webgl_materials_envmaps_node.html 8.6 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - materials - hdr environment mapping</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. color: #fff;
  10. font-family:Monospace;
  11. font-size:13px;
  12. text-align:center;
  13. background-color: #000;
  14. margin: 0px;
  15. overflow: hidden;
  16. }
  17. a { color: #00f }
  18. #info {
  19. position: absolute;
  20. top: 0px; width: 100%;
  21. padding: 5px;
  22. }
  23. </style>
  24. </head>
  25. <body>
  26. <div id="container"></div>
  27. <div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">threejs</a> - High dynamic range (RGBE) Image-based Lighting (IBL)<br />using run-time generated pre-filtered roughness mipmaps (PMREM)<br/>
  28. Created by Prashant Sharma and <a href="http://clara.io/" target="_blank" rel="noopener">Ben Houston</a>.</div>
  29. <script src="../build/three.js"></script>
  30. <script src="js/controls/OrbitControls.js"></script>
  31. <script src="js/loaders/RGBELoader.js"></script>
  32. <script src="js/loaders/HDRCubeTextureLoader.js"></script>
  33. <script src="js/WebGL.js"></script>
  34. <script src="js/libs/stats.min.js"></script>
  35. <script src="js/pmrem/PMREMGenerator.js"></script>
  36. <script src="js/pmrem/PMREMCubeUVPacker.js"></script>
  37. <script src="js/libs/dat.gui.min.js"></script>
  38. <script type="module">
  39. /*
  40. * COPIED FROM webgl_materials_envmaps_hdr.html
  41. *
  42. *
  43. *
  44. */
  45. import './js/nodes/THREE.Nodes.js';
  46. if ( WEBGL.isWebGLAvailable() === false ) {
  47. document.body.appendChild( WEBGL.getWebGLErrorMessage() );
  48. }
  49. var params = {
  50. envMap: 'HDR',
  51. roughness: 0.0,
  52. metalness: 0.0,
  53. exposure: 1.0,
  54. debug: false,
  55. };
  56. var container, stats;
  57. var camera, scene, renderer, controls;
  58. var torusMesh, planeMesh;
  59. var nodeMaterial;
  60. var ldrCubeRenderTarget, hdrCubeRenderTarget, rgbmCubeRenderTarget;
  61. var ldrCubeMap, hdrCubeMap, rgbmCubeMap;
  62. init();
  63. animate();
  64. function init() {
  65. container = document.createElement( 'div' );
  66. document.body.appendChild( container );
  67. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
  68. camera.position.set( 0, 0, 120 );
  69. scene = new THREE.Scene();
  70. scene.background = new THREE.Color( 0x000000 );
  71. renderer = new THREE.WebGLRenderer();
  72. renderer.toneMapping = THREE.LinearToneMapping;
  73. //
  74. var geometry = new THREE.TorusKnotBufferGeometry( 18, 8, 150, 20 );
  75. //geometry = new THREE.SphereBufferGeometry(20, 100, 100);
  76. var material = new THREE.MeshStandardMaterial( {
  77. color: 0xffffff,
  78. metalness: params.metalness,
  79. roughness: params.roughness
  80. } );
  81. torusMesh = new THREE.Mesh( geometry, material );
  82. torusMesh.position.y = 35;
  83. scene.add( torusMesh );
  84. nodeMaterial = new THREE.StandardNodeMaterial();
  85. nodeMaterial.color = new THREE.ColorNode(new THREE.Color(1, 1, 1))
  86. nodeMaterial.roughness = new THREE.FloatNode(params.metalness);
  87. nodeMaterial.metalness = new THREE.FloatNode(params.roguhness);
  88. var torusMeshNode = new THREE.Mesh( geometry, nodeMaterial );
  89. torusMeshNode.position.y = -35;
  90. scene.add( torusMeshNode );
  91. var geometry = new THREE.PlaneBufferGeometry( 200, 200 );
  92. var material = new THREE.MeshBasicMaterial();
  93. planeMesh = new THREE.Mesh( geometry, material );
  94. planeMesh.position.y = - 50;
  95. planeMesh.rotation.x = - Math.PI * 0.5;
  96. scene.add( planeMesh );
  97. var hdrUrls = [ 'px.hdr', 'nx.hdr', 'py.hdr', 'ny.hdr', 'pz.hdr', 'nz.hdr' ];
  98. hdrCubeMap = new THREE.HDRCubeTextureLoader()
  99. .setPath( './textures/cube/pisaHDR/' )
  100. .load( THREE.UnsignedByteType, hdrUrls, function () {
  101. var pmremGenerator = new THREE.PMREMGenerator( hdrCubeMap );
  102. pmremGenerator.update( renderer );
  103. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  104. pmremCubeUVPacker.update( renderer );
  105. hdrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  106. hdrCubeMap.magFilter = THREE.LinearFilter;
  107. hdrCubeMap.needsUpdate = true;
  108. pmremGenerator.dispose();
  109. pmremCubeUVPacker.dispose();
  110. } );
  111. var ldrUrls = [ 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png' ];
  112. ldrCubeMap = new THREE.CubeTextureLoader()
  113. .setPath( './textures/cube/pisa/' )
  114. .load( ldrUrls, function () {
  115. ldrCubeMap.encoding = THREE.GammaEncoding;
  116. var pmremGenerator = new THREE.PMREMGenerator( ldrCubeMap );
  117. pmremGenerator.update( renderer );
  118. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  119. pmremCubeUVPacker.update( renderer );
  120. ldrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  121. pmremGenerator.dispose();
  122. pmremCubeUVPacker.dispose();
  123. } );
  124. var rgbmUrls = [ 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png' ];
  125. rgbmCubeMap = new THREE.CubeTextureLoader()
  126. .setPath( './textures/cube/pisaRGBM16/' )
  127. .load( rgbmUrls, function () {
  128. rgbmCubeMap.encoding = THREE.RGBM16Encoding;
  129. rgbmCubeMap.format = THREE.RGBAFormat;
  130. var pmremGenerator = new THREE.PMREMGenerator( rgbmCubeMap );
  131. pmremGenerator.update( renderer );
  132. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  133. pmremCubeUVPacker.update( renderer );
  134. rgbmCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  135. rgbmCubeMap.magFilter = THREE.LinearFilter;
  136. rgbmCubeMap.needsUpdate = true;
  137. pmremGenerator.dispose();
  138. pmremCubeUVPacker.dispose();
  139. } );
  140. renderer.setPixelRatio( window.devicePixelRatio );
  141. renderer.setSize( window.innerWidth, window.innerHeight );
  142. container.appendChild( renderer.domElement );
  143. //renderer.toneMapping = THREE.ReinhardToneMapping;
  144. renderer.gammaInput = true; // ???
  145. renderer.gammaOutput = true;
  146. stats = new Stats();
  147. container.appendChild( stats.dom );
  148. controls = new THREE.OrbitControls( camera, renderer.domElement );
  149. controls.minDistance = 50;
  150. controls.maxDistance = 300;
  151. window.addEventListener( 'resize', onWindowResize, false );
  152. var gui = new dat.GUI();
  153. gui.add( params, 'envMap', [ 'LDR', 'HDR', 'RGBM16' ] );
  154. gui.add( params, 'roughness', 0, 1, 0.01 );
  155. gui.add( params, 'metalness', 0, 1, 0.01 );
  156. gui.add( params, 'exposure', 0, 2, 0.01 );
  157. gui.add( params, 'debug', false );
  158. gui.open();
  159. }
  160. function onWindowResize() {
  161. var width = window.innerWidth;
  162. var height = window.innerHeight;
  163. camera.aspect = width / height;
  164. camera.updateProjectionMatrix();
  165. renderer.setSize( width, height );
  166. }
  167. function animate() {
  168. requestAnimationFrame( animate );
  169. stats.begin();
  170. render();
  171. stats.end();
  172. }
  173. function render() {
  174. torusMesh.material.roughness = params.roughness;
  175. torusMesh.material.metalness = params.metalness;
  176. nodeMaterial.roughness.value = params.roughness;
  177. nodeMaterial.metalness.value = params.metalness;
  178. var renderTarget, cubeMap;
  179. switch ( params.envMap ) {
  180. case 'LDR':
  181. renderTarget = ldrCubeRenderTarget;
  182. cubeMap = ldrCubeMap;
  183. break;
  184. case 'HDR':
  185. renderTarget = hdrCubeRenderTarget;
  186. cubeMap = hdrCubeMap;
  187. break;
  188. case 'RGBM16':
  189. renderTarget = rgbmCubeRenderTarget;
  190. cubeMap = rgbmCubeMap;
  191. break;
  192. }
  193. var newEnvMap = renderTarget ? renderTarget.texture : null;
  194. if ( newEnvMap && newEnvMap !== torusMesh.material.envMap ) {
  195. torusMesh.material.envMap = newEnvMap;
  196. torusMesh.material.needsUpdate = true;
  197. planeMesh.material.map = newEnvMap;
  198. planeMesh.material.needsUpdate = true;
  199. var textureNode = new THREE.TextureNode(newEnvMap);
  200. textureNode.encodingOverride = newEnvMap.encoding;
  201. nodeMaterial.environment = new THREE.TextureCubeNode(
  202. textureNode
  203. );
  204. nodeMaterial.environment.uv.blinnExponentToRoughness = nodeMaterial.roughness;
  205. nodeMaterial.ambient = new THREE.TextureCubeNode(
  206. textureNode
  207. );
  208. nodeMaterial.ambient.uv.blinnExponentToRoughness = new THREE.FloatNode(1);
  209. nodeMaterial.ambient.uv.uv = new THREE.NormalNode(THREE.NormalNode.WORLD);
  210. nodeMaterial.ambient = new THREE.OperatorNode(
  211. nodeMaterial.ambient,
  212. new THREE.FloatNode(Math.PI),
  213. THREE.OperatorNode.MUL);
  214. nodeMaterial.needsUpdate = true;
  215. }
  216. //torusMesh.rotation.y += 0.005;
  217. planeMesh.visible = params.debug;
  218. scene.background = cubeMap;
  219. renderer.toneMappingExposure = params.exposure;
  220. renderer.render( scene, camera );
  221. }
  222. </script>
  223. </body>
  224. </html>