Viewport.js 11 KB

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  1. var Viewport = function ( editor ) {
  2. var signals = editor.signals;
  3. var container = new UI.Panel();
  4. container.setPosition( 'absolute' );
  5. container.add( new Viewport.Info( editor ) );
  6. var scene = editor.scene;
  7. var sceneHelpers = editor.sceneHelpers;
  8. var objects = [];
  9. // helpers
  10. var grid = new THREE.GridHelper( 500, 25 );
  11. sceneHelpers.add( grid );
  12. //
  13. var camera = editor.camera;
  14. camera.position.fromArray( editor.config.getKey( 'camera/position' ) );
  15. camera.lookAt( new THREE.Vector3().fromArray( editor.config.getKey( 'camera/target' ) ) );
  16. //
  17. var selectionBox = new THREE.BoxHelper();
  18. selectionBox.material.depthTest = false;
  19. selectionBox.material.transparent = true;
  20. selectionBox.visible = false;
  21. sceneHelpers.add( selectionBox );
  22. var transformControls = new THREE.TransformControls( camera, container.dom );
  23. transformControls.addEventListener( 'change', function () {
  24. var object = transformControls.object;
  25. if ( object !== undefined ) {
  26. if ( editor.helpers[ object.id ] !== undefined ) {
  27. editor.helpers[ object.id ].update();
  28. }
  29. }
  30. render();
  31. } );
  32. transformControls.addEventListener( 'mouseDown', function () {
  33. controls.enabled = false;
  34. } );
  35. transformControls.addEventListener( 'mouseUp', function () {
  36. signals.objectChanged.dispatch( transformControls.object );
  37. controls.enabled = true;
  38. } );
  39. sceneHelpers.add( transformControls );
  40. // fog
  41. var oldFogType = "None";
  42. var oldFogColor = 0xaaaaaa;
  43. var oldFogNear = 1;
  44. var oldFogFar = 5000;
  45. var oldFogDensity = 0.00025;
  46. // object picking
  47. var raycaster = new THREE.Raycaster();
  48. // events
  49. var getIntersects = function ( point, object ) {
  50. var vector = new THREE.Vector3();
  51. vector.set( ( point.x * 2 ) - 1, - ( point.y * 2 ) + 1, 0.5 );
  52. vector.unproject( camera );
  53. raycaster.set( camera.position, vector.sub( camera.position ).normalize() );
  54. if ( object instanceof Array ) {
  55. return raycaster.intersectObjects( object );
  56. }
  57. return raycaster.intersectObject( object );
  58. };
  59. var onDownPosition = new THREE.Vector2();
  60. var onUpPosition = new THREE.Vector2();
  61. var onDoubleClickPosition = new THREE.Vector2();
  62. var getMousePosition = function ( dom, x, y ) {
  63. var rect = dom.getBoundingClientRect();
  64. return [ ( x - rect.left ) / rect.width, ( y - rect.top ) / rect.height ];
  65. };
  66. var handleClick = function () {
  67. if ( onDownPosition.distanceTo( onUpPosition ) == 0 ) {
  68. var intersects = getIntersects( onUpPosition, objects );
  69. if ( intersects.length > 0 ) {
  70. var object = intersects[ 0 ].object;
  71. if ( object.userData.object !== undefined ) {
  72. // helper
  73. editor.select( object.userData.object );
  74. } else {
  75. editor.select( object );
  76. }
  77. } else {
  78. editor.select( null );
  79. }
  80. render();
  81. }
  82. };
  83. var onMouseDown = function ( event ) {
  84. event.preventDefault();
  85. var array = getMousePosition( container.dom, event.clientX, event.clientY );
  86. onDownPosition.fromArray( array );
  87. document.addEventListener( 'mouseup', onMouseUp, false );
  88. };
  89. var onMouseUp = function ( event ) {
  90. var array = getMousePosition( container.dom, event.clientX, event.clientY );
  91. onUpPosition.fromArray( array );
  92. handleClick();
  93. document.removeEventListener( 'mouseup', onMouseUp, false );
  94. };
  95. var onTouchStart = function ( event ) {
  96. var touch = event.changedTouches[ 0 ];
  97. var array = getMousePosition( container.dom, touch.clientX, touch.clientY );
  98. onDownPosition.fromArray( array );
  99. document.addEventListener( 'touchend', onTouchEnd, false );
  100. };
  101. var onTouchEnd = function ( event ) {
  102. var touch = event.changedTouches[ 0 ];
  103. var array = getMousePosition( container.dom, touch.clientX, touch.clientY );
  104. onUpPosition.fromArray( array );
  105. handleClick();
  106. document.removeEventListener( 'touchend', onTouchEnd, false );
  107. };
  108. var onDoubleClick = function ( event ) {
  109. var array = getMousePosition( container.dom, event.clientX, event.clientY );
  110. onDoubleClickPosition.fromArray( array );
  111. var intersects = getIntersects( onDoubleClickPosition, objects );
  112. if ( intersects.length > 0 ) {
  113. var intersect = intersects[ 0 ];
  114. signals.objectFocused.dispatch( intersect.object );
  115. }
  116. };
  117. container.dom.addEventListener( 'mousedown', onMouseDown, false );
  118. container.dom.addEventListener( 'touchstart', onTouchStart, false );
  119. container.dom.addEventListener( 'dblclick', onDoubleClick, false );
  120. // controls need to be added *after* main logic,
  121. // otherwise controls.enabled doesn't work.
  122. var controls = new THREE.EditorControls( camera, container.dom );
  123. controls.center.fromArray( editor.config.getKey( 'camera/target' ) );
  124. controls.addEventListener( 'change', function () {
  125. transformControls.update();
  126. signals.cameraChanged.dispatch( camera );
  127. } );
  128. // signals
  129. signals.themeChanged.add( function ( value ) {
  130. switch ( value ) {
  131. case 'css/light.css':
  132. grid.setColors( 0x444444, 0x888888 );
  133. clearColor = 0xaaaaaa;
  134. break;
  135. case 'css/dark.css':
  136. grid.setColors( 0xbbbbbb, 0x888888 );
  137. clearColor = 0x333333;
  138. break;
  139. }
  140. renderer.setClearColor( clearColor );
  141. render();
  142. } );
  143. signals.transformModeChanged.add( function ( mode ) {
  144. transformControls.setMode( mode );
  145. } );
  146. signals.snapChanged.add( function ( dist ) {
  147. transformControls.setSnap( dist );
  148. } );
  149. signals.spaceChanged.add( function ( space ) {
  150. transformControls.setSpace( space );
  151. } );
  152. signals.rendererChanged.add( function ( type ) {
  153. container.dom.removeChild( renderer.domElement );
  154. renderer = new THREE[ type ]( { antialias: true } );
  155. renderer.autoClear = false;
  156. renderer.autoUpdateScene = false;
  157. renderer.setClearColor( clearColor );
  158. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  159. container.dom.appendChild( renderer.domElement );
  160. render();
  161. } );
  162. signals.sceneGraphChanged.add( function () {
  163. render();
  164. } );
  165. var saveTimeout;
  166. signals.cameraChanged.add( function () {
  167. if ( saveTimeout !== undefined ) {
  168. clearTimeout( saveTimeout );
  169. }
  170. saveTimeout = setTimeout( function () {
  171. editor.config.setKey(
  172. 'camera/position', camera.position.toArray(),
  173. 'camera/target', controls.center.toArray()
  174. );
  175. }, 1000 );
  176. render();
  177. } );
  178. signals.objectSelected.add( function ( object ) {
  179. selectionBox.visible = false;
  180. transformControls.detach();
  181. if ( object !== null ) {
  182. if ( object.geometry !== undefined &&
  183. object instanceof THREE.Sprite === false ) {
  184. selectionBox.update( object );
  185. selectionBox.visible = true;
  186. }
  187. if ( object instanceof THREE.PerspectiveCamera === false ) {
  188. transformControls.attach( object );
  189. }
  190. }
  191. render();
  192. } );
  193. signals.objectFocused.add( function ( object ) {
  194. controls.focus( object );
  195. } );
  196. signals.geometryChanged.add( render );
  197. signals.objectAdded.add( function ( object ) {
  198. var materialsNeedUpdate = false;
  199. object.traverse( function ( child ) {
  200. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  201. objects.push( child );
  202. } );
  203. if ( materialsNeedUpdate === true ) updateMaterials();
  204. } );
  205. signals.objectChanged.add( function ( object ) {
  206. transformControls.update();
  207. if ( object !== camera ) {
  208. if ( object.geometry !== undefined ) {
  209. selectionBox.update( object );
  210. }
  211. if ( editor.helpers[ object.id ] !== undefined ) {
  212. editor.helpers[ object.id ].update();
  213. }
  214. }
  215. render();
  216. } );
  217. signals.objectRemoved.add( function ( object ) {
  218. var materialsNeedUpdate = false;
  219. object.traverse( function ( child ) {
  220. if ( child instanceof THREE.Light ) materialsNeedUpdate = true;
  221. objects.splice( objects.indexOf( child ), 1 );
  222. } );
  223. if ( materialsNeedUpdate === true ) updateMaterials();
  224. } );
  225. signals.helperAdded.add( function ( object ) {
  226. objects.push( object.getObjectByName( 'picker' ) );
  227. } );
  228. signals.helperRemoved.add( function ( object ) {
  229. objects.splice( objects.indexOf( object.getObjectByName( 'picker' ) ), 1 );
  230. } );
  231. signals.materialChanged.add( function ( material ) {
  232. render();
  233. } );
  234. signals.fogTypeChanged.add( function ( fogType ) {
  235. if ( fogType !== oldFogType ) {
  236. if ( fogType === "None" ) {
  237. scene.fog = null;
  238. } else if ( fogType === "Fog" ) {
  239. scene.fog = new THREE.Fog( oldFogColor, oldFogNear, oldFogFar );
  240. } else if ( fogType === "FogExp2" ) {
  241. scene.fog = new THREE.FogExp2( oldFogColor, oldFogDensity );
  242. }
  243. updateMaterials();
  244. oldFogType = fogType;
  245. }
  246. render();
  247. } );
  248. signals.fogColorChanged.add( function ( fogColor ) {
  249. oldFogColor = fogColor;
  250. updateFog( scene );
  251. render();
  252. } );
  253. signals.fogParametersChanged.add( function ( near, far, density ) {
  254. oldFogNear = near;
  255. oldFogFar = far;
  256. oldFogDensity = density;
  257. updateFog( scene );
  258. render();
  259. } );
  260. signals.windowResize.add( function () {
  261. camera.aspect = container.dom.offsetWidth / container.dom.offsetHeight;
  262. camera.updateProjectionMatrix();
  263. renderer.setSize( container.dom.offsetWidth, container.dom.offsetHeight );
  264. render();
  265. } );
  266. signals.showGridChanged.add( function ( showGrid ) {
  267. grid.visible = showGrid;
  268. render();
  269. } );
  270. var animations = [];
  271. signals.playAnimation.add( function ( animation ) {
  272. animations.push( animation );
  273. } );
  274. signals.stopAnimation.add( function ( animation ) {
  275. var index = animations.indexOf( animation );
  276. if ( index !== -1 ) {
  277. animations.splice( index, 1 );
  278. }
  279. } );
  280. //
  281. var clearColor, renderer;
  282. if ( editor.config.getKey( 'renderer' ) !== undefined ) {
  283. renderer = new THREE[ editor.config.getKey( 'renderer' ) ]( { antialias: true } );
  284. } else {
  285. if ( System.support.webgl === true ) {
  286. renderer = new THREE.WebGLRenderer( { antialias: true } );
  287. } else {
  288. renderer = new THREE.CanvasRenderer();
  289. }
  290. }
  291. renderer.autoClear = false;
  292. renderer.autoUpdateScene = false;
  293. container.dom.appendChild( renderer.domElement );
  294. animate();
  295. //
  296. function updateMaterials() {
  297. editor.scene.traverse( function ( node ) {
  298. if ( node.material ) {
  299. node.material.needsUpdate = true;
  300. if ( node.material instanceof THREE.MeshFaceMaterial ) {
  301. for ( var i = 0; i < node.material.materials.length; i ++ ) {
  302. node.material.materials[ i ].needsUpdate = true;
  303. }
  304. }
  305. }
  306. } );
  307. }
  308. function updateFog( root ) {
  309. if ( root.fog ) {
  310. root.fog.color.setHex( oldFogColor );
  311. if ( root.fog.near !== undefined ) root.fog.near = oldFogNear;
  312. if ( root.fog.far !== undefined ) root.fog.far = oldFogFar;
  313. if ( root.fog.density !== undefined ) root.fog.density = oldFogDensity;
  314. }
  315. }
  316. function animate() {
  317. requestAnimationFrame( animate );
  318. // animations
  319. if ( THREE.AnimationHandler.animations.length > 0 ) {
  320. THREE.AnimationHandler.update( 0.016 );
  321. for ( var i = 0, l = sceneHelpers.children.length; i < l; i ++ ) {
  322. var helper = sceneHelpers.children[ i ];
  323. if ( helper instanceof THREE.SkeletonHelper ) {
  324. helper.update();
  325. }
  326. }
  327. render();
  328. }
  329. }
  330. function render() {
  331. sceneHelpers.updateMatrixWorld();
  332. scene.updateMatrixWorld();
  333. renderer.clear();
  334. renderer.render( scene, camera );
  335. if ( renderer instanceof THREE.RaytracingRenderer === false ) {
  336. renderer.render( sceneHelpers, camera );
  337. }
  338. }
  339. return container;
  340. }