GLTFLoader.js 110 KB

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  1. ( function () {
  2. class GLTFLoader extends THREE.Loader {
  3. constructor( manager ) {
  4. super( manager );
  5. this.dracoLoader = null;
  6. this.ktx2Loader = null;
  7. this.meshoptDecoder = null;
  8. this.pluginCallbacks = [];
  9. this.register( function ( parser ) {
  10. return new GLTFMaterialsClearcoatExtension( parser );
  11. } );
  12. this.register( function ( parser ) {
  13. return new GLTFTextureBasisUExtension( parser );
  14. } );
  15. this.register( function ( parser ) {
  16. return new GLTFTextureWebPExtension( parser );
  17. } );
  18. this.register( function ( parser ) {
  19. return new GLTFMaterialsSheenExtension( parser );
  20. } );
  21. this.register( function ( parser ) {
  22. return new GLTFMaterialsTransmissionExtension( parser );
  23. } );
  24. this.register( function ( parser ) {
  25. return new GLTFMaterialsVolumeExtension( parser );
  26. } );
  27. this.register( function ( parser ) {
  28. return new GLTFMaterialsIorExtension( parser );
  29. } );
  30. this.register( function ( parser ) {
  31. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  32. } );
  33. this.register( function ( parser ) {
  34. return new GLTFMaterialsSpecularExtension( parser );
  35. } );
  36. this.register( function ( parser ) {
  37. return new GLTFMaterialsIridescenceExtension( parser );
  38. } );
  39. this.register( function ( parser ) {
  40. return new GLTFLightsExtension( parser );
  41. } );
  42. this.register( function ( parser ) {
  43. return new GLTFMeshoptCompression( parser );
  44. } );
  45. this.register( function ( parser ) {
  46. return new GLTFMeshGpuInstancing( parser );
  47. } );
  48. }
  49. load( url, onLoad, onProgress, onError ) {
  50. const scope = this;
  51. let resourcePath;
  52. if ( this.resourcePath !== '' ) {
  53. resourcePath = this.resourcePath;
  54. } else if ( this.path !== '' ) {
  55. resourcePath = this.path;
  56. } else {
  57. resourcePath = THREE.LoaderUtils.extractUrlBase( url );
  58. }
  59. // Tells the LoadingManager to track an extra item, which resolves after
  60. // the model is fully loaded. This means the count of items loaded will
  61. // be incorrect, but ensures manager.onLoad() does not fire early.
  62. this.manager.itemStart( url );
  63. const _onError = function ( e ) {
  64. if ( onError ) {
  65. onError( e );
  66. } else {
  67. console.error( e );
  68. }
  69. scope.manager.itemError( url );
  70. scope.manager.itemEnd( url );
  71. };
  72. const loader = new THREE.FileLoader( this.manager );
  73. loader.setPath( this.path );
  74. loader.setResponseType( 'arraybuffer' );
  75. loader.setRequestHeader( this.requestHeader );
  76. loader.setWithCredentials( this.withCredentials );
  77. loader.load( url, function ( data ) {
  78. try {
  79. scope.parse( data, resourcePath, function ( gltf ) {
  80. onLoad( gltf );
  81. scope.manager.itemEnd( url );
  82. }, _onError );
  83. } catch ( e ) {
  84. _onError( e );
  85. }
  86. }, onProgress, _onError );
  87. }
  88. setDRACOLoader( dracoLoader ) {
  89. this.dracoLoader = dracoLoader;
  90. return this;
  91. }
  92. setDDSLoader() {
  93. throw new Error( 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' );
  94. }
  95. setKTX2Loader( ktx2Loader ) {
  96. this.ktx2Loader = ktx2Loader;
  97. return this;
  98. }
  99. setMeshoptDecoder( meshoptDecoder ) {
  100. this.meshoptDecoder = meshoptDecoder;
  101. return this;
  102. }
  103. register( callback ) {
  104. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  105. this.pluginCallbacks.push( callback );
  106. }
  107. return this;
  108. }
  109. unregister( callback ) {
  110. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  111. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  112. }
  113. return this;
  114. }
  115. parse( data, path, onLoad, onError ) {
  116. let json;
  117. const extensions = {};
  118. const plugins = {};
  119. if ( typeof data === 'string' ) {
  120. json = JSON.parse( data );
  121. } else if ( data instanceof ArrayBuffer ) {
  122. const magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  123. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  124. try {
  125. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  126. } catch ( error ) {
  127. if ( onError ) onError( error );
  128. return;
  129. }
  130. json = JSON.parse( extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content );
  131. } else {
  132. json = JSON.parse( THREE.LoaderUtils.decodeText( new Uint8Array( data ) ) );
  133. }
  134. } else {
  135. json = data;
  136. }
  137. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  138. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  139. return;
  140. }
  141. const parser = new GLTFParser( json, {
  142. path: path || this.resourcePath || '',
  143. crossOrigin: this.crossOrigin,
  144. requestHeader: this.requestHeader,
  145. manager: this.manager,
  146. ktx2Loader: this.ktx2Loader,
  147. meshoptDecoder: this.meshoptDecoder
  148. } );
  149. parser.fileLoader.setRequestHeader( this.requestHeader );
  150. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  151. const plugin = this.pluginCallbacks[ i ]( parser );
  152. plugins[ plugin.name ] = plugin;
  153. // Workaround to avoid determining as unknown extension
  154. // in addUnknownExtensionsToUserData().
  155. // Remove this workaround if we move all the existing
  156. // extension handlers to plugin system
  157. extensions[ plugin.name ] = true;
  158. }
  159. if ( json.extensionsUsed ) {
  160. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  161. const extensionName = json.extensionsUsed[ i ];
  162. const extensionsRequired = json.extensionsRequired || [];
  163. switch ( extensionName ) {
  164. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  165. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  166. break;
  167. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  168. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  169. break;
  170. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  171. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  172. break;
  173. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  174. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  175. break;
  176. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  177. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  178. break;
  179. default:
  180. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  181. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  182. }
  183. }
  184. }
  185. }
  186. parser.setExtensions( extensions );
  187. parser.setPlugins( plugins );
  188. parser.parse( onLoad, onError );
  189. }
  190. parseAsync( data, path ) {
  191. const scope = this;
  192. return new Promise( function ( resolve, reject ) {
  193. scope.parse( data, path, resolve, reject );
  194. } );
  195. }
  196. }
  197. /* GLTFREGISTRY */
  198. function GLTFRegistry() {
  199. let objects = {};
  200. return {
  201. get: function ( key ) {
  202. return objects[ key ];
  203. },
  204. add: function ( key, object ) {
  205. objects[ key ] = object;
  206. },
  207. remove: function ( key ) {
  208. delete objects[ key ];
  209. },
  210. removeAll: function () {
  211. objects = {};
  212. }
  213. };
  214. }
  215. /*********************************/
  216. /********** EXTENSIONS ***********/
  217. /*********************************/
  218. const EXTENSIONS = {
  219. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  220. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  221. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  222. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  223. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  224. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  225. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  226. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  227. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  228. KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
  229. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  230. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  231. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  232. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  233. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  234. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  235. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  236. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
  237. EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing'
  238. };
  239. /**
  240. * Punctual Lights Extension
  241. *
  242. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  243. */
  244. class GLTFLightsExtension {
  245. constructor( parser ) {
  246. this.parser = parser;
  247. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  248. // THREE.Object3D instance caches
  249. this.cache = {
  250. refs: {},
  251. uses: {}
  252. };
  253. }
  254. _markDefs() {
  255. const parser = this.parser;
  256. const nodeDefs = this.parser.json.nodes || [];
  257. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  258. const nodeDef = nodeDefs[ nodeIndex ];
  259. if ( nodeDef.extensions && nodeDef.extensions[ this.name ] && nodeDef.extensions[ this.name ].light !== undefined ) {
  260. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  261. }
  262. }
  263. }
  264. _loadLight( lightIndex ) {
  265. const parser = this.parser;
  266. const cacheKey = 'light:' + lightIndex;
  267. let dependency = parser.cache.get( cacheKey );
  268. if ( dependency ) return dependency;
  269. const json = parser.json;
  270. const extensions = json.extensions && json.extensions[ this.name ] || {};
  271. const lightDefs = extensions.lights || [];
  272. const lightDef = lightDefs[ lightIndex ];
  273. let lightNode;
  274. const color = new THREE.Color( 0xffffff );
  275. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  276. const range = lightDef.range !== undefined ? lightDef.range : 0;
  277. switch ( lightDef.type ) {
  278. case 'directional':
  279. lightNode = new THREE.DirectionalLight( color );
  280. lightNode.target.position.set( 0, 0, - 1 );
  281. lightNode.add( lightNode.target );
  282. break;
  283. case 'point':
  284. lightNode = new THREE.PointLight( color );
  285. lightNode.distance = range;
  286. break;
  287. case 'spot':
  288. lightNode = new THREE.SpotLight( color );
  289. lightNode.distance = range;
  290. // Handle spotlight properties.
  291. lightDef.spot = lightDef.spot || {};
  292. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  293. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  294. lightNode.angle = lightDef.spot.outerConeAngle;
  295. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  296. lightNode.target.position.set( 0, 0, - 1 );
  297. lightNode.add( lightNode.target );
  298. break;
  299. default:
  300. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  301. }
  302. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  303. // here, because node-level parsing will only override position if explicitly specified.
  304. lightNode.position.set( 0, 0, 0 );
  305. lightNode.decay = 2;
  306. assignExtrasToUserData( lightNode, lightDef );
  307. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  308. lightNode.name = parser.createUniqueName( lightDef.name || 'light_' + lightIndex );
  309. dependency = Promise.resolve( lightNode );
  310. parser.cache.add( cacheKey, dependency );
  311. return dependency;
  312. }
  313. getDependency( type, index ) {
  314. if ( type !== 'light' ) return;
  315. return this._loadLight( index );
  316. }
  317. createNodeAttachment( nodeIndex ) {
  318. const self = this;
  319. const parser = this.parser;
  320. const json = parser.json;
  321. const nodeDef = json.nodes[ nodeIndex ];
  322. const lightDef = nodeDef.extensions && nodeDef.extensions[ this.name ] || {};
  323. const lightIndex = lightDef.light;
  324. if ( lightIndex === undefined ) return null;
  325. return this._loadLight( lightIndex ).then( function ( light ) {
  326. return parser._getNodeRef( self.cache, lightIndex, light );
  327. } );
  328. }
  329. }
  330. /**
  331. * Unlit Materials Extension
  332. *
  333. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  334. */
  335. class GLTFMaterialsUnlitExtension {
  336. constructor() {
  337. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  338. }
  339. getMaterialType() {
  340. return THREE.MeshBasicMaterial;
  341. }
  342. extendParams( materialParams, materialDef, parser ) {
  343. const pending = [];
  344. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  345. materialParams.opacity = 1.0;
  346. const metallicRoughness = materialDef.pbrMetallicRoughness;
  347. if ( metallicRoughness ) {
  348. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  349. const array = metallicRoughness.baseColorFactor;
  350. materialParams.color.fromArray( array );
  351. materialParams.opacity = array[ 3 ];
  352. }
  353. if ( metallicRoughness.baseColorTexture !== undefined ) {
  354. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, THREE.sRGBEncoding ) );
  355. }
  356. }
  357. return Promise.all( pending );
  358. }
  359. }
  360. /**
  361. * Materials Emissive Strength Extension
  362. *
  363. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  364. */
  365. class GLTFMaterialsEmissiveStrengthExtension {
  366. constructor( parser ) {
  367. this.parser = parser;
  368. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  369. }
  370. extendMaterialParams( materialIndex, materialParams ) {
  371. const parser = this.parser;
  372. const materialDef = parser.json.materials[ materialIndex ];
  373. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  374. return Promise.resolve();
  375. }
  376. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  377. if ( emissiveStrength !== undefined ) {
  378. materialParams.emissiveIntensity = emissiveStrength;
  379. }
  380. return Promise.resolve();
  381. }
  382. }
  383. /**
  384. * Clearcoat Materials Extension
  385. *
  386. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  387. */
  388. class GLTFMaterialsClearcoatExtension {
  389. constructor( parser ) {
  390. this.parser = parser;
  391. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  392. }
  393. getMaterialType( materialIndex ) {
  394. const parser = this.parser;
  395. const materialDef = parser.json.materials[ materialIndex ];
  396. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  397. return THREE.MeshPhysicalMaterial;
  398. }
  399. extendMaterialParams( materialIndex, materialParams ) {
  400. const parser = this.parser;
  401. const materialDef = parser.json.materials[ materialIndex ];
  402. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  403. return Promise.resolve();
  404. }
  405. const pending = [];
  406. const extension = materialDef.extensions[ this.name ];
  407. if ( extension.clearcoatFactor !== undefined ) {
  408. materialParams.clearcoat = extension.clearcoatFactor;
  409. }
  410. if ( extension.clearcoatTexture !== undefined ) {
  411. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  412. }
  413. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  414. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  415. }
  416. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  417. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  418. }
  419. if ( extension.clearcoatNormalTexture !== undefined ) {
  420. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  421. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  422. const scale = extension.clearcoatNormalTexture.scale;
  423. materialParams.clearcoatNormalScale = new THREE.Vector2( scale, scale );
  424. }
  425. }
  426. return Promise.all( pending );
  427. }
  428. }
  429. /**
  430. * Iridescence Materials Extension
  431. *
  432. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
  433. */
  434. class GLTFMaterialsIridescenceExtension {
  435. constructor( parser ) {
  436. this.parser = parser;
  437. this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
  438. }
  439. getMaterialType( materialIndex ) {
  440. const parser = this.parser;
  441. const materialDef = parser.json.materials[ materialIndex ];
  442. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  443. return THREE.MeshPhysicalMaterial;
  444. }
  445. extendMaterialParams( materialIndex, materialParams ) {
  446. const parser = this.parser;
  447. const materialDef = parser.json.materials[ materialIndex ];
  448. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  449. return Promise.resolve();
  450. }
  451. const pending = [];
  452. const extension = materialDef.extensions[ this.name ];
  453. if ( extension.iridescenceFactor !== undefined ) {
  454. materialParams.iridescence = extension.iridescenceFactor;
  455. }
  456. if ( extension.iridescenceTexture !== undefined ) {
  457. pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
  458. }
  459. if ( extension.iridescenceIor !== undefined ) {
  460. materialParams.iridescenceIOR = extension.iridescenceIor;
  461. }
  462. if ( materialParams.iridescenceThicknessRange === undefined ) {
  463. materialParams.iridescenceThicknessRange = [ 100, 400 ];
  464. }
  465. if ( extension.iridescenceThicknessMinimum !== undefined ) {
  466. materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
  467. }
  468. if ( extension.iridescenceThicknessMaximum !== undefined ) {
  469. materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
  470. }
  471. if ( extension.iridescenceThicknessTexture !== undefined ) {
  472. pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
  473. }
  474. return Promise.all( pending );
  475. }
  476. }
  477. /**
  478. * Sheen Materials Extension
  479. *
  480. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  481. */
  482. class GLTFMaterialsSheenExtension {
  483. constructor( parser ) {
  484. this.parser = parser;
  485. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  486. }
  487. getMaterialType( materialIndex ) {
  488. const parser = this.parser;
  489. const materialDef = parser.json.materials[ materialIndex ];
  490. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  491. return THREE.MeshPhysicalMaterial;
  492. }
  493. extendMaterialParams( materialIndex, materialParams ) {
  494. const parser = this.parser;
  495. const materialDef = parser.json.materials[ materialIndex ];
  496. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  497. return Promise.resolve();
  498. }
  499. const pending = [];
  500. materialParams.sheenColor = new THREE.Color( 0, 0, 0 );
  501. materialParams.sheenRoughness = 0;
  502. materialParams.sheen = 1;
  503. const extension = materialDef.extensions[ this.name ];
  504. if ( extension.sheenColorFactor !== undefined ) {
  505. materialParams.sheenColor.fromArray( extension.sheenColorFactor );
  506. }
  507. if ( extension.sheenRoughnessFactor !== undefined ) {
  508. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  509. }
  510. if ( extension.sheenColorTexture !== undefined ) {
  511. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, THREE.sRGBEncoding ) );
  512. }
  513. if ( extension.sheenRoughnessTexture !== undefined ) {
  514. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  515. }
  516. return Promise.all( pending );
  517. }
  518. }
  519. /**
  520. * Transmission Materials Extension
  521. *
  522. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  523. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  524. */
  525. class GLTFMaterialsTransmissionExtension {
  526. constructor( parser ) {
  527. this.parser = parser;
  528. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  529. }
  530. getMaterialType( materialIndex ) {
  531. const parser = this.parser;
  532. const materialDef = parser.json.materials[ materialIndex ];
  533. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  534. return THREE.MeshPhysicalMaterial;
  535. }
  536. extendMaterialParams( materialIndex, materialParams ) {
  537. const parser = this.parser;
  538. const materialDef = parser.json.materials[ materialIndex ];
  539. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  540. return Promise.resolve();
  541. }
  542. const pending = [];
  543. const extension = materialDef.extensions[ this.name ];
  544. if ( extension.transmissionFactor !== undefined ) {
  545. materialParams.transmission = extension.transmissionFactor;
  546. }
  547. if ( extension.transmissionTexture !== undefined ) {
  548. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  549. }
  550. return Promise.all( pending );
  551. }
  552. }
  553. /**
  554. * Materials Volume Extension
  555. *
  556. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  557. */
  558. class GLTFMaterialsVolumeExtension {
  559. constructor( parser ) {
  560. this.parser = parser;
  561. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  562. }
  563. getMaterialType( materialIndex ) {
  564. const parser = this.parser;
  565. const materialDef = parser.json.materials[ materialIndex ];
  566. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  567. return THREE.MeshPhysicalMaterial;
  568. }
  569. extendMaterialParams( materialIndex, materialParams ) {
  570. const parser = this.parser;
  571. const materialDef = parser.json.materials[ materialIndex ];
  572. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  573. return Promise.resolve();
  574. }
  575. const pending = [];
  576. const extension = materialDef.extensions[ this.name ];
  577. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  578. if ( extension.thicknessTexture !== undefined ) {
  579. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  580. }
  581. materialParams.attenuationDistance = extension.attenuationDistance || Infinity;
  582. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  583. materialParams.attenuationColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  584. return Promise.all( pending );
  585. }
  586. }
  587. /**
  588. * Materials ior Extension
  589. *
  590. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  591. */
  592. class GLTFMaterialsIorExtension {
  593. constructor( parser ) {
  594. this.parser = parser;
  595. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  596. }
  597. getMaterialType( materialIndex ) {
  598. const parser = this.parser;
  599. const materialDef = parser.json.materials[ materialIndex ];
  600. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  601. return THREE.MeshPhysicalMaterial;
  602. }
  603. extendMaterialParams( materialIndex, materialParams ) {
  604. const parser = this.parser;
  605. const materialDef = parser.json.materials[ materialIndex ];
  606. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  607. return Promise.resolve();
  608. }
  609. const extension = materialDef.extensions[ this.name ];
  610. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  611. return Promise.resolve();
  612. }
  613. }
  614. /**
  615. * Materials specular Extension
  616. *
  617. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  618. */
  619. class GLTFMaterialsSpecularExtension {
  620. constructor( parser ) {
  621. this.parser = parser;
  622. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  623. }
  624. getMaterialType( materialIndex ) {
  625. const parser = this.parser;
  626. const materialDef = parser.json.materials[ materialIndex ];
  627. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  628. return THREE.MeshPhysicalMaterial;
  629. }
  630. extendMaterialParams( materialIndex, materialParams ) {
  631. const parser = this.parser;
  632. const materialDef = parser.json.materials[ materialIndex ];
  633. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  634. return Promise.resolve();
  635. }
  636. const pending = [];
  637. const extension = materialDef.extensions[ this.name ];
  638. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  639. if ( extension.specularTexture !== undefined ) {
  640. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  641. }
  642. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  643. materialParams.specularColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  644. if ( extension.specularColorTexture !== undefined ) {
  645. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, THREE.sRGBEncoding ) );
  646. }
  647. return Promise.all( pending );
  648. }
  649. }
  650. /**
  651. * BasisU THREE.Texture Extension
  652. *
  653. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  654. */
  655. class GLTFTextureBasisUExtension {
  656. constructor( parser ) {
  657. this.parser = parser;
  658. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  659. }
  660. loadTexture( textureIndex ) {
  661. const parser = this.parser;
  662. const json = parser.json;
  663. const textureDef = json.textures[ textureIndex ];
  664. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  665. return null;
  666. }
  667. const extension = textureDef.extensions[ this.name ];
  668. const loader = parser.options.ktx2Loader;
  669. if ( ! loader ) {
  670. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  671. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  672. } else {
  673. // Assumes that the extension is optional and that a fallback texture is present
  674. return null;
  675. }
  676. }
  677. return parser.loadTextureImage( textureIndex, extension.source, loader );
  678. }
  679. }
  680. /**
  681. * WebP THREE.Texture Extension
  682. *
  683. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  684. */
  685. class GLTFTextureWebPExtension {
  686. constructor( parser ) {
  687. this.parser = parser;
  688. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  689. this.isSupported = null;
  690. }
  691. loadTexture( textureIndex ) {
  692. const name = this.name;
  693. const parser = this.parser;
  694. const json = parser.json;
  695. const textureDef = json.textures[ textureIndex ];
  696. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  697. return null;
  698. }
  699. const extension = textureDef.extensions[ name ];
  700. const source = json.images[ extension.source ];
  701. let loader = parser.textureLoader;
  702. if ( source.uri ) {
  703. const handler = parser.options.manager.getHandler( source.uri );
  704. if ( handler !== null ) loader = handler;
  705. }
  706. return this.detectSupport().then( function ( isSupported ) {
  707. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  708. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  709. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  710. }
  711. // Fall back to PNG or JPEG.
  712. return parser.loadTexture( textureIndex );
  713. } );
  714. }
  715. detectSupport() {
  716. if ( ! this.isSupported ) {
  717. this.isSupported = new Promise( function ( resolve ) {
  718. const image = new Image();
  719. // Lossy test image. Support for lossy images doesn't guarantee support for all
  720. // WebP images, unfortunately.
  721. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  722. image.onload = image.onerror = function () {
  723. resolve( image.height === 1 );
  724. };
  725. } );
  726. }
  727. return this.isSupported;
  728. }
  729. }
  730. /**
  731. * meshopt BufferView Compression Extension
  732. *
  733. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  734. */
  735. class GLTFMeshoptCompression {
  736. constructor( parser ) {
  737. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  738. this.parser = parser;
  739. }
  740. loadBufferView( index ) {
  741. const json = this.parser.json;
  742. const bufferView = json.bufferViews[ index ];
  743. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  744. const extensionDef = bufferView.extensions[ this.name ];
  745. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  746. const decoder = this.parser.options.meshoptDecoder;
  747. if ( ! decoder || ! decoder.supported ) {
  748. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  749. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  750. } else {
  751. // Assumes that the extension is optional and that fallback buffer data is present
  752. return null;
  753. }
  754. }
  755. return buffer.then( function ( res ) {
  756. const byteOffset = extensionDef.byteOffset || 0;
  757. const byteLength = extensionDef.byteLength || 0;
  758. const count = extensionDef.count;
  759. const stride = extensionDef.byteStride;
  760. const source = new Uint8Array( res, byteOffset, byteLength );
  761. if ( decoder.decodeGltfBufferAsync ) {
  762. return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) {
  763. return res.buffer;
  764. } );
  765. } else {
  766. // Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
  767. return decoder.ready.then( function () {
  768. const result = new ArrayBuffer( count * stride );
  769. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  770. return result;
  771. } );
  772. }
  773. } );
  774. } else {
  775. return null;
  776. }
  777. }
  778. }
  779. /**
  780. * GPU Instancing Extension
  781. *
  782. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
  783. *
  784. */
  785. class GLTFMeshGpuInstancing {
  786. constructor( parser ) {
  787. this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING;
  788. this.parser = parser;
  789. }
  790. createNodeMesh( nodeIndex ) {
  791. const json = this.parser.json;
  792. const nodeDef = json.nodes[ nodeIndex ];
  793. if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] || nodeDef.mesh === undefined ) {
  794. return null;
  795. }
  796. const meshDef = json.meshes[ nodeDef.mesh ];
  797. // No THREE.Points or Lines + Instancing support yet
  798. for ( const primitive of meshDef.primitives ) {
  799. if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES && primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP && primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN && primitive.mode !== undefined ) {
  800. return null;
  801. }
  802. }
  803. const extensionDef = nodeDef.extensions[ this.name ];
  804. const attributesDef = extensionDef.attributes;
  805. // @TODO: Can we support THREE.InstancedMesh + THREE.SkinnedMesh?
  806. const pending = [];
  807. const attributes = {};
  808. for ( const key in attributesDef ) {
  809. pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => {
  810. attributes[ key ] = accessor;
  811. return attributes[ key ];
  812. } ) );
  813. }
  814. if ( pending.length < 1 ) {
  815. return null;
  816. }
  817. pending.push( this.parser.createNodeMesh( nodeIndex ) );
  818. return Promise.all( pending ).then( results => {
  819. const nodeObject = results.pop();
  820. const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ];
  821. const count = results[ 0 ].count; // All attribute counts should be same
  822. const instancedMeshes = [];
  823. for ( const mesh of meshes ) {
  824. // Temporal variables
  825. const m = new THREE.Matrix4();
  826. const p = new THREE.Vector3();
  827. const q = new THREE.Quaternion();
  828. const s = new THREE.Vector3( 1, 1, 1 );
  829. const instancedMesh = new THREE.InstancedMesh( mesh.geometry, mesh.material, count );
  830. for ( let i = 0; i < count; i ++ ) {
  831. if ( attributes.TRANSLATION ) {
  832. p.fromBufferAttribute( attributes.TRANSLATION, i );
  833. }
  834. if ( attributes.ROTATION ) {
  835. q.fromBufferAttribute( attributes.ROTATION, i );
  836. }
  837. if ( attributes.SCALE ) {
  838. s.fromBufferAttribute( attributes.SCALE, i );
  839. }
  840. instancedMesh.setMatrixAt( i, m.compose( p, q, s ) );
  841. }
  842. // Add instance attributes to the geometry, excluding TRS.
  843. for ( const attributeName in attributes ) {
  844. if ( attributeName !== 'TRANSLATION' && attributeName !== 'ROTATION' && attributeName !== 'SCALE' ) {
  845. mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] );
  846. }
  847. }
  848. // Just in case
  849. THREE.Object3D.prototype.copy.call( instancedMesh, mesh );
  850. // https://github.com/mrdoob/three.js/issues/18334
  851. instancedMesh.frustumCulled = false;
  852. this.parser.assignFinalMaterial( instancedMesh );
  853. instancedMeshes.push( instancedMesh );
  854. }
  855. if ( nodeObject.isGroup ) {
  856. nodeObject.clear();
  857. nodeObject.add( ...instancedMeshes );
  858. return nodeObject;
  859. }
  860. return instancedMeshes[ 0 ];
  861. } );
  862. }
  863. }
  864. /* BINARY EXTENSION */
  865. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  866. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  867. const BINARY_EXTENSION_CHUNK_TYPES = {
  868. JSON: 0x4E4F534A,
  869. BIN: 0x004E4942
  870. };
  871. class GLTFBinaryExtension {
  872. constructor( data ) {
  873. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  874. this.content = null;
  875. this.body = null;
  876. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  877. this.header = {
  878. magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  879. version: headerView.getUint32( 4, true ),
  880. length: headerView.getUint32( 8, true )
  881. };
  882. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  883. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  884. } else if ( this.header.version < 2.0 ) {
  885. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  886. }
  887. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  888. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  889. let chunkIndex = 0;
  890. while ( chunkIndex < chunkContentsLength ) {
  891. const chunkLength = chunkView.getUint32( chunkIndex, true );
  892. chunkIndex += 4;
  893. const chunkType = chunkView.getUint32( chunkIndex, true );
  894. chunkIndex += 4;
  895. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  896. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  897. this.content = THREE.LoaderUtils.decodeText( contentArray );
  898. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  899. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  900. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  901. }
  902. // Clients must ignore chunks with unknown types.
  903. chunkIndex += chunkLength;
  904. }
  905. if ( this.content === null ) {
  906. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  907. }
  908. }
  909. }
  910. /**
  911. * DRACO THREE.Mesh Compression Extension
  912. *
  913. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  914. */
  915. class GLTFDracoMeshCompressionExtension {
  916. constructor( json, dracoLoader ) {
  917. if ( ! dracoLoader ) {
  918. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  919. }
  920. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  921. this.json = json;
  922. this.dracoLoader = dracoLoader;
  923. this.dracoLoader.preload();
  924. }
  925. decodePrimitive( primitive, parser ) {
  926. const json = this.json;
  927. const dracoLoader = this.dracoLoader;
  928. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  929. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  930. const threeAttributeMap = {};
  931. const attributeNormalizedMap = {};
  932. const attributeTypeMap = {};
  933. for ( const attributeName in gltfAttributeMap ) {
  934. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  935. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  936. }
  937. for ( const attributeName in primitive.attributes ) {
  938. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  939. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  940. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  941. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  942. attributeTypeMap[ threeAttributeName ] = componentType.name;
  943. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  944. }
  945. }
  946. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  947. return new Promise( function ( resolve ) {
  948. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  949. for ( const attributeName in geometry.attributes ) {
  950. const attribute = geometry.attributes[ attributeName ];
  951. const normalized = attributeNormalizedMap[ attributeName ];
  952. if ( normalized !== undefined ) attribute.normalized = normalized;
  953. }
  954. resolve( geometry );
  955. }, threeAttributeMap, attributeTypeMap );
  956. } );
  957. } );
  958. }
  959. }
  960. /**
  961. * THREE.Texture Transform Extension
  962. *
  963. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  964. */
  965. class GLTFTextureTransformExtension {
  966. constructor() {
  967. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  968. }
  969. extendTexture( texture, transform ) {
  970. if ( transform.texCoord !== undefined ) {
  971. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  972. }
  973. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  974. // See https://github.com/mrdoob/three.js/issues/21819.
  975. return texture;
  976. }
  977. texture = texture.clone();
  978. if ( transform.offset !== undefined ) {
  979. texture.offset.fromArray( transform.offset );
  980. }
  981. if ( transform.rotation !== undefined ) {
  982. texture.rotation = transform.rotation;
  983. }
  984. if ( transform.scale !== undefined ) {
  985. texture.repeat.fromArray( transform.scale );
  986. }
  987. texture.needsUpdate = true;
  988. return texture;
  989. }
  990. }
  991. /**
  992. * Specular-Glossiness Extension
  993. *
  994. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness
  995. */
  996. /**
  997. * A sub class of StandardMaterial with some of the functionality
  998. * changed via the `onBeforeCompile` callback
  999. * @pailhead
  1000. */
  1001. class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
  1002. constructor( params ) {
  1003. super();
  1004. this.isGLTFSpecularGlossinessMaterial = true;
  1005. //various chunks that need replacing
  1006. const specularMapParsFragmentChunk = [ '#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif' ].join( '\n' );
  1007. const glossinessMapParsFragmentChunk = [ '#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif' ].join( '\n' );
  1008. const specularMapFragmentChunk = [ 'vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif' ].join( '\n' );
  1009. const glossinessMapFragmentChunk = [ 'float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif' ].join( '\n' );
  1010. const lightPhysicalFragmentChunk = [ 'PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.roughness += geometryRoughness;', 'material.roughness = min( material.roughness, 1.0 );', 'material.specularColor = specularFactor;' ].join( '\n' );
  1011. const uniforms = {
  1012. specular: {
  1013. value: new THREE.Color().setHex( 0xffffff )
  1014. },
  1015. glossiness: {
  1016. value: 1
  1017. },
  1018. specularMap: {
  1019. value: null
  1020. },
  1021. glossinessMap: {
  1022. value: null
  1023. }
  1024. };
  1025. this._extraUniforms = uniforms;
  1026. this.onBeforeCompile = function ( shader ) {
  1027. for ( const uniformName in uniforms ) {
  1028. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  1029. }
  1030. shader.fragmentShader = shader.fragmentShader.replace( 'uniform float roughness;', 'uniform vec3 specular;' ).replace( 'uniform float metalness;', 'uniform float glossiness;' ).replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ).replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ).replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ).replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ).replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  1031. };
  1032. Object.defineProperties( this, {
  1033. specular: {
  1034. get: function () {
  1035. return uniforms.specular.value;
  1036. },
  1037. set: function ( v ) {
  1038. uniforms.specular.value = v;
  1039. }
  1040. },
  1041. specularMap: {
  1042. get: function () {
  1043. return uniforms.specularMap.value;
  1044. },
  1045. set: function ( v ) {
  1046. uniforms.specularMap.value = v;
  1047. if ( v ) {
  1048. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  1049. } else {
  1050. delete this.defines.USE_SPECULARMAP;
  1051. }
  1052. }
  1053. },
  1054. glossiness: {
  1055. get: function () {
  1056. return uniforms.glossiness.value;
  1057. },
  1058. set: function ( v ) {
  1059. uniforms.glossiness.value = v;
  1060. }
  1061. },
  1062. glossinessMap: {
  1063. get: function () {
  1064. return uniforms.glossinessMap.value;
  1065. },
  1066. set: function ( v ) {
  1067. uniforms.glossinessMap.value = v;
  1068. if ( v ) {
  1069. this.defines.USE_GLOSSINESSMAP = '';
  1070. this.defines.USE_UV = '';
  1071. } else {
  1072. delete this.defines.USE_GLOSSINESSMAP;
  1073. delete this.defines.USE_UV;
  1074. }
  1075. }
  1076. }
  1077. } );
  1078. delete this.metalness;
  1079. delete this.roughness;
  1080. delete this.metalnessMap;
  1081. delete this.roughnessMap;
  1082. this.setValues( params );
  1083. }
  1084. copy( source ) {
  1085. super.copy( source );
  1086. this.specularMap = source.specularMap;
  1087. this.specular.copy( source.specular );
  1088. this.glossinessMap = source.glossinessMap;
  1089. this.glossiness = source.glossiness;
  1090. delete this.metalness;
  1091. delete this.roughness;
  1092. delete this.metalnessMap;
  1093. delete this.roughnessMap;
  1094. return this;
  1095. }
  1096. }
  1097. class GLTFMaterialsPbrSpecularGlossinessExtension {
  1098. constructor() {
  1099. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  1100. this.specularGlossinessParams = [ 'color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity' ];
  1101. }
  1102. getMaterialType() {
  1103. return GLTFMeshStandardSGMaterial;
  1104. }
  1105. extendParams( materialParams, materialDef, parser ) {
  1106. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  1107. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1108. materialParams.opacity = 1.0;
  1109. const pending = [];
  1110. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  1111. const array = pbrSpecularGlossiness.diffuseFactor;
  1112. materialParams.color.fromArray( array );
  1113. materialParams.opacity = array[ 3 ];
  1114. }
  1115. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  1116. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture, THREE.sRGBEncoding ) );
  1117. }
  1118. materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
  1119. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  1120. materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
  1121. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  1122. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  1123. }
  1124. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  1125. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  1126. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  1127. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef, THREE.sRGBEncoding ) );
  1128. }
  1129. return Promise.all( pending );
  1130. }
  1131. createMaterial( materialParams ) {
  1132. const material = new GLTFMeshStandardSGMaterial( materialParams );
  1133. material.fog = true;
  1134. material.color = materialParams.color;
  1135. material.map = materialParams.map === undefined ? null : materialParams.map;
  1136. material.lightMap = null;
  1137. material.lightMapIntensity = 1.0;
  1138. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  1139. material.aoMapIntensity = 1.0;
  1140. material.emissive = materialParams.emissive;
  1141. material.emissiveIntensity = materialParams.emissiveIntensity === undefined ? 1.0 : materialParams.emissiveIntensity;
  1142. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  1143. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  1144. material.bumpScale = 1;
  1145. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  1146. material.normalMapType = THREE.TangentSpaceNormalMap;
  1147. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  1148. material.displacementMap = null;
  1149. material.displacementScale = 1;
  1150. material.displacementBias = 0;
  1151. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  1152. material.specular = materialParams.specular;
  1153. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  1154. material.glossiness = materialParams.glossiness;
  1155. material.alphaMap = null;
  1156. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  1157. material.envMapIntensity = 1.0;
  1158. return material;
  1159. }
  1160. }
  1161. /**
  1162. * THREE.Mesh Quantization Extension
  1163. *
  1164. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1165. */
  1166. class GLTFMeshQuantizationExtension {
  1167. constructor() {
  1168. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1169. }
  1170. }
  1171. /*********************************/
  1172. /********** INTERPOLATION ********/
  1173. /*********************************/
  1174. // Spline Interpolation
  1175. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1176. class GLTFCubicSplineInterpolant extends THREE.Interpolant {
  1177. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1178. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1179. }
  1180. copySampleValue_( index ) {
  1181. // Copies a sample value to the result buffer. See description of glTF
  1182. // CUBICSPLINE values layout in interpolate_() function below.
  1183. const result = this.resultBuffer,
  1184. values = this.sampleValues,
  1185. valueSize = this.valueSize,
  1186. offset = index * valueSize * 3 + valueSize;
  1187. for ( let i = 0; i !== valueSize; i ++ ) {
  1188. result[ i ] = values[ offset + i ];
  1189. }
  1190. return result;
  1191. }
  1192. interpolate_( i1, t0, t, t1 ) {
  1193. const result = this.resultBuffer;
  1194. const values = this.sampleValues;
  1195. const stride = this.valueSize;
  1196. const stride2 = stride * 2;
  1197. const stride3 = stride * 3;
  1198. const td = t1 - t0;
  1199. const p = ( t - t0 ) / td;
  1200. const pp = p * p;
  1201. const ppp = pp * p;
  1202. const offset1 = i1 * stride3;
  1203. const offset0 = offset1 - stride3;
  1204. const s2 = - 2 * ppp + 3 * pp;
  1205. const s3 = ppp - pp;
  1206. const s0 = 1 - s2;
  1207. const s1 = s3 - pp + p;
  1208. // Layout of keyframe output values for CUBICSPLINE animations:
  1209. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1210. for ( let i = 0; i !== stride; i ++ ) {
  1211. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1212. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1213. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1214. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1215. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1216. }
  1217. return result;
  1218. }
  1219. }
  1220. const _q = new THREE.Quaternion();
  1221. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1222. interpolate_( i1, t0, t, t1 ) {
  1223. const result = super.interpolate_( i1, t0, t, t1 );
  1224. _q.fromArray( result ).normalize().toArray( result );
  1225. return result;
  1226. }
  1227. }
  1228. /*********************************/
  1229. /********** INTERNALS ************/
  1230. /*********************************/
  1231. /* CONSTANTS */
  1232. const WEBGL_CONSTANTS = {
  1233. FLOAT: 5126,
  1234. //FLOAT_MAT2: 35674,
  1235. FLOAT_MAT3: 35675,
  1236. FLOAT_MAT4: 35676,
  1237. FLOAT_VEC2: 35664,
  1238. FLOAT_VEC3: 35665,
  1239. FLOAT_VEC4: 35666,
  1240. LINEAR: 9729,
  1241. REPEAT: 10497,
  1242. SAMPLER_2D: 35678,
  1243. POINTS: 0,
  1244. LINES: 1,
  1245. LINE_LOOP: 2,
  1246. LINE_STRIP: 3,
  1247. TRIANGLES: 4,
  1248. TRIANGLE_STRIP: 5,
  1249. TRIANGLE_FAN: 6,
  1250. UNSIGNED_BYTE: 5121,
  1251. UNSIGNED_SHORT: 5123
  1252. };
  1253. const WEBGL_COMPONENT_TYPES = {
  1254. 5120: Int8Array,
  1255. 5121: Uint8Array,
  1256. 5122: Int16Array,
  1257. 5123: Uint16Array,
  1258. 5125: Uint32Array,
  1259. 5126: Float32Array
  1260. };
  1261. const WEBGL_FILTERS = {
  1262. 9728: THREE.NearestFilter,
  1263. 9729: THREE.LinearFilter,
  1264. 9984: THREE.NearestMipmapNearestFilter,
  1265. 9985: THREE.LinearMipmapNearestFilter,
  1266. 9986: THREE.NearestMipmapLinearFilter,
  1267. 9987: THREE.LinearMipmapLinearFilter
  1268. };
  1269. const WEBGL_WRAPPINGS = {
  1270. 33071: THREE.ClampToEdgeWrapping,
  1271. 33648: THREE.MirroredRepeatWrapping,
  1272. 10497: THREE.RepeatWrapping
  1273. };
  1274. const WEBGL_TYPE_SIZES = {
  1275. 'SCALAR': 1,
  1276. 'VEC2': 2,
  1277. 'VEC3': 3,
  1278. 'VEC4': 4,
  1279. 'MAT2': 4,
  1280. 'MAT3': 9,
  1281. 'MAT4': 16
  1282. };
  1283. const ATTRIBUTES = {
  1284. POSITION: 'position',
  1285. NORMAL: 'normal',
  1286. TANGENT: 'tangent',
  1287. TEXCOORD_0: 'uv',
  1288. TEXCOORD_1: 'uv2',
  1289. COLOR_0: 'color',
  1290. WEIGHTS_0: 'skinWeight',
  1291. JOINTS_0: 'skinIndex'
  1292. };
  1293. const PATH_PROPERTIES = {
  1294. scale: 'scale',
  1295. translation: 'position',
  1296. rotation: 'quaternion',
  1297. weights: 'morphTargetInfluences'
  1298. };
  1299. const INTERPOLATION = {
  1300. CUBICSPLINE: undefined,
  1301. // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1302. // keyframe track will be initialized with a default interpolation type, then modified.
  1303. LINEAR: THREE.InterpolateLinear,
  1304. STEP: THREE.InterpolateDiscrete
  1305. };
  1306. const ALPHA_MODES = {
  1307. OPAQUE: 'OPAQUE',
  1308. MASK: 'MASK',
  1309. BLEND: 'BLEND'
  1310. };
  1311. /**
  1312. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1313. */
  1314. function createDefaultMaterial( cache ) {
  1315. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1316. cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
  1317. color: 0xFFFFFF,
  1318. emissive: 0x000000,
  1319. metalness: 1,
  1320. roughness: 1,
  1321. transparent: false,
  1322. depthTest: true,
  1323. side: THREE.FrontSide
  1324. } );
  1325. }
  1326. return cache[ 'DefaultMaterial' ];
  1327. }
  1328. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1329. // Add unknown glTF extensions to an object's userData.
  1330. for ( const name in objectDef.extensions ) {
  1331. if ( knownExtensions[ name ] === undefined ) {
  1332. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1333. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1334. }
  1335. }
  1336. }
  1337. /**
  1338. * @param {Object3D|Material|BufferGeometry} object
  1339. * @param {GLTF.definition} gltfDef
  1340. */
  1341. function assignExtrasToUserData( object, gltfDef ) {
  1342. if ( gltfDef.extras !== undefined ) {
  1343. if ( typeof gltfDef.extras === 'object' ) {
  1344. Object.assign( object.userData, gltfDef.extras );
  1345. } else {
  1346. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1347. }
  1348. }
  1349. }
  1350. /**
  1351. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1352. *
  1353. * @param {BufferGeometry} geometry
  1354. * @param {Array<GLTF.Target>} targets
  1355. * @param {GLTFParser} parser
  1356. * @return {Promise<BufferGeometry>}
  1357. */
  1358. function addMorphTargets( geometry, targets, parser ) {
  1359. let hasMorphPosition = false;
  1360. let hasMorphNormal = false;
  1361. let hasMorphColor = false;
  1362. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1363. const target = targets[ i ];
  1364. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1365. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1366. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1367. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1368. }
  1369. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1370. const pendingPositionAccessors = [];
  1371. const pendingNormalAccessors = [];
  1372. const pendingColorAccessors = [];
  1373. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1374. const target = targets[ i ];
  1375. if ( hasMorphPosition ) {
  1376. const pendingAccessor = target.POSITION !== undefined ? parser.getDependency( 'accessor', target.POSITION ) : geometry.attributes.position;
  1377. pendingPositionAccessors.push( pendingAccessor );
  1378. }
  1379. if ( hasMorphNormal ) {
  1380. const pendingAccessor = target.NORMAL !== undefined ? parser.getDependency( 'accessor', target.NORMAL ) : geometry.attributes.normal;
  1381. pendingNormalAccessors.push( pendingAccessor );
  1382. }
  1383. if ( hasMorphColor ) {
  1384. const pendingAccessor = target.COLOR_0 !== undefined ? parser.getDependency( 'accessor', target.COLOR_0 ) : geometry.attributes.color;
  1385. pendingColorAccessors.push( pendingAccessor );
  1386. }
  1387. }
  1388. return Promise.all( [ Promise.all( pendingPositionAccessors ), Promise.all( pendingNormalAccessors ), Promise.all( pendingColorAccessors ) ] ).then( function ( accessors ) {
  1389. const morphPositions = accessors[ 0 ];
  1390. const morphNormals = accessors[ 1 ];
  1391. const morphColors = accessors[ 2 ];
  1392. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1393. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1394. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1395. geometry.morphTargetsRelative = true;
  1396. return geometry;
  1397. } );
  1398. }
  1399. /**
  1400. * @param {Mesh} mesh
  1401. * @param {GLTF.Mesh} meshDef
  1402. */
  1403. function updateMorphTargets( mesh, meshDef ) {
  1404. mesh.updateMorphTargets();
  1405. if ( meshDef.weights !== undefined ) {
  1406. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1407. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1408. }
  1409. }
  1410. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1411. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1412. const targetNames = meshDef.extras.targetNames;
  1413. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1414. mesh.morphTargetDictionary = {};
  1415. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1416. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1417. }
  1418. } else {
  1419. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1420. }
  1421. }
  1422. }
  1423. function createPrimitiveKey( primitiveDef ) {
  1424. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1425. let geometryKey;
  1426. if ( dracoExtension ) {
  1427. geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey( dracoExtension.attributes );
  1428. } else {
  1429. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1430. }
  1431. return geometryKey;
  1432. }
  1433. function createAttributesKey( attributes ) {
  1434. let attributesKey = '';
  1435. const keys = Object.keys( attributes ).sort();
  1436. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1437. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1438. }
  1439. return attributesKey;
  1440. }
  1441. function getNormalizedComponentScale( constructor ) {
  1442. // Reference:
  1443. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1444. switch ( constructor ) {
  1445. case Int8Array:
  1446. return 1 / 127;
  1447. case Uint8Array:
  1448. return 1 / 255;
  1449. case Int16Array:
  1450. return 1 / 32767;
  1451. case Uint16Array:
  1452. return 1 / 65535;
  1453. default:
  1454. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1455. }
  1456. }
  1457. function getImageURIMimeType( uri ) {
  1458. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1459. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1460. return 'image/png';
  1461. }
  1462. /* GLTF PARSER */
  1463. class GLTFParser {
  1464. constructor( json = {}, options = {} ) {
  1465. this.json = json;
  1466. this.extensions = {};
  1467. this.plugins = {};
  1468. this.options = options;
  1469. // loader object cache
  1470. this.cache = new GLTFRegistry();
  1471. // associations between Three.js objects and glTF elements
  1472. this.associations = new Map();
  1473. // THREE.BufferGeometry caching
  1474. this.primitiveCache = {};
  1475. // THREE.Object3D instance caches
  1476. this.meshCache = {
  1477. refs: {},
  1478. uses: {}
  1479. };
  1480. this.cameraCache = {
  1481. refs: {},
  1482. uses: {}
  1483. };
  1484. this.lightCache = {
  1485. refs: {},
  1486. uses: {}
  1487. };
  1488. this.sourceCache = {};
  1489. this.textureCache = {};
  1490. // Track node names, to ensure no duplicates
  1491. this.nodeNamesUsed = {};
  1492. // Use an THREE.ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1493. // expensive work of uploading a texture to the GPU off the main thread.
  1494. const isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true;
  1495. const isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1;
  1496. const firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1497. if ( typeof createImageBitmap === 'undefined' || isSafari || isFirefox && firefoxVersion < 98 ) {
  1498. this.textureLoader = new THREE.TextureLoader( this.options.manager );
  1499. } else {
  1500. this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
  1501. }
  1502. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1503. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1504. this.fileLoader = new THREE.FileLoader( this.options.manager );
  1505. this.fileLoader.setResponseType( 'arraybuffer' );
  1506. if ( this.options.crossOrigin === 'use-credentials' ) {
  1507. this.fileLoader.setWithCredentials( true );
  1508. }
  1509. }
  1510. setExtensions( extensions ) {
  1511. this.extensions = extensions;
  1512. }
  1513. setPlugins( plugins ) {
  1514. this.plugins = plugins;
  1515. }
  1516. parse( onLoad, onError ) {
  1517. const parser = this;
  1518. const json = this.json;
  1519. const extensions = this.extensions;
  1520. // Clear the loader cache
  1521. this.cache.removeAll();
  1522. // Mark the special nodes/meshes in json for efficient parse
  1523. this._invokeAll( function ( ext ) {
  1524. return ext._markDefs && ext._markDefs();
  1525. } );
  1526. Promise.all( this._invokeAll( function ( ext ) {
  1527. return ext.beforeRoot && ext.beforeRoot();
  1528. } ) ).then( function () {
  1529. return Promise.all( [ parser.getDependencies( 'scene' ), parser.getDependencies( 'animation' ), parser.getDependencies( 'camera' ) ] );
  1530. } ).then( function ( dependencies ) {
  1531. const result = {
  1532. scene: dependencies[ 0 ][ json.scene || 0 ],
  1533. scenes: dependencies[ 0 ],
  1534. animations: dependencies[ 1 ],
  1535. cameras: dependencies[ 2 ],
  1536. asset: json.asset,
  1537. parser: parser,
  1538. userData: {}
  1539. };
  1540. addUnknownExtensionsToUserData( extensions, result, json );
  1541. assignExtrasToUserData( result, json );
  1542. Promise.all( parser._invokeAll( function ( ext ) {
  1543. return ext.afterRoot && ext.afterRoot( result );
  1544. } ) ).then( function () {
  1545. onLoad( result );
  1546. } );
  1547. } ).catch( onError );
  1548. }
  1549. /**
  1550. * Marks the special nodes/meshes in json for efficient parse.
  1551. */
  1552. _markDefs() {
  1553. const nodeDefs = this.json.nodes || [];
  1554. const skinDefs = this.json.skins || [];
  1555. const meshDefs = this.json.meshes || [];
  1556. // Nothing in the node definition indicates whether it is a THREE.Bone or an
  1557. // THREE.Object3D. Use the skins' joint references to mark bones.
  1558. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1559. const joints = skinDefs[ skinIndex ].joints;
  1560. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1561. nodeDefs[ joints[ i ] ].isBone = true;
  1562. }
  1563. }
  1564. // Iterate over all nodes, marking references to shared resources,
  1565. // as well as skeleton joints.
  1566. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1567. const nodeDef = nodeDefs[ nodeIndex ];
  1568. if ( nodeDef.mesh !== undefined ) {
  1569. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1570. // Nothing in the mesh definition indicates whether it is
  1571. // a THREE.SkinnedMesh or THREE.Mesh. Use the node's mesh reference
  1572. // to mark THREE.SkinnedMesh if node has skin.
  1573. if ( nodeDef.skin !== undefined ) {
  1574. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1575. }
  1576. }
  1577. if ( nodeDef.camera !== undefined ) {
  1578. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1579. }
  1580. }
  1581. }
  1582. /**
  1583. * Counts references to shared node / THREE.Object3D resources. These resources
  1584. * can be reused, or "instantiated", at multiple nodes in the scene
  1585. * hierarchy. THREE.Mesh, Camera, and Light instances are instantiated and must
  1586. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1587. * Textures) can be reused directly and are not marked here.
  1588. *
  1589. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1590. */
  1591. _addNodeRef( cache, index ) {
  1592. if ( index === undefined ) return;
  1593. if ( cache.refs[ index ] === undefined ) {
  1594. cache.refs[ index ] = cache.uses[ index ] = 0;
  1595. }
  1596. cache.refs[ index ] ++;
  1597. }
  1598. /** Returns a reference to a shared resource, cloning it if necessary. */
  1599. _getNodeRef( cache, index, object ) {
  1600. if ( cache.refs[ index ] <= 1 ) return object;
  1601. const ref = object.clone();
  1602. // Propagates mappings to the cloned object, prevents mappings on the
  1603. // original object from being lost.
  1604. const updateMappings = ( original, clone ) => {
  1605. const mappings = this.associations.get( original );
  1606. if ( mappings != null ) {
  1607. this.associations.set( clone, mappings );
  1608. }
  1609. for ( const [ i, child ] of original.children.entries() ) {
  1610. updateMappings( child, clone.children[ i ] );
  1611. }
  1612. };
  1613. updateMappings( object, ref );
  1614. ref.name += '_instance_' + cache.uses[ index ] ++;
  1615. return ref;
  1616. }
  1617. _invokeOne( func ) {
  1618. const extensions = Object.values( this.plugins );
  1619. extensions.push( this );
  1620. for ( let i = 0; i < extensions.length; i ++ ) {
  1621. const result = func( extensions[ i ] );
  1622. if ( result ) return result;
  1623. }
  1624. return null;
  1625. }
  1626. _invokeAll( func ) {
  1627. const extensions = Object.values( this.plugins );
  1628. extensions.unshift( this );
  1629. const pending = [];
  1630. for ( let i = 0; i < extensions.length; i ++ ) {
  1631. const result = func( extensions[ i ] );
  1632. if ( result ) pending.push( result );
  1633. }
  1634. return pending;
  1635. }
  1636. /**
  1637. * Requests the specified dependency asynchronously, with caching.
  1638. * @param {string} type
  1639. * @param {number} index
  1640. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1641. */
  1642. getDependency( type, index ) {
  1643. const cacheKey = type + ':' + index;
  1644. let dependency = this.cache.get( cacheKey );
  1645. if ( ! dependency ) {
  1646. switch ( type ) {
  1647. case 'scene':
  1648. dependency = this.loadScene( index );
  1649. break;
  1650. case 'node':
  1651. dependency = this.loadNode( index );
  1652. break;
  1653. case 'mesh':
  1654. dependency = this._invokeOne( function ( ext ) {
  1655. return ext.loadMesh && ext.loadMesh( index );
  1656. } );
  1657. break;
  1658. case 'accessor':
  1659. dependency = this.loadAccessor( index );
  1660. break;
  1661. case 'bufferView':
  1662. dependency = this._invokeOne( function ( ext ) {
  1663. return ext.loadBufferView && ext.loadBufferView( index );
  1664. } );
  1665. break;
  1666. case 'buffer':
  1667. dependency = this.loadBuffer( index );
  1668. break;
  1669. case 'material':
  1670. dependency = this._invokeOne( function ( ext ) {
  1671. return ext.loadMaterial && ext.loadMaterial( index );
  1672. } );
  1673. break;
  1674. case 'texture':
  1675. dependency = this._invokeOne( function ( ext ) {
  1676. return ext.loadTexture && ext.loadTexture( index );
  1677. } );
  1678. break;
  1679. case 'skin':
  1680. dependency = this.loadSkin( index );
  1681. break;
  1682. case 'animation':
  1683. dependency = this._invokeOne( function ( ext ) {
  1684. return ext.loadAnimation && ext.loadAnimation( index );
  1685. } );
  1686. break;
  1687. case 'camera':
  1688. dependency = this.loadCamera( index );
  1689. break;
  1690. default:
  1691. dependency = this._invokeOne( function ( ext ) {
  1692. return ext != this && ext.getDependency && ext.getDependency( type, index );
  1693. } );
  1694. if ( ! dependency ) {
  1695. throw new Error( 'Unknown type: ' + type );
  1696. }
  1697. break;
  1698. }
  1699. this.cache.add( cacheKey, dependency );
  1700. }
  1701. return dependency;
  1702. }
  1703. /**
  1704. * Requests all dependencies of the specified type asynchronously, with caching.
  1705. * @param {string} type
  1706. * @return {Promise<Array<Object>>}
  1707. */
  1708. getDependencies( type ) {
  1709. let dependencies = this.cache.get( type );
  1710. if ( ! dependencies ) {
  1711. const parser = this;
  1712. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1713. dependencies = Promise.all( defs.map( function ( def, index ) {
  1714. return parser.getDependency( type, index );
  1715. } ) );
  1716. this.cache.add( type, dependencies );
  1717. }
  1718. return dependencies;
  1719. }
  1720. /**
  1721. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1722. * @param {number} bufferIndex
  1723. * @return {Promise<ArrayBuffer>}
  1724. */
  1725. loadBuffer( bufferIndex ) {
  1726. const bufferDef = this.json.buffers[ bufferIndex ];
  1727. const loader = this.fileLoader;
  1728. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1729. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1730. }
  1731. // If present, GLB container is required to be the first buffer.
  1732. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1733. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1734. }
  1735. const options = this.options;
  1736. return new Promise( function ( resolve, reject ) {
  1737. loader.load( THREE.LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1738. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1739. } );
  1740. } );
  1741. }
  1742. /**
  1743. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1744. * @param {number} bufferViewIndex
  1745. * @return {Promise<ArrayBuffer>}
  1746. */
  1747. loadBufferView( bufferViewIndex ) {
  1748. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1749. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1750. const byteLength = bufferViewDef.byteLength || 0;
  1751. const byteOffset = bufferViewDef.byteOffset || 0;
  1752. return buffer.slice( byteOffset, byteOffset + byteLength );
  1753. } );
  1754. }
  1755. /**
  1756. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1757. * @param {number} accessorIndex
  1758. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1759. */
  1760. loadAccessor( accessorIndex ) {
  1761. const parser = this;
  1762. const json = this.json;
  1763. const accessorDef = this.json.accessors[ accessorIndex ];
  1764. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1765. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1766. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1767. const normalized = accessorDef.normalized === true;
  1768. const array = new TypedArray( accessorDef.count * itemSize );
  1769. return Promise.resolve( new THREE.BufferAttribute( array, itemSize, normalized ) );
  1770. }
  1771. const pendingBufferViews = [];
  1772. if ( accessorDef.bufferView !== undefined ) {
  1773. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1774. } else {
  1775. pendingBufferViews.push( null );
  1776. }
  1777. if ( accessorDef.sparse !== undefined ) {
  1778. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1779. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1780. }
  1781. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1782. const bufferView = bufferViews[ 0 ];
  1783. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1784. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1785. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1786. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1787. const itemBytes = elementBytes * itemSize;
  1788. const byteOffset = accessorDef.byteOffset || 0;
  1789. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1790. const normalized = accessorDef.normalized === true;
  1791. let array, bufferAttribute;
  1792. // The buffer is not interleaved if the stride is the item size in bytes.
  1793. if ( byteStride && byteStride !== itemBytes ) {
  1794. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own THREE.InterleavedBuffer
  1795. // This makes sure that IBA.count reflects accessor.count properly
  1796. const ibSlice = Math.floor( byteOffset / byteStride );
  1797. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1798. let ib = parser.cache.get( ibCacheKey );
  1799. if ( ! ib ) {
  1800. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1801. // Integer parameters to IB/IBA are in array elements, not bytes.
  1802. ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
  1803. parser.cache.add( ibCacheKey, ib );
  1804. }
  1805. bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset % byteStride / elementBytes, normalized );
  1806. } else {
  1807. if ( bufferView === null ) {
  1808. array = new TypedArray( accessorDef.count * itemSize );
  1809. } else {
  1810. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1811. }
  1812. bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
  1813. }
  1814. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1815. if ( accessorDef.sparse !== undefined ) {
  1816. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1817. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1818. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1819. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1820. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1821. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1822. if ( bufferView !== null ) {
  1823. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1824. bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1825. }
  1826. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1827. const index = sparseIndices[ i ];
  1828. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1829. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1830. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1831. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1832. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse THREE.BufferAttribute.' );
  1833. }
  1834. }
  1835. return bufferAttribute;
  1836. } );
  1837. }
  1838. /**
  1839. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1840. * @param {number} textureIndex
  1841. * @return {Promise<THREE.Texture>}
  1842. */
  1843. loadTexture( textureIndex ) {
  1844. const json = this.json;
  1845. const options = this.options;
  1846. const textureDef = json.textures[ textureIndex ];
  1847. const sourceIndex = textureDef.source;
  1848. const sourceDef = json.images[ sourceIndex ];
  1849. let loader = this.textureLoader;
  1850. if ( sourceDef.uri ) {
  1851. const handler = options.manager.getHandler( sourceDef.uri );
  1852. if ( handler !== null ) loader = handler;
  1853. }
  1854. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1855. }
  1856. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1857. const parser = this;
  1858. const json = this.json;
  1859. const textureDef = json.textures[ textureIndex ];
  1860. const sourceDef = json.images[ sourceIndex ];
  1861. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1862. if ( this.textureCache[ cacheKey ] ) {
  1863. // See https://github.com/mrdoob/three.js/issues/21559.
  1864. return this.textureCache[ cacheKey ];
  1865. }
  1866. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1867. texture.flipY = false;
  1868. texture.name = textureDef.name || sourceDef.name || '';
  1869. const samplers = json.samplers || {};
  1870. const sampler = samplers[ textureDef.sampler ] || {};
  1871. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
  1872. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
  1873. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
  1874. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
  1875. parser.associations.set( texture, {
  1876. textures: textureIndex
  1877. } );
  1878. return texture;
  1879. } ).catch( function () {
  1880. return null;
  1881. } );
  1882. this.textureCache[ cacheKey ] = promise;
  1883. return promise;
  1884. }
  1885. loadImageSource( sourceIndex, loader ) {
  1886. const parser = this;
  1887. const json = this.json;
  1888. const options = this.options;
  1889. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  1890. return this.sourceCache[ sourceIndex ].then( texture => texture.clone() );
  1891. }
  1892. const sourceDef = json.images[ sourceIndex ];
  1893. const URL = self.URL || self.webkitURL;
  1894. let sourceURI = sourceDef.uri || '';
  1895. let isObjectURL = false;
  1896. if ( sourceDef.bufferView !== undefined ) {
  1897. // Load binary image data from bufferView, if provided.
  1898. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  1899. isObjectURL = true;
  1900. const blob = new Blob( [ bufferView ], {
  1901. type: sourceDef.mimeType
  1902. } );
  1903. sourceURI = URL.createObjectURL( blob );
  1904. return sourceURI;
  1905. } );
  1906. } else if ( sourceDef.uri === undefined ) {
  1907. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  1908. }
  1909. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1910. return new Promise( function ( resolve, reject ) {
  1911. let onLoad = resolve;
  1912. if ( loader.isImageBitmapLoader === true ) {
  1913. onLoad = function ( imageBitmap ) {
  1914. const texture = new THREE.Texture( imageBitmap );
  1915. texture.needsUpdate = true;
  1916. resolve( texture );
  1917. };
  1918. }
  1919. loader.load( THREE.LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1920. } );
  1921. } ).then( function ( texture ) {
  1922. // Clean up resources and configure THREE.Texture.
  1923. if ( isObjectURL === true ) {
  1924. URL.revokeObjectURL( sourceURI );
  1925. }
  1926. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  1927. return texture;
  1928. } ).catch( function ( error ) {
  1929. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1930. throw error;
  1931. } );
  1932. this.sourceCache[ sourceIndex ] = promise;
  1933. return promise;
  1934. }
  1935. /**
  1936. * Asynchronously assigns a texture to the given material parameters.
  1937. * @param {Object} materialParams
  1938. * @param {string} mapName
  1939. * @param {Object} mapDef
  1940. * @return {Promise<Texture>}
  1941. */
  1942. assignTexture( materialParams, mapName, mapDef, encoding ) {
  1943. const parser = this;
  1944. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1945. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1946. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1947. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1948. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1949. }
  1950. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1951. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1952. if ( transform ) {
  1953. const gltfReference = parser.associations.get( texture );
  1954. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1955. parser.associations.set( texture, gltfReference );
  1956. }
  1957. }
  1958. if ( encoding !== undefined ) {
  1959. texture.encoding = encoding;
  1960. }
  1961. materialParams[ mapName ] = texture;
  1962. return texture;
  1963. } );
  1964. }
  1965. /**
  1966. * Assigns final material to a THREE.Mesh, THREE.Line, or THREE.Points instance. The instance
  1967. * already has a material (generated from the glTF material options alone)
  1968. * but reuse of the same glTF material may require multiple threejs materials
  1969. * to accommodate different primitive types, defines, etc. New materials will
  1970. * be created if necessary, and reused from a cache.
  1971. * @param {Object3D} mesh THREE.Mesh, THREE.Line, or THREE.Points instance.
  1972. */
  1973. assignFinalMaterial( mesh ) {
  1974. const geometry = mesh.geometry;
  1975. let material = mesh.material;
  1976. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1977. const useVertexColors = geometry.attributes.color !== undefined;
  1978. const useFlatShading = geometry.attributes.normal === undefined;
  1979. if ( mesh.isPoints ) {
  1980. const cacheKey = 'PointsMaterial:' + material.uuid;
  1981. let pointsMaterial = this.cache.get( cacheKey );
  1982. if ( ! pointsMaterial ) {
  1983. pointsMaterial = new THREE.PointsMaterial();
  1984. THREE.Material.prototype.copy.call( pointsMaterial, material );
  1985. pointsMaterial.color.copy( material.color );
  1986. pointsMaterial.map = material.map;
  1987. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1988. this.cache.add( cacheKey, pointsMaterial );
  1989. }
  1990. material = pointsMaterial;
  1991. } else if ( mesh.isLine ) {
  1992. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1993. let lineMaterial = this.cache.get( cacheKey );
  1994. if ( ! lineMaterial ) {
  1995. lineMaterial = new THREE.LineBasicMaterial();
  1996. THREE.Material.prototype.copy.call( lineMaterial, material );
  1997. lineMaterial.color.copy( material.color );
  1998. this.cache.add( cacheKey, lineMaterial );
  1999. }
  2000. material = lineMaterial;
  2001. }
  2002. // Clone the material if it will be modified
  2003. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  2004. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  2005. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  2006. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  2007. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  2008. if ( useFlatShading ) cacheKey += 'flat-shading:';
  2009. let cachedMaterial = this.cache.get( cacheKey );
  2010. if ( ! cachedMaterial ) {
  2011. cachedMaterial = material.clone();
  2012. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  2013. if ( useFlatShading ) cachedMaterial.flatShading = true;
  2014. if ( useDerivativeTangents ) {
  2015. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  2016. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  2017. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  2018. }
  2019. this.cache.add( cacheKey, cachedMaterial );
  2020. this.associations.set( cachedMaterial, this.associations.get( material ) );
  2021. }
  2022. material = cachedMaterial;
  2023. }
  2024. // workarounds for mesh and geometry
  2025. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  2026. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  2027. }
  2028. mesh.material = material;
  2029. }
  2030. getMaterialType() {
  2031. return THREE.MeshStandardMaterial;
  2032. }
  2033. /**
  2034. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  2035. * @param {number} materialIndex
  2036. * @return {Promise<Material>}
  2037. */
  2038. loadMaterial( materialIndex ) {
  2039. const parser = this;
  2040. const json = this.json;
  2041. const extensions = this.extensions;
  2042. const materialDef = json.materials[ materialIndex ];
  2043. let materialType;
  2044. const materialParams = {};
  2045. const materialExtensions = materialDef.extensions || {};
  2046. const pending = [];
  2047. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  2048. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  2049. materialType = sgExtension.getMaterialType();
  2050. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  2051. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  2052. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  2053. materialType = kmuExtension.getMaterialType();
  2054. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  2055. } else {
  2056. // Specification:
  2057. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  2058. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  2059. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  2060. materialParams.opacity = 1.0;
  2061. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  2062. const array = metallicRoughness.baseColorFactor;
  2063. materialParams.color.fromArray( array );
  2064. materialParams.opacity = array[ 3 ];
  2065. }
  2066. if ( metallicRoughness.baseColorTexture !== undefined ) {
  2067. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, THREE.sRGBEncoding ) );
  2068. }
  2069. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  2070. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  2071. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  2072. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2073. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2074. }
  2075. materialType = this._invokeOne( function ( ext ) {
  2076. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  2077. } );
  2078. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  2079. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  2080. } ) ) );
  2081. }
  2082. if ( materialDef.doubleSided === true ) {
  2083. materialParams.side = THREE.DoubleSide;
  2084. }
  2085. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  2086. if ( alphaMode === ALPHA_MODES.BLEND ) {
  2087. materialParams.transparent = true;
  2088. // See: https://github.com/mrdoob/three.js/issues/17706
  2089. materialParams.depthWrite = false;
  2090. } else {
  2091. materialParams.transparent = false;
  2092. if ( alphaMode === ALPHA_MODES.MASK ) {
  2093. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  2094. }
  2095. }
  2096. if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  2097. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  2098. materialParams.normalScale = new THREE.Vector2( 1, 1 );
  2099. if ( materialDef.normalTexture.scale !== undefined ) {
  2100. const scale = materialDef.normalTexture.scale;
  2101. materialParams.normalScale.set( scale, scale );
  2102. }
  2103. }
  2104. if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  2105. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2106. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2107. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2108. }
  2109. }
  2110. if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  2111. materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
  2112. }
  2113. if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  2114. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, THREE.sRGBEncoding ) );
  2115. }
  2116. return Promise.all( pending ).then( function () {
  2117. let material;
  2118. if ( materialType === GLTFMeshStandardSGMaterial ) {
  2119. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  2120. } else {
  2121. material = new materialType( materialParams );
  2122. }
  2123. if ( materialDef.name ) material.name = materialDef.name;
  2124. assignExtrasToUserData( material, materialDef );
  2125. parser.associations.set( material, {
  2126. materials: materialIndex
  2127. } );
  2128. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2129. return material;
  2130. } );
  2131. }
  2132. /** When THREE.Object3D instances are targeted by animation, they need unique names. */
  2133. createUniqueName( originalName ) {
  2134. const sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
  2135. let name = sanitizedName;
  2136. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  2137. name = sanitizedName + '_' + i;
  2138. }
  2139. this.nodeNamesUsed[ name ] = true;
  2140. return name;
  2141. }
  2142. /**
  2143. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2144. *
  2145. * Creates BufferGeometries from primitives.
  2146. *
  2147. * @param {Array<GLTF.Primitive>} primitives
  2148. * @return {Promise<Array<BufferGeometry>>}
  2149. */
  2150. loadGeometries( primitives ) {
  2151. const parser = this;
  2152. const extensions = this.extensions;
  2153. const cache = this.primitiveCache;
  2154. function createDracoPrimitive( primitive ) {
  2155. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ].decodePrimitive( primitive, parser ).then( function ( geometry ) {
  2156. return addPrimitiveAttributes( geometry, primitive, parser );
  2157. } );
  2158. }
  2159. const pending = [];
  2160. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2161. const primitive = primitives[ i ];
  2162. const cacheKey = createPrimitiveKey( primitive );
  2163. // See if we've already created this geometry
  2164. const cached = cache[ cacheKey ];
  2165. if ( cached ) {
  2166. // Use the cached geometry if it exists
  2167. pending.push( cached.promise );
  2168. } else {
  2169. let geometryPromise;
  2170. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2171. // Use DRACO geometry if available
  2172. geometryPromise = createDracoPrimitive( primitive );
  2173. } else {
  2174. // Otherwise create a new geometry
  2175. geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
  2176. }
  2177. // Cache this geometry
  2178. cache[ cacheKey ] = {
  2179. primitive: primitive,
  2180. promise: geometryPromise
  2181. };
  2182. pending.push( geometryPromise );
  2183. }
  2184. }
  2185. return Promise.all( pending );
  2186. }
  2187. /**
  2188. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2189. * @param {number} meshIndex
  2190. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2191. */
  2192. loadMesh( meshIndex ) {
  2193. const parser = this;
  2194. const json = this.json;
  2195. const extensions = this.extensions;
  2196. const meshDef = json.meshes[ meshIndex ];
  2197. const primitives = meshDef.primitives;
  2198. const pending = [];
  2199. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2200. const material = primitives[ i ].material === undefined ? createDefaultMaterial( this.cache ) : this.getDependency( 'material', primitives[ i ].material );
  2201. pending.push( material );
  2202. }
  2203. pending.push( parser.loadGeometries( primitives ) );
  2204. return Promise.all( pending ).then( function ( results ) {
  2205. const materials = results.slice( 0, results.length - 1 );
  2206. const geometries = results[ results.length - 1 ];
  2207. const meshes = [];
  2208. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2209. const geometry = geometries[ i ];
  2210. const primitive = primitives[ i ];
  2211. // 1. create THREE.Mesh
  2212. let mesh;
  2213. const material = materials[ i ];
  2214. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined ) {
  2215. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2216. mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh( geometry, material ) : new THREE.Mesh( geometry, material );
  2217. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2218. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2219. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2220. mesh.normalizeSkinWeights();
  2221. }
  2222. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2223. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
  2224. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2225. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
  2226. }
  2227. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2228. mesh = new THREE.LineSegments( geometry, material );
  2229. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2230. mesh = new THREE.Line( geometry, material );
  2231. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2232. mesh = new THREE.LineLoop( geometry, material );
  2233. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2234. mesh = new THREE.Points( geometry, material );
  2235. } else {
  2236. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2237. }
  2238. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2239. updateMorphTargets( mesh, meshDef );
  2240. }
  2241. mesh.name = parser.createUniqueName( meshDef.name || 'mesh_' + meshIndex );
  2242. assignExtrasToUserData( mesh, meshDef );
  2243. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2244. parser.assignFinalMaterial( mesh );
  2245. meshes.push( mesh );
  2246. }
  2247. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2248. parser.associations.set( meshes[ i ], {
  2249. meshes: meshIndex,
  2250. primitives: i
  2251. } );
  2252. }
  2253. if ( meshes.length === 1 ) {
  2254. return meshes[ 0 ];
  2255. }
  2256. const group = new THREE.Group();
  2257. parser.associations.set( group, {
  2258. meshes: meshIndex
  2259. } );
  2260. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2261. group.add( meshes[ i ] );
  2262. }
  2263. return group;
  2264. } );
  2265. }
  2266. /**
  2267. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2268. * @param {number} cameraIndex
  2269. * @return {Promise<THREE.Camera>}
  2270. */
  2271. loadCamera( cameraIndex ) {
  2272. let camera;
  2273. const cameraDef = this.json.cameras[ cameraIndex ];
  2274. const params = cameraDef[ cameraDef.type ];
  2275. if ( ! params ) {
  2276. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2277. return;
  2278. }
  2279. if ( cameraDef.type === 'perspective' ) {
  2280. camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2281. } else if ( cameraDef.type === 'orthographic' ) {
  2282. camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2283. }
  2284. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2285. assignExtrasToUserData( camera, cameraDef );
  2286. return Promise.resolve( camera );
  2287. }
  2288. /**
  2289. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2290. * @param {number} skinIndex
  2291. * @return {Promise<Object>}
  2292. */
  2293. loadSkin( skinIndex ) {
  2294. const skinDef = this.json.skins[ skinIndex ];
  2295. const skinEntry = {
  2296. joints: skinDef.joints
  2297. };
  2298. if ( skinDef.inverseBindMatrices === undefined ) {
  2299. return Promise.resolve( skinEntry );
  2300. }
  2301. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2302. skinEntry.inverseBindMatrices = accessor;
  2303. return skinEntry;
  2304. } );
  2305. }
  2306. /**
  2307. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2308. * @param {number} animationIndex
  2309. * @return {Promise<AnimationClip>}
  2310. */
  2311. loadAnimation( animationIndex ) {
  2312. const json = this.json;
  2313. const animationDef = json.animations[ animationIndex ];
  2314. const pendingNodes = [];
  2315. const pendingInputAccessors = [];
  2316. const pendingOutputAccessors = [];
  2317. const pendingSamplers = [];
  2318. const pendingTargets = [];
  2319. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2320. const channel = animationDef.channels[ i ];
  2321. const sampler = animationDef.samplers[ channel.sampler ];
  2322. const target = channel.target;
  2323. const name = target.node;
  2324. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2325. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2326. pendingNodes.push( this.getDependency( 'node', name ) );
  2327. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2328. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2329. pendingSamplers.push( sampler );
  2330. pendingTargets.push( target );
  2331. }
  2332. return Promise.all( [ Promise.all( pendingNodes ), Promise.all( pendingInputAccessors ), Promise.all( pendingOutputAccessors ), Promise.all( pendingSamplers ), Promise.all( pendingTargets ) ] ).then( function ( dependencies ) {
  2333. const nodes = dependencies[ 0 ];
  2334. const inputAccessors = dependencies[ 1 ];
  2335. const outputAccessors = dependencies[ 2 ];
  2336. const samplers = dependencies[ 3 ];
  2337. const targets = dependencies[ 4 ];
  2338. const tracks = [];
  2339. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2340. const node = nodes[ i ];
  2341. const inputAccessor = inputAccessors[ i ];
  2342. const outputAccessor = outputAccessors[ i ];
  2343. const sampler = samplers[ i ];
  2344. const target = targets[ i ];
  2345. if ( node === undefined ) continue;
  2346. node.updateMatrix();
  2347. let TypedKeyframeTrack;
  2348. switch ( PATH_PROPERTIES[ target.path ] ) {
  2349. case PATH_PROPERTIES.weights:
  2350. TypedKeyframeTrack = THREE.NumberKeyframeTrack;
  2351. break;
  2352. case PATH_PROPERTIES.rotation:
  2353. TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
  2354. break;
  2355. case PATH_PROPERTIES.position:
  2356. case PATH_PROPERTIES.scale:
  2357. default:
  2358. TypedKeyframeTrack = THREE.VectorKeyframeTrack;
  2359. break;
  2360. }
  2361. const targetName = node.name ? node.name : node.uuid;
  2362. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
  2363. const targetNames = [];
  2364. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2365. node.traverse( function ( object ) {
  2366. if ( object.morphTargetInfluences ) {
  2367. targetNames.push( object.name ? object.name : object.uuid );
  2368. }
  2369. } );
  2370. } else {
  2371. targetNames.push( targetName );
  2372. }
  2373. let outputArray = outputAccessor.array;
  2374. if ( outputAccessor.normalized ) {
  2375. const scale = getNormalizedComponentScale( outputArray.constructor );
  2376. const scaled = new Float32Array( outputArray.length );
  2377. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2378. scaled[ j ] = outputArray[ j ] * scale;
  2379. }
  2380. outputArray = scaled;
  2381. }
  2382. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2383. const track = new TypedKeyframeTrack( targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], inputAccessor.array, outputArray, interpolation );
  2384. // Override interpolation with custom factory method.
  2385. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2386. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2387. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2388. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2389. // must be divided by three to get the interpolant's sampleSize argument.
  2390. const interpolantType = this instanceof THREE.QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2391. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2392. };
  2393. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2394. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2395. }
  2396. tracks.push( track );
  2397. }
  2398. }
  2399. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2400. return new THREE.AnimationClip( name, undefined, tracks );
  2401. } );
  2402. }
  2403. createNodeMesh( nodeIndex ) {
  2404. const json = this.json;
  2405. const parser = this;
  2406. const nodeDef = json.nodes[ nodeIndex ];
  2407. if ( nodeDef.mesh === undefined ) return null;
  2408. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2409. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2410. // if weights are provided on the node, override weights on the mesh.
  2411. if ( nodeDef.weights !== undefined ) {
  2412. node.traverse( function ( o ) {
  2413. if ( ! o.isMesh ) return;
  2414. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2415. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2416. }
  2417. } );
  2418. }
  2419. return node;
  2420. } );
  2421. }
  2422. /**
  2423. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2424. * @param {number} nodeIndex
  2425. * @return {Promise<Object3D>}
  2426. */
  2427. loadNode( nodeIndex ) {
  2428. const json = this.json;
  2429. const extensions = this.extensions;
  2430. const parser = this;
  2431. const nodeDef = json.nodes[ nodeIndex ];
  2432. // reserve node's name before its dependencies, so the root has the intended name.
  2433. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2434. return function () {
  2435. const pending = [];
  2436. const meshPromise = parser._invokeOne( function ( ext ) {
  2437. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2438. } );
  2439. if ( meshPromise ) {
  2440. pending.push( meshPromise );
  2441. }
  2442. if ( nodeDef.camera !== undefined ) {
  2443. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2444. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2445. } ) );
  2446. }
  2447. parser._invokeAll( function ( ext ) {
  2448. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2449. } ).forEach( function ( promise ) {
  2450. pending.push( promise );
  2451. } );
  2452. return Promise.all( pending );
  2453. }().then( function ( objects ) {
  2454. let node;
  2455. // .isBone isn't in glTF spec. See ._markDefs
  2456. if ( nodeDef.isBone === true ) {
  2457. node = new THREE.Bone();
  2458. } else if ( objects.length > 1 ) {
  2459. node = new THREE.Group();
  2460. } else if ( objects.length === 1 ) {
  2461. node = objects[ 0 ];
  2462. } else {
  2463. node = new THREE.Object3D();
  2464. }
  2465. if ( node !== objects[ 0 ] ) {
  2466. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2467. node.add( objects[ i ] );
  2468. }
  2469. }
  2470. if ( nodeDef.name ) {
  2471. node.userData.name = nodeDef.name;
  2472. node.name = nodeName;
  2473. }
  2474. assignExtrasToUserData( node, nodeDef );
  2475. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2476. if ( nodeDef.matrix !== undefined ) {
  2477. const matrix = new THREE.Matrix4();
  2478. matrix.fromArray( nodeDef.matrix );
  2479. node.applyMatrix4( matrix );
  2480. } else {
  2481. if ( nodeDef.translation !== undefined ) {
  2482. node.position.fromArray( nodeDef.translation );
  2483. }
  2484. if ( nodeDef.rotation !== undefined ) {
  2485. node.quaternion.fromArray( nodeDef.rotation );
  2486. }
  2487. if ( nodeDef.scale !== undefined ) {
  2488. node.scale.fromArray( nodeDef.scale );
  2489. }
  2490. }
  2491. if ( ! parser.associations.has( node ) ) {
  2492. parser.associations.set( node, {} );
  2493. }
  2494. parser.associations.get( node ).nodes = nodeIndex;
  2495. return node;
  2496. } );
  2497. }
  2498. /**
  2499. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2500. * @param {number} sceneIndex
  2501. * @return {Promise<Group>}
  2502. */
  2503. loadScene( sceneIndex ) {
  2504. const json = this.json;
  2505. const extensions = this.extensions;
  2506. const sceneDef = this.json.scenes[ sceneIndex ];
  2507. const parser = this;
  2508. // THREE.Loader returns THREE.Group, not Scene.
  2509. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2510. const scene = new THREE.Group();
  2511. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2512. assignExtrasToUserData( scene, sceneDef );
  2513. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2514. const nodeIds = sceneDef.nodes || [];
  2515. const pending = [];
  2516. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2517. pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
  2518. }
  2519. return Promise.all( pending ).then( function () {
  2520. // Removes dangling associations, associations that reference a node that
  2521. // didn't make it into the scene.
  2522. const reduceAssociations = node => {
  2523. const reducedAssociations = new Map();
  2524. for ( const [ key, value ] of parser.associations ) {
  2525. if ( key instanceof THREE.Material || key instanceof THREE.Texture ) {
  2526. reducedAssociations.set( key, value );
  2527. }
  2528. }
  2529. node.traverse( node => {
  2530. const mappings = parser.associations.get( node );
  2531. if ( mappings != null ) {
  2532. reducedAssociations.set( node, mappings );
  2533. }
  2534. } );
  2535. return reducedAssociations;
  2536. };
  2537. parser.associations = reduceAssociations( scene );
  2538. return scene;
  2539. } );
  2540. }
  2541. }
  2542. function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
  2543. const nodeDef = json.nodes[ nodeId ];
  2544. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2545. if ( nodeDef.skin === undefined ) return node;
  2546. // build skeleton here as well
  2547. let skinEntry;
  2548. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2549. skinEntry = skin;
  2550. const pendingJoints = [];
  2551. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2552. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2553. }
  2554. return Promise.all( pendingJoints );
  2555. } ).then( function ( jointNodes ) {
  2556. node.traverse( function ( mesh ) {
  2557. if ( ! mesh.isMesh ) return;
  2558. const bones = [];
  2559. const boneInverses = [];
  2560. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2561. const jointNode = jointNodes[ j ];
  2562. if ( jointNode ) {
  2563. bones.push( jointNode );
  2564. const mat = new THREE.Matrix4();
  2565. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2566. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2567. }
  2568. boneInverses.push( mat );
  2569. } else {
  2570. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2571. }
  2572. }
  2573. mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2574. } );
  2575. return node;
  2576. } );
  2577. } ).then( function ( node ) {
  2578. // build node hierachy
  2579. parentObject.add( node );
  2580. const pending = [];
  2581. if ( nodeDef.children ) {
  2582. const children = nodeDef.children;
  2583. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2584. const child = children[ i ];
  2585. pending.push( buildNodeHierarchy( child, node, json, parser ) );
  2586. }
  2587. }
  2588. return Promise.all( pending );
  2589. } );
  2590. }
  2591. /**
  2592. * @param {BufferGeometry} geometry
  2593. * @param {GLTF.Primitive} primitiveDef
  2594. * @param {GLTFParser} parser
  2595. */
  2596. function computeBounds( geometry, primitiveDef, parser ) {
  2597. const attributes = primitiveDef.attributes;
  2598. const box = new THREE.Box3();
  2599. if ( attributes.POSITION !== undefined ) {
  2600. const accessor = parser.json.accessors[ attributes.POSITION ];
  2601. const min = accessor.min;
  2602. const max = accessor.max;
  2603. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2604. if ( min !== undefined && max !== undefined ) {
  2605. box.set( new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  2606. if ( accessor.normalized ) {
  2607. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2608. box.min.multiplyScalar( boxScale );
  2609. box.max.multiplyScalar( boxScale );
  2610. }
  2611. } else {
  2612. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2613. return;
  2614. }
  2615. } else {
  2616. return;
  2617. }
  2618. const targets = primitiveDef.targets;
  2619. if ( targets !== undefined ) {
  2620. const maxDisplacement = new THREE.Vector3();
  2621. const vector = new THREE.Vector3();
  2622. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2623. const target = targets[ i ];
  2624. if ( target.POSITION !== undefined ) {
  2625. const accessor = parser.json.accessors[ target.POSITION ];
  2626. const min = accessor.min;
  2627. const max = accessor.max;
  2628. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2629. if ( min !== undefined && max !== undefined ) {
  2630. // we need to get max of absolute components because target weight is [-1,1]
  2631. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2632. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2633. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2634. if ( accessor.normalized ) {
  2635. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2636. vector.multiplyScalar( boxScale );
  2637. }
  2638. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2639. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2640. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2641. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2642. maxDisplacement.max( vector );
  2643. } else {
  2644. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2645. }
  2646. }
  2647. }
  2648. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2649. box.expandByVector( maxDisplacement );
  2650. }
  2651. geometry.boundingBox = box;
  2652. const sphere = new THREE.Sphere();
  2653. box.getCenter( sphere.center );
  2654. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2655. geometry.boundingSphere = sphere;
  2656. }
  2657. /**
  2658. * @param {BufferGeometry} geometry
  2659. * @param {GLTF.Primitive} primitiveDef
  2660. * @param {GLTFParser} parser
  2661. * @return {Promise<BufferGeometry>}
  2662. */
  2663. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2664. const attributes = primitiveDef.attributes;
  2665. const pending = [];
  2666. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2667. return parser.getDependency( 'accessor', accessorIndex ).then( function ( accessor ) {
  2668. geometry.setAttribute( attributeName, accessor );
  2669. } );
  2670. }
  2671. for ( const gltfAttributeName in attributes ) {
  2672. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2673. // Skip attributes already provided by e.g. Draco extension.
  2674. if ( threeAttributeName in geometry.attributes ) continue;
  2675. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2676. }
  2677. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2678. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2679. geometry.setIndex( accessor );
  2680. } );
  2681. pending.push( accessor );
  2682. }
  2683. assignExtrasToUserData( geometry, primitiveDef );
  2684. computeBounds( geometry, primitiveDef, parser );
  2685. return Promise.all( pending ).then( function () {
  2686. return primitiveDef.targets !== undefined ? addMorphTargets( geometry, primitiveDef.targets, parser ) : geometry;
  2687. } );
  2688. }
  2689. /**
  2690. * @param {BufferGeometry} geometry
  2691. * @param {Number} drawMode
  2692. * @return {BufferGeometry}
  2693. */
  2694. function toTrianglesDrawMode( geometry, drawMode ) {
  2695. let index = geometry.getIndex();
  2696. // generate index if not present
  2697. if ( index === null ) {
  2698. const indices = [];
  2699. const position = geometry.getAttribute( 'position' );
  2700. if ( position !== undefined ) {
  2701. for ( let i = 0; i < position.count; i ++ ) {
  2702. indices.push( i );
  2703. }
  2704. geometry.setIndex( indices );
  2705. index = geometry.getIndex();
  2706. } else {
  2707. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2708. return geometry;
  2709. }
  2710. }
  2711. //
  2712. const numberOfTriangles = index.count - 2;
  2713. const newIndices = [];
  2714. if ( drawMode === THREE.TriangleFanDrawMode ) {
  2715. // gl.TRIANGLE_FAN
  2716. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2717. newIndices.push( index.getX( 0 ) );
  2718. newIndices.push( index.getX( i ) );
  2719. newIndices.push( index.getX( i + 1 ) );
  2720. }
  2721. } else {
  2722. // gl.TRIANGLE_STRIP
  2723. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2724. if ( i % 2 === 0 ) {
  2725. newIndices.push( index.getX( i ) );
  2726. newIndices.push( index.getX( i + 1 ) );
  2727. newIndices.push( index.getX( i + 2 ) );
  2728. } else {
  2729. newIndices.push( index.getX( i + 2 ) );
  2730. newIndices.push( index.getX( i + 1 ) );
  2731. newIndices.push( index.getX( i ) );
  2732. }
  2733. }
  2734. }
  2735. if ( newIndices.length / 3 !== numberOfTriangles ) {
  2736. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2737. }
  2738. // build final geometry
  2739. const newGeometry = geometry.clone();
  2740. newGeometry.setIndex( newIndices );
  2741. return newGeometry;
  2742. }
  2743. THREE.GLTFLoader = GLTFLoader;
  2744. } )();