puppeteer.js 15 KB

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  1. import chalk from 'chalk';
  2. import puppeteer from 'puppeteer';
  3. import express from 'express';
  4. import path from 'path';
  5. import pixelmatch from 'pixelmatch';
  6. import jimp from 'jimp';
  7. import * as fs from 'fs/promises';
  8. class PromiseQueue {
  9. constructor( func, ...args ) {
  10. this.func = func.bind( this, ...args );
  11. this.promises = [];
  12. }
  13. add( ...args ) {
  14. const promise = this.func( ...args );
  15. this.promises.push( promise );
  16. promise.then( () => this.promises.splice( this.promises.indexOf( promise ), 1 ) );
  17. }
  18. async waitForAll() {
  19. while ( this.promises.length > 0 ) {
  20. await Promise.all( this.promises );
  21. }
  22. }
  23. }
  24. /* CONFIG VARIABLES START */
  25. const idleTime = 9; // 9 seconds - for how long there should be no network requests
  26. const parseTime = 6; // 6 seconds per megabyte
  27. const exceptionList = [
  28. // video tag isn't deterministic enough?
  29. 'css3d_youtube',
  30. 'webgl_materials_video',
  31. 'webgl_video_kinect',
  32. 'webgl_video_panorama_equirectangular',
  33. 'webaudio_visualizer', // audio can't be analyzed without proper audio hook
  34. // WebXR also isn't determinstic enough?
  35. 'webxr_ar_lighting',
  36. 'webxr_vr_sandbox',
  37. 'webxr_vr_video',
  38. 'webxr_xr_ballshooter',
  39. 'webgl_worker_offscreencanvas', // in a worker, not robust
  40. // Windows-Linux text rendering differences
  41. // TODO: Fix these by e.g. disabling text rendering altogether -- this can also fix a bunch of 0.1%-0.2% examples
  42. 'css3d_periodictable',
  43. 'misc_controls_pointerlock',
  44. 'misc_uv_tests',
  45. 'webgl_camera_logarithmicdepthbuffer',
  46. 'webgl_effects_ascii',
  47. 'webgl_geometry_extrude_shapes',
  48. 'webgl_interactive_lines',
  49. 'webgl_loader_collada_kinematics',
  50. 'webgl_loader_ldraw',
  51. 'webgl_loader_pdb',
  52. 'webgl_modifier_simplifier',
  53. 'webgl_multiple_canvases_circle',
  54. 'webgl_multiple_elements_text',
  55. // Unknown
  56. // TODO: most of these can be fixed just by increasing idleTime and parseTime
  57. 'webgl_animation_skinning_blending',
  58. 'webgl_buffergeometry_glbufferattribute',
  59. 'webgl_clipping_advanced',
  60. 'webgl_lensflares',
  61. 'webgl_lights_spotlights',
  62. 'webgl_loader_imagebitmap',
  63. 'webgl_loader_texture_ktx',
  64. 'webgl_loader_texture_lottie',
  65. 'webgl_loader_texture_pvrtc',
  66. 'webgl_materials_alphahash',
  67. 'webgl_materials_blending',
  68. 'webgl_mirror',
  69. 'webgl_morphtargets_face',
  70. 'webgl_nodes_materials_standard',
  71. 'webgl_postprocessing_crossfade',
  72. 'webgl_postprocessing_dof2',
  73. 'webgl_raymarching_reflect',
  74. 'webgl_renderer_pathtracer',
  75. 'webgl_shadowmap',
  76. 'webgl_shadowmap_progressive',
  77. 'webgl_test_memory2',
  78. 'webgl_tiled_forward',
  79. 'webgl2_volume_instancing',
  80. 'webgl2_multisampled_renderbuffers',
  81. 'webgl_points_dynamic',
  82. // TODO: implement determinism for setTimeout and setInterval
  83. // could it fix some examples from above?
  84. 'physics_rapier_instancing',
  85. // Awaiting for WebGPU support
  86. 'webgpu_clearcoat',
  87. 'webgpu_compute_audio',
  88. 'webgpu_compute_particles',
  89. 'webgpu_compute_particles_rain',
  90. 'webgpu_compute_points',
  91. 'webgpu_compute_texture',
  92. 'webgpu_compute_texture_pingpong',
  93. 'webgpu_cubemap_dynamic',
  94. 'webgpu_loader_gltf',
  95. 'webgpu_loader_gltf_compressed',
  96. 'webgpu_loader_gltf_iridescence',
  97. 'webgpu_loader_gltf_sheen',
  98. 'webgpu_materials',
  99. 'webgpu_sandbox',
  100. 'webgpu_sprites',
  101. 'webgpu_video_panorama',
  102. // WebGPURenderer: Unknown problem
  103. 'webgpu_camera_logarithmicdepthbuffer',
  104. 'webgpu_materials_video',
  105. 'webgpu_particles',
  106. 'webgpu_shadertoy',
  107. 'webgpu_tsl_editor',
  108. 'webgpu_tsl_transpiler'
  109. ];
  110. /* CONFIG VARIABLES END */
  111. const port = 1234;
  112. const pixelThreshold = 0.1; // threshold error in one pixel
  113. const maxDifferentPixels = 0.3; // at most 0.3% different pixels
  114. const networkTimeout = 5; // 5 minutes, set to 0 to disable
  115. const renderTimeout = 5; // 5 seconds, set to 0 to disable
  116. const numAttempts = 2; // perform 2 attempts before failing
  117. const numPages = 8; // use 8 browser pages
  118. const numCIJobs = 4; // GitHub Actions run the script in 4 threads
  119. const width = 400;
  120. const height = 250;
  121. const viewScale = 2;
  122. const jpgQuality = 95;
  123. console.red = msg => console.log( chalk.red( msg ) );
  124. console.yellow = msg => console.log( chalk.yellow( msg ) );
  125. console.green = msg => console.log( chalk.green( msg ) );
  126. let browser;
  127. /* Launch server */
  128. const app = express();
  129. app.use( express.static( path.resolve() ) );
  130. const server = app.listen( port, main );
  131. process.on( 'SIGINT', () => close() );
  132. async function main() {
  133. /* Create output directory */
  134. try { await fs.rm( 'test/e2e/output-screenshots', { recursive: true, force: true } ); } catch {}
  135. try { await fs.mkdir( 'test/e2e/output-screenshots' ); } catch {}
  136. /* Find files */
  137. const isMakeScreenshot = process.argv[ 2 ] === '--make';
  138. const exactList = process.argv.slice( isMakeScreenshot ? 3 : 2 )
  139. .map( f => f.replace( '.html', '' ) );
  140. const isExactList = exactList.length !== 0;
  141. let files = ( await fs.readdir( 'examples' ) )
  142. .filter( s => s.slice( - 5 ) === '.html' && s !== 'index.html' )
  143. .map( s => s.slice( 0, s.length - 5 ) )
  144. .filter( f => isExactList ? exactList.includes( f ) : ! exceptionList.includes( f ) );
  145. if ( isExactList ) {
  146. for ( const file of exactList ) {
  147. if ( ! files.includes( file ) ) {
  148. console.log( `Warning! Unrecognised example name: ${ file }` );
  149. }
  150. }
  151. }
  152. /* CI parallelism */
  153. if ( 'CI' in process.env ) {
  154. const CI = parseInt( process.env.CI );
  155. files = files.slice(
  156. Math.floor( CI * files.length / numCIJobs ),
  157. Math.floor( ( CI + 1 ) * files.length / numCIJobs )
  158. );
  159. }
  160. /* Launch browser */
  161. const flags = [ '--hide-scrollbars', '--enable-gpu' ];
  162. // flags.push( '--enable-unsafe-webgpu', '--enable-features=Vulkan', '--use-gl=swiftshader', '--use-angle=swiftshader', '--use-vulkan=swiftshader', '--use-webgpu-adapter=swiftshader' );
  163. // if ( process.platform === 'linux' ) flags.push( '--enable-features=Vulkan,UseSkiaRenderer', '--use-vulkan=native', '--disable-vulkan-surface', '--disable-features=VaapiVideoDecoder', '--ignore-gpu-blocklist', '--use-angle=vulkan' );
  164. const viewport = { width: width * viewScale, height: height * viewScale };
  165. browser = await puppeteer.launch( {
  166. headless: process.env.VISIBLE ? false : 'new',
  167. args: flags,
  168. defaultViewport: viewport,
  169. handleSIGINT: false,
  170. protocolTimeout: 0
  171. } );
  172. // this line is intended to stop the script if the browser (in headful mode) is closed by user (while debugging)
  173. // browser.on( 'targetdestroyed', target => ( target.type() === 'other' ) ? close() : null );
  174. // for some reason it randomly stops the script after about ~30 screenshots processed
  175. /* Prepare injections */
  176. const cleanPage = await fs.readFile( 'test/e2e/clean-page.js', 'utf8' );
  177. const injection = await fs.readFile( 'test/e2e/deterministic-injection.js', 'utf8' );
  178. const build = ( await fs.readFile( 'build/three.module.js', 'utf8' ) ).replace( /Math\.random\(\) \* 0xffffffff/g, 'Math._random() * 0xffffffff' );
  179. /* Prepare pages */
  180. const errorMessagesCache = [];
  181. const pages = await browser.pages();
  182. while ( pages.length < numPages && pages.length < files.length ) pages.push( await browser.newPage() );
  183. for ( const page of pages ) await preparePage( page, injection, build, errorMessagesCache );
  184. /* Loop for each file */
  185. const failedScreenshots = [];
  186. const queue = new PromiseQueue( makeAttempt, pages, failedScreenshots, cleanPage, isMakeScreenshot );
  187. for ( const file of files ) queue.add( file );
  188. await queue.waitForAll();
  189. /* Finish */
  190. failedScreenshots.sort();
  191. const list = failedScreenshots.join( ' ' );
  192. if ( isMakeScreenshot && failedScreenshots.length ) {
  193. console.red( 'List of failed screenshots: ' + list );
  194. console.red( `If you are sure that everything is correct, try to run "npm run make-screenshot ${ list }". If this does not help, try increasing idleTime and parseTime variables in /test/e2e/puppeteer.js file. If this also does not help, add remaining screenshots to the exception list.` );
  195. console.red( `${ failedScreenshots.length } from ${ files.length } screenshots have not generated succesfully.` );
  196. } else if ( isMakeScreenshot && ! failedScreenshots.length ) {
  197. console.green( `${ files.length } screenshots succesfully generated.` );
  198. } else if ( failedScreenshots.length ) {
  199. console.red( 'List of failed screenshots: ' + list );
  200. console.red( `If you are sure that everything is correct, try to run "npm run make-screenshot ${ list }". If this does not help, try increasing idleTime and parseTime variables in /test/e2e/puppeteer.js file. If this also does not help, add remaining screenshots to the exception list.` );
  201. console.red( `TEST FAILED! ${ failedScreenshots.length } from ${ files.length } screenshots have not rendered correctly.` );
  202. } else {
  203. console.green( `TEST PASSED! ${ files.length } screenshots rendered correctly.` );
  204. }
  205. setTimeout( close, 300, failedScreenshots.length );
  206. }
  207. async function preparePage( page, injection, build, errorMessages ) {
  208. /* let page.file, page.pageSize, page.error */
  209. await page.evaluateOnNewDocument( injection );
  210. await page.setRequestInterception( true );
  211. page.on( 'console', async msg => {
  212. const type = msg.type();
  213. if ( type !== 'warning' && type !== 'error' ) {
  214. return;
  215. }
  216. const file = page.file;
  217. if ( file === undefined ) {
  218. return;
  219. }
  220. const args = await Promise.all( msg.args().map( async arg => {
  221. try {
  222. return await arg.executionContext().evaluate( arg => arg instanceof Error ? arg.message : arg, arg );
  223. } catch ( e ) { // Execution context might have been already destroyed
  224. return arg;
  225. }
  226. } ) );
  227. let text = args.join( ' ' ); // https://github.com/puppeteer/puppeteer/issues/3397#issuecomment-434970058
  228. text = text.trim();
  229. if ( text === '' ) return;
  230. text = file + ': ' + text.replace( /\[\.WebGL-(.+?)\] /g, '' );
  231. if ( text === `${ file }: JSHandle@error` ) {
  232. text = `${ file }: Unknown error`;
  233. }
  234. if ( text.includes( 'Unable to access the camera/webcam' ) ) {
  235. return;
  236. }
  237. if ( errorMessages.includes( text ) ) {
  238. return;
  239. }
  240. errorMessages.push( text );
  241. if ( type === 'warning' ) {
  242. console.yellow( text );
  243. } else {
  244. page.error = text;
  245. }
  246. } );
  247. page.on( 'response', async ( response ) => {
  248. try {
  249. if ( response.status === 200 ) {
  250. await response.buffer().then( buffer => page.pageSize += buffer.length );
  251. }
  252. } catch {}
  253. } );
  254. page.on( 'request', async ( request ) => {
  255. if ( request.url() === `http://localhost:${ port }/build/three.module.js` ) {
  256. await request.respond( {
  257. status: 200,
  258. contentType: 'application/javascript; charset=utf-8',
  259. body: build
  260. } );
  261. } else {
  262. await request.continue();
  263. }
  264. } );
  265. }
  266. async function makeAttempt( pages, failedScreenshots, cleanPage, isMakeScreenshot, file, attemptID = 0 ) {
  267. const page = await new Promise( ( resolve, reject ) => {
  268. const interval = setInterval( () => {
  269. for ( const page of pages ) {
  270. if ( page.file === undefined ) {
  271. page.file = file; // acquire lock
  272. clearInterval( interval );
  273. resolve( page );
  274. break;
  275. }
  276. }
  277. }, 100 );
  278. } );
  279. try {
  280. page.pageSize = 0;
  281. page.error = undefined;
  282. /* Load target page */
  283. try {
  284. await page.goto( `http://localhost:${ port }/examples/${ file }.html`, {
  285. waitUntil: 'networkidle0',
  286. timeout: networkTimeout * 60000
  287. } );
  288. } catch ( e ) {
  289. throw new Error( `Error happened while loading file ${ file }: ${ e }` );
  290. }
  291. try {
  292. /* Render page */
  293. await page.evaluate( cleanPage );
  294. await page.waitForNetworkIdle( {
  295. timeout: networkTimeout * 60000,
  296. idleTime: idleTime * 1000
  297. } );
  298. await page.evaluate( async ( renderTimeout, parseTime ) => {
  299. await new Promise( resolve => setTimeout( resolve, parseTime ) );
  300. /* Resolve render promise */
  301. window._renderStarted = true;
  302. await new Promise( function ( resolve, reject ) {
  303. const renderStart = performance._now();
  304. const waitingLoop = setInterval( function () {
  305. const renderTimeoutExceeded = ( renderTimeout > 0 ) && ( performance._now() - renderStart > 1000 * renderTimeout );
  306. if ( renderTimeoutExceeded ) {
  307. clearInterval( waitingLoop );
  308. reject( 'Render timeout exceeded' );
  309. } else if ( window._renderFinished ) {
  310. clearInterval( waitingLoop );
  311. resolve();
  312. }
  313. }, 10 );
  314. } );
  315. }, renderTimeout, page.pageSize / 1024 / 1024 * parseTime * 1000 );
  316. } catch ( e ) {
  317. if ( e.includes && e.includes( 'Render timeout exceeded' ) === false ) {
  318. throw new Error( `Error happened while rendering file ${ file }: ${ e }` );
  319. } /* else { // This can mean that the example doesn't use requestAnimationFrame loop
  320. console.yellow( `Render timeout exceeded in file ${ file }` );
  321. } */ // TODO: fix this
  322. }
  323. const screenshot = ( await jimp.read( await page.screenshot() ) ).scale( 1 / viewScale ).quality( jpgQuality );
  324. if ( page.error !== undefined ) throw new Error( page.error );
  325. if ( isMakeScreenshot ) {
  326. /* Make screenshots */
  327. await screenshot.writeAsync( `examples/screenshots/${ file }.jpg` );
  328. console.green( `Screenshot generated for file ${ file }` );
  329. } else {
  330. /* Diff screenshots */
  331. let expected;
  332. try {
  333. expected = ( await jimp.read( `examples/screenshots/${ file }.jpg` ) ).quality( jpgQuality );
  334. } catch {
  335. await screenshot.writeAsync( `test/e2e/output-screenshots/${ file }-actual.jpg` );
  336. throw new Error( `Screenshot does not exist: ${ file }` );
  337. }
  338. const actual = screenshot.bitmap;
  339. const diff = screenshot.clone();
  340. let numDifferentPixels;
  341. try {
  342. numDifferentPixels = pixelmatch( expected.bitmap.data, actual.data, diff.bitmap.data, actual.width, actual.height, {
  343. threshold: pixelThreshold,
  344. alpha: 0.2
  345. } );
  346. } catch {
  347. await screenshot.writeAsync( `test/e2e/output-screenshots/${ file }-actual.jpg` );
  348. await expected.writeAsync( `test/e2e/output-screenshots/${ file }-expected.jpg` );
  349. throw new Error( `Image sizes does not match in file: ${ file }` );
  350. }
  351. /* Print results */
  352. const differentPixels = numDifferentPixels / ( actual.width * actual.height ) * 100;
  353. if ( differentPixels < maxDifferentPixels ) {
  354. console.green( `Diff ${ differentPixels.toFixed( 1 ) }% in file: ${ file }` );
  355. } else {
  356. await screenshot.writeAsync( `test/e2e/output-screenshots/${ file }-actual.jpg` );
  357. await expected.writeAsync( `test/e2e/output-screenshots/${ file }-expected.jpg` );
  358. await diff.writeAsync( `test/e2e/output-screenshots/${ file }-diff.jpg` );
  359. throw new Error( `Diff wrong in ${ differentPixels.toFixed( 1 ) }% of pixels in file: ${ file }` );
  360. }
  361. }
  362. } catch ( e ) {
  363. if ( attemptID === numAttempts - 1 ) {
  364. console.red( e );
  365. failedScreenshots.push( file );
  366. } else {
  367. console.yellow( `${ e }, another attempt...` );
  368. this.add( file, attemptID + 1 );
  369. }
  370. }
  371. page.file = undefined; // release lock
  372. }
  373. function close( exitCode = 1 ) {
  374. console.log( 'Closing...' );
  375. browser.close();
  376. server.close();
  377. process.exit( exitCode );
  378. }