ObjectLoader.js 21 KB

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  1. import {
  2. UVMapping,
  3. CubeReflectionMapping,
  4. CubeRefractionMapping,
  5. EquirectangularReflectionMapping,
  6. EquirectangularRefractionMapping,
  7. SphericalReflectionMapping,
  8. CubeUVReflectionMapping,
  9. CubeUVRefractionMapping,
  10. RepeatWrapping,
  11. ClampToEdgeWrapping,
  12. MirroredRepeatWrapping,
  13. NearestFilter,
  14. NearestMipMapNearestFilter,
  15. NearestMipMapLinearFilter,
  16. LinearFilter,
  17. LinearMipMapNearestFilter,
  18. LinearMipMapLinearFilter
  19. } from '../constants.js';
  20. import { Color } from '../math/Color.js';
  21. import { Object3D } from '../core/Object3D.js';
  22. import { Group } from '../objects/Group.js';
  23. import { Sprite } from '../objects/Sprite.js';
  24. import { Points } from '../objects/Points.js';
  25. import { Line } from '../objects/Line.js';
  26. import { LineLoop } from '../objects/LineLoop.js';
  27. import { LineSegments } from '../objects/LineSegments.js';
  28. import { LOD } from '../objects/LOD.js';
  29. import { Mesh } from '../objects/Mesh.js';
  30. import { SkinnedMesh } from '../objects/SkinnedMesh.js';
  31. import { Shape } from '../extras/core/Shape.js';
  32. import { Fog } from '../scenes/Fog.js';
  33. import { FogExp2 } from '../scenes/FogExp2.js';
  34. import { HemisphereLight } from '../lights/HemisphereLight.js';
  35. import { SpotLight } from '../lights/SpotLight.js';
  36. import { PointLight } from '../lights/PointLight.js';
  37. import { DirectionalLight } from '../lights/DirectionalLight.js';
  38. import { AmbientLight } from '../lights/AmbientLight.js';
  39. import { RectAreaLight } from '../lights/RectAreaLight.js';
  40. import { OrthographicCamera } from '../cameras/OrthographicCamera.js';
  41. import { PerspectiveCamera } from '../cameras/PerspectiveCamera.js';
  42. import { Scene } from '../scenes/Scene.js';
  43. import { CubeTexture } from '../textures/CubeTexture.js';
  44. import { Texture } from '../textures/Texture.js';
  45. import { ImageLoader } from './ImageLoader.js';
  46. import { LoadingManager, DefaultLoadingManager } from './LoadingManager.js';
  47. import { AnimationClip } from '../animation/AnimationClip.js';
  48. import { MaterialLoader } from './MaterialLoader.js';
  49. import { LoaderUtils } from './LoaderUtils.js';
  50. import { BufferGeometryLoader } from './BufferGeometryLoader.js';
  51. import { FileLoader } from './FileLoader.js';
  52. import * as Geometries from '../geometries/Geometries.js';
  53. import * as Curves from '../extras/curves/Curves.js';
  54. /**
  55. * @author mrdoob / http://mrdoob.com/
  56. */
  57. function ObjectLoader( manager ) {
  58. this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
  59. this.resourcePath = '';
  60. }
  61. Object.assign( ObjectLoader.prototype, {
  62. crossOrigin: 'anonymous',
  63. load: function ( url, onLoad, onProgress, onError ) {
  64. var scope = this;
  65. var path = ( this.path === undefined ) ? LoaderUtils.extractUrlBase( url ) : this.path;
  66. this.resourcePath = this.resourcePath || path;
  67. var loader = new FileLoader( scope.manager );
  68. loader.setPath( this.path );
  69. loader.load( url, function ( text ) {
  70. var json = null;
  71. try {
  72. json = JSON.parse( text );
  73. } catch ( error ) {
  74. if ( onError !== undefined ) onError( error );
  75. console.error( 'THREE:ObjectLoader: Can\'t parse ' + url + '.', error.message );
  76. return;
  77. }
  78. var metadata = json.metadata;
  79. if ( metadata === undefined || metadata.type === undefined || metadata.type.toLowerCase() === 'geometry' ) {
  80. console.error( 'THREE.ObjectLoader: Can\'t load ' + url );
  81. return;
  82. }
  83. scope.parse( json, onLoad );
  84. }, onProgress, onError );
  85. },
  86. setPath: function ( value ) {
  87. this.path = value;
  88. return this;
  89. },
  90. setResourcePath: function ( value ) {
  91. this.resourcePath = value;
  92. return this;
  93. },
  94. setCrossOrigin: function ( value ) {
  95. this.crossOrigin = value;
  96. return this;
  97. },
  98. parse: function ( json, onLoad ) {
  99. var shapes = this.parseShape( json.shapes );
  100. var geometries = this.parseGeometries( json.geometries, shapes );
  101. var images = this.parseImages( json.images, function () {
  102. if ( onLoad !== undefined ) onLoad( object );
  103. } );
  104. var textures = this.parseTextures( json.textures, images );
  105. var materials = this.parseMaterials( json.materials, textures );
  106. var object = this.parseObject( json.object, geometries, materials );
  107. if ( json.animations ) {
  108. object.animations = this.parseAnimations( json.animations );
  109. }
  110. if ( json.images === undefined || json.images.length === 0 ) {
  111. if ( onLoad !== undefined ) onLoad( object );
  112. }
  113. return object;
  114. },
  115. parseShape: function ( json ) {
  116. var shapes = {};
  117. if ( json !== undefined ) {
  118. for ( var i = 0, l = json.length; i < l; i ++ ) {
  119. var shape = new Shape().fromJSON( json[ i ] );
  120. shapes[ shape.uuid ] = shape;
  121. }
  122. }
  123. return shapes;
  124. },
  125. parseGeometries: function ( json, shapes ) {
  126. var geometries = {};
  127. if ( json !== undefined ) {
  128. var bufferGeometryLoader = new BufferGeometryLoader();
  129. for ( var i = 0, l = json.length; i < l; i ++ ) {
  130. var geometry;
  131. var data = json[ i ];
  132. switch ( data.type ) {
  133. case 'PlaneGeometry':
  134. case 'PlaneBufferGeometry':
  135. geometry = new Geometries[ data.type ](
  136. data.width,
  137. data.height,
  138. data.widthSegments,
  139. data.heightSegments
  140. );
  141. break;
  142. case 'BoxGeometry':
  143. case 'BoxBufferGeometry':
  144. case 'CubeGeometry': // backwards compatible
  145. geometry = new Geometries[ data.type ](
  146. data.width,
  147. data.height,
  148. data.depth,
  149. data.widthSegments,
  150. data.heightSegments,
  151. data.depthSegments
  152. );
  153. break;
  154. case 'CircleGeometry':
  155. case 'CircleBufferGeometry':
  156. geometry = new Geometries[ data.type ](
  157. data.radius,
  158. data.segments,
  159. data.thetaStart,
  160. data.thetaLength
  161. );
  162. break;
  163. case 'CylinderGeometry':
  164. case 'CylinderBufferGeometry':
  165. geometry = new Geometries[ data.type ](
  166. data.radiusTop,
  167. data.radiusBottom,
  168. data.height,
  169. data.radialSegments,
  170. data.heightSegments,
  171. data.openEnded,
  172. data.thetaStart,
  173. data.thetaLength
  174. );
  175. break;
  176. case 'ConeGeometry':
  177. case 'ConeBufferGeometry':
  178. geometry = new Geometries[ data.type ](
  179. data.radius,
  180. data.height,
  181. data.radialSegments,
  182. data.heightSegments,
  183. data.openEnded,
  184. data.thetaStart,
  185. data.thetaLength
  186. );
  187. break;
  188. case 'SphereGeometry':
  189. case 'SphereBufferGeometry':
  190. geometry = new Geometries[ data.type ](
  191. data.radius,
  192. data.widthSegments,
  193. data.heightSegments,
  194. data.phiStart,
  195. data.phiLength,
  196. data.thetaStart,
  197. data.thetaLength
  198. );
  199. break;
  200. case 'DodecahedronGeometry':
  201. case 'DodecahedronBufferGeometry':
  202. case 'IcosahedronGeometry':
  203. case 'IcosahedronBufferGeometry':
  204. case 'OctahedronGeometry':
  205. case 'OctahedronBufferGeometry':
  206. case 'TetrahedronGeometry':
  207. case 'TetrahedronBufferGeometry':
  208. geometry = new Geometries[ data.type ](
  209. data.radius,
  210. data.detail
  211. );
  212. break;
  213. case 'RingGeometry':
  214. case 'RingBufferGeometry':
  215. geometry = new Geometries[ data.type ](
  216. data.innerRadius,
  217. data.outerRadius,
  218. data.thetaSegments,
  219. data.phiSegments,
  220. data.thetaStart,
  221. data.thetaLength
  222. );
  223. break;
  224. case 'TorusGeometry':
  225. case 'TorusBufferGeometry':
  226. geometry = new Geometries[ data.type ](
  227. data.radius,
  228. data.tube,
  229. data.radialSegments,
  230. data.tubularSegments,
  231. data.arc
  232. );
  233. break;
  234. case 'TorusKnotGeometry':
  235. case 'TorusKnotBufferGeometry':
  236. geometry = new Geometries[ data.type ](
  237. data.radius,
  238. data.tube,
  239. data.tubularSegments,
  240. data.radialSegments,
  241. data.p,
  242. data.q
  243. );
  244. break;
  245. case 'LatheGeometry':
  246. case 'LatheBufferGeometry':
  247. geometry = new Geometries[ data.type ](
  248. data.points,
  249. data.segments,
  250. data.phiStart,
  251. data.phiLength
  252. );
  253. break;
  254. case 'PolyhedronGeometry':
  255. case 'PolyhedronBufferGeometry':
  256. geometry = new Geometries[ data.type ](
  257. data.vertices,
  258. data.indices,
  259. data.radius,
  260. data.details
  261. );
  262. break;
  263. case 'ShapeGeometry':
  264. case 'ShapeBufferGeometry':
  265. var geometryShapes = [];
  266. for ( var j = 0, jl = data.shapes.length; j < jl; j ++ ) {
  267. var shape = shapes[ data.shapes[ j ] ];
  268. geometryShapes.push( shape );
  269. }
  270. geometry = new Geometries[ data.type ](
  271. geometryShapes,
  272. data.curveSegments
  273. );
  274. break;
  275. case 'ExtrudeGeometry':
  276. case 'ExtrudeBufferGeometry':
  277. var geometryShapes = [];
  278. for ( var j = 0, jl = data.shapes.length; j < jl; j ++ ) {
  279. var shape = shapes[ data.shapes[ j ] ];
  280. geometryShapes.push( shape );
  281. }
  282. var extrudePath = data.options.extrudePath;
  283. if ( extrudePath !== undefined ) {
  284. data.options.extrudePath = new Curves[ extrudePath.type ]().fromJSON( extrudePath );
  285. }
  286. geometry = new Geometries[ data.type ](
  287. geometryShapes,
  288. data.options
  289. );
  290. break;
  291. case 'BufferGeometry':
  292. geometry = bufferGeometryLoader.parse( data );
  293. break;
  294. case 'Geometry':
  295. if ( 'THREE' in window && 'LegacyJSONLoader' in THREE ) {
  296. var geometryLoader = new THREE.LegacyJSONLoader();
  297. geometry = geometryLoader.parse( data, this.resourcePath ).geometry;
  298. } else {
  299. console.error( 'THREE.ObjectLoader: You have to import LegacyJSONLoader in order load geometry data of type "Geometry".' );
  300. }
  301. break;
  302. default:
  303. console.warn( 'THREE.ObjectLoader: Unsupported geometry type "' + data.type + '"' );
  304. continue;
  305. }
  306. geometry.uuid = data.uuid;
  307. if ( data.name !== undefined ) geometry.name = data.name;
  308. if ( geometry.isBufferGeometry === true && data.userData !== undefined ) geometry.userData = data.userData;
  309. geometries[ data.uuid ] = geometry;
  310. }
  311. }
  312. return geometries;
  313. },
  314. parseMaterials: function ( json, textures ) {
  315. var cache = {}; // MultiMaterial
  316. var materials = {};
  317. if ( json !== undefined ) {
  318. var loader = new MaterialLoader();
  319. loader.setTextures( textures );
  320. for ( var i = 0, l = json.length; i < l; i ++ ) {
  321. var data = json[ i ];
  322. if ( data.type === 'MultiMaterial' ) {
  323. // Deprecated
  324. var array = [];
  325. for ( var j = 0; j < data.materials.length; j ++ ) {
  326. var material = data.materials[ j ];
  327. if ( cache[ material.uuid ] === undefined ) {
  328. cache[ material.uuid ] = loader.parse( material );
  329. }
  330. array.push( cache[ material.uuid ] );
  331. }
  332. materials[ data.uuid ] = array;
  333. } else {
  334. materials[ data.uuid ] = loader.parse( data );
  335. cache[ data.uuid ] = materials[ data.uuid ];
  336. }
  337. }
  338. }
  339. return materials;
  340. },
  341. parseAnimations: function ( json ) {
  342. var animations = [];
  343. for ( var i = 0; i < json.length; i ++ ) {
  344. var data = json[ i ];
  345. var clip = AnimationClip.parse( data );
  346. if ( data.uuid !== undefined ) clip.uuid = data.uuid;
  347. animations.push( clip );
  348. }
  349. return animations;
  350. },
  351. parseImages: function ( json, onLoad ) {
  352. var scope = this;
  353. var images = {};
  354. function loadImage( url ) {
  355. scope.manager.itemStart( url );
  356. return loader.load( url, function () {
  357. scope.manager.itemEnd( url );
  358. }, undefined, function () {
  359. scope.manager.itemError( url );
  360. scope.manager.itemEnd( url );
  361. } );
  362. }
  363. if ( json !== undefined && json.length > 0 ) {
  364. var manager = new LoadingManager( onLoad );
  365. var loader = new ImageLoader( manager );
  366. loader.setCrossOrigin( this.crossOrigin );
  367. for ( var i = 0, il = json.length; i < il; i ++ ) {
  368. var image = json[ i ];
  369. var url = image.url;
  370. if ( Array.isArray( url ) ) {
  371. // load array of images e.g CubeTexture
  372. images[ image.uuid ] = [];
  373. for ( var j = 0, jl = url.length; j < jl; j ++ ) {
  374. var currentUrl = url[ j ];
  375. var path = /^(\/\/)|([a-z]+:(\/\/)?)/i.test( currentUrl ) ? currentUrl : scope.resourcePath + currentUrl;
  376. images[ image.uuid ].push( loadImage( path ) );
  377. }
  378. } else {
  379. // load single image
  380. var path = /^(\/\/)|([a-z]+:(\/\/)?)/i.test( image.url ) ? image.url : scope.resourcePath + image.url;
  381. images[ image.uuid ] = loadImage( path );
  382. }
  383. }
  384. }
  385. return images;
  386. },
  387. parseTextures: function ( json, images ) {
  388. function parseConstant( value, type ) {
  389. if ( typeof value === 'number' ) return value;
  390. console.warn( 'THREE.ObjectLoader.parseTexture: Constant should be in numeric form.', value );
  391. return type[ value ];
  392. }
  393. var textures = {};
  394. if ( json !== undefined ) {
  395. for ( var i = 0, l = json.length; i < l; i ++ ) {
  396. var data = json[ i ];
  397. if ( data.image === undefined ) {
  398. console.warn( 'THREE.ObjectLoader: No "image" specified for', data.uuid );
  399. }
  400. if ( images[ data.image ] === undefined ) {
  401. console.warn( 'THREE.ObjectLoader: Undefined image', data.image );
  402. }
  403. var texture;
  404. if ( Array.isArray( images[ data.image ] ) ) {
  405. texture = new CubeTexture( images[ data.image ] );
  406. } else {
  407. texture = new Texture( images[ data.image ] );
  408. }
  409. texture.needsUpdate = true;
  410. texture.uuid = data.uuid;
  411. if ( data.name !== undefined ) texture.name = data.name;
  412. if ( data.mapping !== undefined ) texture.mapping = parseConstant( data.mapping, TEXTURE_MAPPING );
  413. if ( data.offset !== undefined ) texture.offset.fromArray( data.offset );
  414. if ( data.repeat !== undefined ) texture.repeat.fromArray( data.repeat );
  415. if ( data.center !== undefined ) texture.center.fromArray( data.center );
  416. if ( data.rotation !== undefined ) texture.rotation = data.rotation;
  417. if ( data.wrap !== undefined ) {
  418. texture.wrapS = parseConstant( data.wrap[ 0 ], TEXTURE_WRAPPING );
  419. texture.wrapT = parseConstant( data.wrap[ 1 ], TEXTURE_WRAPPING );
  420. }
  421. if ( data.format !== undefined ) texture.format = data.format;
  422. if ( data.minFilter !== undefined ) texture.minFilter = parseConstant( data.minFilter, TEXTURE_FILTER );
  423. if ( data.magFilter !== undefined ) texture.magFilter = parseConstant( data.magFilter, TEXTURE_FILTER );
  424. if ( data.anisotropy !== undefined ) texture.anisotropy = data.anisotropy;
  425. if ( data.flipY !== undefined ) texture.flipY = data.flipY;
  426. textures[ data.uuid ] = texture;
  427. }
  428. }
  429. return textures;
  430. },
  431. parseObject: function ( data, geometries, materials ) {
  432. var object;
  433. function getGeometry( name ) {
  434. if ( geometries[ name ] === undefined ) {
  435. console.warn( 'THREE.ObjectLoader: Undefined geometry', name );
  436. }
  437. return geometries[ name ];
  438. }
  439. function getMaterial( name ) {
  440. if ( name === undefined ) return undefined;
  441. if ( Array.isArray( name ) ) {
  442. var array = [];
  443. for ( var i = 0, l = name.length; i < l; i ++ ) {
  444. var uuid = name[ i ];
  445. if ( materials[ uuid ] === undefined ) {
  446. console.warn( 'THREE.ObjectLoader: Undefined material', uuid );
  447. }
  448. array.push( materials[ uuid ] );
  449. }
  450. return array;
  451. }
  452. if ( materials[ name ] === undefined ) {
  453. console.warn( 'THREE.ObjectLoader: Undefined material', name );
  454. }
  455. return materials[ name ];
  456. }
  457. switch ( data.type ) {
  458. case 'Scene':
  459. object = new Scene();
  460. if ( data.background !== undefined ) {
  461. if ( Number.isInteger( data.background ) ) {
  462. object.background = new Color( data.background );
  463. }
  464. }
  465. if ( data.fog !== undefined ) {
  466. if ( data.fog.type === 'Fog' ) {
  467. object.fog = new Fog( data.fog.color, data.fog.near, data.fog.far );
  468. } else if ( data.fog.type === 'FogExp2' ) {
  469. object.fog = new FogExp2( data.fog.color, data.fog.density );
  470. }
  471. }
  472. break;
  473. case 'PerspectiveCamera':
  474. object = new PerspectiveCamera( data.fov, data.aspect, data.near, data.far );
  475. if ( data.focus !== undefined ) object.focus = data.focus;
  476. if ( data.zoom !== undefined ) object.zoom = data.zoom;
  477. if ( data.filmGauge !== undefined ) object.filmGauge = data.filmGauge;
  478. if ( data.filmOffset !== undefined ) object.filmOffset = data.filmOffset;
  479. if ( data.view !== undefined ) object.view = Object.assign( {}, data.view );
  480. break;
  481. case 'OrthographicCamera':
  482. object = new OrthographicCamera( data.left, data.right, data.top, data.bottom, data.near, data.far );
  483. if ( data.zoom !== undefined ) object.zoom = data.zoom;
  484. if ( data.view !== undefined ) object.view = Object.assign( {}, data.view );
  485. break;
  486. case 'AmbientLight':
  487. object = new AmbientLight( data.color, data.intensity );
  488. break;
  489. case 'DirectionalLight':
  490. object = new DirectionalLight( data.color, data.intensity );
  491. break;
  492. case 'PointLight':
  493. object = new PointLight( data.color, data.intensity, data.distance, data.decay );
  494. break;
  495. case 'RectAreaLight':
  496. object = new RectAreaLight( data.color, data.intensity, data.width, data.height );
  497. break;
  498. case 'SpotLight':
  499. object = new SpotLight( data.color, data.intensity, data.distance, data.angle, data.penumbra, data.decay );
  500. break;
  501. case 'HemisphereLight':
  502. object = new HemisphereLight( data.color, data.groundColor, data.intensity );
  503. break;
  504. case 'SkinnedMesh':
  505. console.warn( 'THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.' );
  506. case 'Mesh':
  507. var geometry = getGeometry( data.geometry );
  508. var material = getMaterial( data.material );
  509. if ( geometry.bones && geometry.bones.length > 0 ) {
  510. object = new SkinnedMesh( geometry, material );
  511. } else {
  512. object = new Mesh( geometry, material );
  513. }
  514. break;
  515. case 'LOD':
  516. object = new LOD();
  517. break;
  518. case 'Line':
  519. object = new Line( getGeometry( data.geometry ), getMaterial( data.material ), data.mode );
  520. break;
  521. case 'LineLoop':
  522. object = new LineLoop( getGeometry( data.geometry ), getMaterial( data.material ) );
  523. break;
  524. case 'LineSegments':
  525. object = new LineSegments( getGeometry( data.geometry ), getMaterial( data.material ) );
  526. break;
  527. case 'PointCloud':
  528. case 'Points':
  529. object = new Points( getGeometry( data.geometry ), getMaterial( data.material ) );
  530. break;
  531. case 'Sprite':
  532. object = new Sprite( getMaterial( data.material ) );
  533. break;
  534. case 'Group':
  535. object = new Group();
  536. break;
  537. default:
  538. object = new Object3D();
  539. }
  540. object.uuid = data.uuid;
  541. if ( data.name !== undefined ) object.name = data.name;
  542. if ( data.matrix !== undefined ) {
  543. object.matrix.fromArray( data.matrix );
  544. if ( data.matrixAutoUpdate !== undefined ) object.matrixAutoUpdate = data.matrixAutoUpdate;
  545. if ( object.matrixAutoUpdate ) object.matrix.decompose( object.position, object.quaternion, object.scale );
  546. } else {
  547. if ( data.position !== undefined ) object.position.fromArray( data.position );
  548. if ( data.rotation !== undefined ) object.rotation.fromArray( data.rotation );
  549. if ( data.quaternion !== undefined ) object.quaternion.fromArray( data.quaternion );
  550. if ( data.scale !== undefined ) object.scale.fromArray( data.scale );
  551. }
  552. if ( data.castShadow !== undefined ) object.castShadow = data.castShadow;
  553. if ( data.receiveShadow !== undefined ) object.receiveShadow = data.receiveShadow;
  554. if ( data.shadow ) {
  555. if ( data.shadow.bias !== undefined ) object.shadow.bias = data.shadow.bias;
  556. if ( data.shadow.radius !== undefined ) object.shadow.radius = data.shadow.radius;
  557. if ( data.shadow.mapSize !== undefined ) object.shadow.mapSize.fromArray( data.shadow.mapSize );
  558. if ( data.shadow.camera !== undefined ) object.shadow.camera = this.parseObject( data.shadow.camera );
  559. }
  560. if ( data.visible !== undefined ) object.visible = data.visible;
  561. if ( data.frustumCulled !== undefined ) object.frustumCulled = data.frustumCulled;
  562. if ( data.renderOrder !== undefined ) object.renderOrder = data.renderOrder;
  563. if ( data.userData !== undefined ) object.userData = data.userData;
  564. if ( data.layers !== undefined ) object.layers.mask = data.layers;
  565. if ( data.children !== undefined ) {
  566. var children = data.children;
  567. for ( var i = 0; i < children.length; i ++ ) {
  568. object.add( this.parseObject( children[ i ], geometries, materials ) );
  569. }
  570. }
  571. if ( data.type === 'LOD' ) {
  572. var levels = data.levels;
  573. for ( var l = 0; l < levels.length; l ++ ) {
  574. var level = levels[ l ];
  575. var child = object.getObjectByProperty( 'uuid', level.object );
  576. if ( child !== undefined ) {
  577. object.addLevel( child, level.distance );
  578. }
  579. }
  580. }
  581. return object;
  582. }
  583. } );
  584. var TEXTURE_MAPPING = {
  585. UVMapping: UVMapping,
  586. CubeReflectionMapping: CubeReflectionMapping,
  587. CubeRefractionMapping: CubeRefractionMapping,
  588. EquirectangularReflectionMapping: EquirectangularReflectionMapping,
  589. EquirectangularRefractionMapping: EquirectangularRefractionMapping,
  590. SphericalReflectionMapping: SphericalReflectionMapping,
  591. CubeUVReflectionMapping: CubeUVReflectionMapping,
  592. CubeUVRefractionMapping: CubeUVRefractionMapping
  593. };
  594. var TEXTURE_WRAPPING = {
  595. RepeatWrapping: RepeatWrapping,
  596. ClampToEdgeWrapping: ClampToEdgeWrapping,
  597. MirroredRepeatWrapping: MirroredRepeatWrapping
  598. };
  599. var TEXTURE_FILTER = {
  600. NearestFilter: NearestFilter,
  601. NearestMipMapNearestFilter: NearestMipMapNearestFilter,
  602. NearestMipMapLinearFilter: NearestMipMapLinearFilter,
  603. LinearFilter: LinearFilter,
  604. LinearMipMapNearestFilter: LinearMipMapNearestFilter,
  605. LinearMipMapLinearFilter: LinearMipMapLinearFilter
  606. };
  607. export { ObjectLoader };