Bart McLeod 64b540fab8 - IndexedFaceSet parsing 11 éve
..
controls 6db87abc40 TransformControls: Using hex values instead of css strings. 12 éve
core a6929f1489 Replaced TypedArray experiments. 12 éve
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 éve
effects 23a9613d72 Adding dispose method to a couple of effects to allow for applications to clean them up easily. 12 éve
exporters 696ce21834 Editor: Support for CircleGeometry. 12 éve
geometries af8c8471c1 Moved ConvexGeometry out of the lib. 12 éve
libs 57869dda2f Editor: Added forgotten system.js. 12 éve
loaders 64b540fab8 - IndexedFaceSet parsing 11 éve
math a6929f1489 Replaced TypedArray experiments. 12 éve
modifiers c8781fae6c Fix for Face4-less SubdivisionModifier 12 éve
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 12 éve
renderers c7f215d4f3 Removed window dependencies. See #478. 12 éve
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. 12 éve
AudioObject.js 4da9f68281 Merge remote-tracking branch 'lqdchrm/audio' into dev 12 éve
BufferGeometryUtils.js dfffcb5f5e BufferGeometryUtils: Return BufferGeometry if it is already the type. 12 éve
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 éve
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 éve
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 éve
Detector.js 58e46224b8 Fixed Detector code. See #3871. 12 éve
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 éve
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 éve
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 éve
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 éve
Mirror.js 53ba0f1f34 Yet more code clean up. 12 éve
Octree.js 90d14f9839 octree support for boundingSphere with arbitrary center 12 éve
PRNG.js 041054283a Messing with a new terrain generator demo. 14 éve
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 éve
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 éve
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 éve
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 12 éve
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 12 éve
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 éve
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 éve
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 éve
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug 12 éve