geometry-browser.html 3.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147
  1. <!doctype html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8">
  5. <title>Three.js Geometry Browser</title>
  6. <style>
  7. @font-face {
  8. font-family: 'inconsolata';
  9. src: url('../files/inconsolata.woff') format('woff');
  10. font-weight: normal;
  11. font-style: normal;
  12. }
  13. body {
  14. margin:0;
  15. font-family: 'inconsolata';
  16. font-size: 15px;
  17. line-height: 18px;
  18. overflow: hidden;
  19. }
  20. canvas { width: 100%; height: 100% }
  21. #newWindow {
  22. display: block;
  23. position: absolute;
  24. bottom: 0.3em;
  25. left: 0.5em;
  26. color: #fff;
  27. }
  28. </style>
  29. </head>
  30. <body>
  31. <a id='newWindow' href='./geometry-browser.html' target='_blank'>Open in New Window</a>
  32. <script src="../../build/three.min.js"></script>
  33. <script src='../../examples/js/libs/dat.gui.min.js'></script>
  34. <script src="../../examples/js/controls/OrbitControls.js"></script>
  35. <script src="../../examples/js/geometries/TextGeometry.js"></script>
  36. <script src="../../examples/js/utils/FontUtils.js"></script>
  37. <script src="../../examples/fonts/gentilis_bold.typeface.js"></script>
  38. <script src="../../examples/fonts/gentilis_regular.typeface.js"></script>
  39. <script src="../../examples/fonts/optimer_bold.typeface.js"></script>
  40. <script src="../../examples/fonts/optimer_regular.typeface.js"></script>
  41. <script src="../../examples/fonts/helvetiker_bold.typeface.js"></script>
  42. <script src="../../examples/fonts/helvetiker_regular.typeface.js"></script>
  43. <script src="../../examples/fonts/droid/droid_serif_regular.typeface.js"></script>
  44. <script src="../../examples/fonts/droid/droid_serif_bold.typeface.js"></script>
  45. <script src='js/geometry.js'></script>
  46. <script>
  47. document.getElementById('newWindow').href += window.location.hash;
  48. var gui = new dat.GUI();
  49. var scene = new THREE.Scene();
  50. var camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 50 );
  51. camera.position.z = 30;
  52. var renderer = new THREE.WebGLRenderer( { antialias: true } );
  53. renderer.setPixelRatio( window.devicePixelRatio );
  54. renderer.setSize( window.innerWidth, window.innerHeight );
  55. document.body.appendChild( renderer.domElement );
  56. var orbit = new THREE.OrbitControls( camera, renderer.domElement );
  57. orbit.enableZoom = false;
  58. var ambientLight = new THREE.AmbientLight( 0x000000 );
  59. scene.add( ambientLight );
  60. var lights = [];
  61. lights[0] = new THREE.PointLight( 0xffffff, 1, 0 );
  62. lights[1] = new THREE.PointLight( 0xffffff, 1, 0 );
  63. lights[2] = new THREE.PointLight( 0xffffff, 1, 0 );
  64. lights[0].position.set( 0, 200, 0 );
  65. lights[1].position.set( 100, 200, 100 );
  66. lights[2].position.set( -100, -200, -100 );
  67. scene.add( lights[0] );
  68. scene.add( lights[1] );
  69. scene.add( lights[2] );
  70. var mesh = new THREE.Object3D()
  71. mesh.add( new THREE.LineSegments(
  72. new THREE.Geometry(),
  73. new THREE.LineBasicMaterial({
  74. color: 0xffffff,
  75. transparent: true,
  76. opacity: 0.5
  77. })
  78. ));
  79. mesh.add( new THREE.Mesh(
  80. new THREE.Geometry(),
  81. new THREE.MeshPhongMaterial({
  82. color: 0x156289,
  83. emissive: 0x072534,
  84. side: THREE.DoubleSide,
  85. shading: THREE.FlatShading
  86. })
  87. ));
  88. var options = chooseFromHash( mesh );
  89. scene.add( mesh );
  90. var prevFog = false;
  91. var render = function () {
  92. requestAnimationFrame( render );
  93. var time = Date.now() * 0.001;
  94. if( !options.fixed ) {
  95. mesh.rotation.x += 0.005;
  96. mesh.rotation.y += 0.005;
  97. }
  98. renderer.render( scene, camera );
  99. };
  100. window.addEventListener( 'resize', function () {
  101. camera.aspect = window.innerWidth / window.innerHeight;
  102. camera.updateProjectionMatrix();
  103. renderer.setSize( window.innerWidth, window.innerHeight );
  104. }, false );
  105. render();
  106. </script>
  107. </body>
  108. </html>