DDSLoader.js 6.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310
  1. /*
  2. * @author mrdoob / http://mrdoob.com/
  3. */
  4. THREE.DDSLoader = function () {};
  5. THREE.DDSLoader.prototype = {
  6. constructor: THREE.DDSLoader,
  7. load: function ( url, onLoad, onError ) {
  8. var scope = this;
  9. var images = [];
  10. var texture = new THREE.CompressedTexture();
  11. texture.image = images;
  12. // no flipping for cube textures
  13. // (also flipping doesn't work for compressed textures )
  14. texture.flipY = false;
  15. // can't generate mipmaps for compressed textures
  16. // mips must be embedded in DDS files
  17. texture.generateMipmaps = false;
  18. if ( url instanceof Array ) {
  19. // TODO
  20. if ( onLoad ) onLoad( texture );
  21. } else {
  22. var loader = new THREE.XHRLoader();
  23. loader.setResponseType( 'arraybuffer' );
  24. loader.load( url, function ( buffer ) {
  25. var dds = scope.parse( buffer, true );
  26. if ( dds.isCubemap ) {
  27. var faces = dds.mipmaps.length / dds.mipmapCount;
  28. for ( var f = 0; f < faces; f ++ ) {
  29. images[ f ] = { mipmaps : [] };
  30. for ( var i = 0; i < dds.mipmapCount; i ++ ) {
  31. images[ f ].mipmaps.push( dds.mipmaps[ f * dds.mipmapCount + i ] );
  32. images[ f ].format = dds.format;
  33. images[ f ].width = dds.width;
  34. images[ f ].height = dds.height;
  35. }
  36. }
  37. } else {
  38. texture.image.width = dds.width;
  39. texture.image.height = dds.height;
  40. texture.mipmaps = dds.mipmaps;
  41. }
  42. texture.format = dds.format;
  43. texture.needsUpdate = true;
  44. if ( onLoad ) onLoad( texture );
  45. } );
  46. }
  47. return texture;
  48. },
  49. parse: function ( buffer, loadMipmaps ) {
  50. var dds = { mipmaps: [], width: 0, height: 0, format: null, mipmapCount: 1 };
  51. // Adapted from @toji's DDS utils
  52. // https://github.com/toji/webgl-texture-utils/blob/master/texture-util/dds.js
  53. // All values and structures referenced from:
  54. // http://msdn.microsoft.com/en-us/library/bb943991.aspx/
  55. var DDS_MAGIC = 0x20534444;
  56. var DDSD_CAPS = 0x1,
  57. DDSD_HEIGHT = 0x2,
  58. DDSD_WIDTH = 0x4,
  59. DDSD_PITCH = 0x8,
  60. DDSD_PIXELFORMAT = 0x1000,
  61. DDSD_MIPMAPCOUNT = 0x20000,
  62. DDSD_LINEARSIZE = 0x80000,
  63. DDSD_DEPTH = 0x800000;
  64. var DDSCAPS_COMPLEX = 0x8,
  65. DDSCAPS_MIPMAP = 0x400000,
  66. DDSCAPS_TEXTURE = 0x1000;
  67. var DDSCAPS2_CUBEMAP = 0x200,
  68. DDSCAPS2_CUBEMAP_POSITIVEX = 0x400,
  69. DDSCAPS2_CUBEMAP_NEGATIVEX = 0x800,
  70. DDSCAPS2_CUBEMAP_POSITIVEY = 0x1000,
  71. DDSCAPS2_CUBEMAP_NEGATIVEY = 0x2000,
  72. DDSCAPS2_CUBEMAP_POSITIVEZ = 0x4000,
  73. DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x8000,
  74. DDSCAPS2_VOLUME = 0x200000;
  75. var DDPF_ALPHAPIXELS = 0x1,
  76. DDPF_ALPHA = 0x2,
  77. DDPF_FOURCC = 0x4,
  78. DDPF_RGB = 0x40,
  79. DDPF_YUV = 0x200,
  80. DDPF_LUMINANCE = 0x20000;
  81. function fourCCToInt32( value ) {
  82. return value.charCodeAt(0) +
  83. (value.charCodeAt(1) << 8) +
  84. (value.charCodeAt(2) << 16) +
  85. (value.charCodeAt(3) << 24);
  86. }
  87. function int32ToFourCC( value ) {
  88. return String.fromCharCode(
  89. value & 0xff,
  90. (value >> 8) & 0xff,
  91. (value >> 16) & 0xff,
  92. (value >> 24) & 0xff
  93. );
  94. }
  95. function loadARGBMip( buffer, dataOffset, width, height ) {
  96. var dataLength = width*height*4;
  97. var srcBuffer = new Uint8Array( buffer, dataOffset, dataLength );
  98. var byteArray = new Uint8Array( dataLength );
  99. var dst = 0;
  100. var src = 0;
  101. for ( var y = 0; y < height; y++ ) {
  102. for ( var x = 0; x < width; x++ ) {
  103. var b = srcBuffer[src]; src++;
  104. var g = srcBuffer[src]; src++;
  105. var r = srcBuffer[src]; src++;
  106. var a = srcBuffer[src]; src++;
  107. byteArray[dst] = r; dst++; //r
  108. byteArray[dst] = g; dst++; //g
  109. byteArray[dst] = b; dst++; //b
  110. byteArray[dst] = a; dst++; //a
  111. }
  112. }
  113. return byteArray;
  114. }
  115. var FOURCC_DXT1 = fourCCToInt32("DXT1");
  116. var FOURCC_DXT3 = fourCCToInt32("DXT3");
  117. var FOURCC_DXT5 = fourCCToInt32("DXT5");
  118. var headerLengthInt = 31; // The header length in 32 bit ints
  119. // Offsets into the header array
  120. var off_magic = 0;
  121. var off_size = 1;
  122. var off_flags = 2;
  123. var off_height = 3;
  124. var off_width = 4;
  125. var off_mipmapCount = 7;
  126. var off_pfFlags = 20;
  127. var off_pfFourCC = 21;
  128. var off_RGBBitCount = 22;
  129. var off_RBitMask = 23;
  130. var off_GBitMask = 24;
  131. var off_BBitMask = 25;
  132. var off_ABitMask = 26;
  133. var off_caps = 27;
  134. var off_caps2 = 28;
  135. var off_caps3 = 29;
  136. var off_caps4 = 30;
  137. // Parse header
  138. var header = new Int32Array( buffer, 0, headerLengthInt );
  139. if ( header[ off_magic ] !== DDS_MAGIC ) {
  140. console.error( 'THREE.DDSLoader.parse: Invalid magic number in DDS header.' );
  141. return dds;
  142. }
  143. if ( ! header[ off_pfFlags ] & DDPF_FOURCC ) {
  144. console.error( 'THREE.DDSLoader.parse: Unsupported format, must contain a FourCC code.' );
  145. return dds;
  146. }
  147. var blockBytes;
  148. var fourCC = header[ off_pfFourCC ];
  149. var isRGBAUncompressed = false;
  150. switch ( fourCC ) {
  151. case FOURCC_DXT1:
  152. blockBytes = 8;
  153. dds.format = THREE.RGB_S3TC_DXT1_Format;
  154. break;
  155. case FOURCC_DXT3:
  156. blockBytes = 16;
  157. dds.format = THREE.RGBA_S3TC_DXT3_Format;
  158. break;
  159. case FOURCC_DXT5:
  160. blockBytes = 16;
  161. dds.format = THREE.RGBA_S3TC_DXT5_Format;
  162. break;
  163. default:
  164. if( header[off_RGBBitCount] ==32
  165. && header[off_RBitMask]&0xff0000
  166. && header[off_GBitMask]&0xff00
  167. && header[off_BBitMask]&0xff
  168. && header[off_ABitMask]&0xff000000 ) {
  169. isRGBAUncompressed = true;
  170. blockBytes = 64;
  171. dds.format = THREE.RGBAFormat;
  172. } else {
  173. console.error( 'THREE.DDSLoader.parse: Unsupported FourCC code ', int32ToFourCC( fourCC ) );
  174. return dds;
  175. }
  176. }
  177. dds.mipmapCount = 1;
  178. if ( header[ off_flags ] & DDSD_MIPMAPCOUNT && loadMipmaps !== false ) {
  179. dds.mipmapCount = Math.max( 1, header[ off_mipmapCount ] );
  180. }
  181. //TODO: Verify that all faces of the cubemap are present with DDSCAPS2_CUBEMAP_POSITIVEX, etc.
  182. dds.isCubemap = header[ off_caps2 ] & DDSCAPS2_CUBEMAP ? true : false;
  183. dds.width = header[ off_width ];
  184. dds.height = header[ off_height ];
  185. var dataOffset = header[ off_size ] + 4;
  186. // Extract mipmaps buffers
  187. var width = dds.width;
  188. var height = dds.height;
  189. var faces = dds.isCubemap ? 6 : 1;
  190. for ( var face = 0; face < faces; face ++ ) {
  191. for ( var i = 0; i < dds.mipmapCount; i ++ ) {
  192. if( isRGBAUncompressed ) {
  193. var byteArray = loadARGBMip( buffer, dataOffset, width, height );
  194. var dataLength = byteArray.length;
  195. } else {
  196. var dataLength = Math.max( 4, width ) / 4 * Math.max( 4, height ) / 4 * blockBytes;
  197. var byteArray = new Uint8Array( buffer, dataOffset, dataLength );
  198. }
  199. var mipmap = { "data": byteArray, "width": width, "height": height };
  200. dds.mipmaps.push( mipmap );
  201. dataOffset += dataLength;
  202. width = Math.max( width * 0.5, 1 );
  203. height = Math.max( height * 0.5, 1 );
  204. }
  205. width = dds.width;
  206. height = dds.height;
  207. }
  208. return dds;
  209. }
  210. };