material = new THREE.MeshPhongMaterial( { color } );
  65. const cube = new THREE.Mesh( geometry, material );
  66. scene.add( cube );
  67. cube.position.x = x;
  68. return cube;
  69. }
  70. makeInstance( geometry, 0x44aa88, 0 );
  71. makeInstance( geometry, 0x8844aa, - 2 );
  72. makeInstance( geometry, 0xaa8844, 2 );
  73. function resizeRendererToDisplaySize( renderer ) {
  74. const canvas = renderer.domElement;
  75. const width = canvas.clientWidth;
  76. const height = canvas.clientHeight;
  77. const needResize = canvas.width !== width || canvas.height !== height;
  78. if ( needResize ) {
  79. renderer.setSize( width, height, false );
  80. }
  81. return needResize;
  82. }
  83. let renderRequested = false;
  84. function render() {
  85. renderRequested = undefined;
  86. if ( resizeRendererToDisplaySize( renderer ) ) {
  87. const canvas = renderer.domElement;
  88. camera.aspect = canvas.clientWidth / canvas.clientHeight;
  89. camera.updateProjectionMatrix();
  90. }
  91. controls.update();
  92. renderer.render( scene, camera );
  93. }
  94. render();
  95. function requestRenderIfNotRequested() {
  96. if ( ! renderRequested ) {
  97. renderRequested = true;
  98. requestAnimationFrame( render );
  99. }
  100. }
  101. controls.addEventListener( 'change', requestRenderIfNotRequested );
  102. window.addEventListener( 'resize', requestRenderIfNotRequested );
  103. }
  104. main();
  105. </script>
  106. </html>