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- var Viewport = function ( signals ) {
- var container = new UI.Panel( 'absolute' );
- container.setBackgroundColor( '#aaa' );
- //
- var sceneHelpers = new THREE.Scene();
- var size = 500, step = 25;
- var geometry = new THREE.Geometry();
- var material = new THREE.LineBasicMaterial( { vertexColors: THREE.VertexColors } );
- var color1 = new THREE.Color( 0x444444 ), color2 = new THREE.Color( 0x888888 );
- for ( var i = - size; i <= size; i += step ) {
- geometry.vertices.push( new THREE.Vector3( -size, 0, i ) );
- geometry.vertices.push( new THREE.Vector3( size, 0, i ) );
- geometry.vertices.push( new THREE.Vector3( i, 0, -size ) );
- geometry.vertices.push( new THREE.Vector3( i, 0, size ) );
- var color = i === 0 ? color1 : color2;
- geometry.colors.push( color, color, color, color );
- }
- var grid = new THREE.Line( geometry, material, THREE.LinePieces );
- sceneHelpers.add( grid );
- //
- var scene = new THREE.Scene();
- var camera = new THREE.PerspectiveCamera( 50, 1, 1, 5000 );
- camera.position.set( 500, 250, 500 );
- camera.lookAt( scene.position );
- scene.add( camera );
- var controls = new THREE.TrackballControls( camera, container.dom );
- controls.rotateSpeed = 1.0;
- controls.zoomSpeed = 1.2;
- controls.panSpeed = 0.8;
- controls.noZoom = false;
- controls.noPan = false;
- controls.staticMoving = true;
- controls.dynamicDampingFactor = 0.3;
- controls.addEventListener( 'change', render );
- var renderer = new THREE.WebGLRenderer( { antialias: true } );
- renderer.autoClear = false;
- container.dom.appendChild( renderer.domElement );
- signals.windowResize.add( update );
- animate();
- //
- function animate() {
- requestAnimationFrame( animate );
- controls.update();
- }
- function render() {
- renderer.clear();
- renderer.render( sceneHelpers, camera );
- renderer.render( scene, camera );
- }
- function update() {
- camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
- render();
- }
- return container;
- }
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