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- [page:Line] →
- <h1>[name]</h1>
- <div class="desc">Creates a wireframe object that shows the "hard" edges of another object's geometry. To draw a full wireframe image of an object, see [page:WireframeHelper].</div>
- <h2>Example</h2>
- <code>
- geometry = new THREE.BoxGeometry( 10, 10, 10, 2, 2, 2 );
- material = new THREE.MeshBasicMaterial( { color: 0xff0000 } );
- object = new THREE.Mesh( geometry, material );
- edges = new THREE.EdgesHelper( object, 0x00ff00 );
- scene.add( object );
- scene.add( edges );
- </code>
- <h2>Constructor</h2>
- <h3>[name]( [page:Object3D object], [page:Color color], [page:Float thresholdAngle] )</h3>
- <div>
- object -- Object of which to draw edges <br />
- color -- Color of the edges.<br />
- thresholdAngle -- the minimim angle (in degrees), between the face normals of adjacent faces, that is required to render an edge. Default is 0.1.
- </div>
- <div>
- Creates a [page:Line], showing only the "hard" edges of the passed object; specifically, no edge will be drawn between faces which are adjacent and coplanar (or nearly coplanar).
- </div>
- <h2>Properties</h2>
- <div>none</div>
- <h2>Methods</h2>
- <div>none</div>
- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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