123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219 |
- /**
- * @author mrdoob / http://mrdoob.com/
- */
- THREE.WebGLObjects = function ( gl, properties, info ) {
- var objects = {};
- var geometries = new THREE.WebGLGeometries( gl, properties, info );
- //
- function onObjectRemoved( event ) {
- var object = event.target;
- object.traverse( function ( child ) {
- child.removeEventListener( 'remove', onObjectRemoved );
- removeObject( child );
- } );
- }
- function removeObject( object ) {
- if ( object instanceof THREE.Mesh ||
- object instanceof THREE.PointCloud ||
- object instanceof THREE.Line ) {
- delete objects[ object.id ];
- }
- delete object._modelViewMatrix;
- delete object._normalMatrix;
- properties.delete( object );
- }
- //
- this.objects = objects;
- this.init = function ( object ) {
- var objectProperties = properties.get( object );
- if ( objectProperties.__webglInit === undefined ) {
- objectProperties.__webglInit = true;
- object._modelViewMatrix = new THREE.Matrix4();
- object._normalMatrix = new THREE.Matrix3();
- object.addEventListener( 'removed', onObjectRemoved );
- }
- if ( objectProperties.__webglActive === undefined ) {
- objectProperties.__webglActive = true;
- if ( object instanceof THREE.Mesh || object instanceof THREE.Line || object instanceof THREE.PointCloud ) {
- objects[ object.id ] = {
- id: object.id,
- object: object,
- z: 0
- };
- }
- }
- };
- function update( object ) {
- // TODO: Avoid updating twice (when using shadowMap). Maybe add frame counter.
- var geometry = geometries.get( object );
- if ( object.geometry instanceof THREE.Geometry ) {
- geometry.updateFromObject( object );
- }
- var attributes = geometry.attributes;
- for ( var name in attributes ) {
- updateAttribute( attributes[ name ], name );
- }
- // morph targets
- var morphAttributes = geometry.morphAttributes;
- for ( var name in morphAttributes ) {
- var array = morphAttributes[ name ];
- for ( var i = 0, l = array.length; i < l; i ++ ) {
- updateAttribute( array[ i ], i );
- }
- }
- return geometry;
- }
- function updateAttribute( attribute, name ) {
- var bufferType;
- if ( name === 'index' || name === 'wireframe' ) {
- bufferType = gl.ELEMENT_ARRAY_BUFFER;
- } else {
- bufferType = gl.ARRAY_BUFFER;
- }
- var data = ( attribute instanceof THREE.InterleavedBufferAttribute ) ? attribute.data : attribute;
- var attributeProperties = properties.get( data );
- if ( attributeProperties.__webglBuffer === undefined ) {
- createBuffer( attributeProperties, data, bufferType );
- } else if ( attributeProperties.version !== data.version ) {
- updateBuffer( attributeProperties, data, bufferType );
- }
- }
- function createBuffer( attributeProperties, data, bufferType ) {
- attributeProperties.__webglBuffer = gl.createBuffer();
- gl.bindBuffer( bufferType, attributeProperties.__webglBuffer );
- var usage = gl.STATIC_DRAW;
- if ( data instanceof THREE.DynamicBufferAttribute
- || ( data instanceof THREE.InstancedBufferAttribute && data.dynamic === true )
- || ( data instanceof THREE.InterleavedBuffer && data.dynamic === true ) ) {
- usage = gl.DYNAMIC_DRAW;
- }
- gl.bufferData( bufferType, data.array, usage );
- attributeProperties.version = data.version;
- }
- function updateBuffer( attributeProperties, data, bufferType ) {
- gl.bindBuffer( bufferType, attributeProperties.__webglBuffer );
- if ( data.updateRange === undefined || data.updateRange.count === - 1 ) {
- // Not using update ranges
- gl.bufferSubData( bufferType, 0, data.array );
- } else if ( data.updateRange.count === 0 ) {
- console.error( 'THREE.WebGLObjects.updateBuffer: using updateRange for THREE.DynamicBufferAttribute and marked as needsUpdate but count is 0, ensure you are using set methods or updating manually.' );
- } else {
- gl.bufferSubData( bufferType, data.updateRange.offset * data.array.BYTES_PER_ELEMENT,
- data.array.subarray( data.updateRange.offset, data.updateRange.offset + data.updateRange.count ) );
- data.updateRange.count = 0; // reset range
- }
- attributeProperties.version = data.version;
- }
- // returns the webgl buffer for a specified attribute
- this.getAttributeBuffer = function ( attribute ) {
- if ( attribute instanceof THREE.InterleavedBufferAttribute ) {
- return properties.get( attribute.data ).__webglBuffer;
- }
- return properties.get( attribute ).__webglBuffer;
- };
- this.update = update;
- this.updateAttribute = updateAttribute;
- this.clear = function () {
- objects = {};
- };
- };
|