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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - effects - parallax barrier</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- font-family: Monospace;
- margin: 0px;
- overflow: hidden;
- }
- #info {
- color: #000;
- position: absolute;
- top: 10px;
- width: 100%;
- text-align: center;
- z-index: 100;
- display:block;
- }
- #info a {
- color: #046;
- font-weight: bold;
- }
- </style>
- </head>
- <body>
- <div id="info">
- <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - effects - parallax barrier<br />
- Texture by <a href="http://www.humus.name/index.php?page=Textures" target="_blank" rel="noopener">Humus</a>
- Dodge Viper model by <a href="https://www.turbosquid.com/3d-models/3d-2010-dodge-viper-acr-model/528631" target="_blank" rel="noopener">quads_tris_and_ngons</a>
- </div>
- <script src="../build/three.js"></script>
- <script src="js/effects/ParallaxBarrierEffect.js"></script>
- <script src="js/libs/inflate.min.js"></script>
- <script src="js/loaders/FBXLoader.js"></script>
- <script src="js/controls/OrbitControls.js"></script>
- <script src="js/Detector.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script>
- if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- var stats, camera, scene, renderer, effect;
- function init() {
- var container = document.createElement( 'div' );
- document.body.appendChild( container );
- camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 200 );
- camera.position.set( 4, 2, 4 );
- controls = new THREE.OrbitControls( camera );
- controls.maxPolarAngle = Math.PI / 2.25;
- controls.minDistance = 4;
- controls.maxDistance = 20;
- var textureCube = new THREE.CubeTextureLoader()
- .setPath( 'textures/cube/Bridge2/')
- .load( [ 'posx.jpg', 'negx.jpg', 'posy.jpg', 'negy.jpg', 'posz.jpg', 'negz.jpg' ] );
- scene = new THREE.Scene();
- scene.background = new THREE.Color( 0xa0a0a0 );
- scene.fog = new THREE.Fog( 0xa0a0a0, 10, 50 );
- var hemi = new THREE.HemisphereLight( 0xffffff, 0x444444 );
- hemi.position.set( 0, 20, 0 );
- scene.add( hemi );
- var direct = new THREE.DirectionalLight( 0xffffff );
- direct.position.set( 5, 5, 0 );
- scene.add( direct );
- // ground
- var mesh = new THREE.Mesh( new THREE.PlaneGeometry( 2000, 2000 ), new THREE.MeshPhongMaterial( { color: 0x999999, depthWrite: false } ) );
- mesh.rotation.x = - Math.PI / 2;
- scene.add( mesh );
- var grid = new THREE.GridHelper( 100, 50, 0x000000, 0x000000 );
- grid.material.opacity = 0.2;
- grid.material.transparent = true;
- scene.add( grid );
- var width = window.innerWidth || 2;
- var height = window.innerHeight || 2;
- var loader = new THREE.FBXLoader();
- loader.load( 'models/fbx/viper.fbx', function ( object ) {
- object.traverse( function ( child ) {
- if ( child.isMesh ) {
- child.material.envMap = textureCube;
- child.material.reflectivity = 0.5;
- }
- } );
- scene.add( object )
- } );
- renderer = new THREE.WebGLRenderer();
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( renderer.domElement );
- effect = new THREE.ParallaxBarrierEffect( renderer );
- effect.setSize( width, height );
- window.addEventListener( 'resize', onWindowResize, false );
- stats = new Stats();
- container.appendChild( stats.dom );
- }
- function onWindowResize() {
- windowHalfX = window.innerWidth / 2;
- windowHalfY = window.innerHeight / 2;
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- effect.setSize( window.innerWidth, window.innerHeight );
- }
- function animate() {
- requestAnimationFrame( animate );
- render();
- }
- function render() {
- effect.render( scene, camera );
- stats.update();
- }
- init();
- animate();
- </script>
- </body>
- </html>
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