THREE.Nodes.js 4.0 KB

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  1. import {
  2. // core
  3. Node,
  4. TempNode,
  5. InputNode,
  6. ConstNode,
  7. VarNode,
  8. StructNode,
  9. AttributeNode,
  10. FunctionNode,
  11. ExpressionNode,
  12. FunctionCallNode,
  13. NodeLib,
  14. NodeUtils,
  15. NodeFrame,
  16. NodeUniform,
  17. NodeBuilder,
  18. // inputs
  19. IntNode,
  20. FloatNode,
  21. Vector2Node,
  22. Vector3Node,
  23. Vector4Node,
  24. ColorNode,
  25. Matrix3Node,
  26. Matrix4Node,
  27. TextureNode,
  28. CubeTextureNode,
  29. ScreenNode,
  30. ReflectorNode,
  31. PropertyNode,
  32. RTTNode,
  33. // accessors
  34. UVNode,
  35. ColorsNode,
  36. PositionNode,
  37. NormalNode,
  38. CameraNode,
  39. LightNode,
  40. ReflectNode,
  41. ScreenUVNode,
  42. ResolutionNode,
  43. // math
  44. Math1Node,
  45. Math2Node,
  46. Math3Node,
  47. OperatorNode,
  48. CondNode,
  49. // procedural
  50. NoiseNode,
  51. CheckerNode,
  52. // bsdfs
  53. BlinnShininessExponentNode,
  54. BlinnExponentToRoughnessNode,
  55. RoughnessToBlinnExponentNode,
  56. // misc
  57. TextureCubeUVNode,
  58. TextureCubeNode,
  59. NormalMapNode,
  60. BumpMapNode,
  61. // utils
  62. BypassNode,
  63. JoinNode,
  64. SwitchNode,
  65. TimerNode,
  66. VelocityNode,
  67. UVTransformNode,
  68. MaxMIPLevelNode,
  69. ColorSpaceNode,
  70. // effects
  71. BlurNode,
  72. ColorAdjustmentNode,
  73. LuminanceNode,
  74. // material nodes
  75. RawNode,
  76. SpriteNode,
  77. PhongNode,
  78. StandardNode,
  79. MeshStandardNode,
  80. // materials
  81. NodeMaterial,
  82. SpriteNodeMaterial,
  83. PhongNodeMaterial,
  84. StandardNodeMaterial,
  85. MeshStandardNodeMaterial,
  86. // post-processing
  87. NodePostProcessing
  88. } from './Nodes.js';
  89. // core
  90. THREE.Node = Node;
  91. THREE.TempNode = TempNode;
  92. THREE.InputNode = InputNode;
  93. THREE.ConstNode = ConstNode;
  94. THREE.VarNode = VarNode;
  95. THREE.StructNode = StructNode;
  96. THREE.AttributeNode = AttributeNode;
  97. THREE.FunctionNode = FunctionNode;
  98. THREE.ExpressionNode = ExpressionNode;
  99. THREE.FunctionCallNode = FunctionCallNode;
  100. THREE.NodeLib = NodeLib;
  101. THREE.NodeUtils = NodeUtils;
  102. THREE.NodeFrame = NodeFrame;
  103. THREE.NodeUniform = NodeUniform;
  104. THREE.NodeBuilder = NodeBuilder;
  105. // inputs
  106. THREE.IntNode = IntNode;
  107. THREE.FloatNode = FloatNode;
  108. THREE.Vector2Node = Vector2Node;
  109. THREE.Vector3Node = Vector3Node;
  110. THREE.Vector4Node = Vector4Node;
  111. THREE.ColorNode = ColorNode;
  112. THREE.Matrix3Node = Matrix3Node;
  113. THREE.Matrix4Node = Matrix4Node;
  114. THREE.TextureNode = TextureNode;
  115. THREE.CubeTextureNode = CubeTextureNode;
  116. THREE.ScreenNode = ScreenNode;
  117. THREE.ReflectorNode = ReflectorNode;
  118. THREE.PropertyNode = PropertyNode;
  119. THREE.RTTNode = RTTNode;
  120. // accessors
  121. THREE.UVNode = UVNode;
  122. THREE.ColorsNode = ColorsNode;
  123. THREE.PositionNode = PositionNode;
  124. THREE.NormalNode = NormalNode;
  125. THREE.CameraNode = CameraNode;
  126. THREE.LightNode = LightNode;
  127. THREE.ReflectNode = ReflectNode;
  128. THREE.ScreenUVNode = ScreenUVNode;
  129. THREE.ResolutionNode = ResolutionNode;
  130. // math
  131. THREE.Math1Node = Math1Node;
  132. THREE.Math2Node = Math2Node;
  133. THREE.Math3Node = Math3Node;
  134. THREE.OperatorNode = OperatorNode;
  135. THREE.CondNode = CondNode;
  136. // procedural
  137. THREE.NoiseNode = NoiseNode;
  138. THREE.CheckerNode = CheckerNode;
  139. // bsdfs
  140. THREE.BlinnShininessExponentNode = BlinnShininessExponentNode;
  141. THREE.BlinnExponentToRoughnessNode = BlinnExponentToRoughnessNode;
  142. THREE.RoughnessToBlinnExponentNode = RoughnessToBlinnExponentNode;
  143. // misc
  144. THREE.TextureCubeUVNode = TextureCubeUVNode;
  145. THREE.TextureCubeNode = TextureCubeNode;
  146. THREE.NormalMapNode = NormalMapNode;
  147. THREE.BumpMapNode = BumpMapNode;
  148. // utils
  149. THREE.BypassNode = BypassNode;
  150. THREE.JoinNode = JoinNode;
  151. THREE.SwitchNode = SwitchNode;
  152. THREE.TimerNode = TimerNode;
  153. THREE.VelocityNode = VelocityNode;
  154. THREE.UVTransformNode = UVTransformNode;
  155. THREE.MaxMIPLevelNode = MaxMIPLevelNode;
  156. THREE.ColorSpaceNode = ColorSpaceNode;
  157. // effects
  158. THREE.BlurNode = BlurNode;
  159. THREE.ColorAdjustmentNode = ColorAdjustmentNode;
  160. THREE.LuminanceNode = LuminanceNode;
  161. // material nodes
  162. THREE.RawNode = RawNode;
  163. THREE.SpriteNode = SpriteNode;
  164. THREE.PhongNode = PhongNode;
  165. THREE.StandardNode = StandardNode;
  166. THREE.MeshStandardNode = MeshStandardNode;
  167. // materials
  168. THREE.NodeMaterial = NodeMaterial;
  169. THREE.SpriteNodeMaterial = SpriteNodeMaterial;
  170. THREE.PhongNodeMaterial = PhongNodeMaterial;
  171. THREE.StandardNodeMaterial = StandardNodeMaterial;
  172. THREE.MeshStandardNodeMaterial = MeshStandardNodeMaterial;
  173. // post-processing
  174. THREE.NodePostProcessing = NodePostProcessing;