1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071 |
- /**
- * @author alteredq / http://alteredqualia.com/
- */
- THREE.ShaderPass = function( shader, textureID ) {
- this.textureID = ( textureID !== undefined ) ? textureID : "tDiffuse";
- if ( shader instanceof THREE.ShaderMaterial ) {
- this.uniforms = shader.uniforms;
- this.material = shader;
- }
- else if ( shader ) {
- this.uniforms = THREE.UniformsUtils.clone( shader.uniforms );
- this.material = new THREE.ShaderMaterial( {
- defines: shader.defines || {},
- uniforms: this.uniforms,
- vertexShader: shader.vertexShader,
- fragmentShader: shader.fragmentShader
- } );
- }
- this.renderToScreen = false;
- this.enabled = true;
- this.needsSwap = true;
- this.clear = false;
- this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
- this.scene = new THREE.Scene();
- this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), null );
- this.scene.add( this.quad );
- };
- THREE.ShaderPass.prototype = {
- render: function( renderer, writeBuffer, readBuffer, delta, maskActive ) {
- if ( this.uniforms[ this.textureID ] ) {
- this.uniforms[ this.textureID ].value = readBuffer;
- }
- this.quad.material = this.material;
- this.quad.material.stencilTest = maskActive;
- if ( this.renderToScreen ) {
- renderer.render( this.scene, this.camera );
- } else {
- renderer.render( this.scene, this.camera, writeBuffer, this.clear );
- }
- }
- };
|