12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061 |
- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="list.js"></script>
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- [page:Line] →
- <h1>[name]</h1>
- <div class="desc">Renders [page:ArrowHelper arrows] to visualize an object's [page:Face3 face] normals. Requires that the object's geometry be an instance of [page:Geometry] (does not work with [page:BufferGeometry]), and that face normals have been specified on all [page:Face3 faces] or calculated with [page:Geometry.computeFaceNormals computeFaceNormals].</div>
- <h2>Example</h2>
- <code>
- geometry = new THREE.BoxGeometry( 10, 10, 10, 2, 2, 2 );
- material = new THREE.MeshBasicMaterial( { color: 0xff0000 } );
- object = new THREE.Mesh( geometry, material );
- edges = new THREE.FaceNormalsHelper( object, 2, 0x00ff00, 1 );
- scene.add( object );
- scene.add( edges );
- </code>
- [example:webgl_helpers Example using various helpers]
- <h2>Constructor</h2>
- <h3>[name]( [page:Object3D object], [page:Number size], [page:Color color], [page:Number linewidth] )</h3>
- <div>object -- object for which to render face normals
- size -- size (length) of the arrows
- color -- color of the arrows
- linewidth -- width of the arrow lines
- </div>
- <h2>Properties</h2>
- <h3>[property:Object3D object]</h3>
- <div>
- The attached object
- </div>
- <h2>Methods</h2>
- <h3>[method:null update]()</h3>
- <div>Updates the face normal preview based on movement of the object.</div>
- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </body>
- </html>
|