GLTFLoader.js 104 KB

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  1. ( function () {
  2. class GLTFLoader extends THREE.Loader {
  3. constructor( manager ) {
  4. super( manager );
  5. this.dracoLoader = null;
  6. this.ktx2Loader = null;
  7. this.meshoptDecoder = null;
  8. this.pluginCallbacks = [];
  9. this.register( function ( parser ) {
  10. return new GLTFMaterialsClearcoatExtension( parser );
  11. } );
  12. this.register( function ( parser ) {
  13. return new GLTFTextureBasisUExtension( parser );
  14. } );
  15. this.register( function ( parser ) {
  16. return new GLTFTextureWebPExtension( parser );
  17. } );
  18. this.register( function ( parser ) {
  19. return new GLTFMaterialsSheenExtension( parser );
  20. } );
  21. this.register( function ( parser ) {
  22. return new GLTFMaterialsTransmissionExtension( parser );
  23. } );
  24. this.register( function ( parser ) {
  25. return new GLTFMaterialsVolumeExtension( parser );
  26. } );
  27. this.register( function ( parser ) {
  28. return new GLTFMaterialsIorExtension( parser );
  29. } );
  30. this.register( function ( parser ) {
  31. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  32. } );
  33. this.register( function ( parser ) {
  34. return new GLTFMaterialsSpecularExtension( parser );
  35. } );
  36. this.register( function ( parser ) {
  37. return new GLTFLightsExtension( parser );
  38. } );
  39. this.register( function ( parser ) {
  40. return new GLTFMeshoptCompression( parser );
  41. } );
  42. }
  43. load( url, onLoad, onProgress, onError ) {
  44. const scope = this;
  45. let resourcePath;
  46. if ( this.resourcePath !== '' ) {
  47. resourcePath = this.resourcePath;
  48. } else if ( this.path !== '' ) {
  49. resourcePath = this.path;
  50. } else {
  51. resourcePath = THREE.LoaderUtils.extractUrlBase( url );
  52. } // Tells the LoadingManager to track an extra item, which resolves after
  53. // the model is fully loaded. This means the count of items loaded will
  54. // be incorrect, but ensures manager.onLoad() does not fire early.
  55. this.manager.itemStart( url );
  56. const _onError = function ( e ) {
  57. if ( onError ) {
  58. onError( e );
  59. } else {
  60. console.error( e );
  61. }
  62. scope.manager.itemError( url );
  63. scope.manager.itemEnd( url );
  64. };
  65. const loader = new THREE.FileLoader( this.manager );
  66. loader.setPath( this.path );
  67. loader.setResponseType( 'arraybuffer' );
  68. loader.setRequestHeader( this.requestHeader );
  69. loader.setWithCredentials( this.withCredentials );
  70. loader.load( url, function ( data ) {
  71. try {
  72. scope.parse( data, resourcePath, function ( gltf ) {
  73. onLoad( gltf );
  74. scope.manager.itemEnd( url );
  75. }, _onError );
  76. } catch ( e ) {
  77. _onError( e );
  78. }
  79. }, onProgress, _onError );
  80. }
  81. setDRACOLoader( dracoLoader ) {
  82. this.dracoLoader = dracoLoader;
  83. return this;
  84. }
  85. setDDSLoader() {
  86. throw new Error( 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' );
  87. }
  88. setKTX2Loader( ktx2Loader ) {
  89. this.ktx2Loader = ktx2Loader;
  90. return this;
  91. }
  92. setMeshoptDecoder( meshoptDecoder ) {
  93. this.meshoptDecoder = meshoptDecoder;
  94. return this;
  95. }
  96. register( callback ) {
  97. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  98. this.pluginCallbacks.push( callback );
  99. }
  100. return this;
  101. }
  102. unregister( callback ) {
  103. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  104. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  105. }
  106. return this;
  107. }
  108. parse( data, path, onLoad, onError ) {
  109. let content;
  110. const extensions = {};
  111. const plugins = {};
  112. if ( typeof data === 'string' ) {
  113. content = data;
  114. } else {
  115. const magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  116. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  117. try {
  118. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  119. } catch ( error ) {
  120. if ( onError ) onError( error );
  121. return;
  122. }
  123. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  124. } else {
  125. content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  126. }
  127. }
  128. const json = JSON.parse( content );
  129. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  130. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  131. return;
  132. }
  133. const parser = new GLTFParser( json, {
  134. path: path || this.resourcePath || '',
  135. crossOrigin: this.crossOrigin,
  136. requestHeader: this.requestHeader,
  137. manager: this.manager,
  138. ktx2Loader: this.ktx2Loader,
  139. meshoptDecoder: this.meshoptDecoder
  140. } );
  141. parser.fileLoader.setRequestHeader( this.requestHeader );
  142. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  143. const plugin = this.pluginCallbacks[ i ]( parser );
  144. plugins[ plugin.name ] = plugin; // Workaround to avoid determining as unknown extension
  145. // in addUnknownExtensionsToUserData().
  146. // Remove this workaround if we move all the existing
  147. // extension handlers to plugin system
  148. extensions[ plugin.name ] = true;
  149. }
  150. if ( json.extensionsUsed ) {
  151. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  152. const extensionName = json.extensionsUsed[ i ];
  153. const extensionsRequired = json.extensionsRequired || [];
  154. switch ( extensionName ) {
  155. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  156. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  157. break;
  158. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  159. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  160. break;
  161. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  162. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  163. break;
  164. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  165. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  166. break;
  167. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  168. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  169. break;
  170. default:
  171. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  172. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  173. }
  174. }
  175. }
  176. }
  177. parser.setExtensions( extensions );
  178. parser.setPlugins( plugins );
  179. parser.parse( onLoad, onError );
  180. }
  181. parseAsync( data, path ) {
  182. const scope = this;
  183. return new Promise( function ( resolve, reject ) {
  184. scope.parse( data, path, resolve, reject );
  185. } );
  186. }
  187. }
  188. /* GLTFREGISTRY */
  189. function GLTFRegistry() {
  190. let objects = {};
  191. return {
  192. get: function ( key ) {
  193. return objects[ key ];
  194. },
  195. add: function ( key, object ) {
  196. objects[ key ] = object;
  197. },
  198. remove: function ( key ) {
  199. delete objects[ key ];
  200. },
  201. removeAll: function () {
  202. objects = {};
  203. }
  204. };
  205. }
  206. /*********************************/
  207. /********** EXTENSIONS ***********/
  208. /*********************************/
  209. const EXTENSIONS = {
  210. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  211. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  212. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  213. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  214. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  215. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  216. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  217. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  218. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  219. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  220. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  221. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  222. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  223. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  224. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  225. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  226. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  227. };
  228. /**
  229. * Punctual Lights Extension
  230. *
  231. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  232. */
  233. class GLTFLightsExtension {
  234. constructor( parser ) {
  235. this.parser = parser;
  236. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; // THREE.Object3D instance caches
  237. this.cache = {
  238. refs: {},
  239. uses: {}
  240. };
  241. }
  242. _markDefs() {
  243. const parser = this.parser;
  244. const nodeDefs = this.parser.json.nodes || [];
  245. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  246. const nodeDef = nodeDefs[ nodeIndex ];
  247. if ( nodeDef.extensions && nodeDef.extensions[ this.name ] && nodeDef.extensions[ this.name ].light !== undefined ) {
  248. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  249. }
  250. }
  251. }
  252. _loadLight( lightIndex ) {
  253. const parser = this.parser;
  254. const cacheKey = 'light:' + lightIndex;
  255. let dependency = parser.cache.get( cacheKey );
  256. if ( dependency ) return dependency;
  257. const json = parser.json;
  258. const extensions = json.extensions && json.extensions[ this.name ] || {};
  259. const lightDefs = extensions.lights || [];
  260. const lightDef = lightDefs[ lightIndex ];
  261. let lightNode;
  262. const color = new THREE.Color( 0xffffff );
  263. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  264. const range = lightDef.range !== undefined ? lightDef.range : 0;
  265. switch ( lightDef.type ) {
  266. case 'directional':
  267. lightNode = new THREE.DirectionalLight( color );
  268. lightNode.target.position.set( 0, 0, - 1 );
  269. lightNode.add( lightNode.target );
  270. break;
  271. case 'point':
  272. lightNode = new THREE.PointLight( color );
  273. lightNode.distance = range;
  274. break;
  275. case 'spot':
  276. lightNode = new THREE.SpotLight( color );
  277. lightNode.distance = range; // Handle spotlight properties.
  278. lightDef.spot = lightDef.spot || {};
  279. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  280. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  281. lightNode.angle = lightDef.spot.outerConeAngle;
  282. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  283. lightNode.target.position.set( 0, 0, - 1 );
  284. lightNode.add( lightNode.target );
  285. break;
  286. default:
  287. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  288. } // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  289. // here, because node-level parsing will only override position if explicitly specified.
  290. lightNode.position.set( 0, 0, 0 );
  291. lightNode.decay = 2;
  292. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  293. lightNode.name = parser.createUniqueName( lightDef.name || 'light_' + lightIndex );
  294. dependency = Promise.resolve( lightNode );
  295. parser.cache.add( cacheKey, dependency );
  296. return dependency;
  297. }
  298. createNodeAttachment( nodeIndex ) {
  299. const self = this;
  300. const parser = this.parser;
  301. const json = parser.json;
  302. const nodeDef = json.nodes[ nodeIndex ];
  303. const lightDef = nodeDef.extensions && nodeDef.extensions[ this.name ] || {};
  304. const lightIndex = lightDef.light;
  305. if ( lightIndex === undefined ) return null;
  306. return this._loadLight( lightIndex ).then( function ( light ) {
  307. return parser._getNodeRef( self.cache, lightIndex, light );
  308. } );
  309. }
  310. }
  311. /**
  312. * Unlit Materials Extension
  313. *
  314. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  315. */
  316. class GLTFMaterialsUnlitExtension {
  317. constructor() {
  318. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  319. }
  320. getMaterialType() {
  321. return THREE.MeshBasicMaterial;
  322. }
  323. extendParams( materialParams, materialDef, parser ) {
  324. const pending = [];
  325. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  326. materialParams.opacity = 1.0;
  327. const metallicRoughness = materialDef.pbrMetallicRoughness;
  328. if ( metallicRoughness ) {
  329. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  330. const array = metallicRoughness.baseColorFactor;
  331. materialParams.color.fromArray( array );
  332. materialParams.opacity = array[ 3 ];
  333. }
  334. if ( metallicRoughness.baseColorTexture !== undefined ) {
  335. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, THREE.sRGBEncoding ) );
  336. }
  337. }
  338. return Promise.all( pending );
  339. }
  340. }
  341. /**
  342. * Materials Emissive Strength Extension
  343. *
  344. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  345. */
  346. class GLTFMaterialsEmissiveStrengthExtension {
  347. constructor( parser ) {
  348. this.parser = parser;
  349. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  350. }
  351. extendMaterialParams( materialIndex, materialParams ) {
  352. const parser = this.parser;
  353. const materialDef = parser.json.materials[ materialIndex ];
  354. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  355. return Promise.resolve();
  356. }
  357. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  358. if ( emissiveStrength !== undefined ) {
  359. materialParams.emissiveIntensity = emissiveStrength;
  360. }
  361. return Promise.resolve();
  362. }
  363. }
  364. /**
  365. * Clearcoat Materials Extension
  366. *
  367. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  368. */
  369. class GLTFMaterialsClearcoatExtension {
  370. constructor( parser ) {
  371. this.parser = parser;
  372. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  373. }
  374. getMaterialType( materialIndex ) {
  375. const parser = this.parser;
  376. const materialDef = parser.json.materials[ materialIndex ];
  377. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  378. return THREE.MeshPhysicalMaterial;
  379. }
  380. extendMaterialParams( materialIndex, materialParams ) {
  381. const parser = this.parser;
  382. const materialDef = parser.json.materials[ materialIndex ];
  383. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  384. return Promise.resolve();
  385. }
  386. const pending = [];
  387. const extension = materialDef.extensions[ this.name ];
  388. if ( extension.clearcoatFactor !== undefined ) {
  389. materialParams.clearcoat = extension.clearcoatFactor;
  390. }
  391. if ( extension.clearcoatTexture !== undefined ) {
  392. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  393. }
  394. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  395. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  396. }
  397. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  398. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  399. }
  400. if ( extension.clearcoatNormalTexture !== undefined ) {
  401. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  402. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  403. const scale = extension.clearcoatNormalTexture.scale;
  404. materialParams.clearcoatNormalScale = new THREE.Vector2( scale, scale );
  405. }
  406. }
  407. return Promise.all( pending );
  408. }
  409. }
  410. /**
  411. * Sheen Materials Extension
  412. *
  413. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  414. */
  415. class GLTFMaterialsSheenExtension {
  416. constructor( parser ) {
  417. this.parser = parser;
  418. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  419. }
  420. getMaterialType( materialIndex ) {
  421. const parser = this.parser;
  422. const materialDef = parser.json.materials[ materialIndex ];
  423. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  424. return THREE.MeshPhysicalMaterial;
  425. }
  426. extendMaterialParams( materialIndex, materialParams ) {
  427. const parser = this.parser;
  428. const materialDef = parser.json.materials[ materialIndex ];
  429. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  430. return Promise.resolve();
  431. }
  432. const pending = [];
  433. materialParams.sheenColor = new THREE.Color( 0, 0, 0 );
  434. materialParams.sheenRoughness = 0;
  435. materialParams.sheen = 1;
  436. const extension = materialDef.extensions[ this.name ];
  437. if ( extension.sheenColorFactor !== undefined ) {
  438. materialParams.sheenColor.fromArray( extension.sheenColorFactor );
  439. }
  440. if ( extension.sheenRoughnessFactor !== undefined ) {
  441. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  442. }
  443. if ( extension.sheenColorTexture !== undefined ) {
  444. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, THREE.sRGBEncoding ) );
  445. }
  446. if ( extension.sheenRoughnessTexture !== undefined ) {
  447. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  448. }
  449. return Promise.all( pending );
  450. }
  451. }
  452. /**
  453. * Transmission Materials Extension
  454. *
  455. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  456. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  457. */
  458. class GLTFMaterialsTransmissionExtension {
  459. constructor( parser ) {
  460. this.parser = parser;
  461. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  462. }
  463. getMaterialType( materialIndex ) {
  464. const parser = this.parser;
  465. const materialDef = parser.json.materials[ materialIndex ];
  466. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  467. return THREE.MeshPhysicalMaterial;
  468. }
  469. extendMaterialParams( materialIndex, materialParams ) {
  470. const parser = this.parser;
  471. const materialDef = parser.json.materials[ materialIndex ];
  472. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  473. return Promise.resolve();
  474. }
  475. const pending = [];
  476. const extension = materialDef.extensions[ this.name ];
  477. if ( extension.transmissionFactor !== undefined ) {
  478. materialParams.transmission = extension.transmissionFactor;
  479. }
  480. if ( extension.transmissionTexture !== undefined ) {
  481. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  482. }
  483. return Promise.all( pending );
  484. }
  485. }
  486. /**
  487. * Materials Volume Extension
  488. *
  489. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  490. */
  491. class GLTFMaterialsVolumeExtension {
  492. constructor( parser ) {
  493. this.parser = parser;
  494. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  495. }
  496. getMaterialType( materialIndex ) {
  497. const parser = this.parser;
  498. const materialDef = parser.json.materials[ materialIndex ];
  499. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  500. return THREE.MeshPhysicalMaterial;
  501. }
  502. extendMaterialParams( materialIndex, materialParams ) {
  503. const parser = this.parser;
  504. const materialDef = parser.json.materials[ materialIndex ];
  505. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  506. return Promise.resolve();
  507. }
  508. const pending = [];
  509. const extension = materialDef.extensions[ this.name ];
  510. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  511. if ( extension.thicknessTexture !== undefined ) {
  512. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  513. }
  514. materialParams.attenuationDistance = extension.attenuationDistance || 0;
  515. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  516. materialParams.attenuationColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  517. return Promise.all( pending );
  518. }
  519. }
  520. /**
  521. * Materials ior Extension
  522. *
  523. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  524. */
  525. class GLTFMaterialsIorExtension {
  526. constructor( parser ) {
  527. this.parser = parser;
  528. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  529. }
  530. getMaterialType( materialIndex ) {
  531. const parser = this.parser;
  532. const materialDef = parser.json.materials[ materialIndex ];
  533. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  534. return THREE.MeshPhysicalMaterial;
  535. }
  536. extendMaterialParams( materialIndex, materialParams ) {
  537. const parser = this.parser;
  538. const materialDef = parser.json.materials[ materialIndex ];
  539. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  540. return Promise.resolve();
  541. }
  542. const extension = materialDef.extensions[ this.name ];
  543. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  544. return Promise.resolve();
  545. }
  546. }
  547. /**
  548. * Materials specular Extension
  549. *
  550. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  551. */
  552. class GLTFMaterialsSpecularExtension {
  553. constructor( parser ) {
  554. this.parser = parser;
  555. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  556. }
  557. getMaterialType( materialIndex ) {
  558. const parser = this.parser;
  559. const materialDef = parser.json.materials[ materialIndex ];
  560. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  561. return THREE.MeshPhysicalMaterial;
  562. }
  563. extendMaterialParams( materialIndex, materialParams ) {
  564. const parser = this.parser;
  565. const materialDef = parser.json.materials[ materialIndex ];
  566. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  567. return Promise.resolve();
  568. }
  569. const pending = [];
  570. const extension = materialDef.extensions[ this.name ];
  571. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  572. if ( extension.specularTexture !== undefined ) {
  573. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  574. }
  575. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  576. materialParams.specularColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  577. if ( extension.specularColorTexture !== undefined ) {
  578. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, THREE.sRGBEncoding ) );
  579. }
  580. return Promise.all( pending );
  581. }
  582. }
  583. /**
  584. * BasisU THREE.Texture Extension
  585. *
  586. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  587. */
  588. class GLTFTextureBasisUExtension {
  589. constructor( parser ) {
  590. this.parser = parser;
  591. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  592. }
  593. loadTexture( textureIndex ) {
  594. const parser = this.parser;
  595. const json = parser.json;
  596. const textureDef = json.textures[ textureIndex ];
  597. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  598. return null;
  599. }
  600. const extension = textureDef.extensions[ this.name ];
  601. const loader = parser.options.ktx2Loader;
  602. if ( ! loader ) {
  603. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  604. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  605. } else {
  606. // Assumes that the extension is optional and that a fallback texture is present
  607. return null;
  608. }
  609. }
  610. return parser.loadTextureImage( textureIndex, extension.source, loader );
  611. }
  612. }
  613. /**
  614. * WebP THREE.Texture Extension
  615. *
  616. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  617. */
  618. class GLTFTextureWebPExtension {
  619. constructor( parser ) {
  620. this.parser = parser;
  621. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  622. this.isSupported = null;
  623. }
  624. loadTexture( textureIndex ) {
  625. const name = this.name;
  626. const parser = this.parser;
  627. const json = parser.json;
  628. const textureDef = json.textures[ textureIndex ];
  629. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  630. return null;
  631. }
  632. const extension = textureDef.extensions[ name ];
  633. const source = json.images[ extension.source ];
  634. let loader = parser.textureLoader;
  635. if ( source.uri ) {
  636. const handler = parser.options.manager.getHandler( source.uri );
  637. if ( handler !== null ) loader = handler;
  638. }
  639. return this.detectSupport().then( function ( isSupported ) {
  640. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  641. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  642. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  643. } // Fall back to PNG or JPEG.
  644. return parser.loadTexture( textureIndex );
  645. } );
  646. }
  647. detectSupport() {
  648. if ( ! this.isSupported ) {
  649. this.isSupported = new Promise( function ( resolve ) {
  650. const image = new Image(); // Lossy test image. Support for lossy images doesn't guarantee support for all
  651. // WebP images, unfortunately.
  652. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  653. image.onload = image.onerror = function () {
  654. resolve( image.height === 1 );
  655. };
  656. } );
  657. }
  658. return this.isSupported;
  659. }
  660. }
  661. /**
  662. * meshopt BufferView Compression Extension
  663. *
  664. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  665. */
  666. class GLTFMeshoptCompression {
  667. constructor( parser ) {
  668. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  669. this.parser = parser;
  670. }
  671. loadBufferView( index ) {
  672. const json = this.parser.json;
  673. const bufferView = json.bufferViews[ index ];
  674. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  675. const extensionDef = bufferView.extensions[ this.name ];
  676. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  677. const decoder = this.parser.options.meshoptDecoder;
  678. if ( ! decoder || ! decoder.supported ) {
  679. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  680. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  681. } else {
  682. // Assumes that the extension is optional and that fallback buffer data is present
  683. return null;
  684. }
  685. }
  686. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  687. const byteOffset = extensionDef.byteOffset || 0;
  688. const byteLength = extensionDef.byteLength || 0;
  689. const count = extensionDef.count;
  690. const stride = extensionDef.byteStride;
  691. const result = new ArrayBuffer( count * stride );
  692. const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  693. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  694. return result;
  695. } );
  696. } else {
  697. return null;
  698. }
  699. }
  700. }
  701. /* BINARY EXTENSION */
  702. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  703. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  704. const BINARY_EXTENSION_CHUNK_TYPES = {
  705. JSON: 0x4E4F534A,
  706. BIN: 0x004E4942
  707. };
  708. class GLTFBinaryExtension {
  709. constructor( data ) {
  710. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  711. this.content = null;
  712. this.body = null;
  713. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  714. this.header = {
  715. magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  716. version: headerView.getUint32( 4, true ),
  717. length: headerView.getUint32( 8, true )
  718. };
  719. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  720. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  721. } else if ( this.header.version < 2.0 ) {
  722. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  723. }
  724. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  725. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  726. let chunkIndex = 0;
  727. while ( chunkIndex < chunkContentsLength ) {
  728. const chunkLength = chunkView.getUint32( chunkIndex, true );
  729. chunkIndex += 4;
  730. const chunkType = chunkView.getUint32( chunkIndex, true );
  731. chunkIndex += 4;
  732. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  733. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  734. this.content = THREE.LoaderUtils.decodeText( contentArray );
  735. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  736. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  737. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  738. } // Clients must ignore chunks with unknown types.
  739. chunkIndex += chunkLength;
  740. }
  741. if ( this.content === null ) {
  742. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  743. }
  744. }
  745. }
  746. /**
  747. * DRACO THREE.Mesh Compression Extension
  748. *
  749. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  750. */
  751. class GLTFDracoMeshCompressionExtension {
  752. constructor( json, dracoLoader ) {
  753. if ( ! dracoLoader ) {
  754. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  755. }
  756. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  757. this.json = json;
  758. this.dracoLoader = dracoLoader;
  759. this.dracoLoader.preload();
  760. }
  761. decodePrimitive( primitive, parser ) {
  762. const json = this.json;
  763. const dracoLoader = this.dracoLoader;
  764. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  765. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  766. const threeAttributeMap = {};
  767. const attributeNormalizedMap = {};
  768. const attributeTypeMap = {};
  769. for ( const attributeName in gltfAttributeMap ) {
  770. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  771. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  772. }
  773. for ( const attributeName in primitive.attributes ) {
  774. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  775. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  776. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  777. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  778. attributeTypeMap[ threeAttributeName ] = componentType;
  779. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  780. }
  781. }
  782. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  783. return new Promise( function ( resolve ) {
  784. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  785. for ( const attributeName in geometry.attributes ) {
  786. const attribute = geometry.attributes[ attributeName ];
  787. const normalized = attributeNormalizedMap[ attributeName ];
  788. if ( normalized !== undefined ) attribute.normalized = normalized;
  789. }
  790. resolve( geometry );
  791. }, threeAttributeMap, attributeTypeMap );
  792. } );
  793. } );
  794. }
  795. }
  796. /**
  797. * THREE.Texture Transform Extension
  798. *
  799. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  800. */
  801. class GLTFTextureTransformExtension {
  802. constructor() {
  803. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  804. }
  805. extendTexture( texture, transform ) {
  806. if ( transform.texCoord !== undefined ) {
  807. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  808. }
  809. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  810. // See https://github.com/mrdoob/three.js/issues/21819.
  811. return texture;
  812. }
  813. texture = texture.clone();
  814. if ( transform.offset !== undefined ) {
  815. texture.offset.fromArray( transform.offset );
  816. }
  817. if ( transform.rotation !== undefined ) {
  818. texture.rotation = transform.rotation;
  819. }
  820. if ( transform.scale !== undefined ) {
  821. texture.repeat.fromArray( transform.scale );
  822. }
  823. texture.needsUpdate = true;
  824. return texture;
  825. }
  826. }
  827. /**
  828. * Specular-Glossiness Extension
  829. *
  830. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness
  831. */
  832. /**
  833. * A sub class of StandardMaterial with some of the functionality
  834. * changed via the `onBeforeCompile` callback
  835. * @pailhead
  836. */
  837. class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
  838. constructor( params ) {
  839. super();
  840. this.isGLTFSpecularGlossinessMaterial = true; //various chunks that need replacing
  841. const specularMapParsFragmentChunk = [ '#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif' ].join( '\n' );
  842. const glossinessMapParsFragmentChunk = [ '#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif' ].join( '\n' );
  843. const specularMapFragmentChunk = [ 'vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif' ].join( '\n' );
  844. const glossinessMapFragmentChunk = [ 'float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif' ].join( '\n' );
  845. const lightPhysicalFragmentChunk = [ 'PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.roughness += geometryRoughness;', 'material.roughness = min( material.roughness, 1.0 );', 'material.specularColor = specularFactor;' ].join( '\n' );
  846. const uniforms = {
  847. specular: {
  848. value: new THREE.Color().setHex( 0xffffff )
  849. },
  850. glossiness: {
  851. value: 1
  852. },
  853. specularMap: {
  854. value: null
  855. },
  856. glossinessMap: {
  857. value: null
  858. }
  859. };
  860. this._extraUniforms = uniforms;
  861. this.onBeforeCompile = function ( shader ) {
  862. for ( const uniformName in uniforms ) {
  863. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  864. }
  865. shader.fragmentShader = shader.fragmentShader.replace( 'uniform float roughness;', 'uniform vec3 specular;' ).replace( 'uniform float metalness;', 'uniform float glossiness;' ).replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ).replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ).replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ).replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ).replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  866. };
  867. Object.defineProperties( this, {
  868. specular: {
  869. get: function () {
  870. return uniforms.specular.value;
  871. },
  872. set: function ( v ) {
  873. uniforms.specular.value = v;
  874. }
  875. },
  876. specularMap: {
  877. get: function () {
  878. return uniforms.specularMap.value;
  879. },
  880. set: function ( v ) {
  881. uniforms.specularMap.value = v;
  882. if ( v ) {
  883. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  884. } else {
  885. delete this.defines.USE_SPECULARMAP;
  886. }
  887. }
  888. },
  889. glossiness: {
  890. get: function () {
  891. return uniforms.glossiness.value;
  892. },
  893. set: function ( v ) {
  894. uniforms.glossiness.value = v;
  895. }
  896. },
  897. glossinessMap: {
  898. get: function () {
  899. return uniforms.glossinessMap.value;
  900. },
  901. set: function ( v ) {
  902. uniforms.glossinessMap.value = v;
  903. if ( v ) {
  904. this.defines.USE_GLOSSINESSMAP = '';
  905. this.defines.USE_UV = '';
  906. } else {
  907. delete this.defines.USE_GLOSSINESSMAP;
  908. delete this.defines.USE_UV;
  909. }
  910. }
  911. }
  912. } );
  913. delete this.metalness;
  914. delete this.roughness;
  915. delete this.metalnessMap;
  916. delete this.roughnessMap;
  917. this.setValues( params );
  918. }
  919. copy( source ) {
  920. super.copy( source );
  921. this.specularMap = source.specularMap;
  922. this.specular.copy( source.specular );
  923. this.glossinessMap = source.glossinessMap;
  924. this.glossiness = source.glossiness;
  925. delete this.metalness;
  926. delete this.roughness;
  927. delete this.metalnessMap;
  928. delete this.roughnessMap;
  929. return this;
  930. }
  931. }
  932. class GLTFMaterialsPbrSpecularGlossinessExtension {
  933. constructor() {
  934. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  935. this.specularGlossinessParams = [ 'color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity' ];
  936. }
  937. getMaterialType() {
  938. return GLTFMeshStandardSGMaterial;
  939. }
  940. extendParams( materialParams, materialDef, parser ) {
  941. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  942. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  943. materialParams.opacity = 1.0;
  944. const pending = [];
  945. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  946. const array = pbrSpecularGlossiness.diffuseFactor;
  947. materialParams.color.fromArray( array );
  948. materialParams.opacity = array[ 3 ];
  949. }
  950. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  951. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture, THREE.sRGBEncoding ) );
  952. }
  953. materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
  954. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  955. materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
  956. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  957. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  958. }
  959. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  960. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  961. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  962. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef, THREE.sRGBEncoding ) );
  963. }
  964. return Promise.all( pending );
  965. }
  966. createMaterial( materialParams ) {
  967. const material = new GLTFMeshStandardSGMaterial( materialParams );
  968. material.fog = true;
  969. material.color = materialParams.color;
  970. material.map = materialParams.map === undefined ? null : materialParams.map;
  971. material.lightMap = null;
  972. material.lightMapIntensity = 1.0;
  973. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  974. material.aoMapIntensity = 1.0;
  975. material.emissive = materialParams.emissive;
  976. material.emissiveIntensity = materialParams.emissiveIntensity === undefined ? 1.0 : materialParams.emissiveIntensity;
  977. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  978. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  979. material.bumpScale = 1;
  980. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  981. material.normalMapType = THREE.TangentSpaceNormalMap;
  982. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  983. material.displacementMap = null;
  984. material.displacementScale = 1;
  985. material.displacementBias = 0;
  986. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  987. material.specular = materialParams.specular;
  988. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  989. material.glossiness = materialParams.glossiness;
  990. material.alphaMap = null;
  991. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  992. material.envMapIntensity = 1.0;
  993. return material;
  994. }
  995. }
  996. /**
  997. * THREE.Mesh Quantization Extension
  998. *
  999. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1000. */
  1001. class GLTFMeshQuantizationExtension {
  1002. constructor() {
  1003. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1004. }
  1005. }
  1006. /*********************************/
  1007. /********** INTERPOLATION ********/
  1008. /*********************************/
  1009. // Spline Interpolation
  1010. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1011. class GLTFCubicSplineInterpolant extends THREE.Interpolant {
  1012. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1013. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1014. }
  1015. copySampleValue_( index ) {
  1016. // Copies a sample value to the result buffer. See description of glTF
  1017. // CUBICSPLINE values layout in interpolate_() function below.
  1018. const result = this.resultBuffer,
  1019. values = this.sampleValues,
  1020. valueSize = this.valueSize,
  1021. offset = index * valueSize * 3 + valueSize;
  1022. for ( let i = 0; i !== valueSize; i ++ ) {
  1023. result[ i ] = values[ offset + i ];
  1024. }
  1025. return result;
  1026. }
  1027. }
  1028. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  1029. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  1030. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  1031. const result = this.resultBuffer;
  1032. const values = this.sampleValues;
  1033. const stride = this.valueSize;
  1034. const stride2 = stride * 2;
  1035. const stride3 = stride * 3;
  1036. const td = t1 - t0;
  1037. const p = ( t - t0 ) / td;
  1038. const pp = p * p;
  1039. const ppp = pp * p;
  1040. const offset1 = i1 * stride3;
  1041. const offset0 = offset1 - stride3;
  1042. const s2 = - 2 * ppp + 3 * pp;
  1043. const s3 = ppp - pp;
  1044. const s0 = 1 - s2;
  1045. const s1 = s3 - pp + p; // Layout of keyframe output values for CUBICSPLINE animations:
  1046. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1047. for ( let i = 0; i !== stride; i ++ ) {
  1048. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1049. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1050. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1051. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1052. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1053. }
  1054. return result;
  1055. };
  1056. const _q = new THREE.Quaternion();
  1057. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1058. interpolate_( i1, t0, t, t1 ) {
  1059. const result = super.interpolate_( i1, t0, t, t1 );
  1060. _q.fromArray( result ).normalize().toArray( result );
  1061. return result;
  1062. }
  1063. }
  1064. /*********************************/
  1065. /********** INTERNALS ************/
  1066. /*********************************/
  1067. /* CONSTANTS */
  1068. const WEBGL_CONSTANTS = {
  1069. FLOAT: 5126,
  1070. //FLOAT_MAT2: 35674,
  1071. FLOAT_MAT3: 35675,
  1072. FLOAT_MAT4: 35676,
  1073. FLOAT_VEC2: 35664,
  1074. FLOAT_VEC3: 35665,
  1075. FLOAT_VEC4: 35666,
  1076. LINEAR: 9729,
  1077. REPEAT: 10497,
  1078. SAMPLER_2D: 35678,
  1079. POINTS: 0,
  1080. LINES: 1,
  1081. LINE_LOOP: 2,
  1082. LINE_STRIP: 3,
  1083. TRIANGLES: 4,
  1084. TRIANGLE_STRIP: 5,
  1085. TRIANGLE_FAN: 6,
  1086. UNSIGNED_BYTE: 5121,
  1087. UNSIGNED_SHORT: 5123
  1088. };
  1089. const WEBGL_COMPONENT_TYPES = {
  1090. 5120: Int8Array,
  1091. 5121: Uint8Array,
  1092. 5122: Int16Array,
  1093. 5123: Uint16Array,
  1094. 5125: Uint32Array,
  1095. 5126: Float32Array
  1096. };
  1097. const WEBGL_FILTERS = {
  1098. 9728: THREE.NearestFilter,
  1099. 9729: THREE.LinearFilter,
  1100. 9984: THREE.NearestMipmapNearestFilter,
  1101. 9985: THREE.LinearMipmapNearestFilter,
  1102. 9986: THREE.NearestMipmapLinearFilter,
  1103. 9987: THREE.LinearMipmapLinearFilter
  1104. };
  1105. const WEBGL_WRAPPINGS = {
  1106. 33071: THREE.ClampToEdgeWrapping,
  1107. 33648: THREE.MirroredRepeatWrapping,
  1108. 10497: THREE.RepeatWrapping
  1109. };
  1110. const WEBGL_TYPE_SIZES = {
  1111. 'SCALAR': 1,
  1112. 'VEC2': 2,
  1113. 'VEC3': 3,
  1114. 'VEC4': 4,
  1115. 'MAT2': 4,
  1116. 'MAT3': 9,
  1117. 'MAT4': 16
  1118. };
  1119. const ATTRIBUTES = {
  1120. POSITION: 'position',
  1121. NORMAL: 'normal',
  1122. TANGENT: 'tangent',
  1123. TEXCOORD_0: 'uv',
  1124. TEXCOORD_1: 'uv2',
  1125. COLOR_0: 'color',
  1126. WEIGHTS_0: 'skinWeight',
  1127. JOINTS_0: 'skinIndex'
  1128. };
  1129. const PATH_PROPERTIES = {
  1130. scale: 'scale',
  1131. translation: 'position',
  1132. rotation: 'quaternion',
  1133. weights: 'morphTargetInfluences'
  1134. };
  1135. const INTERPOLATION = {
  1136. CUBICSPLINE: undefined,
  1137. // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1138. // keyframe track will be initialized with a default interpolation type, then modified.
  1139. LINEAR: THREE.InterpolateLinear,
  1140. STEP: THREE.InterpolateDiscrete
  1141. };
  1142. const ALPHA_MODES = {
  1143. OPAQUE: 'OPAQUE',
  1144. MASK: 'MASK',
  1145. BLEND: 'BLEND'
  1146. };
  1147. /**
  1148. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1149. */
  1150. function createDefaultMaterial( cache ) {
  1151. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1152. cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
  1153. color: 0xFFFFFF,
  1154. emissive: 0x000000,
  1155. metalness: 1,
  1156. roughness: 1,
  1157. transparent: false,
  1158. depthTest: true,
  1159. side: THREE.FrontSide
  1160. } );
  1161. }
  1162. return cache[ 'DefaultMaterial' ];
  1163. }
  1164. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1165. // Add unknown glTF extensions to an object's userData.
  1166. for ( const name in objectDef.extensions ) {
  1167. if ( knownExtensions[ name ] === undefined ) {
  1168. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1169. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1170. }
  1171. }
  1172. }
  1173. /**
  1174. * @param {Object3D|Material|BufferGeometry} object
  1175. * @param {GLTF.definition} gltfDef
  1176. */
  1177. function assignExtrasToUserData( object, gltfDef ) {
  1178. if ( gltfDef.extras !== undefined ) {
  1179. if ( typeof gltfDef.extras === 'object' ) {
  1180. Object.assign( object.userData, gltfDef.extras );
  1181. } else {
  1182. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1183. }
  1184. }
  1185. }
  1186. /**
  1187. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1188. *
  1189. * @param {BufferGeometry} geometry
  1190. * @param {Array<GLTF.Target>} targets
  1191. * @param {GLTFParser} parser
  1192. * @return {Promise<BufferGeometry>}
  1193. */
  1194. function addMorphTargets( geometry, targets, parser ) {
  1195. let hasMorphPosition = false;
  1196. let hasMorphNormal = false;
  1197. let hasMorphColor = false;
  1198. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1199. const target = targets[ i ];
  1200. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1201. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1202. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1203. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1204. }
  1205. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1206. const pendingPositionAccessors = [];
  1207. const pendingNormalAccessors = [];
  1208. const pendingColorAccessors = [];
  1209. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1210. const target = targets[ i ];
  1211. if ( hasMorphPosition ) {
  1212. const pendingAccessor = target.POSITION !== undefined ? parser.getDependency( 'accessor', target.POSITION ) : geometry.attributes.position;
  1213. pendingPositionAccessors.push( pendingAccessor );
  1214. }
  1215. if ( hasMorphNormal ) {
  1216. const pendingAccessor = target.NORMAL !== undefined ? parser.getDependency( 'accessor', target.NORMAL ) : geometry.attributes.normal;
  1217. pendingNormalAccessors.push( pendingAccessor );
  1218. }
  1219. if ( hasMorphColor ) {
  1220. const pendingAccessor = target.COLOR_0 !== undefined ? parser.getDependency( 'accessor', target.COLOR_0 ) : geometry.attributes.color;
  1221. pendingColorAccessors.push( pendingAccessor );
  1222. }
  1223. }
  1224. return Promise.all( [ Promise.all( pendingPositionAccessors ), Promise.all( pendingNormalAccessors ), Promise.all( pendingColorAccessors ) ] ).then( function ( accessors ) {
  1225. const morphPositions = accessors[ 0 ];
  1226. const morphNormals = accessors[ 1 ];
  1227. const morphColors = accessors[ 2 ];
  1228. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1229. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1230. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1231. geometry.morphTargetsRelative = true;
  1232. return geometry;
  1233. } );
  1234. }
  1235. /**
  1236. * @param {Mesh} mesh
  1237. * @param {GLTF.Mesh} meshDef
  1238. */
  1239. function updateMorphTargets( mesh, meshDef ) {
  1240. mesh.updateMorphTargets();
  1241. if ( meshDef.weights !== undefined ) {
  1242. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1243. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1244. }
  1245. } // .extras has user-defined data, so check that .extras.targetNames is an array.
  1246. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1247. const targetNames = meshDef.extras.targetNames;
  1248. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1249. mesh.morphTargetDictionary = {};
  1250. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1251. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1252. }
  1253. } else {
  1254. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1255. }
  1256. }
  1257. }
  1258. function createPrimitiveKey( primitiveDef ) {
  1259. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1260. let geometryKey;
  1261. if ( dracoExtension ) {
  1262. geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey( dracoExtension.attributes );
  1263. } else {
  1264. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1265. }
  1266. return geometryKey;
  1267. }
  1268. function createAttributesKey( attributes ) {
  1269. let attributesKey = '';
  1270. const keys = Object.keys( attributes ).sort();
  1271. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1272. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1273. }
  1274. return attributesKey;
  1275. }
  1276. function getNormalizedComponentScale( constructor ) {
  1277. // Reference:
  1278. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1279. switch ( constructor ) {
  1280. case Int8Array:
  1281. return 1 / 127;
  1282. case Uint8Array:
  1283. return 1 / 255;
  1284. case Int16Array:
  1285. return 1 / 32767;
  1286. case Uint16Array:
  1287. return 1 / 65535;
  1288. default:
  1289. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1290. }
  1291. }
  1292. function getImageURIMimeType( uri ) {
  1293. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1294. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1295. return 'image/png';
  1296. }
  1297. /* GLTF PARSER */
  1298. class GLTFParser {
  1299. constructor( json = {}, options = {} ) {
  1300. this.json = json;
  1301. this.extensions = {};
  1302. this.plugins = {};
  1303. this.options = options; // loader object cache
  1304. this.cache = new GLTFRegistry(); // associations between Three.js objects and glTF elements
  1305. this.associations = new Map(); // THREE.BufferGeometry caching
  1306. this.primitiveCache = {}; // THREE.Object3D instance caches
  1307. this.meshCache = {
  1308. refs: {},
  1309. uses: {}
  1310. };
  1311. this.cameraCache = {
  1312. refs: {},
  1313. uses: {}
  1314. };
  1315. this.lightCache = {
  1316. refs: {},
  1317. uses: {}
  1318. };
  1319. this.sourceCache = {};
  1320. this.textureCache = {}; // Track node names, to ensure no duplicates
  1321. this.nodeNamesUsed = {}; // Use an THREE.ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1322. // expensive work of uploading a texture to the GPU off the main thread.
  1323. if ( typeof createImageBitmap !== 'undefined' && /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === false ) {
  1324. this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
  1325. } else {
  1326. this.textureLoader = new THREE.TextureLoader( this.options.manager );
  1327. }
  1328. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1329. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1330. this.fileLoader = new THREE.FileLoader( this.options.manager );
  1331. this.fileLoader.setResponseType( 'arraybuffer' );
  1332. if ( this.options.crossOrigin === 'use-credentials' ) {
  1333. this.fileLoader.setWithCredentials( true );
  1334. }
  1335. }
  1336. setExtensions( extensions ) {
  1337. this.extensions = extensions;
  1338. }
  1339. setPlugins( plugins ) {
  1340. this.plugins = plugins;
  1341. }
  1342. parse( onLoad, onError ) {
  1343. const parser = this;
  1344. const json = this.json;
  1345. const extensions = this.extensions; // Clear the loader cache
  1346. this.cache.removeAll(); // Mark the special nodes/meshes in json for efficient parse
  1347. this._invokeAll( function ( ext ) {
  1348. return ext._markDefs && ext._markDefs();
  1349. } );
  1350. Promise.all( this._invokeAll( function ( ext ) {
  1351. return ext.beforeRoot && ext.beforeRoot();
  1352. } ) ).then( function () {
  1353. return Promise.all( [ parser.getDependencies( 'scene' ), parser.getDependencies( 'animation' ), parser.getDependencies( 'camera' ) ] );
  1354. } ).then( function ( dependencies ) {
  1355. const result = {
  1356. scene: dependencies[ 0 ][ json.scene || 0 ],
  1357. scenes: dependencies[ 0 ],
  1358. animations: dependencies[ 1 ],
  1359. cameras: dependencies[ 2 ],
  1360. asset: json.asset,
  1361. parser: parser,
  1362. userData: {}
  1363. };
  1364. addUnknownExtensionsToUserData( extensions, result, json );
  1365. assignExtrasToUserData( result, json );
  1366. Promise.all( parser._invokeAll( function ( ext ) {
  1367. return ext.afterRoot && ext.afterRoot( result );
  1368. } ) ).then( function () {
  1369. onLoad( result );
  1370. } );
  1371. } ).catch( onError );
  1372. }
  1373. /**
  1374. * Marks the special nodes/meshes in json for efficient parse.
  1375. */
  1376. _markDefs() {
  1377. const nodeDefs = this.json.nodes || [];
  1378. const skinDefs = this.json.skins || [];
  1379. const meshDefs = this.json.meshes || []; // Nothing in the node definition indicates whether it is a THREE.Bone or an
  1380. // THREE.Object3D. Use the skins' joint references to mark bones.
  1381. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1382. const joints = skinDefs[ skinIndex ].joints;
  1383. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1384. nodeDefs[ joints[ i ] ].isBone = true;
  1385. }
  1386. } // Iterate over all nodes, marking references to shared resources,
  1387. // as well as skeleton joints.
  1388. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1389. const nodeDef = nodeDefs[ nodeIndex ];
  1390. if ( nodeDef.mesh !== undefined ) {
  1391. this._addNodeRef( this.meshCache, nodeDef.mesh ); // Nothing in the mesh definition indicates whether it is
  1392. // a THREE.SkinnedMesh or THREE.Mesh. Use the node's mesh reference
  1393. // to mark THREE.SkinnedMesh if node has skin.
  1394. if ( nodeDef.skin !== undefined ) {
  1395. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1396. }
  1397. }
  1398. if ( nodeDef.camera !== undefined ) {
  1399. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1400. }
  1401. }
  1402. }
  1403. /**
  1404. * Counts references to shared node / THREE.Object3D resources. These resources
  1405. * can be reused, or "instantiated", at multiple nodes in the scene
  1406. * hierarchy. THREE.Mesh, Camera, and Light instances are instantiated and must
  1407. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1408. * Textures) can be reused directly and are not marked here.
  1409. *
  1410. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1411. */
  1412. _addNodeRef( cache, index ) {
  1413. if ( index === undefined ) return;
  1414. if ( cache.refs[ index ] === undefined ) {
  1415. cache.refs[ index ] = cache.uses[ index ] = 0;
  1416. }
  1417. cache.refs[ index ] ++;
  1418. }
  1419. /** Returns a reference to a shared resource, cloning it if necessary. */
  1420. _getNodeRef( cache, index, object ) {
  1421. if ( cache.refs[ index ] <= 1 ) return object;
  1422. const ref = object.clone(); // Propagates mappings to the cloned object, prevents mappings on the
  1423. // original object from being lost.
  1424. const updateMappings = ( original, clone ) => {
  1425. const mappings = this.associations.get( original );
  1426. if ( mappings != null ) {
  1427. this.associations.set( clone, mappings );
  1428. }
  1429. for ( const [ i, child ] of original.children.entries() ) {
  1430. updateMappings( child, clone.children[ i ] );
  1431. }
  1432. };
  1433. updateMappings( object, ref );
  1434. ref.name += '_instance_' + cache.uses[ index ] ++;
  1435. return ref;
  1436. }
  1437. _invokeOne( func ) {
  1438. const extensions = Object.values( this.plugins );
  1439. extensions.push( this );
  1440. for ( let i = 0; i < extensions.length; i ++ ) {
  1441. const result = func( extensions[ i ] );
  1442. if ( result ) return result;
  1443. }
  1444. return null;
  1445. }
  1446. _invokeAll( func ) {
  1447. const extensions = Object.values( this.plugins );
  1448. extensions.unshift( this );
  1449. const pending = [];
  1450. for ( let i = 0; i < extensions.length; i ++ ) {
  1451. const result = func( extensions[ i ] );
  1452. if ( result ) pending.push( result );
  1453. }
  1454. return pending;
  1455. }
  1456. /**
  1457. * Requests the specified dependency asynchronously, with caching.
  1458. * @param {string} type
  1459. * @param {number} index
  1460. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1461. */
  1462. getDependency( type, index ) {
  1463. const cacheKey = type + ':' + index;
  1464. let dependency = this.cache.get( cacheKey );
  1465. if ( ! dependency ) {
  1466. switch ( type ) {
  1467. case 'scene':
  1468. dependency = this.loadScene( index );
  1469. break;
  1470. case 'node':
  1471. dependency = this.loadNode( index );
  1472. break;
  1473. case 'mesh':
  1474. dependency = this._invokeOne( function ( ext ) {
  1475. return ext.loadMesh && ext.loadMesh( index );
  1476. } );
  1477. break;
  1478. case 'accessor':
  1479. dependency = this.loadAccessor( index );
  1480. break;
  1481. case 'bufferView':
  1482. dependency = this._invokeOne( function ( ext ) {
  1483. return ext.loadBufferView && ext.loadBufferView( index );
  1484. } );
  1485. break;
  1486. case 'buffer':
  1487. dependency = this.loadBuffer( index );
  1488. break;
  1489. case 'material':
  1490. dependency = this._invokeOne( function ( ext ) {
  1491. return ext.loadMaterial && ext.loadMaterial( index );
  1492. } );
  1493. break;
  1494. case 'texture':
  1495. dependency = this._invokeOne( function ( ext ) {
  1496. return ext.loadTexture && ext.loadTexture( index );
  1497. } );
  1498. break;
  1499. case 'skin':
  1500. dependency = this.loadSkin( index );
  1501. break;
  1502. case 'animation':
  1503. dependency = this._invokeOne( function ( ext ) {
  1504. return ext.loadAnimation && ext.loadAnimation( index );
  1505. } );
  1506. break;
  1507. case 'camera':
  1508. dependency = this.loadCamera( index );
  1509. break;
  1510. default:
  1511. throw new Error( 'Unknown type: ' + type );
  1512. }
  1513. this.cache.add( cacheKey, dependency );
  1514. }
  1515. return dependency;
  1516. }
  1517. /**
  1518. * Requests all dependencies of the specified type asynchronously, with caching.
  1519. * @param {string} type
  1520. * @return {Promise<Array<Object>>}
  1521. */
  1522. getDependencies( type ) {
  1523. let dependencies = this.cache.get( type );
  1524. if ( ! dependencies ) {
  1525. const parser = this;
  1526. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1527. dependencies = Promise.all( defs.map( function ( def, index ) {
  1528. return parser.getDependency( type, index );
  1529. } ) );
  1530. this.cache.add( type, dependencies );
  1531. }
  1532. return dependencies;
  1533. }
  1534. /**
  1535. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1536. * @param {number} bufferIndex
  1537. * @return {Promise<ArrayBuffer>}
  1538. */
  1539. loadBuffer( bufferIndex ) {
  1540. const bufferDef = this.json.buffers[ bufferIndex ];
  1541. const loader = this.fileLoader;
  1542. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1543. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1544. } // If present, GLB container is required to be the first buffer.
  1545. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1546. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1547. }
  1548. const options = this.options;
  1549. return new Promise( function ( resolve, reject ) {
  1550. loader.load( THREE.LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1551. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1552. } );
  1553. } );
  1554. }
  1555. /**
  1556. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1557. * @param {number} bufferViewIndex
  1558. * @return {Promise<ArrayBuffer>}
  1559. */
  1560. loadBufferView( bufferViewIndex ) {
  1561. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1562. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1563. const byteLength = bufferViewDef.byteLength || 0;
  1564. const byteOffset = bufferViewDef.byteOffset || 0;
  1565. return buffer.slice( byteOffset, byteOffset + byteLength );
  1566. } );
  1567. }
  1568. /**
  1569. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1570. * @param {number} accessorIndex
  1571. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1572. */
  1573. loadAccessor( accessorIndex ) {
  1574. const parser = this;
  1575. const json = this.json;
  1576. const accessorDef = this.json.accessors[ accessorIndex ];
  1577. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1578. // Ignore empty accessors, which may be used to declare runtime
  1579. // information about attributes coming from another source (e.g. Draco
  1580. // compression extension).
  1581. return Promise.resolve( null );
  1582. }
  1583. const pendingBufferViews = [];
  1584. if ( accessorDef.bufferView !== undefined ) {
  1585. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1586. } else {
  1587. pendingBufferViews.push( null );
  1588. }
  1589. if ( accessorDef.sparse !== undefined ) {
  1590. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1591. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1592. }
  1593. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1594. const bufferView = bufferViews[ 0 ];
  1595. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1596. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1597. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1598. const itemBytes = elementBytes * itemSize;
  1599. const byteOffset = accessorDef.byteOffset || 0;
  1600. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1601. const normalized = accessorDef.normalized === true;
  1602. let array, bufferAttribute; // The buffer is not interleaved if the stride is the item size in bytes.
  1603. if ( byteStride && byteStride !== itemBytes ) {
  1604. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own THREE.InterleavedBuffer
  1605. // This makes sure that IBA.count reflects accessor.count properly
  1606. const ibSlice = Math.floor( byteOffset / byteStride );
  1607. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1608. let ib = parser.cache.get( ibCacheKey );
  1609. if ( ! ib ) {
  1610. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); // Integer parameters to IB/IBA are in array elements, not bytes.
  1611. ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
  1612. parser.cache.add( ibCacheKey, ib );
  1613. }
  1614. bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset % byteStride / elementBytes, normalized );
  1615. } else {
  1616. if ( bufferView === null ) {
  1617. array = new TypedArray( accessorDef.count * itemSize );
  1618. } else {
  1619. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1620. }
  1621. bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
  1622. } // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1623. if ( accessorDef.sparse !== undefined ) {
  1624. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1625. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1626. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1627. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1628. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1629. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1630. if ( bufferView !== null ) {
  1631. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1632. bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1633. }
  1634. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1635. const index = sparseIndices[ i ];
  1636. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1637. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1638. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1639. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1640. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse THREE.BufferAttribute.' );
  1641. }
  1642. }
  1643. return bufferAttribute;
  1644. } );
  1645. }
  1646. /**
  1647. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1648. * @param {number} textureIndex
  1649. * @return {Promise<THREE.Texture>}
  1650. */
  1651. loadTexture( textureIndex ) {
  1652. const json = this.json;
  1653. const options = this.options;
  1654. const textureDef = json.textures[ textureIndex ];
  1655. const sourceIndex = textureDef.source;
  1656. const sourceDef = json.images[ sourceIndex ];
  1657. let loader = this.textureLoader;
  1658. if ( sourceDef.uri ) {
  1659. const handler = options.manager.getHandler( sourceDef.uri );
  1660. if ( handler !== null ) loader = handler;
  1661. }
  1662. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1663. }
  1664. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1665. const parser = this;
  1666. const json = this.json;
  1667. const textureDef = json.textures[ textureIndex ];
  1668. const sourceDef = json.images[ sourceIndex ];
  1669. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1670. if ( this.textureCache[ cacheKey ] ) {
  1671. // See https://github.com/mrdoob/three.js/issues/21559.
  1672. return this.textureCache[ cacheKey ];
  1673. }
  1674. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1675. texture.flipY = false;
  1676. if ( textureDef.name ) texture.name = textureDef.name;
  1677. const samplers = json.samplers || {};
  1678. const sampler = samplers[ textureDef.sampler ] || {};
  1679. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
  1680. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
  1681. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
  1682. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
  1683. parser.associations.set( texture, {
  1684. textures: textureIndex
  1685. } );
  1686. return texture;
  1687. } ).catch( function () {
  1688. return null;
  1689. } );
  1690. this.textureCache[ cacheKey ] = promise;
  1691. return promise;
  1692. }
  1693. loadImageSource( sourceIndex, loader ) {
  1694. const parser = this;
  1695. const json = this.json;
  1696. const options = this.options;
  1697. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  1698. return this.sourceCache[ sourceIndex ].then( texture => texture.clone() );
  1699. }
  1700. const sourceDef = json.images[ sourceIndex ];
  1701. const URL = self.URL || self.webkitURL;
  1702. let sourceURI = sourceDef.uri || '';
  1703. let isObjectURL = false;
  1704. if ( sourceDef.bufferView !== undefined ) {
  1705. // Load binary image data from bufferView, if provided.
  1706. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  1707. isObjectURL = true;
  1708. const blob = new Blob( [ bufferView ], {
  1709. type: sourceDef.mimeType
  1710. } );
  1711. sourceURI = URL.createObjectURL( blob );
  1712. return sourceURI;
  1713. } );
  1714. } else if ( sourceDef.uri === undefined ) {
  1715. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  1716. }
  1717. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1718. return new Promise( function ( resolve, reject ) {
  1719. let onLoad = resolve;
  1720. if ( loader.isImageBitmapLoader === true ) {
  1721. onLoad = function ( imageBitmap ) {
  1722. const texture = new THREE.Texture( imageBitmap );
  1723. texture.needsUpdate = true;
  1724. resolve( texture );
  1725. };
  1726. }
  1727. loader.load( THREE.LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1728. } );
  1729. } ).then( function ( texture ) {
  1730. // Clean up resources and configure THREE.Texture.
  1731. if ( isObjectURL === true ) {
  1732. URL.revokeObjectURL( sourceURI );
  1733. }
  1734. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  1735. return texture;
  1736. } ).catch( function ( error ) {
  1737. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1738. throw error;
  1739. } );
  1740. this.sourceCache[ sourceIndex ] = promise;
  1741. return promise;
  1742. }
  1743. /**
  1744. * Asynchronously assigns a texture to the given material parameters.
  1745. * @param {Object} materialParams
  1746. * @param {string} mapName
  1747. * @param {Object} mapDef
  1748. * @return {Promise<Texture>}
  1749. */
  1750. assignTexture( materialParams, mapName, mapDef, encoding ) {
  1751. const parser = this;
  1752. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1753. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1754. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1755. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1756. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1757. }
  1758. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1759. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1760. if ( transform ) {
  1761. const gltfReference = parser.associations.get( texture );
  1762. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1763. parser.associations.set( texture, gltfReference );
  1764. }
  1765. }
  1766. if ( encoding !== undefined ) {
  1767. texture.encoding = encoding;
  1768. }
  1769. materialParams[ mapName ] = texture;
  1770. return texture;
  1771. } );
  1772. }
  1773. /**
  1774. * Assigns final material to a THREE.Mesh, THREE.Line, or THREE.Points instance. The instance
  1775. * already has a material (generated from the glTF material options alone)
  1776. * but reuse of the same glTF material may require multiple threejs materials
  1777. * to accommodate different primitive types, defines, etc. New materials will
  1778. * be created if necessary, and reused from a cache.
  1779. * @param {Object3D} mesh THREE.Mesh, THREE.Line, or THREE.Points instance.
  1780. */
  1781. assignFinalMaterial( mesh ) {
  1782. const geometry = mesh.geometry;
  1783. let material = mesh.material;
  1784. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1785. const useVertexColors = geometry.attributes.color !== undefined;
  1786. const useFlatShading = geometry.attributes.normal === undefined;
  1787. if ( mesh.isPoints ) {
  1788. const cacheKey = 'PointsMaterial:' + material.uuid;
  1789. let pointsMaterial = this.cache.get( cacheKey );
  1790. if ( ! pointsMaterial ) {
  1791. pointsMaterial = new THREE.PointsMaterial();
  1792. THREE.Material.prototype.copy.call( pointsMaterial, material );
  1793. pointsMaterial.color.copy( material.color );
  1794. pointsMaterial.map = material.map;
  1795. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1796. this.cache.add( cacheKey, pointsMaterial );
  1797. }
  1798. material = pointsMaterial;
  1799. } else if ( mesh.isLine ) {
  1800. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1801. let lineMaterial = this.cache.get( cacheKey );
  1802. if ( ! lineMaterial ) {
  1803. lineMaterial = new THREE.LineBasicMaterial();
  1804. THREE.Material.prototype.copy.call( lineMaterial, material );
  1805. lineMaterial.color.copy( material.color );
  1806. this.cache.add( cacheKey, lineMaterial );
  1807. }
  1808. material = lineMaterial;
  1809. } // Clone the material if it will be modified
  1810. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  1811. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1812. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1813. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  1814. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1815. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1816. let cachedMaterial = this.cache.get( cacheKey );
  1817. if ( ! cachedMaterial ) {
  1818. cachedMaterial = material.clone();
  1819. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1820. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1821. if ( useDerivativeTangents ) {
  1822. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1823. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1824. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1825. }
  1826. this.cache.add( cacheKey, cachedMaterial );
  1827. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1828. }
  1829. material = cachedMaterial;
  1830. } // workarounds for mesh and geometry
  1831. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1832. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1833. }
  1834. mesh.material = material;
  1835. }
  1836. getMaterialType() {
  1837. return THREE.MeshStandardMaterial;
  1838. }
  1839. /**
  1840. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1841. * @param {number} materialIndex
  1842. * @return {Promise<Material>}
  1843. */
  1844. loadMaterial( materialIndex ) {
  1845. const parser = this;
  1846. const json = this.json;
  1847. const extensions = this.extensions;
  1848. const materialDef = json.materials[ materialIndex ];
  1849. let materialType;
  1850. const materialParams = {};
  1851. const materialExtensions = materialDef.extensions || {};
  1852. const pending = [];
  1853. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1854. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1855. materialType = sgExtension.getMaterialType();
  1856. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1857. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1858. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1859. materialType = kmuExtension.getMaterialType();
  1860. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1861. } else {
  1862. // Specification:
  1863. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1864. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1865. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1866. materialParams.opacity = 1.0;
  1867. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1868. const array = metallicRoughness.baseColorFactor;
  1869. materialParams.color.fromArray( array );
  1870. materialParams.opacity = array[ 3 ];
  1871. }
  1872. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1873. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, THREE.sRGBEncoding ) );
  1874. }
  1875. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1876. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1877. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1878. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1879. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1880. }
  1881. materialType = this._invokeOne( function ( ext ) {
  1882. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1883. } );
  1884. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1885. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1886. } ) ) );
  1887. }
  1888. if ( materialDef.doubleSided === true ) {
  1889. materialParams.side = THREE.DoubleSide;
  1890. }
  1891. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1892. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1893. materialParams.transparent = true; // See: https://github.com/mrdoob/three.js/issues/17706
  1894. materialParams.depthWrite = false;
  1895. } else {
  1896. materialParams.transparent = false;
  1897. if ( alphaMode === ALPHA_MODES.MASK ) {
  1898. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1899. }
  1900. }
  1901. if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1902. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  1903. materialParams.normalScale = new THREE.Vector2( 1, 1 );
  1904. if ( materialDef.normalTexture.scale !== undefined ) {
  1905. const scale = materialDef.normalTexture.scale;
  1906. materialParams.normalScale.set( scale, scale );
  1907. }
  1908. }
  1909. if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1910. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1911. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1912. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1913. }
  1914. }
  1915. if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1916. materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
  1917. }
  1918. if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1919. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, THREE.sRGBEncoding ) );
  1920. }
  1921. return Promise.all( pending ).then( function () {
  1922. let material;
  1923. if ( materialType === GLTFMeshStandardSGMaterial ) {
  1924. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  1925. } else {
  1926. material = new materialType( materialParams );
  1927. }
  1928. if ( materialDef.name ) material.name = materialDef.name;
  1929. assignExtrasToUserData( material, materialDef );
  1930. parser.associations.set( material, {
  1931. materials: materialIndex
  1932. } );
  1933. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  1934. return material;
  1935. } );
  1936. }
  1937. /** When THREE.Object3D instances are targeted by animation, they need unique names. */
  1938. createUniqueName( originalName ) {
  1939. const sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
  1940. let name = sanitizedName;
  1941. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  1942. name = sanitizedName + '_' + i;
  1943. }
  1944. this.nodeNamesUsed[ name ] = true;
  1945. return name;
  1946. }
  1947. /**
  1948. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  1949. *
  1950. * Creates BufferGeometries from primitives.
  1951. *
  1952. * @param {Array<GLTF.Primitive>} primitives
  1953. * @return {Promise<Array<BufferGeometry>>}
  1954. */
  1955. loadGeometries( primitives ) {
  1956. const parser = this;
  1957. const extensions = this.extensions;
  1958. const cache = this.primitiveCache;
  1959. function createDracoPrimitive( primitive ) {
  1960. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ].decodePrimitive( primitive, parser ).then( function ( geometry ) {
  1961. return addPrimitiveAttributes( geometry, primitive, parser );
  1962. } );
  1963. }
  1964. const pending = [];
  1965. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  1966. const primitive = primitives[ i ];
  1967. const cacheKey = createPrimitiveKey( primitive ); // See if we've already created this geometry
  1968. const cached = cache[ cacheKey ];
  1969. if ( cached ) {
  1970. // Use the cached geometry if it exists
  1971. pending.push( cached.promise );
  1972. } else {
  1973. let geometryPromise;
  1974. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  1975. // Use DRACO geometry if available
  1976. geometryPromise = createDracoPrimitive( primitive );
  1977. } else {
  1978. // Otherwise create a new geometry
  1979. geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
  1980. } // Cache this geometry
  1981. cache[ cacheKey ] = {
  1982. primitive: primitive,
  1983. promise: geometryPromise
  1984. };
  1985. pending.push( geometryPromise );
  1986. }
  1987. }
  1988. return Promise.all( pending );
  1989. }
  1990. /**
  1991. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  1992. * @param {number} meshIndex
  1993. * @return {Promise<Group|Mesh|SkinnedMesh>}
  1994. */
  1995. loadMesh( meshIndex ) {
  1996. const parser = this;
  1997. const json = this.json;
  1998. const extensions = this.extensions;
  1999. const meshDef = json.meshes[ meshIndex ];
  2000. const primitives = meshDef.primitives;
  2001. const pending = [];
  2002. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2003. const material = primitives[ i ].material === undefined ? createDefaultMaterial( this.cache ) : this.getDependency( 'material', primitives[ i ].material );
  2004. pending.push( material );
  2005. }
  2006. pending.push( parser.loadGeometries( primitives ) );
  2007. return Promise.all( pending ).then( function ( results ) {
  2008. const materials = results.slice( 0, results.length - 1 );
  2009. const geometries = results[ results.length - 1 ];
  2010. const meshes = [];
  2011. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2012. const geometry = geometries[ i ];
  2013. const primitive = primitives[ i ]; // 1. create THREE.Mesh
  2014. let mesh;
  2015. const material = materials[ i ];
  2016. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined ) {
  2017. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2018. mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh( geometry, material ) : new THREE.Mesh( geometry, material );
  2019. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2020. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2021. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2022. mesh.normalizeSkinWeights();
  2023. }
  2024. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2025. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
  2026. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2027. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
  2028. }
  2029. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2030. mesh = new THREE.LineSegments( geometry, material );
  2031. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2032. mesh = new THREE.Line( geometry, material );
  2033. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2034. mesh = new THREE.LineLoop( geometry, material );
  2035. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2036. mesh = new THREE.Points( geometry, material );
  2037. } else {
  2038. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2039. }
  2040. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2041. updateMorphTargets( mesh, meshDef );
  2042. }
  2043. mesh.name = parser.createUniqueName( meshDef.name || 'mesh_' + meshIndex );
  2044. assignExtrasToUserData( mesh, meshDef );
  2045. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2046. parser.assignFinalMaterial( mesh );
  2047. meshes.push( mesh );
  2048. }
  2049. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2050. parser.associations.set( meshes[ i ], {
  2051. meshes: meshIndex,
  2052. primitives: i
  2053. } );
  2054. }
  2055. if ( meshes.length === 1 ) {
  2056. return meshes[ 0 ];
  2057. }
  2058. const group = new THREE.Group();
  2059. parser.associations.set( group, {
  2060. meshes: meshIndex
  2061. } );
  2062. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2063. group.add( meshes[ i ] );
  2064. }
  2065. return group;
  2066. } );
  2067. }
  2068. /**
  2069. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2070. * @param {number} cameraIndex
  2071. * @return {Promise<THREE.Camera>}
  2072. */
  2073. loadCamera( cameraIndex ) {
  2074. let camera;
  2075. const cameraDef = this.json.cameras[ cameraIndex ];
  2076. const params = cameraDef[ cameraDef.type ];
  2077. if ( ! params ) {
  2078. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2079. return;
  2080. }
  2081. if ( cameraDef.type === 'perspective' ) {
  2082. camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2083. } else if ( cameraDef.type === 'orthographic' ) {
  2084. camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2085. }
  2086. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2087. assignExtrasToUserData( camera, cameraDef );
  2088. return Promise.resolve( camera );
  2089. }
  2090. /**
  2091. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2092. * @param {number} skinIndex
  2093. * @return {Promise<Object>}
  2094. */
  2095. loadSkin( skinIndex ) {
  2096. const skinDef = this.json.skins[ skinIndex ];
  2097. const skinEntry = {
  2098. joints: skinDef.joints
  2099. };
  2100. if ( skinDef.inverseBindMatrices === undefined ) {
  2101. return Promise.resolve( skinEntry );
  2102. }
  2103. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2104. skinEntry.inverseBindMatrices = accessor;
  2105. return skinEntry;
  2106. } );
  2107. }
  2108. /**
  2109. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2110. * @param {number} animationIndex
  2111. * @return {Promise<AnimationClip>}
  2112. */
  2113. loadAnimation( animationIndex ) {
  2114. const json = this.json;
  2115. const animationDef = json.animations[ animationIndex ];
  2116. const pendingNodes = [];
  2117. const pendingInputAccessors = [];
  2118. const pendingOutputAccessors = [];
  2119. const pendingSamplers = [];
  2120. const pendingTargets = [];
  2121. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2122. const channel = animationDef.channels[ i ];
  2123. const sampler = animationDef.samplers[ channel.sampler ];
  2124. const target = channel.target;
  2125. const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  2126. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2127. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2128. pendingNodes.push( this.getDependency( 'node', name ) );
  2129. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2130. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2131. pendingSamplers.push( sampler );
  2132. pendingTargets.push( target );
  2133. }
  2134. return Promise.all( [ Promise.all( pendingNodes ), Promise.all( pendingInputAccessors ), Promise.all( pendingOutputAccessors ), Promise.all( pendingSamplers ), Promise.all( pendingTargets ) ] ).then( function ( dependencies ) {
  2135. const nodes = dependencies[ 0 ];
  2136. const inputAccessors = dependencies[ 1 ];
  2137. const outputAccessors = dependencies[ 2 ];
  2138. const samplers = dependencies[ 3 ];
  2139. const targets = dependencies[ 4 ];
  2140. const tracks = [];
  2141. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2142. const node = nodes[ i ];
  2143. const inputAccessor = inputAccessors[ i ];
  2144. const outputAccessor = outputAccessors[ i ];
  2145. const sampler = samplers[ i ];
  2146. const target = targets[ i ];
  2147. if ( node === undefined ) continue;
  2148. node.updateMatrix();
  2149. node.matrixAutoUpdate = true;
  2150. let TypedKeyframeTrack;
  2151. switch ( PATH_PROPERTIES[ target.path ] ) {
  2152. case PATH_PROPERTIES.weights:
  2153. TypedKeyframeTrack = THREE.NumberKeyframeTrack;
  2154. break;
  2155. case PATH_PROPERTIES.rotation:
  2156. TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
  2157. break;
  2158. case PATH_PROPERTIES.position:
  2159. case PATH_PROPERTIES.scale:
  2160. default:
  2161. TypedKeyframeTrack = THREE.VectorKeyframeTrack;
  2162. break;
  2163. }
  2164. const targetName = node.name ? node.name : node.uuid;
  2165. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
  2166. const targetNames = [];
  2167. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2168. node.traverse( function ( object ) {
  2169. if ( object.morphTargetInfluences ) {
  2170. targetNames.push( object.name ? object.name : object.uuid );
  2171. }
  2172. } );
  2173. } else {
  2174. targetNames.push( targetName );
  2175. }
  2176. let outputArray = outputAccessor.array;
  2177. if ( outputAccessor.normalized ) {
  2178. const scale = getNormalizedComponentScale( outputArray.constructor );
  2179. const scaled = new Float32Array( outputArray.length );
  2180. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2181. scaled[ j ] = outputArray[ j ] * scale;
  2182. }
  2183. outputArray = scaled;
  2184. }
  2185. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2186. const track = new TypedKeyframeTrack( targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], inputAccessor.array, outputArray, interpolation ); // Override interpolation with custom factory method.
  2187. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2188. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2189. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2190. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2191. // must be divided by three to get the interpolant's sampleSize argument.
  2192. const interpolantType = this instanceof THREE.QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2193. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2194. }; // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2195. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2196. }
  2197. tracks.push( track );
  2198. }
  2199. }
  2200. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2201. return new THREE.AnimationClip( name, undefined, tracks );
  2202. } );
  2203. }
  2204. createNodeMesh( nodeIndex ) {
  2205. const json = this.json;
  2206. const parser = this;
  2207. const nodeDef = json.nodes[ nodeIndex ];
  2208. if ( nodeDef.mesh === undefined ) return null;
  2209. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2210. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); // if weights are provided on the node, override weights on the mesh.
  2211. if ( nodeDef.weights !== undefined ) {
  2212. node.traverse( function ( o ) {
  2213. if ( ! o.isMesh ) return;
  2214. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2215. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2216. }
  2217. } );
  2218. }
  2219. return node;
  2220. } );
  2221. }
  2222. /**
  2223. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2224. * @param {number} nodeIndex
  2225. * @return {Promise<Object3D>}
  2226. */
  2227. loadNode( nodeIndex ) {
  2228. const json = this.json;
  2229. const extensions = this.extensions;
  2230. const parser = this;
  2231. const nodeDef = json.nodes[ nodeIndex ]; // reserve node's name before its dependencies, so the root has the intended name.
  2232. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2233. return function () {
  2234. const pending = [];
  2235. const meshPromise = parser._invokeOne( function ( ext ) {
  2236. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2237. } );
  2238. if ( meshPromise ) {
  2239. pending.push( meshPromise );
  2240. }
  2241. if ( nodeDef.camera !== undefined ) {
  2242. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2243. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2244. } ) );
  2245. }
  2246. parser._invokeAll( function ( ext ) {
  2247. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2248. } ).forEach( function ( promise ) {
  2249. pending.push( promise );
  2250. } );
  2251. return Promise.all( pending );
  2252. }().then( function ( objects ) {
  2253. let node; // .isBone isn't in glTF spec. See ._markDefs
  2254. if ( nodeDef.isBone === true ) {
  2255. node = new THREE.Bone();
  2256. } else if ( objects.length > 1 ) {
  2257. node = new THREE.Group();
  2258. } else if ( objects.length === 1 ) {
  2259. node = objects[ 0 ];
  2260. } else {
  2261. node = new THREE.Object3D();
  2262. }
  2263. if ( node !== objects[ 0 ] ) {
  2264. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2265. node.add( objects[ i ] );
  2266. }
  2267. }
  2268. if ( nodeDef.name ) {
  2269. node.userData.name = nodeDef.name;
  2270. node.name = nodeName;
  2271. }
  2272. assignExtrasToUserData( node, nodeDef );
  2273. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2274. if ( nodeDef.matrix !== undefined ) {
  2275. const matrix = new THREE.Matrix4();
  2276. matrix.fromArray( nodeDef.matrix );
  2277. node.applyMatrix4( matrix );
  2278. } else {
  2279. if ( nodeDef.translation !== undefined ) {
  2280. node.position.fromArray( nodeDef.translation );
  2281. }
  2282. if ( nodeDef.rotation !== undefined ) {
  2283. node.quaternion.fromArray( nodeDef.rotation );
  2284. }
  2285. if ( nodeDef.scale !== undefined ) {
  2286. node.scale.fromArray( nodeDef.scale );
  2287. }
  2288. }
  2289. if ( ! parser.associations.has( node ) ) {
  2290. parser.associations.set( node, {} );
  2291. }
  2292. parser.associations.get( node ).nodes = nodeIndex;
  2293. return node;
  2294. } );
  2295. }
  2296. /**
  2297. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2298. * @param {number} sceneIndex
  2299. * @return {Promise<Group>}
  2300. */
  2301. loadScene( sceneIndex ) {
  2302. const json = this.json;
  2303. const extensions = this.extensions;
  2304. const sceneDef = this.json.scenes[ sceneIndex ];
  2305. const parser = this; // THREE.Loader returns THREE.Group, not Scene.
  2306. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2307. const scene = new THREE.Group();
  2308. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2309. assignExtrasToUserData( scene, sceneDef );
  2310. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2311. const nodeIds = sceneDef.nodes || [];
  2312. const pending = [];
  2313. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2314. pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
  2315. }
  2316. return Promise.all( pending ).then( function () {
  2317. // Removes dangling associations, associations that reference a node that
  2318. // didn't make it into the scene.
  2319. const reduceAssociations = node => {
  2320. const reducedAssociations = new Map();
  2321. for ( const [ key, value ] of parser.associations ) {
  2322. if ( key instanceof THREE.Material || key instanceof THREE.Texture ) {
  2323. reducedAssociations.set( key, value );
  2324. }
  2325. }
  2326. node.traverse( node => {
  2327. const mappings = parser.associations.get( node );
  2328. if ( mappings != null ) {
  2329. reducedAssociations.set( node, mappings );
  2330. }
  2331. } );
  2332. return reducedAssociations;
  2333. };
  2334. parser.associations = reduceAssociations( scene );
  2335. return scene;
  2336. } );
  2337. }
  2338. }
  2339. function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
  2340. const nodeDef = json.nodes[ nodeId ];
  2341. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2342. if ( nodeDef.skin === undefined ) return node; // build skeleton here as well
  2343. let skinEntry;
  2344. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2345. skinEntry = skin;
  2346. const pendingJoints = [];
  2347. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2348. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2349. }
  2350. return Promise.all( pendingJoints );
  2351. } ).then( function ( jointNodes ) {
  2352. node.traverse( function ( mesh ) {
  2353. if ( ! mesh.isMesh ) return;
  2354. const bones = [];
  2355. const boneInverses = [];
  2356. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2357. const jointNode = jointNodes[ j ];
  2358. if ( jointNode ) {
  2359. bones.push( jointNode );
  2360. const mat = new THREE.Matrix4();
  2361. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2362. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2363. }
  2364. boneInverses.push( mat );
  2365. } else {
  2366. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2367. }
  2368. }
  2369. mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2370. } );
  2371. return node;
  2372. } );
  2373. } ).then( function ( node ) {
  2374. // build node hierachy
  2375. parentObject.add( node );
  2376. const pending = [];
  2377. if ( nodeDef.children ) {
  2378. const children = nodeDef.children;
  2379. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2380. const child = children[ i ];
  2381. pending.push( buildNodeHierarchy( child, node, json, parser ) );
  2382. }
  2383. }
  2384. return Promise.all( pending );
  2385. } );
  2386. }
  2387. /**
  2388. * @param {BufferGeometry} geometry
  2389. * @param {GLTF.Primitive} primitiveDef
  2390. * @param {GLTFParser} parser
  2391. */
  2392. function computeBounds( geometry, primitiveDef, parser ) {
  2393. const attributes = primitiveDef.attributes;
  2394. const box = new THREE.Box3();
  2395. if ( attributes.POSITION !== undefined ) {
  2396. const accessor = parser.json.accessors[ attributes.POSITION ];
  2397. const min = accessor.min;
  2398. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2399. if ( min !== undefined && max !== undefined ) {
  2400. box.set( new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  2401. if ( accessor.normalized ) {
  2402. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2403. box.min.multiplyScalar( boxScale );
  2404. box.max.multiplyScalar( boxScale );
  2405. }
  2406. } else {
  2407. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2408. return;
  2409. }
  2410. } else {
  2411. return;
  2412. }
  2413. const targets = primitiveDef.targets;
  2414. if ( targets !== undefined ) {
  2415. const maxDisplacement = new THREE.Vector3();
  2416. const vector = new THREE.Vector3();
  2417. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2418. const target = targets[ i ];
  2419. if ( target.POSITION !== undefined ) {
  2420. const accessor = parser.json.accessors[ target.POSITION ];
  2421. const min = accessor.min;
  2422. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2423. if ( min !== undefined && max !== undefined ) {
  2424. // we need to get max of absolute components because target weight is [-1,1]
  2425. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2426. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2427. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2428. if ( accessor.normalized ) {
  2429. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2430. vector.multiplyScalar( boxScale );
  2431. } // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2432. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2433. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2434. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2435. maxDisplacement.max( vector );
  2436. } else {
  2437. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2438. }
  2439. }
  2440. } // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2441. box.expandByVector( maxDisplacement );
  2442. }
  2443. geometry.boundingBox = box;
  2444. const sphere = new THREE.Sphere();
  2445. box.getCenter( sphere.center );
  2446. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2447. geometry.boundingSphere = sphere;
  2448. }
  2449. /**
  2450. * @param {BufferGeometry} geometry
  2451. * @param {GLTF.Primitive} primitiveDef
  2452. * @param {GLTFParser} parser
  2453. * @return {Promise<BufferGeometry>}
  2454. */
  2455. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2456. const attributes = primitiveDef.attributes;
  2457. const pending = [];
  2458. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2459. return parser.getDependency( 'accessor', accessorIndex ).then( function ( accessor ) {
  2460. geometry.setAttribute( attributeName, accessor );
  2461. } );
  2462. }
  2463. for ( const gltfAttributeName in attributes ) {
  2464. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); // Skip attributes already provided by e.g. Draco extension.
  2465. if ( threeAttributeName in geometry.attributes ) continue;
  2466. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2467. }
  2468. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2469. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2470. geometry.setIndex( accessor );
  2471. } );
  2472. pending.push( accessor );
  2473. }
  2474. assignExtrasToUserData( geometry, primitiveDef );
  2475. computeBounds( geometry, primitiveDef, parser );
  2476. return Promise.all( pending ).then( function () {
  2477. return primitiveDef.targets !== undefined ? addMorphTargets( geometry, primitiveDef.targets, parser ) : geometry;
  2478. } );
  2479. }
  2480. /**
  2481. * @param {BufferGeometry} geometry
  2482. * @param {Number} drawMode
  2483. * @return {BufferGeometry}
  2484. */
  2485. function toTrianglesDrawMode( geometry, drawMode ) {
  2486. let index = geometry.getIndex(); // generate index if not present
  2487. if ( index === null ) {
  2488. const indices = [];
  2489. const position = geometry.getAttribute( 'position' );
  2490. if ( position !== undefined ) {
  2491. for ( let i = 0; i < position.count; i ++ ) {
  2492. indices.push( i );
  2493. }
  2494. geometry.setIndex( indices );
  2495. index = geometry.getIndex();
  2496. } else {
  2497. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2498. return geometry;
  2499. }
  2500. } //
  2501. const numberOfTriangles = index.count - 2;
  2502. const newIndices = [];
  2503. if ( drawMode === THREE.TriangleFanDrawMode ) {
  2504. // gl.TRIANGLE_FAN
  2505. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2506. newIndices.push( index.getX( 0 ) );
  2507. newIndices.push( index.getX( i ) );
  2508. newIndices.push( index.getX( i + 1 ) );
  2509. }
  2510. } else {
  2511. // gl.TRIANGLE_STRIP
  2512. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2513. if ( i % 2 === 0 ) {
  2514. newIndices.push( index.getX( i ) );
  2515. newIndices.push( index.getX( i + 1 ) );
  2516. newIndices.push( index.getX( i + 2 ) );
  2517. } else {
  2518. newIndices.push( index.getX( i + 2 ) );
  2519. newIndices.push( index.getX( i + 1 ) );
  2520. newIndices.push( index.getX( i ) );
  2521. }
  2522. }
  2523. }
  2524. if ( newIndices.length / 3 !== numberOfTriangles ) {
  2525. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2526. } // build final geometry
  2527. const newGeometry = geometry.clone();
  2528. newGeometry.setIndex( newIndices );
  2529. return newGeometry;
  2530. }
  2531. THREE.GLTFLoader = GLTFLoader;
  2532. } )();